DigiPen - Institute of Technology Singapore

Introduction

As the world’s first college to offer a bachelor’s degree program dedicated to game development, DigiPen Institute of Technology has long been the top choice for students pursuing a career in the digital interactive media industries.

The performance-driven nature of the industry has set high standards and created fierce competition for students entering the job market today. In order to succeed, one must deliver unique and engaging interactive experiences to today’s audiences. This type of true technological innovation can only be achieved by those who have a deep, fundamental understanding of the complex relationship between user and experience.

DIGIPEN INSTITUTE OF TECHNOLOGY SINGAPORE

Singapore is now home to DigiPen’s first international campus. The Singapore campus was established at the invitation of the Singapore government as part of the country’s initiative to build the island into an education hub with the vision of turning it into a “Global Schoolhouse”. DigiPen’s presence will also contribute to the Singapore government’s vision of turning the island into a “Global Digital Studio.”

DIGIPEN: PAST, PRESENT, AND FUTURE

Founded in North America in 1988, DigiPen continues to be a leader in game development education and beyond. With highly academic degree programs taught by a world-class faculty, the Institute’s comprehensive curriculum goes far beyond just teaching students how to use art production software or specific programming languages. Through internships, team-based projects, and teaching opportunities, DigiPen students directly experience what it takes to become a successful and valuable member of the interactive media community. Learn more about the history of DigiPen.

ACADEMICS

General Information

  • DigiPen’s degree programs are all offered on-site and in person to provide students with an optimal level of instruction, support, and collaboration
  • Each degree program has an advisory committee comprised of faculty, staff, and industry professionals who review the curriculum on an annual basis for appropriate rigor and relevant content
  • Classes are offered on a semester basis
  • New students enroll once a year in the fall
This school offers programs in:
  • English

Accreditations

DigiPen Institute of Technology is accredited by the Accrediting Commission of Career Schools and Colleges (ACCSC)

View BAs » View BScs »

Programs

This school also offers:

BSc

Bachelor of Science in Computer Science and Game Design

Campus Full time 4 years August 2017 Singapore

The Bachelor of Science in Computer Science and Game Design combines coursework in computer science, including writing computer programs in core languages such as C and C++, with a solid grounding in the humanities, social sciences, and fundamentals of art. [+]

The Bachelor of Science in Computer Science and Game Design combines coursework in computer science, including writing computer programs in core languages such as C and C++, with a solid grounding in the humanities, social sciences, and fundamentals of art. This program exposes students to a variety of tools and processes used by professional designers, including proprietary scripting languages, level and map editors, databases, and design documents. Students in the BS. in Computer Science and Game Design program design, prototype, and iterate their projects in a collaborative, deadline-driven environment, helping them develop the communication and team skills necessary to succeed in a real-world studio setting. The field of digital entertainment has grown from using small teams of just a handful of developers for an entire game to using large teams of one hundred or more on a single title. This large increase in the size of teams, scope, and investment in digital entertainment titles has naturally resulted in more and more specialization into the roles of engineer, artist, and designer. Despite this increased specialization overall, the digital entertainment industry has also seen a growing demand for a hybrid engineer/designer: someone who has strong programming and mathematics skills, combined with formal training in game design. This type of developer is the bridge between the technical and creative sides of game development, able to work as an engineer or designer as needed. This degree program prepares graduates for precisely this “technical designer” role. Graduates of this program will be trained to write... [-]

Bachelor of Science in Computer Science in Real-Time Interactive Simulation

Campus Full time 4 years August 2017 Singapore

The Bachelor of Science in Computer Science in Real-Time Interactive Simulation is a four-year computer science degree focusing on the technical aspects of computer graphics and simulations. [+]

The Bachelor of Science in Computer Science in Real-Time Interactive Simulation is a four-year computer science degree focusing on the technical aspects of computer graphics and simulations. Students begin with a solid foundation in mathematics, physics, and programming, then apply that knowledge in yearly team-based projects where they design, program, test, and finally release their own fully playable games to the public. Those who successfully complete the BS in Computer Science in Real-Time Interactive Simulation program will have gained the knowledge and skills to produce highly complex software systems at a professional level. The electronic and digital entertainment industry is one of the fastest growing and most exciting career choices of the future. The video game, movie, and military industries are only a few of those that demand well-trained, enthusiastic programmers, designers, artists, and managers. DigiPen Institute of Technology is a key provider of these individuals, and the Bachelor of Science in Computer Science in Real-Time Interactive Simulation prepares programmers for these industries. Designed and developed by industry experts and DigiPen faculty, the Institute’s four-year BS in Computer Science in Real-Time Interactive Simulation program is a computer science degree that is highly focused on the technical area of graphics and simulations. Participants in the BS in Computer Science in Real-Time Interactive Simulation program specialize in the skills and tools necessary to create real-time simulations of real-life events and imaginary situations. The BS in Computer Science in Real-Time Interactive Simulation program offers extensive training in mathematics and physics as a foundation... [-]

BA

Bachelor of Arts in Game Design

Campus Full time 4 years August 2017 Singapore

The Bachelor of Arts in Game Design concentrates on the visual and narrative aspects of game design. The first year of the program focuses primarily on developing fundamental knowledge and skills in drawing, color, tone, composition, and animation, in addition to mathematics, and computer science. [+]

The Bachelor of Arts in Game Design concentrates on the visual and narrative aspects of game design. The first year of the program focuses primarily on developing fundamental knowledge and skills in drawing, color, tone, composition, and animation, in addition to mathematics, and computer science. Students learn how to design, model, and texture both 2D and 3D art assets, from individual characters to entire levels. As students progress, they put their skills to the test in real-world, collaborative projects where they design, prototype and iterate their own fully playable 2D and 3D games. The field of digital entertainment has moved from an era where designers were self-taught and learned on the job, to one where even entry-level designers are expected to be well-trained with proven design skills, along with an understanding of technology, art, audio, narrative, and psychology. Designing digital entertainment is ultimately about breathing life into every aspect of what would otherwise be lifeless code and static pixels on a screen. Designers must continually place themselves in the heads and hearts of their players, shaping every action, every response, the ebb-and-flow of the game’s intensity, and then skillfully blend the mechanical, spatial, narrative, visual, and aural aspects of the entire experience. This degree program prepares graduates to be a modern game designer, capable of working in large teams, communicating and collaborating with other designers, artists, and engineers, and able to create an experience that is greater than the sum of its parts. Graduates will be extremely well versed in... [-]

Bachelor of Fine Arts in Digital Art and Animation

Campus Full time 4 years August 2017 Singapore

The Bachelor of Fine Arts in Digital Art and Animation is a four-year program designed to prepare students to create artwork at the professional level. [+]

The Bachelor of Fine Arts in Digital Art and Animation is a four-year program designed to prepare students to create artwork at the professional level. Rather than simply teaching students how to use current tools and software, the BFA. in Digital Art and Animation program emphasizes the development of foundational skills that remain relevant and useful regardless of the technology or medium. Students who successfully complete this program will have the skills to produce powerful, affecting imagery in a professional studio environment. As the animation and video game industries mature, there is a noticeable shift by companies to hire employees who demonstrate more than a working knowledge of a specific commercial software package or traditional artistic skills. Industry-quality standards continue to rise, and competition for entry-level positions demands that artists possess sophisticated skill sets before they can even begin their careers. Studios seek artists with a broad and integrated foundation of theoretical, practical, and technical skills in production animation, traditional art, modern computer software, and media story flow. Insight and long-term potential have become increasingly important. The studios also demand professional accountability and consistency. Digital art and animation remain viable career opportunities for graduates possessing these abilities. Animation is capable of solving informational, educational, and entertainment problems no other discipline can resolve. It provides a cornerstone for many industries including cinema, broadcast entertainment, cable television, software development, the Internet, education, simulation, product design, research, forensic science, architecture, telecommunications, advertising, travel and tourism, and video games. The fact that these industries... [-]

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