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University of Westminster Illustration BA Honours
University of Westminster

Illustration BA Honours

London, United Kingdom

3 up to 4 Years

English

Full time

18 Aug 2025

Sep 2025

GBP 15,400 / per year *

On-Campus

* international | UK: £9,535

Introduction

The Illustration BA aims to provide an intellectual and creative space for students to explore and build skills in a range of traditional, digital and emerging image-making technologies. Industry modules enable students to develop transferable professional skills that support creative agility, resilience and adaptability for rapidly evolving professional opportunities.

This course offers a flexible, interdisciplinary and multimedia approach to the study and practice of contemporary illustration and is developed through a range of industry-focused projects and self-defined contexts.

A supportive studio environment and learning community nurture your individual development and distinctive voice as both an illustrator and creative practitioner in the wider field of visual communication.

Studio-based projects, national and international competitions and live industry projects provide context and creative challenge, fostering experimentation and visual inquiry. You will have the creative space to explore and examine a range of processes and practices in both traditional and emerging technologies.

The course has a strong professional focus and, in conjunction with the University’s award-winning Westminster Enterprise Network, supports all aspects of employability, from training and professional practice to self-promotion and networking opportunities.

Students also benefit from the course membership of the Association of Illustrators and D&AD, which offer a range of additional professional events, support and prestigious showcase opportunities.

Digital arts modules and a wide range of optional modules support creative agility and enable you to be flexible, resilient and ready to adapt your practice to rapidly evolving employment opportunities within the creative sector. Optional modules include visual effects, augmented reality, games and interactive experience design.

You'll enjoy generous studio space and excellent facilities for drawing, printmaking, lens-based media, 3D, ceramics, and digital and emerging technologies.

Alumni and specialists from the industry contribute to the teaching programme alongside our dedicated course team of experienced professional creatives and researchers.

Based on the leafy campus of Harrow, a recognised creative hothouse for arts and media, you will be joining a diverse community of students studying subjects that include: fashion, film, fine art, photography, music, animation, and graphic design, journalism and advertising. The scale and scope of Westminster mean you’ll also have access to all central London campuses: Regent Street, Marylebone and Cavendish.

In your final year, there are opportunities to participate in student showcases in the outstanding galleries attached to the University, London Gallery West and Ambika P3 in central London.

Top reasons to study with us

  • Supportive, inclusive and dedicated teaching staff
  • Generous and well-equipped studios and creative facilities for analogue and digital practice
  • Excellent opportunities for professional development and work experience
  • Student-led learning
  • Excellent libraries and facilities for research
  • A creative community campus, a short train ride from London’s galleries, museums and cultural events

Why study this course?

  • Professional insights
    We regularly welcome industry professionals and members of our alumni community to talk to current students about their future careers and how to make the most of their time on the course.
  • Collaborative learning
    Throughout the course, there are opportunities for collaboration with students from the film, fashion, music, fine art, photography and the rest of the University.
  • Excellent facilities
    Harrow Campus boasts dedicated studio space and facilities, accommodating everything from large-scale work and traditional figure drawing to printmaking and camera rooms with green screens.
Read more on the institution's website

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