BA (Hons) Animation and Visual Effects
Lincoln, United Kingdom
DURATION
3 up to 4 Years
LANGUAGES
English
PACE
Full time
APPLICATION DEADLINE
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EARLIEST START DATE
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TUITION FEES
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STUDY FORMAT
On-Campus
* late applications will be considered if suitable vacancies remain
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Introduction
Animation and Visual Effects at Lincoln offers an introduction to the innovative world of animation and visual effects through moving image, digital visualisation, and contemporary narrative.
The course enables students to develop into creative animators and artists with the flexibility to practise their craft in a variety of media. It covers a range of skills, including the fundamentals of animation, storytelling, performance, design, drawing, 3D modelling, 2D and computer-generated animation, compositing, animation theory, and the production of short films.
The Lincoln School of Film and Media has had success at the Royal Television Society awards. In 2019, student film Papier won Best Animation at the awards. The animation was made by students Tabitha Lay, Emily Leaning, Katie Thomas, Natasha Ray, and Charlie Bartlett. Student animations Harlem Nocturne and Uplifted were also nominated in the Best Animation category at the awards.
This programme is also available with an Arts Foundation Year, which can provide an alternative route of entry onto the full degree programme.
"This information was correct at the time of publishing (July 2023)"
Admissions
Curriculum
How You Study
This course aims to provide a thorough grounding in classical animation principles as well as an introduction to digital techniques for animation and visual effects.
Life drawing forms an integral part of the programme, combined with developing narrative, character design, and animation techniques. Students are encouraged to participate in various stages of production, such as character animation, art direction and lighting, digital compositing and effects, post-production techniques, and production management.
In the final year, they can work as part of a team to produce a short film that sets the premise for their personal showreel.
Industry practitioners are part of the teaching team on the course including film, television, and video games animators.
First Year
- Animation Principles (Core)
- CGI Principles (Core)
- Design for Animation (Core)
- Drawing for Animation 1 (Core)
- Pioneers of Animation (Core)
- Story & Film Language (Core)
Second Year
- Animation Practice (Core)
- CGI Production Methods (Core)
- Character Animation (Core)
- Drawing for Animation 2 (Core)
- Research & Professional Practice (Core)
Third Year
- Animation Dissertation (Core)
- Animation Pre-Production (Core)
- Animation Production and Team Practice (Core)
- Digital Compositing (Core)
- Showreel & Portfolio Development (Core)
Some courses may offer optional modules. The availability of optional modules may vary from year to year and will be subject to minimum student numbers being achieved. This means that the availability of specific optional modules cannot be guaranteed. Optional module selection may also be affected by staff availability.
How You Are Assessed
For this course assessment is 100% by coursework in each year. The way students are assessed on this course may vary for each module. Assessment methods include practical work, written assignments, and reviews of their own creative outputs. The weighting given to each assessment method may vary across each academic year. The University of Lincoln's policy is to ensure that staff return assessments to students promptly.
Each term includes advisory progress reviews. All studio modules are assessed on both studio production and supporting research presentation, with varying weightings.
Gallery
Program Outcome
How You Study
This course aims to provide a thorough grounding in classical animation principles as well as an introduction to digital techniques for animation and visual effects.
Life drawing forms an integral part of the programe, combined with developing narrative, character design, and animation techniques. Students are encouraged to participate in various stages of production, such as character animation, art direction and lighting, digital compositing and effects, post-production techniques, and production management.
In the final year, they can work as part of a team to produce a short film that sets the premise for their personal showreel.
Industry practitioners are part of the teaching team on the course including film, television, and video games animators.
Scholarships and Funding
At the University of Lincoln, we believe passionately in the transformative power of higher education. Each year we welcome students from a diverse range of backgrounds from all over the world and we offer a variety of scholarships and bursaries which can provide extra financial assistance with the costs of study to eligible students.
Almost half of our new UK undergraduates currently qualify for our University of Lincoln Scholarship, worth £1,500 over three years of study. Our £1,000 Excellence Scholarships recognise outstanding academic achievement of new undergraduates across our four academic Colleges. We also offer an array of scholarships to support suitably qualified international students when they join us at Lincoln and there is support for postgraduate level study too.
Use the search filters on this page to see which of our scholarships and bursaries might be available to you. Please be aware that eligibility may vary depending on your academic background, household income, intended programme of study or nationality. The University of Lincoln reserves the right to withdraw or modify the scholarships and bursaries listed here at any time.
Several scholarship options are available. Please check the university website for more information.
Program Tuition Fee
Career Opportunities
This degree aims to equip graduates for careers in animation and computer games artistry, and as 3D artists who work in visual effects, broadcast, commercial production, and visualisation. Our graduates have secured jobs with leading practitioners across the animation industries including TT Games, Tandem Films, Lupus Films, Double Negative, Cinesite and Framestore CFC. Lincoln graduates have worked on films such as The Tiger Who Came to Tea, Ethel and Ernest, The Snowman and the Snowdog, The Jungle Book, Man of Steel, Inception, Wonder Woman, and the featurette We're Going on a Bear Hunt.