Bachelor in Game Development and Digital Animation
Vilnius, Lithuania
DURATION
4 Years
LANGUAGES
English
PACE
Full time
APPLICATION DEADLINE
01 Jun 2025*
EARLIEST START DATE
01 Sep 2025
TUITION FEES
EUR 4,108 / per year
STUDY FORMAT
On-Campus
* for non-EU applicants | July 25th - or EU/EFTA applicants
Introduction
Have you ever played a computer game and wondered how they make the character jump? Do you enjoy deliberately finding bugs in your game? Have you ever thought about how your favorite character has been animated? Were you always more mathematically inclined?
If you find yourself thinking positively about any of the above, stop wondering what to study: game development and digital animation are your game. Study in Lithuania and then study abroad in South Korea by choosing this joint study program. Spend a year in South Korea, one of the best countries in the field of game development. Conduct your studies in English and choose one more additional language study to become a true international expert in creating games and digital animation. To take full advantage of this course, you must possess at least a B1 level of English.
By getting a university education in informatics, during 4-year studies you will be introduced to the basics of programming, and modern mathematics, and taught how to design a game from zero. You will also learn3D animation, object-oriented programming, game-level design, particle effect animation and so much more. By the end of your studies, you will be required to make your own game as a final project. Upon success, you will be awarded a bachelor's degree, as well as 240 ECTS credits. Graduates will be able to work in fields such as computer games, the movie industry, advertisement, art, and design.
Game Development and Digital Animation are unique among other study programs in all universities in Lithuania. At MRU, we offer an opportunity to live and learn from the best game and animation designers at Dongseo University in South Korea. You will be able to experience true international studies and we will make sure you are prepared for it. Get ready for the biggest adventure of your life!
MRU and Dongseo Uni provide truly affordable studies. We have scholarships available for many students and more information on that can be found here. We also provide help with residence permits for all international students.
Admissions
Curriculum
- 1st and 2nd year at Mykolas Romeris University, Vilnius, Lithuania
- 3rd and 4th year at Dongseo University, Busan, South Korea
1st Year
1 Semester
Compulsory Course Units
- Contemporary Mathematics
- Psychology
- Introduction to Digital Contents
- Databases
- Fundamentals of Programming
2 Semester
Compulsory Course Units
- Game Design
- Game Mathematics
- Data Structures and Algorithms
- Computer Graphic
- Foreign Language for Specific Purposes (English / French / German)
2nd Year
3 Semester
Compulsory Course Units
- Basic Sculpturing
- Computer Network Architectures
- Object-Oriented Design and Programming
- Fundamental figure drawing (Precision drawing)
- Alternatively elective course units
- Artificial Intelligence in Games
- Matte Painting
4 Semester
Compulsory Course Units
- Philosophy
- Cinematography and Editing
- 3D Modeling
- 3D Maya Fundamentals
- Alternatively elective course units
- Game Engine Architectures
- Game Scenario and Game Level Design
3rd Year
5 Semester
Compulsory Course Units
- Compulsory course units
- Elective Study Subject 1
- Alternatively elective course units 1
- Creature Modeling & Texture Creation 1
- Programming Method
- Alternatively elective course unit 2
- Character Animation Studio 1
- Computer Graphics Programming
- Alternatively elective course unit 3
- Artificial Intelligence Programming
- Environment Modeling & Texture Creation 1
- Alternatively elective course units 4
- Computer Networks
- Creature & Environment Setup 1
6 Semester
Compulsory Course Units
- Elective Study Subject 2
- Alternatively elective course units 1
- Creature Modeling & Texture Creation 2
- 3D Game Programming
- Alternatively elective course unit 2
- Character Animation Studio 2
- Game Server Programming
- Alternatively elective course unit 3
- Environment Modeling & Texture Creation 2
- Game Tool Programming
- Alternatively elective course units 4
- Computer Architecture
- Digital Film Making
- Alternatively elective course unit 5
- Compositing 1
- Operating Systems
4th Year
7 Semester
Compulsory Course Units
- Bachelor Thesis. Part I
- Research Methods
- Alternatively elective course units 1
- Compositing 2
- Using Engine Game
- Alternatively elective course unit 2
- Game Project
- Lighting & Rendering Creation
8 Semester
Compulsory Course Units
- Portfolio
- Bachelor Thesis
- Sound Studio
Gallery
Program Outcome
General competences and learning outcomes
Personal abilities
- Is able to apply creative solutions, knows the principles of self-education and is able to apply them in team-based activities.
Social abilities
- Is able to gather a team for creative projects, as well as plan and implement managerial activities for distribution of digital contents production.
Subject specific competences and learning outcomes
Knowledge and its application
3.1. Is able to independently acquire knowledge in the field of informatics and digital contents, follow technological and creative trends in national and global scale.
3.2. Is able to analyze data transaction processes in computer networks and information systems by understanding the architectures of information technologies, configure and apply them for digital contents development.
Research skills
4.1. Is able to independently develop research plan, study and analyze the scientific literature, systematize and summarize information, draw conclusions.
4.2. Is able to select suitable quantitative and qualitative research methods for the analysis of problematic area, apply these methods and to present collected data in the appropriate form for the research object.
Special abilities
5.1. Is able to design and implement game and visual contents projects by using data structure application environments, database systems and artificial intelligence methods.
5.2. Is able to create game scenarios, to design and program architectural elements of the game.
5.3. Is able to apply tools for texturing, visual effects, matte painting in digital contents post-production.
5.4. Is able to design and apply human-machine interaction systems, tools, mathematical models in game development.
5.5. Is able to use graphical design and modeling tools for digital contents development.
Program Tuition Fee
Scholarships and Funding
MRU seeks to ensure that all of our students receive high-quality education regardless of their financial situation, therefore, please find all the available scholarships for prospective international students listed below.
Note:
- All the listed scholarships are funded either by the Government of Lithuania or Mykolas Romeris University
- There might be additional funding from students’ countries of origin
- All EU citizens can apply for state-funded studies
- Scholarships for current international students are listed here
MRU Incentive scholarships
Who can apply?
Best-performing Bachelor or Master degree students (state-funded and non-state-funded) from target foreign countries*.
Financial provisions:
1,5 BSB (1 BSB = 55 Eur) provided 2 times per year (autumn semester (September-January)/ spring semester (February-June)) and is paid monthly.
Criteria:
Best-performing students in the academic unit are determined each semester by their learning results (average of the last session grades – at least 8).
*List of the countries is approved by the Rector on the proposal of the Vice-Rector for Academic Affairs.
Career Opportunities
Such areas as computer games, the movie industry, advertisement, art, and design are the target domains for employability of Informatics and Digital content study program graduates. One of the essential distinguishing features of the digital content industry is its global nature and extremely broad entrepreneurship and self-employment opportunities. After graduating from this study program bachelor will be able to compete internationally, since the digital content field – is highly dynamic, and based on the principles of network cooperation. Because of that, the creative worker in the digital content industry will be flexible and able to work with various interested course units while using global information exchange channels. Moreover, it is necessary to highlight, that students who graduate from the Informatics and Digital Contents study program will be able to work in various digital content production companies –international computer game studios, design agencies, movie studios, and all business organizations which are orientated towards the creation of digital production by using ICT.
Student Testimonials
Program Admission Requirements
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