
Bachelor in Computer Arts
Oslo, Norway
DURATION
3 Years
LANGUAGES
English
PACE
Full time
APPLICATION DEADLINE
14 Apr 2025
EARLIEST START DATE
Aug 2025
TUITION FEES
NOK 59,500 / per semester *
STUDY FORMAT
On-Campus
* Price will vary for applicants outside the EU/EEA; Unfortunately, we do not offer scholarships for this program
Introduction
Bachelor in Computer Arts is a dynamic, interdisciplinary program blending artistic creativity with cutting-edge digital technology. Taught in English, it is designed for students passionate about animation, game design, 3D graphics, and visual effects, aiming to shape the future of digital art.
The program trains professionals in both artistic principles and technical skills, covering a broad range of techniques and platforms, from film and TV visual effects to video games and virtual reality. Students receive comprehensive training in digital content creation and select from four specializations after the first semester:
- 3D Graphics
- Animation
- Game Design
- Visual Effects
The curriculum balances shared foundational knowledge with specialization, fostering interdisciplinary collaboration. Students engage in hands-on, production-focused learning in small, closely monitored groups.
Westerdals Institute of Film and Media provides state-of-the-art facilities, including a greenscreen room, motion capture studio, and production labs, creating a platform for innovative work. Faculty members are active in both teaching and research, offering students
opportunities to engage in interdisciplinary projects.
Graduates will leave with a professional showreel, ready for careers in digital arts. Continuing education at the master's level is also an option, in Norway or abroad.
Gallery
Admissions
Curriculum
The Bachelor in Computer Arts consists of a total of 180 ECTS credits.
This bachelor's degree lasts three academic years, and each academic year is divided into two semesters. Here you can see an overview of compulsory subjects and what opportunities you have for practice, exchange and specialization. We reserve the right to make changes.
First Year
1 semester
- Introduction to Computer Arts COA100 22.5 ECTS
- IMPACT - Introduksjon til film- og mediestudier FTV118 7.5 ECTS
2 semester
- 3D-graphics 2 3DG121 7.5 ECTS
- 3D-graphics 2 3DG122 7.5 ECTS
- Characters and environments 3DG216 15 ECTS
Second Year
3 semester
- Computer Arts Production 1 COA200 15 ECTS
- Realtime 3D Graphics 3DG114 7.5 ECTS
- Architectural Visualization Theory and Practice 3DG215 7.5 ECTS
4 semester
- Media Art Innovation Lab WFM200
- Elective course VAL999-7ENG 7.5 ECTS
Third Year
5 semester
- Computer Arts Production 2 COA300 22.5 ECTS
- Realtime 3D Graphics 2 3DG217 7.5 ECTS
6 semester
- Bachelor Production COA360 30 ECTS
Program Outcome
With this study programme, you will gain a comprehensive understanding of digital content creation across 3D graphics, animation, visual effects, or game design. You’ll develop both creative and technical skills, mastering industry-standard software and production techniques while learning to craft compelling visual narratives.
The program emphasizes hands-on experience, interdisciplinary collaboration, and real-world applications, ensuring you are well-equipped to design, animate, and produce professional-quality work. Additionally, you'll build a strong portfolio and develop essential skills in teamwork, problem-solving, and project management, all of which are critical for success in the fast-paced digital arts industry.
The subjects you’ll focus on include:
- Computer Arts Production
- Specialized subjects such as cinematography, prototyping or animation
- Media Arts Innovation Lab
Program Tuition Fee
Career Opportunities
Graduates of Kristiania's Bachelor in Computer Arts are equipped for diverse career opportunities in animation, game design, 3D graphics, and visual effects, with roles in film, TV, gaming, advertising, and beyond.
Examples of jobs include:
- Visual Effects (VFX) Artist
- Game Designer
- 3D Artist
- Interactive Media Designer
- Virtual Reality (VR) Developer