BSc (Hons) Creative Computing - Full time
London, United Kingdom
DURATION
LANGUAGES
English
PACE
Full time
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EARLIEST START DATE
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TUITION FEES
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STUDY FORMAT
On-Campus
Introduction
BSc (Hons) Creative Computing - Full time
Study computing systems and the human/social aspects of computing. Learn how to build and deploy computing systems in contexts ranging from homes and offices to hospitals and supermarkets.
This degree develops your skills in both programming and information technology. You will learn key technical skills like web development, networking protocols, and computer security, as well as the ‘human’ facets around information systems.
We will be making some changes to the way our programmes will be delivered in 2021-22 to ensure we continue to respond to the ongoing Covid-19 pandemic. All programmes will be delivered in-person on campus with some specific sessions within each programme being delivered online in a pre-recorded format. Where necessary, changes will also be made to assessment formats.
All changes will be considered through the College's established processes to assure the quality of each programme. Approved changes to programmes will be published to the programme changes page.
If government guidelines change, it may mean we need to make further adjustments to teaching arrangements. If this is the case, you will be notified of any further changes.
Admissions
Scholarships and Funding
Several scholarship options are available. Please check the university website for more information.
Curriculum
Year 1
Year 1 compulsory modules
- Introduction to Programming
- Front End Web
- Creative Computing Project 1
- Designing Digital Interactions
- Numerical Mathematics
- Graphics 1
- Sound and Signal 1
- Generative Drawing
Year 2
In your second year, you will take four compulsory modules, one of which is a second Creative Computing Project (30 credits), and take 45 credits of option modules.
Year 2 compulsory modules
- C++ for Creative Practice
- Perception and Multimedia Computing
- Dynamic Web Applications
- Creative Computing Project 2
Year 2 option modules
- Physical Computing
- Graphics 2
- Extended C++
- Sound and Signal 2
Optional placement year
Our degrees include an optional industrial placement year between the second and final year of study. You will be responsible for securing a placement, but we can support you through this process.
Although we encourage you to take the opportunity of a placement year, you can also complete your degree in a straight three years.
Year 3 (or Year 4 with work placement)
You will take two compulsory modules, and choose 45 credits worth of option modules from a list approved annually by the department.
Year 3/4 compulsory modules
- Advanced Audio-visual Processing
- Final Project in Creative Computing
Program Tuition Fee
Career Opportunities
Our degree programmes include an optional Industrial Placement Year between the second and third year of study. This offers you an invaluable opportunity to develop real world experience and form valuable relationships with employers.
Some of the companies Creative Computing students have worked at during their work placement year has recently included:
- IBM
- Stink Studios
- Yoke
- Wielden and Kennedy
- Random International
- Accenture
Program delivery
3 years full-time; 4 years full-time with the third year spent on industrial placement in a Computing, Digital Design or Information Technology field; 6 years part-time