Part time Bachelor Degree in Visual Arts in California in USA

Find Part time Bachelor Programs in Visual Arts in California USA 2017

Visual Arts

A bachelor's degree is awarded at the successful completion of an undergraduate academic program. It is often the first degree a student received in his or her academic career. It typically takes four years of full-time study to earn a bachelor’s degree.

Education in the United States is mainly provided by the public sector, with control and funding coming from three levels: state, local, and federal, in that order. The common requirements to study at a higher education level in United States will include your admissions essay (also known as the statement of purpose or personal statement), transcript of records, recommendation/reference letters, language tests

California has the highest population amongst all US states with an economy rivaling entire countries. It is home to the largest university system in the United States.

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Bachelor of Science in Media Design

NewSchool of Architecture and Design
Campus October 2017 USA San Diego

Use your creativity and imagination to bring ideas to life. If you have pictured yourself working in graphic design, advertising, web production, film, animation, television or gaming, this could be the right program for you. You will explore the principles, technology, practical applications, and methodologies that can help you produce creative graphic design solutions. You will also learn the language of web design and begin to create a variety of interactive content for web and mobile devices. [+]

Part time Bachelors in Visual Arts in California in USA. Use your creativity and imagination to bring ideas to life. If you have pictured yourself working in graphic design, advertising, web production, film, animation, television or gaming, this could be the right program for you. You will explore the principles, technology, practical applications, and methodologies that can help you produce creative graphic design solutions. You will also learn the language of web design and begin to create a variety of interactive content for web and mobile devices. [-]

Bachelor (BFA) in Professional Photography

Brooks Institute
Campus September 2017 USA Ventura

The mission of the Bachelor of Fine Arts in Professional Photography Program is to prepare students for careers in the field of professional photography through a philosophy of “learning by doing.” [+]

The mission of the Bachelor of Fine Arts in Professional Photography Program is to prepare students for careers in the field of professional photography through a philosophy of “learning by doing.” The program is designed to educate all students in basic and intermediate photographic skills through a shared Lower Division. Students develop a creative style and visual problem-solving skills while engaging in specialized market areas and techniques in the Upper Division. The program integrates liberal arts, professional business practices and ethics with a core photography and media production curriculum that prepares students for the creative, business, and technical challenges of a professional photography career. The 120 semester credit Bachelor of Fine Arts in Professional Photography prepares students for careers in the field of professional photography. The cross-platform philosophy combined with the experiential learning provided by professional photographers/ instructors provides a unique and innovative technical education that develops graduates with a creative style and unique visual problem-solving skills. The program combines 75 semester credits of core photography classes, including business course work, and 45 semester credits of general education studies. Core Courses Core courses include: History of Photography Video for Photographers Photography Capstone Creative Digital Imaging Photography Foundation Visual Design Digital Imaging I: Digital Asset Management Lighting Theory Digital Imaging II: Workflow Digital Workflow Lighting Studio Digital Imaging III: Processing Fundamentals Lighting People Creative Applications Elective Options Among the elective course options are: Fashion Photography I Art Director’s Point of View Advertising Photo Concepts Advanced Advertising Photography Fashion Photo Industry Automotive Photography Beauty/Glamour Photography Advanced People Photography Food Photography Advanced Tabletop Photography Advertising Industry In-Water Photography Natural History Photography Travel Photography Stock Photography Scientific Photography Light Spaces Action Sports Lifestyle Photography Architectural Photography Stop Action Photography Imaging Time Video 2.0 Layout & Design Website Development HDRI/CGI Methods Digital retouching Digital Composting Media and Marketing Advanced Web Design Zone Intermediate Portrait Methods Power of the Portrait Wedding/Event Photography Beyond Portraiture Celebrity Portraiture Portraiture Industry Industry Internships Program Objectives Upon Completion of the Professional Photography Program, students should be able to: Effectively use contemporary photographic tools. (Visual Literacy, Adept) Effectively use photographic media and asset management software. (Adept) Effectively collaborate to accomplish professional goals. (Collaboration) Develop and implement an effective marketing program. (Problem Solver) Understand professional business and ethics standards. (Ethics). Apply creative and sophisticated visual solutions to the challenges of producing visual media. (Problem Solver, Visual Literacy) Apply effective professional communication skills. (Communication) Develop a lifelong learning pattern. (Adept) Understand the principals of business management. (Problem Solver, Adept) [-]

Bachelor (BFA) in Graphic Design

Brooks Institute
Campus September 2017 USA Ventura

The Bachelor of Fine Arts in Graphic Design Program provides an intensive learning environment that challenges students to be globally aware, creative, collaborative and adaptive. Students combine traditional design strategies and emerging technology to problem solve with creative solutions for a broad range of media applications. [+]

Part time Bachelors in Visual Arts in California in USA. The Bachelor of Fine Arts in Graphic Design Program provides an intensive learning environment that challenges students to be globally aware, creative, collaborative and adaptive. Students combine traditional design strategies and emerging technology to problem solve with creative solutions for a broad range of media applications. The Graphic Design Program uses hands-on, project-based learning to help students gain a strong understanding of individual course goals while demonstrating tangible, measurable outcomes. Projects are specifically designed to reflect ‘real-world’ scenarios and build on the student’s level of knowledge while fostering an understanding of the material and professional expectations. The 120 semester credit bachelor of fine arts in graphic design prepares students for a broad range of career paths within the field of design including both traditional design and new media. The program consists of 63 semester credits of core coursework which includes internships opportunities, developing both technical skills and the creative problem-solving methodologies required for the industry and 12 semester credits in business courses designed to cover business practices within the industry and to foster a strong commitment to creativity, professionalism, ethics and enterprise. Students are exposed to photography, visual journalism, film and video in cross platform curriculum. In addition, students take 45 semester credits in general education. Core Courses Core courses include: History of Design Drawing for Designers Fundamentals of Digital Design Visual Design Fundamentals of Typography Design and Illustration 1 Design and Illustration 2 Web Design 1 Typography and Publication Design Brand & Identity Design Photography and Video for Designers Packaging and 3D Design 1 Advanced Publication Design Advertising Design Design Lab 1 Portfolio and Senior Seminar Design for New Media Elective Options Among these elective course options are: Advanced Digital Illustration Digital Prepress Web Design II Packaging and 3D Design II Publication Lab Web Design III Brand and Identity Design II Design Lab II Advertising Lab Industry Internships Program Objectives Upon completion of the Graphic Design Program, students will be able to: Explore, identify, research and analyze a variety of diverse communication problems. (Adept) Understand fundamental design elements, principles and theories to complete an effective outcome. (Adept, Visual Literacy) Use critical thinking to achieve creative typography and communication. (Problem Solver, communication) Demonstrate technical proficiency. (Adept) Problem-solve and create complex web projects that include a variety of technologies and imaging solutions. (Problem Solver) Communicate both verbally and in writing to present creative and effective business communication. (Communicate) Demonstrate skills for collaboration with both colleagues and clients. (Collaboration) Demonstrate Ethics and Integrity. (Ethics) Exhibit time and financial management skills to meet project parameters. (Ethics, Adept) [-]

Bachelor (BFA) in Film

Brooks Institute
Campus September 2017 USA Ventura

The mission of the Bachelor of Fine Arts in Film Program is to provide a deeply immersive, experiential learning environment that promotes creative expression, best practices, and collaboration as students prepare for a variety of career paths in motion picture production for traditional and emerging media markets. [+]

The mission of the Bachelor of Fine Arts in Film Program is to provide a deeply immersive, experiential learning environment that promotes creative expression, best practices, and collaboration as students prepare for a variety of career paths in motion picture production for traditional and emerging media markets. The 120 semester credit Bachelor of Fine Arts in Film program builds knowledge of the craft of film through a series of core courses culminating in a production workshop and portfolio experience. The program consists of 66 semester credits that cover a variety of aspects of film production including narrative and commercial filmmaking and screenwriting. In addition, students take 45 semester credits in general education and 9 semester credits in business courses designed to support their professional goals as filmmakers and broaden their understanding and experience of other subject areas. Core Courses Core courses include: Visual Design and Media Film Language History of Film Production Workshop I Audio Foundations Lighting Theory Digital Production Screenwriting I Directing I Cinematography I Editing I Production Workshop II Production Design New Media Capstone Elective Options Among these elective course options are: Producing Practices Motion Picture Development Cinematography II Directing the Actor Advanced Editing Digital Post-Production Sound Design Feature Screenwriting I Feature Screenwriting II Writing the Television Drama Writing the Television Comedy Master Seminar Marketing Media Commercial Production Music Video Production Cinematography Portfolio Narrative Portfolio Pre-Production Narrative Portfolio Production Narrative Portfolio Post Productions Artist in Residence Industry Internships Program Objectives Upon the completion of the Film Program students should be able to: Graduating students should be equipped to: Apply film aesthetics in a specific filmmaking discipline. (Visual Literacy, Problem Solver) Analyze the global context of media production and distribution. (Problem Solver, Global) Collaborate effectively and ethically to accomplish professional goals. (Ethics, Collaboration, Communication) Use contemporary motion picture tools to communicate a story or concept. (Communication, Adept) [-]

Bachelor in Animation & Visual Effects

Academy of Art University
Campus or Online 4 years September 2017 USA San Francisco

The School of Animation & Visual Effects BFA program provides students with the skills necessary to master today’s digital technology. Students choose one primary area of emphasis between visual effects, 3D modeling, 3D animation, 2D animation and stop motion, and storyboarding. [+]

Part time Bachelors in Visual Arts in California in USA. The School of Animation & Visual Effects BFA program provides students with the skills necessary to master today’s digital technology. Students choose one primary area of emphasis between visual effects, 3D modeling, 3D animation, 2D animation and stop motion, and storyboarding. BFA Animation & Visual Effects Unit Requirements Major Coursework Core 36 units Major 42 units Electives 9 units Liberal Arts 45 units TOTAL 132 units BFA Animation & Visual Effects Degree Requirements Minimum grade of C- in all core courses, major courses, and LA 108 Composition for the Artist Minimum 2.0 GPA and the following general education requirements: 3 Written Communication courses 4 Art Historical Awareness courses 1 Employment Communications and Practices course 1 Historical Awareness course 1 Quantitative Literacy course 1 Cultural Ideas & Influences course After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement. BFA Program Learning Outcomes Undergraduate students will meet the following student performance criteria: Visual Communication and Problem Solving Design elements for film, television, or game Make effective design choices to support narrative, character, and/or mood Demonstrate the ability to research for inspiration, reference, accuracy, and incorporate findings into design solutions Technical Skills Demonstrate facility and flexibility with animation and/or VFX technology and software Demonstrate facility with digital media Professional Readiness Assemble a professional demo reel or portfolio demonstrating an understanding of the target market Demonstrate an understanding of the production pipeline through successful participation in the collaborative / pipeline process. Clearly express creative thought processes, concepts and strategies using industry-standard vocabulary Specialty skills: Storyboarding Create and pitch stories and concepts through the use of sequential imagery Produce work that demonstrates an understanding of cinematic continuity Demonstrate proficient drawing skills: composition, perspective, proportion, and anatomy Specialty Skills: 2D Animation and Stop Motion Apply the principles of animation to effectively communicate character action, emotion, and mood Demonstrate facility with hand skills in drawing, painting, and sculpture Demonstrate facility and flexibility with both digital tools and fabrication tools and materials Specialty skills: Modeling Model with appropriate use of form, proportion, weight, anatomy, gesture, and facial expressions Create and apply textures consistent with the overall look of the project Specialty skills: 3D Animation Apply principles of animation Convey motion (biped and quadruped) and interaction of moving objects Specialty skills: Visual Effects Design and generate digital elements and effects that meet the needs of the imagery Combine digital effects and elements from different sources with live action media to a fine degree of visual believability and consistency Academy of Art University Learning Outcomes Graduates of the Academy of Art University will demonstrate the ability to: Produce a body of work suitable for seeking professional opportunities in their chosen field of art and design. Solve creative problems within their field of art and design, including research and synthesis of technical, aesthetic, and conceptual knowledge. Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field. Execute technical, aesthetic, and conceptual decisions based on an understanding of art and design principles. Evaluate work in their field, including their own work, using professional terminology. Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on art and design products. Learn the professional skills and behaviors necessary to compete in the global marketplace for art and design. Visit www.academyart.edu to learn more about total costs, median student loan debt, potential occupations and other information. Accredited Member WSCUC, NASAD, CIDA (BFA-IAD, MFA-IAD), NAAB (B.ARCH*, M.ARCH), CTC (California Teacher Credential). Acting degree program is currently not offering online courses. **B.ARCH is currently in candidacy status. [-]

Bachelor (BFA) Photography

Academy of Art University
Campus or Online 4 years September 2017 USA San Francisco

The BFA degree builds on the core curriculum of fundamental principles by emphasizing the aesthetic and conceptual skills necessary for a professional portfolio. [+]

The BFA degree builds on the core curriculum of fundamental principles by emphasizing the aesthetic and conceptual skills necessary for a professional portfolio. After completing the core curriculum, students choose to focus on commercial or editorial, fine art, or documentary courses. Upon graduation, students will be required to demonstrate an individual style and a unique approach to their chosen area of study. BFA Photography Unit Requirements: Major Coursework Core 36 Units Major 42 Units Electives 9 units Liberal Arts 45 units TOTAL 132 units BFA Photography Degree Requirements: Minimum grade of C- in all core courses, major courses, and LA 108 Composition for the Artist Minimum 2.0 GPA and the following general education requirements: 3 Written Communication courses 4 Art Historical Awareness courses 1 Historical Awareness course 1 Quantitative Literacy course 1 Cultural Ideas & Influences course 1 Employment Communications & Practices course After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement. BFA Program Learning Outcomes Undergraduate students will meet the following student performance criteria: Conceptual and Problem-Solving Skills Make creative decisions that optimize conceptual impact, cohesiveness and memorability of created images Integrate key conceptual elements (such as mood, narrative, introducing the unexpected) with technical elements (such as composition, lighting, point of view) to suggest a story or elicit an emotional response from the viewer Solve creative and technical problems that include project parameters and modeled client expectations Lighting Skills Master indoor and outdoor lighting, studio lighting techniques, lighting with constant light sources, and mixed lighting situations Work effectively with natural light and demonstrate understanding of the relationship between time of day and variations related to quality of light Work effectively with point source, flood, spot, diffused and reflected light Camera Capture Skills Demonstrate full knowledge of digital SLR components Demonstrate complete understanding of exposure controls Effectively use a light meter for multiple lighting situations Digital Imaging Apply advanced Photoshop techniques using various tools, layers, curves and selections with digital images Apply retouching skills and color correction knowledge consistent with industry standards Digital Printing Produce professional quality prints Create high quality print portfolio demonstrating printing skill and overall quality of images required for petition to graduate Demonstrate understanding of archival qualities, including ink and paper stability Professional Readiness Produce and present a professional portfolio that meets department expectations and industry standards Create promotional materials to support print portfolio and website Demonstrate knowledge of industry trends and professional practices related to professional photography Academy of Art University Learning Outcomes Graduates of the Academy of Art University will demonstrate the ability to: Produce a body of work suitable for seeking professional opportunities in their chosen field of art and design. Solve creative problems within their field of art and design, including research and synthesis of technical, aesthetic, and conceptual knowledge. Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field. Execute technical, aesthetic, and conceptual decisions based on an understanding of art and design principles. Evaluate work in their field, including their own work, using professional terminology. Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on art and design products. Learn the professional skills and behaviors necessary to compete in the global marketplace for art and design. Visit www.academyart.edu to learn more about total costs, median student loan debt, potential occupations and other information. Accredited Member WSCUC, NASAD, CIDA (BFA-IAD, MFA-IAD), NAAB (B.ARCH*, M.ARCH), CTC (California Teacher Credential). Acting degree program is currently not offering online courses. **B.ARCH is currently in candidacy status. [-]

Bachelor of Science in Animation

The Los Angeles Film School
Campus 36 months September 2017 USA Hollywood

From visual effects in movies to the graphics in video games, animation is about creating new worlds. True artists and illustrators at heart, our students are looking for a creative escape from the mundane to the fantastic. Armed with their imagination, they live an animated life. Our career-focused and accredited Bachelor of Science in Animation degree program is designed to teach you the art, techniques, and technology that professional animators use to turn their dreams into reality. [+]

Part time Bachelors in Visual Arts in California in USA. From visual effects in movies to the graphics in video games, animation is about creating new worlds. True artists and illustrators at heart, our students are looking for a creative escape from the mundane to the fantastic. Armed with their imagination, they live an animated life. Our career-focused and accredited Bachelor of Science in Animation degree program is designed to teach you the art, techniques and technology that professional animators use to turn their dreams into reality. Program Description & Objectives (Visual Effects Concentration) The Bachelor of Science in Animation with a concentration in Visual Effects is designed to provide students with the 2D and 3D animation knowledge and skills needed to qualify for entry-level industry positions, including scene builders, character designers, technical directors, motion animators, visual effects animators, lighters and renderers. From storyboarding, sketching and modeling to character animation, special effects and final compositing; this degree program takes students through the entire production pipeline. The program starts by familiarizing students with the art concepts behind animation; drawing and other traditional forms of expression that are essential parts of getting art onto the computer. Students are then exposed to the basic principles behind computer-generated models, characters, animation and visual effects. By using the same hardware and software as professional animation studios, the skills needed for immediate success on the job are developed. In addition to technical proficiency and creative development, the curriculum helps students develop the critical-thinking, problem-solving and analytical skills that contribute to sustaining a long and productive professional career in the entertainment and media industry. Program Description & Objectives (Game Art Concentration) The Bachelor of Science in Animation with a concentration in Game Art is designed to provide students the knowledge and understanding of 3-D modeling, materials and textures, engine integration and animation needed to qualify for such entry-level positions in the game industry as prop artists, environment artists, character artists and animators. In addition to the degree program’s strong 3-D computer-graphics focus, students will build other skills in peripheral media and complete digital courses that will enhance their opportunities in related fields. The curriculum does more than just develop technical proficiency and creative skills; it also teaches critical-thinking, problem-solving and analytical skills that contribute to sustaining a long and productive professional career in the entertainment and media industry. Program Requirements The Bachelor of Science in Animation with a concentration in Visual Effects and the Bachelor of Science in Animation with a concentration in Game Art are 120 credit hours and 36 months in length. Students must successfully complete all required coursework with a minimum cumulative grade point average of 2.0. [-]

Bachelor of Game Art Animation

SAE Institute UK
Campus 2 years

Combine your artistic talents with your love for video games and turn that creative talent into your dream career. [+]

Combine your artistic talents with your love for video games and turn that creative talent into your dream career. From anatomy studies for precise character modelling, to intricate textures, environments and integration with games engines, the programme develops your skills using industry standard technologies and production methods to create 3D art for games. Our hands-on ethos will have you experimenting with many different styles in order for you to explore and expand your own individual flair, which you can then hone during the many practical projects, closely supervised by a supportive team to help engrain these skill-sets. During the process of the degree, our tutors will nurture and guide your creative work flow in order to prepare and create the all-important show reel to ensure that you hit the ground running in the industry. Some of the modules are as following: Introduction to 3D Animation We start your journey by giving you the techniques used for content creation and animation. By providing an insight into the 3D modelling process we show you how standard workflow operations occur in a 3D pipeline, outlining the design process from your first idea to a finished 2D/3D animation. Then, via a range of practical explorations you’ll apply the theory side to the animation process, giving you a solid foundation of methods needed throughout the course. Information, Communication and Professional Media Practice In this module we introduce you to proven concepts and routines of academic research, critique and writing, and nurture these skills to ensure that you apply good study practice and management throughout your studies. We aim to familiarise you with the theories of culture and communication and develop a basic understanding of the creative media industries and your potential role as a professional creative media practitioner. Together, all of these skills will help you develop transferable career skills to aid your job search upon graduation. Foundations of Game Design and Game Production We will introduce you to fundamental concepts covering game design theory, game level design practices and common techniques used in game production. You will hone your critical analysis skills needed to deconstruct existing games in order to get hands-on experience re-creating and modifying them. We ensure from the start that you are using industry vocabulary to describe the processes of game production techniques and through the study of industry related articles you will become accustomed to the workflows used in modern developmental pipelines. [-]

BACHELOR EQUIVALENT IN FILMMAKING

The Film Connection
Online & Campus Combined Part time Open Enrollment USA Los Angeles

Learn the ins and outs of filmmaking, on-the-job and on the set! With locations across the country, the Film Connection Film School can place you as an apprentice (extern) in an established film production company near where you live. You'll be paired with a seasoned film professional who will mentor you one-on-one on all the aspects of directing, producing, editing, cinematography and more. By learning on-the-job, you'll not only get the hands-on experience you need, but you'll also have the chance to make connections and form important working industry relationships you'd never be able to achieve in a classroom. We are the school that gives you the training, the job experience and the insider access you need in order to break into the business. [+]

Part time Bachelors in Visual Arts in California in USA. Learn the ins and outs of filmmaking, on-the-job and on the set! With locations across the country, the Film Connection Film School can place you as an apprentice (extern) in an established film production company near where you live. You'll be paired with a seasoned film professional who will mentor you one-on-one on all the aspects of directing, producing, editing, cinematography and more. By learning on-the-job, you'll not only get the hands-on experience you need, but you'll also have the chance to make connections and form important working industry relationships you'd never be able to achieve in a classroom. We are the school that gives you the training, the job experience and the insider access you need in order to break into the business. TURN YOUR BEST MOVIE IDEA INTO A TREATMENT, PITCH OR SCREENPLAY! Do you have a brilliant idea for a film or hit TV show, but you have no idea how to go about getting it made? If so, you've come to the right place! With our revolutionary director/producer/screenwriting program, the Film Connection doesn't just teach you the rudiments of working in film—we teach you take your creative ideas and turn them into reality. In addition to your local mentor who teaches you on the set, the Film Connection also pairs you with an established film screenwriter, director, or producer—someone with actual film credits, someone who's been part of movies you know and love. This industry legend will work one-on-one with you to help develop your best idea into a marketable treatment, pitch or screenplay—something you can use to get your foot in the door of Hollywood. This is a highly practical, highly effective approach that can only be accomplished via our mentor-apprentice (extern) learning approach, which is why it's something other film schools can't offer. But there's more: once your film idea has been developed, the Film Connection will arrange for you to fly to Los Angeles to pitch the idea to a real Hollywood film executive—someone who can actually help you get the film or TV show made! This is an opportunity you won't find with any other film school. The Film Connection is endorsed by some of the top names in the industry for one reason: our program works. We don't just teach you the techniques of filmmaking—we leverage our own connections to pair you with a credited filmmaker who can actually help you turn your movie idea into something that can actually get made. THE FILM CONNECTION OFFERS A REVOLUTIONARY WAY FOR YOU TO LEARN FILMMAKING AND BREAK INTO THE INDUSTRY, WITHOUT SADDLING YOU WITH CRIPPLING STUDENT DEBT… WHAT YOU WILL LEARN AS AN APPRENTICE (EXTERN) IN THE DIRECTING/PRODUCING PROGRAM: DIRECTING/SHOOTING: • Shot blocking • Working with Actors • Lighting • Grip and Electric • The Art of the Interview • How to Make Your Day WRITING: • How to Pitch a Movie Professionally • How to Develop an Idea • How to Write a Treatment • Screenwriting PRODUCING: o Budgeting o Financing o Deal Making o Contracts, Permits, Licensing ONLY AVAILABLE TO CANADIAN AND US CITIZENS! [-]

Bachelor of Media Design in Motion Design

Media Design School
Campus 3 years March 2017 USA San Diego

Making text, illustrations, and images move in music videos, television commercials and films is the specialty of the Motion Graphics Designer. [+]

Making text, illustrations, and images move in music videos, television commercials and films is the specialty of the Motion Graphics Designer. Specialise in Motion Design and we'll teach you key technical skills such as 2D and 3D animation, visual effects, composition, image manipulation and text choreography, so that you have the experience and evidence of working to a variety of client briefs. Careers & Industry Design comes to life as you develop motion graphics for commercials, title sequences, music videos and television. The course includes 2D and 3D animation, visual effects, composition, image manipulation and text choreography. Graduates enter the industry with a portfolio that showcases their ability to answer client briefs, collaborate across multiple disciplines and experience working in production. Motion Designers can go on to work in: Television; Advertising; Production houses; Corporate event companies; or as a freelancer Course Outline Year 1 An introduction to theory, professional practice and broad principles that allow you to respond effectively to briefs. You are also immersed in the studio to develop practical and ideation skills. Majors are introduced through theory and studio components. Year 2 Build on knowledge gained in the first year with an emphasis on the production of innovative video and motion graphic campaigns for TV commercials, music videos and logo animation. Acquiring the essential skills in communication, pitching, and collaboration are a critical part of the year. Students are also armed with strategies and methods to develop their own line of inquiry. Year 3 The final year covers essential business methods, research methods and project management before an interdisciplinary group project challenges you to synthesise your knowledge and skills as part of a creative team. You will also embark on a half-year, practice-based investigation of motion graphics. Study in Adelaide Media Design School has partnered with Torrens University Australia to offer a selection of our award winning programmes in Australia. Torrens University Australia, the first comprehensive Australian university to be opened in more than 20 years, will be offering Media Design School's courses in two exciting locations: Sydney, New South Wales and Adelaide, South Australia. These degrees will be of particular interest to students who want to obtain their qualification in a shorter period of time, as Torrens University Australia offers students the opportunity to complete their degrees at an accelerated pace in two years, not three. Study in San Diego Media Design School has partnered with fellow Laureate Design University, NewSchool of Architecture and Design in San Diego, USA, to offer our award-winning Media Design course in a city renowned for embracing digital and creative technologies. Located in the same city as the iconic San Diego Comic-Con International, the Bachelor of Science in Media Design will give students the creative and technical skills needed to enter the gaming industry. [-]

Bachelor of Creative Technologies - Game Art

Media Design School
Campus 3 years February 2017 USA San Diego

The Bachelor of Creative Technologies (Game Art) is New Zealand’s only degree specialising in game art. Over three years, you develop artistic style through a combination of traditional art, 3D animation and visual effects using industry-standard [+]

Part time Bachelors in Visual Arts in California in USA. Create beautiful environments and characters and use these assets to develop immersive experiences to share with people in an industry that is bigger than the music and movie sectors put together. From 2D platformers to 3D brawlers, you'll be devising and creating your own interactive stories, digital illustrations, concept art and games that will be viewed by an international audience of game enthusiasts. Within the first sixteen weeks of your first year, you'll have created your very own 2D game and, by the time you've finished your degree, you'll have collaborated with other game artists and programmers alike to develop an industry-level game. Careers & Industry If you are serious about fast-tracking your way into this multi-million dollar global industry, you'll want to make a beeline to a dedicated course that mirrors the industry environment. You'll also want to get alongside lecturers with industry experience who can give you industry insights. Over three years, this course will help you develop your artistic style and technical skills through a combination of traditional art practices and using industry standard software. In the final year, you'll be collaborating with a group of artists and programmers on a major game project, just like in the real world. With this portfolio and experience in your back pocket, you'll have the necessary skills to enter the industry, either in a game studio or as an indie developer. Game Art career paths include: Game Artist Modeller Texture Artist Technical Director Art Director Entry Requirements General Admission To qualify for General Admission, you'll need a minimum qualification of NCEA University Entrance or equivalent, such as: An appropriate qualification from an overseas secondary school or tertiary institution, deemed by Media Design School to be sufficient for admission into a bachelors programme. CIE (University of Cambridge International Examination) IB (International Baccalaureate) Plus, it is recommended to have the following: - 24 NCEA Credits, Level 3 in Technology, Art and Design (minimumm) If you are enrolled at a New Zealand secondary school and have not yet completed your NCEA (CIE or equivalent) qualification you can still apply now for admission. When your NCEA results are available in January, we will check them and contact you. International Students If you are an international student, you'll need to prove you have sufficient English language skills in order to complete this course. We'll be looking for Academic IELTS 6.0 (minimum), or equivalent qualification if English is not your first language. Study in San Diego Media Design School has partnered with fellow Laureate Design University, NewSchool of Architecture and Design in San Diego, USA, to offer our award-winning Game Art course in a city renowned for embracing digital and creative technologies. Located in the same city as the iconic San Diego Comic-Con International, the Bachelor of Arts in Game Art will give students the creative and technical skills needed to enter the gaming industry. [-]

Bachelor of Software Engineering - Game Programming

Media Design School
Campus 3 years

The Bachelor of Software Engineering (Game Programming) is the only degree of its kind in New Zealand and delivers a highly developed technical knowledge base and skill-set. Work across multiple game platforms including PlayStation using commercial grade [+]

When becoming a Game Programmer, you'll learn best while doing. You'll code, you'll craft and, in the end, you'll graduate with a gaming portfolio like no other. By the end of your third year at Media Design School, you'll have worked with other like-minded programmers and artists to develop an industry level game, giving you the perfect showreel to kick-start your professional career. Better yet, Media Design School is the only school in New Zealand who has partnered with Sony Computer Entertainment Europe's PlayStation First Academic Development Programme, giving our students the opportunity to develop games for the PlayStation platform. Careers & Industry To be a game developer you'll need both the experience and practical skills to be able to work across multiple game platforms and the ability to collaborate in a group that simulates the industry environment. In this course, you'll be learning C++ along with other coding languages that will help you succeed in the games industry. In your third year, you'll experience an end-of-year project which will be the closest experience you'll get to an industry environment at any tertiary provider in New Zealand. You'll be collaborating in a group with fellow programmers and artists to create a commercially viable game, which you can include in your portfolio and show-reel by the time you go on to work as a professional. You'll also have the opportunity to work with the PlayStation game platform. Media Design School has partnered with Sony Computer Entertainment Europe (SCEE) to become the only tertiary institute in New Zealand where students can develop for PlayStation platforms, giving you the edge once you graduate. Our graduates go to work in game studios here and around the globe, such as Game Loft, Grinding Gear Games, Pik Pok and Krome Studios. A degree in Software Engineering could take you down the following career paths: Game Programmer Software Engineer Graphics Programmer Engine Programmer Artificial Intelligence Programmer Technical Lead Gameplay Programmer Tools/UI Programmer Network Programmer Physics Programmer Sound Programmer Entry Requirements General Admission To qualify for General Admission, you'll need a minimum qualification of NCEA University Entrance or equivalent, such as: An appropriate qualification from an overseas secondary school or tertiary institution, deemed by Media Design School to be sufficient for admission into a bachelors programme. CIE (University of Cambridge International Examination) IB (International Baccalaureate) Plus, it is recommended to have the following: - 24 NCEA Credits, Level 3, in Mathematics, Physics, or Computing and Technology. If you are enroled at a New Zealand secondary school and have not yet completed your NCEA (CIE or equivalent) qualification, you can still apply now for admission. When your NCEA results are available in January, we will check them and contact you. International Students If you are an international student, you'll need to prove you have sufficient English language skills in order to complete this course. We'll be looking for Academic IELTS 6.0 (minimum), or equivalent qualification if English is not your first language. [-]

Bachelor of Art & Design - 3D Animation & Visual Effects

Media Design School
Campus 3 years

The Bachelor of Art and Design (3D Animation and Visual Effects) delivers a comprehensive technical skillset and essential project experience [+]

Part time Bachelors in Visual Arts in California in USA. Create the impossible. Develop stunning 3D Animation and imagery and learn how to use visual effects to blow stuff up...without accidentally blowing your computer up! Our award-winning faculty will take you on an immersive journey; teaching you the basics of modelling, rendering, lighting, and technical direction that will culminate with you being a part of an amazing, industry-level short film in your final year. Careers & Industry To succeed in the film post-production industry, you'll need to be proficient and confident in using industry standard visual effects software. You'll also need experience applying creative thinking and problem solving in a collaborative and demanding environment. Employers value our graduates because this course focuses on the technical skills and soft skills you'll need in the industry. Your first year will begin with an eight week introduction to the world of computer graphics. You'll finish the year by working on an intensive yet rewarding short 3D production that will ensure you have the academic foundation and the skills you need to progress throughout your degree. During your second year, you'll be asked to pick a specialisation in visual effects, technical studies or 3D animation, which will enable you to fine-tune your particular skill set. Your final year will see you working on a number of industry level productions that will culminate with you being a part of an amazing, state-of-the-art short film. You'll also finish your final year with a research project that will provide you with the skills to take your knowledge of 3D animation and Computer Graphics (CG) to new levels. Graduates have gone on to work on blockbuster films including Avatar and The Hobbit Student short films receive international accolades Graduates are in demand for their experience working on major projects within a studio-like environment Career paths include 3D Modeler, Compositor, VFX artist, Animator, Technical Director, Effects Designer. Entry Requirements General Admission To qualify for General Admission, you'll need a minimum qualification of NCEA University Entrance or equivalent, such as CIE or IB University Entrance, or, level 4 or higher Qualification from a related discipline. International Students If you are an international student, you'll need to prove you have sufficient English language skills in order to complete this course. We'll be looking for Academic IELTS 6.0 (minimum), or equivalent qualification if English is not your first language. [-]

Bachelor in Photography & Imaging

Art Center College of Design
Campus 4 years September 2017 USA Pasadena

An estimated 300 million pictures are taken each day around the world, signaling the ubiquitous role of photography in our culture. But while almost anyone can take a photo, very few achieve great photography. [+]

Bachelor in Photography & ImagingAn estimated 300 million pictures are taken each day around the world, signaling the ubiquitous role of photography in our culture. But while almost anyone can take a photo, very few achieve great photography.Art Center’s Photography and Imaging Department helps photographers acquire the skills and creative fluency needed to create resonant visual documents, not just well crafted representations. Exceptional images can travel through space and time without losing their significance—whether they are displayed on a cellphone or on the side of a building.In addition to conceptual and studio classes, our students study technology, fine art, history and advertising, as well as courses in business planning, branding and marketing. Students can partner with peers from other majors through individual projects and corporate-sponsored Transdisciplinary Studios. Photography and Imaging students also collaborate with Designmatters on projects benefitting humanitarian organizations and providing insight into social issues.Our state-of-the-art traditional and digital labs support a wide variety of photographic processes. Students stay abreast of the continuous technical transformations impacting photography, including the ways images are captured, enhanced and distributed. Our program also dissects issues such as authorship and originality in relation to digital technologies.As a Photography and Imaging student, you will come to understand that what occurs before the click of the shutter is just as significant—if not more so—than what happens after. Our faculty of accomplished photographers will guide you in your development, helping you articulate your ideas and specific intentions within the larger context of image making’s future.... [-]


Bachelor in Fine Arts

Art Center College of Design
Campus 4 years September 2017 USA Pasadena

We live in an age where the purpose and meaning of art is regularly challenged. Visual culture is global, values are often contradictory, technology is constantly advancing, the pace of change is accelerating and new forms of art are dissolving boundaries between fine art, mass media, design, film and entertainment. [+]

Bachelor in Fine ArtsWe live in an age where the purpose and meaning of art is regularly challenged. Visual culture is global, values are often contradictory, technology is constantly advancing, the pace of change is accelerating and new forms of art are dissolving boundaries between fine art, mass media, design, film and entertainment.A meaningful art education must offer more than just a rich understanding of art’s past triumphs. It must provide insight into this generation’s emerging values and question prevailing assumptions for art making. At the same time, it should foster an environment of introspection and innovation. Fine Art students at Art Center see art not only as an expressive pursuit, but as an intellectual inquiry capable of producing knowledge.Artists make things. At Art Center, we teach students the value of making things well. Our notable faculty includes accomplished artists and scholars who share their insights and a dedication to inspire. Because we are part of arguably the most vital and innovative design school in the country, our students have access to leading designers, sophisticated industrial shops, cutting-edge computer labs, a vast art library and an array of workshops typically not available to students.Our core Fine Art program emphasizes the creative, conceptual and technical growth of the individual artist through a comprehensive exploration of all genres—painting, photography, sculpture, per¬formance, installation and experimental film/video. Two additional tracks—Fine Art Painting and Illustration and Fine Art Photography and Imaging—allow students to focus their course of study on personal skills and interests. ... [-]