Part time Bachelor's Degree in Game Design

Find Part time Bachelor Programs in Game Design 2017

Game Design

A Bachelor's degree can lead educational doors, provide opportunity for career advancement, or lay the groundwork for the pursuit of an advanced degree. Our goal is to help prospective students navigate the program selection process successfully. We do things easy by streamlining the search.

Request Information Part time Bachelor Degrees in Game Design 2017

Read More

Bachelor in International Game Architecture and Design

NHTV Breda University of Applied Sciences
Campus 3 years September 2017 Netherlands Breda

This programme is taught in English and prepares you for a career in the games industry. In 4 years’ time, you will become a visual artist, programmer, designer... [+]

Bachelor in International Game Architecture and Design

This programme is taught in English and prepares you for a career in the games industry. In 4 years’ time, you will become a visual artist, programmer, designer, producer of AAA Games or indie game developer.Ambitious, practical and highly skilled

Can you create a unique selling point for a game concept? What is required to design and build the 3D art for 'Skyrim'? How do you control enemy AI behaviour?

After your graduation in Breda, you create the magic of new games as an ambitious, practical and highly skilled game developer!

Your career?

As a graduate you will be equipped to enter positions such as:... [-]


Bachelor of Information Technology

James Cook University Singapore
Campus Part time 2 - 4 years March 2017 Singapore

Electronic games and animation are now an integral part of the enormous global entertainment industry and career opportunities can take you around the world. Imagine being at the cutting edge of enterprises where your decisions and ideas are seen by millions of gaming enthusiasts and movie-goers. [+]

This course brings together the knowledge and skills that are essential for professional IT careers along with subjects in interactive visualisation, games, big data and data mining, interactive 2D/3D graphics and web technologies, mobile technologies, programming and design thinking, and programming. Bachelor of Information Technology graduates will be able to: Demonstrate essential knowledge for a career in technology related professions and practice; Synthesise industry standard and underlying principles and concepts for decision making; Critically evaluate data & resources in the context or relevant academic literature; Apply critical thinking to address IT related issues; Demonstrate the ability to work collaboratively This course is accredited by the Australian Computer Society (ACS). Graduates are eligible to apply to join the ACS. As an IT student, you will be entitled to memberships with two professional bodies: The Institute of Electrical and Electronics Engineers (IEEE) and the Singapore Computer Society (SCS). Subjects Fundamentals of Problem Solving and Programming Internet Fundamentals Design Thinking Programming I Games for Business and Gamification Web Design and Development Information Processing and Management Database Modelling Collective Intelligence & Social Networks Programming II Information Visualisation Design Thinking and Creative IT Industries e-Strategic Management Content Management Systems Data Mining Information Security Design Thinking and Project Management Mobile Computing Professional Internship or Multi-Disciplinary Projects or Independent Project PLUS a minor or elective subjects offered (Students may choose a minor: 'Computer Science and Networking' or 'Human Computer Interaction and Games Design' and electives to complete the course requirements). Career Outcomes Graduates will have the expertise to pursue exciting careers as project manager, network administrator and designer, system analyst, software developer, application developer, IT researcher, IT manager, system administrator, multimedia developer, game designer/tester/reviewer, simulation designer, enterprise architect, consultant, story boarder, web designer, and mobile app developer. Tuition Fees Domestic* S$51,360 International S$53,928 *Fees apply to all Singapore residents (Singapore Citizens, Permanent Residents and all pass holders excluding Student's Pass).Note: All course fees include prevailing 7% Goods and Services Tax (GST) [-]

Game Design and Development (Professional Higher Education)

Estonian Entrepreneurship University Of Applied Sciences (EUAS)
Campus 3 years September 2017 Estonia Tallinn

Game Design and Development is a curriculum designed to provide skills for both starting up a mobile or PC indie games company as well as working as a gamification specialist in various fields. Though the curriculum allows for specialisation in game graphics or games software development, main emphasis is on gameplay, game mechanics and monetisation model design. [+]

Best Part time Bachelors in Game Design 2017. Game Design and Development Focus on user experience design, player psychology and games as a business Three-year program, professional higher education degree Game-building and portfolio from Year One Game Design and Development is a curriculum designed to provide skills for both starting up a mobile or PC indie games company as well as working as a gamification specialist in various fields. Though the curriculum allows for specialisation in game graphics or games software development, main emphasis is on gameplay, game mechanics and monetisation model design. Our partners in both curriculum development and student instruction are games companies from around the world, both well-established veterans such as Creative Mobile or Pyrodactyl Games as well as agile fast-growers like Interactive Fate or Reval Entertainment. Graduates will be awarded a Diploma of Higher Education in Applied Sciences. Graduates are eligible to begin master's studies at EUAS or other universities in the European Union. [-]

Bachelor of Games Development

SAE Institute Australia
Campus 2 years June 2017 Australia Brisbane Melbourne Perth Sydney + 2 more

Undertake the Bachelor of Games Development at SAE and build your expertise in programming or games design. [+]

Undertake the Bachelor of Games Development at SAE and build your expertise in programming or games design. Apply skills and knowledge in this exciting industry in areas such as level design, social and mobile game development, game engine programming, gameplay programming, game design, project management, serious games and much more. During your time at SAE you will work with industry standard software such as Unreal Engine 4, Unity3D, Autodesk 3D Studio Max and Maya. As a student in Games Development you will also work with technologies such as Oculus Rift, Android, iOS and use industry standard programming languages such as C++, Javascript and C#. You will undertake specialised units designed for students to participate in real-world projects under the guidance of expert SAE staff. With this unique teaching style, you will demonstrate your skills and technical knowledge in a collaborative and creative studio-based learning environment. Your Studies: Each degree program is broken up into discrete stages, each designed to promote different skills. Stage I – Foundational Skills Development In Stage I, you will undertake a number of foundational units which will give you the essential technical skills and knowledge not only relevant to your discipline area, but also give you the skills required to collaborate with other creative media students and professionals in later stages of the program. Gameplay Scripting and Gameplay Programming Level Design and Development Principles of Game Design Project Management and Professional Etiquette Critical and creative thinking Contemporary industry overview Stage II – Interdisciplinary Projects, Media and Cultural Studies In Stage II you will be working in simulated project groups where you are working towards large scale deliverables each trimester. Within Stage II we will not only get you to apply your Stage I skills in a deeper context, but help you work within the contemporary creative media workforce. In Stage II we show you how your work contributes to and interacts with broader culture and media practice. This knowledge will enable you to work with a variety of other disciplines and artists and expand your potential on the global stage. You will complete a number of real-world projects with students not only in your own discipline, but in all other SAE disciplines. In Stage II, you will be given the opportunity to work as project specialists within the following areas. The types of projects and project roles you choose to undertake will determine what area of specialisation you fall within. Stage II has two studio modules with projects based on the following areas; 1. Games Programming The SAE Games Programming degree is a highly focused program which delves deep into game-play and game engine programming. You will build your skills in existing software packages and frameworks such as Unreal Engine and Unity, using these to build your technical skillset and develop your own game tools, libraries and engines. You will enhance your knowledge of C++ and object-oriented programming to build complex games and tools. Throughout the program, you will be working with students from all other disciplines to build a rich and high quality portfolio of work. 2. Games Design In the Game Design specialisation you will work on a range of projects with your peers and SAE Facilitators which will build your skills and knowledge within the diverse scope of Game Design. During the program you will be able to pursue all facets of Game Design such as level design, systems design, economy design, combat and AI design, balancing, player psychology and much more. Best of all, we will give you the tools you need to be able to articulate design ideas into real working games. You will also explore complex artistic ideas that lead to original, personal games that are artistically meaningful to you. Work alongside other like-minded students and staff from all SAE disciplines to build a massive portfolio of projects. Stage III Stage III is the final part of your studies. Here you will undertake an interdisciplinary project of your choice to be the final and most ambitious portfolio project that you will undertake. You will also finalise your studies by undertaking an elective module and completing a compulsory internship. By the time you graduate, you will have; a professional online presence that you will have begun building at the start of the program, a wide range of interdisciplinary projects present in your portfolio, and a deeper understanding of the creative media fields and real-world experience. Upon graduating from the programming or game design specialisation, you will have significant experience working in simulated production environments. You will have learnt industry standard workflow and product lifecycle. You will have a portfolio of game projects used to to either begin your own startup or build your professional practice further. Students in the programming specialisation will have a range of portfolio projects which demonstrate an applied knowledge of C++ in the context of game-play programming and game engine programming. You will also have a demonstrated knowledge of building tools for game engines in languages like C#. Game design students will graduate with a strong technical understanding of game development pipeline and tools such as Unity, UDK, 3D Studio Max and Maya. Game design students will have the opportunity to engage in a diverse range of skills including visual arts, audio, story or character development and to explore artistic visions for what games could be. Designers will practice the creative development of games, working to be original, expressive and innovative. [-]

Bachelor of Information Technology - Games Design and Development

Macquarie University
Campus 3 years January 2017 Australia North Ryde

The degree provides a thorough grounding in software design and development skills, equivalent to the standard Bachelor of Information Technology. It also... [+]

Bachelor of Information Technology - Games Design and Development

The degree provides a thorough grounding in software design and development skills, equivalent to the standard Bachelor of Information Technology. It also includes specialist units in video games. There are two types of these units:

those covering practical applications of IT development skills to game development projects, and those providing a more critical approach to video games as designs and cultural media products.

This combination of technical skills with a critical understanding of video games as media tools is an innovative approach. Graduates of this program will be equipped with the technical knowledge to successfully contribute to games production projects, as well as a deeper understanding of games, enabling them to create truly innovative designs.... [-]


Film Career Specializing In Script

FX ANIMATION Barcelona 3D & Film School
Campus 4 years October 2017 Spain Barcelona

We teach cinema and technology at your service without losing its purest essence: THE ART OF STORYTELLING. [+]

Start: 06/02/2017 Small groups: 12 students Who is targeted: young from 18 years who want to train and work as professionals in the film and audiovisual industry. Material included: Laptop latest generation ready for video editing and postproduction. Camera Black Magic, Sony (or higher) Requirements: * Computer user skills and knowledge of Windows Employment Opportunities as Filmmaker environment: Riding her own production company, versatile freelance, able to work in any production: assistant director, camera assistant, meritorious camera, video ... assistant national employment Opportunities director Writer Writer film, TV, advertising, series, animation and video games in productions nationally and internationally. Freelance specialist. * Study differentiates us in small groups (max. 12 people) * develop students as individuals and as technicians * We apply the latest technologies applied to film * Practical guidance and to the working world * International Projection * Access specialties * Job * tutored projects * Training from scratch or advanced level * Material included * international Environment * Agreements with companies * Consulting before, during and after training * Support * training course post business [-]

Media and Computer Games

Vilnius Business College
Campus 3 years October 2017 Lithuania Vilnius

To develop specialists who are able to perform the following tasks: to create, test and debug applications using modern programming tools and technologies, apply web services and develop media entertainment, who are able to design, develop interactive games for computers and smart devices etc. [+]

Tuition language: English.

Programme objective

To develop specialists who are able to perform the following tasks: to create, test and debug applications using modern programming tools and technologies, apply web services and develop media entertainment, who are able to design, develop interactive games for computers and smart devices etc.

What you will be taught

information technology applications, programming basics, computer graphics and animation, computer design basics, 3D graphics and animation, object-oriented programming, content management systems, computer games and the development of the technology, audio visual technology, interactive media components, smart devices and other multimedia. Develop games with Unity3D engine.... [-]


Bachelor in Animation & Visual Effects

Academy of Art University
Campus or Online 4 years September 2017 USA San Francisco

The School of Animation & Visual Effects BFA program provides students with the skills necessary to master today’s digital technology. Students choose one primary area of emphasis between visual effects, 3D modeling, 3D animation, 2D animation and stop motion, and storyboarding. [+]

The School of Animation & Visual Effects BFA program provides students with the skills necessary to master today’s digital technology. Students choose one primary area of emphasis between visual effects, 3D modeling, 3D animation, 2D animation and stop motion, and storyboarding. BFA Animation & Visual Effects Unit Requirements Major Coursework Core 36 units Major 42 units Electives 9 units Liberal Arts 45 units TOTAL 132 units BFA Animation & Visual Effects Degree Requirements Minimum grade of C- in all core courses, major courses, and LA 108 Composition for the Artist Minimum 2.0 GPA and the following general education requirements: 3 Written Communication courses 4 Art Historical Awareness courses 1 Employment Communications and Practices course 1 Historical Awareness course 1 Quantitative Literacy course 1 Cultural Ideas & Influences course After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement. BFA Program Learning Outcomes Undergraduate students will meet the following student performance criteria: Visual Communication and Problem Solving Design elements for film, television, or game Make effective design choices to support narrative, character, and/or mood Demonstrate the ability to research for inspiration, reference, accuracy, and incorporate findings into design solutions Technical Skills Demonstrate facility and flexibility with animation and/or VFX technology and software Demonstrate facility with digital media Professional Readiness Assemble a professional demo reel or portfolio demonstrating an understanding of the target market Demonstrate an understanding of the production pipeline through successful participation in the collaborative / pipeline process. Clearly express creative thought processes, concepts and strategies using industry-standard vocabulary Specialty skills: Storyboarding Create and pitch stories and concepts through the use of sequential imagery Produce work that demonstrates an understanding of cinematic continuity Demonstrate proficient drawing skills: composition, perspective, proportion, and anatomy Specialty Skills: 2D Animation and Stop Motion Apply the principles of animation to effectively communicate character action, emotion, and mood Demonstrate facility with hand skills in drawing, painting, and sculpture Demonstrate facility and flexibility with both digital tools and fabrication tools and materials Specialty skills: Modeling Model with appropriate use of form, proportion, weight, anatomy, gesture, and facial expressions Create and apply textures consistent with the overall look of the project Specialty skills: 3D Animation Apply principles of animation Convey motion (biped and quadruped) and interaction of moving objects Specialty skills: Visual Effects Design and generate digital elements and effects that meet the needs of the imagery Combine digital effects and elements from different sources with live action media to a fine degree of visual believability and consistency Academy of Art University Learning Outcomes Graduates of the Academy of Art University will demonstrate the ability to: Produce a body of work suitable for seeking professional opportunities in their chosen field of art and design. Solve creative problems within their field of art and design, including research and synthesis of technical, aesthetic, and conceptual knowledge. Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field. Execute technical, aesthetic, and conceptual decisions based on an understanding of art and design principles. Evaluate work in their field, including their own work, using professional terminology. Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on art and design products. Learn the professional skills and behaviors necessary to compete in the global marketplace for art and design. Visit www.academyart.edu to learn more about total costs, median student loan debt, potential occupations and other information. Accredited Member WSCUC, NASAD, CIDA (BFA-IAD, MFA-IAD), NAAB (B.ARCH*, M.ARCH), CTC (California Teacher Credential). Acting degree program is currently not offering online courses. **B.ARCH is currently in candidacy status. [-]

Bachelor of Arts in Game Design

DigiPen Institute of Technology
Campus 4 years September 2017 USA Redmond

The Bachelor of Arts in Game Design prepares graduates to be modern game designers, capable of working in large teams, communicating and collaborating with other designers, artists, and engineers, and [+]

Best Part time Bachelors in Game Design 2017. The Bachelor of Arts in Game Design prepares graduates to be modern game designers, capable of working in large teams, communicating and collaborating with other designers, artists, and engineers, and able to create an experience that is greater than the sum of its parts. The field of digital entertainment has moved from an era where designers were self-taught and learned on the job, to one where even entry-level designers are expected to be well-trained with proven design skills, along with an understanding of technology, art, audio, narrative, and psychology. Designing digital entertainment is ultimately about breathing life into every aspect of what would otherwise be lifeless code and static pixels on a screen. Designers must continually place themselves in the heads and hearts of their players, shaping every action, every response, the ebb-and-flow of the game's intensity, and then skillfully blend the mechanical, spatial, narrative, visual, and aural aspects of the entire experience. ADMISSIONS INFORMATION Students applying to the Bachelor of Arts in Game Design program must be well-rounded and passionate about game design (both digital and non-digital), including level design, system design, and behavior design. This program is ideal for students with a strong foundation in writing, art, music, history, and psychology, but candidates will also find it useful to complete mathematics courses through pre-calculus prior to attending DigiPen. TOPICS COVERED Students in the BA in Game Design program will focus on the following subjects: - Game design and development, including game history, game analysis, game mechanics, game dynamics, game aesthetics, 2D and 3D level design, character design, design documentation, and play-testing. - Foundational topics such as drawing, modeling, animation, film, and music, as well as academic subjects like mathematics, physics, and computer science. - Humanities and social sciences courses such as psychology, economics, writing, and communication. CAREER OUTLOOK Graduates of the BA in Game Design program will be prepared to pursue a number of entry- and intermediate-level roles in the video game industry, including: - Game Designer - Level Designer - System Designer - Encounter Designer - Technical Designer [-]

BACHELOR 2-D VIDEO GAMES

LISAA Paris
Campus 3 - 4 years September 2017 France Paris

This course prepares students to become experts in 2-D video game design. Over the course of two years, students will tackle all aspects of game media: game play, level design, 2-D modelling and animation. [+]

This course prepares students to become experts in 2-D video game design. Over the course of two years, students will tackle all aspects of game media: game play, level design, 2-D modelling and animation. With expert equipment at the forefront of digital technology, and a teaching staff of video games professionals, LISAA is ranked as the second private school in Paris for video games by professionals in the field (L’Étudiant, 2015). STATE-REGISTERED QUALIFICATION The 2-D video games course takes place over three years or two years following a foundation year in art and design. The qualification in Digital Design and Development – Video Games option is listed on level 2 (France), 6 (EU), NSF 323m of the French Register of Professional Certifications (RNCP), decree published 12/08/2013 in the official journal of 27th August 2013. Students can join in at the beginning of every year (1st, 2nd or 3rd year). Advantages of the Course Work placements at partner companies like Ubisoft, constituting a significant career accelerator Classes centred around real projects: as part of the advanced course, students undertake three projects. They must position these, develop the visual and screenplay plans and produce playable prototypes A professional judging panel which aids student recruitment upon graduation Careers The qualification in Digital Design and Development - 2-D Video Games option prepares students for careers in 2-D Video Games. 2D Animator Background artist Character Designer / Artist Concept artist Game designer 2-D / 3-D Graphic designer Level designer Modeler / Mapper Writer Video games tester / QA tester UI Artist Entry Requirements & Application Admission to LISAA Paris is subject to both the presentation of a portfolio of work and an oral interview. The objective of these conditions is not merely to assess the candidate’s level but also — and above all — to gauge his or her motivation and the potential of his or her academic profile to suit the specificities of the professions in animation and video games. Students can join in at the beginning of every year (1st, 2nd or 3rd year). [-]

Bachelor of Creative Arts (Game Design)

JMC Academy
Campus 104 - 156 weeks January 2017 Australia Sydney Melbourne Brisbane + 1 more

In the final trimesters of study, students learn a number of sophisticated skills including character rigging, intricate application scripting for games engines and motion capture for real-time games animation and cinematics... [+]

Bachelor of Creative Arts (Game Design)

In the final trimesters of study, students learn a number of sophisticated skills including character rigging, intricate application scripting for games engines and motion capture for real-time games animation and cinematics. These skills are geared towards the final project which begins with the formation of teams, the generation of ideas and a thorough work-up of the games design process. In the final trimester of studio development, teams spend time producing their game concept in a process designed to emulate a real-world game production. With lecturers acting as Executive Producers, students incorporate knowledge developed thus far to produce a fully-interactive game world. These worlds may be suited for use as either a prototype of a possible larger production, or a complete smaller-scale independent games project. Finally, students are supported in developing their games art show reels and skills for finding suitable employment as they transition into the professional workplace. What Career will this Course prepare me for?... [-]


Degree In Engineering Multimedia - Video Games

laSalle Barcelona
Campus 4 years September 2017 Spain Barcelona

You can "touch" multitude of different peripherals Virtual Reality, within the space Multimedia "The Dome", the only interdisciplinary laboratory's "Serious Games" Creativity, Innovation and Theory "Games" applied to all kinds of contexts and problems in addition to the purely playful. [+]

Why choose this degree? Wide range of possibilities of industry requiring interactive digital content: video games, medical, sports, cultural, educational, marketing, risk prevention, artistic, entertainment, strategic consulting, etc. High demand in the labor market in video games Multimedia Engineers who are trained in both design and technology. The degree has a technology base that allows students to develop skills both programming and art and design. Since 2008 La Salle teaches the first and only degree in Multimedia Engineering in Catalonia. You will practice in only laboratories: Medialab, Southern Europe where you can give life to your creations largest lab Motion Capture (MoCap). You can "touch" multitude of different peripherals Virtual Reality, within the space Multimedia "The Dome", the only interdisciplinary laboratory's "Serious Games" Creativity, Innovation and Theory "Games" applied to all kinds of contexts and problems in addition to the purely playful. We prepare for official certifications professionally recognized internationally. What do you prepare? During the studies, you will perform specific subjects of key specialties in the world of video games: Artistic / Creative, Production and Programming video games such as: Design and usability Artistic expression Audiovisual language Digital Photography audiovisual dramaturgy Art for videogames Game Design Character animation Game production Graphics Programming digital TV Virtual reality web projects Music and sound effects physical simulation What you need to access? You can access this Grade: From the high school, once passed the entrance examinations to the University (PAU). From Higher Level Training Cycles (CFGS). If you are pursuing a university degree that has not finished and want to continue it in La Salle (file transfer). Should have attended university abroad, you have to be able to validate a minimum of 30 credits or access via approval of school and PAU through the UNED accreditation or via the UNED if you're the EHEA. If you already have a university degree. Should have attended university abroad, you have to be able to validate a minimum of 30 credits or access via approval of school and PAU through the UNED, via accreditation of the UNED if you are the EHEA or via homologation of the university degree in Spain. If you have made the entrance examination to college for over 25 years and for over 45 years. If you are a student of the European Union or any country with which they have subscribed international agreements applicable in this case; you have to meet the academic requirements in the educational system of the country where you are studying to enter university and the approval process Test Access to University (PAU) at the UNED (www.uned.es). Those students who access the partial studies degree (or completed) cursados ​​outside the Spanish state, must bring a certificate from your home university, as their degree is official in his country. Admission you are not a number at La Salle Campus Barcelona. We select our students taking into account several things: your motivation, your talents to the degree you want to study and, of course, your academic record. These are the steps you must take to study your degree at La Salle Campus Barcelona: 1. Register. We will contact you and tell you how to start your application for admission. 2. We will ask these documents: Photocopy of identity card or passport Digital Photography Motivation letter, written in the language you want to pursue your studies academic documentation 3. We will make an entrance test. Unlike Selectivity, ours is a specific test that assesses your suitability for the degree you want to study. 4. If we deem it necessary, you can do a personal interview. 5. Acceptance: will the communicate over a maximum period of 15 days after submission of all required documentation. 6. Application Scholarship or financial aid. La Salle Campus Barcelona is people first, so we offer our own program of scholarships and grants. 1 in 4 students studying on a scholarship. In La Salle, if you can! 7. Place reservation. [-]

Bachelor Video Game Art And 3d Animation

Autograf
Campus 2 years September 2017 France Paris

The images created in 3D are illustrated in many areas: advertising, web, television branding and cinematic special effects of all kinds, architecture, landscape, video game, video game art, game design video, 3D graphics, 3D animation ... [+]

Best Part time Bachelors in Game Design 2017. The images created in 3D are illustrated in many areas: advertising, web, television branding and cinematic special effects of all kinds, architecture, landscape, video game, video game art, game design video, 3D graphics, 3D animation ... This Bachelor shape future 3D artists, character designers, storyboard, modelers, level designers and 3D animators. In the program, all stages of production: script, character design (creation of characters), storyboard, modeling, texture, lights, shadows, sounds, animation, achieving a level of play, programming ... Formation's goal : Embed the video game industry and animation including 3D as 3D graphic designer, 3D animator or designer level. entry requirement: Direct entry to the second year requires a prior schooling a year in higher education in a field related to applied arts (MANAA, Bachelor 1 video game). If the candidate does not have sufficient knowledge of 3DS Max software, it will have to realize the upgrading 3D Autograf 6 weeks (during the school holidays before the fall). Prerequisite: Creativity, multidisciplinary technological sensitivity, communication skills, knowledge of the IT environment and software (Illustrator, Photoshop, Indesign, 3DS Max), art and contemporary culture. Trades: 3D Artist, 3D animator or designer level in many areas (video games, advertising, web, television branding and cinematic special effects of all kinds, architecture, landscape, etc.). Continuing Studies : After validation of the Bachelor it is possible to continue in Master of Arts in Graphic Design Director, optional creation of video games, level RNCP Title I (OJ of 09/12/2012). It is also possible to continue his training in schools of applied arts and video game or join by an equivalent university courses. Testimony of a student in Bachelor Video Game Art: Céline "After a BTS alternately Graphic Design, I integrated directly in the second year of Bachelor in Video Game Art Autograf, always alternating as a graphic in another company where I had more responsibility thanks to my 3D animation skills. I am the oldest of my class and the only girl, but despite this small shift I knew to adapt to the atmosphere is very good. In the second year of Bachelor we do a lot of 3D and third year more programming. It is very informative, and very intense. We have a framework and deadlines to meet, which requires us to be autonomous and to move forward. It was also very interesting to create their own animated film alone from A to Z. In addition, contrary to what one might think, the courses of drawings and perspective are very important in the program in video game. My ideal job would be character designer (create characters). But for now, I'm glad I stayed true to my goals and have undertaken a 3D animation training! " [-]

Bachelor of Creative Technologies - Game Art

Media Design School
Campus 3 years February 2017 New Zealand Auckland USA San Diego + 1 more

The Bachelor of Creative Technologies (Game Art) is New Zealand’s only degree specialising in game art. Over three years, you develop artistic style through a combination of traditional art, 3D animation and visual effects using industry-standard [+]

Create beautiful environments and characters and use these assets to develop immersive experiences to share with people in an industry that is bigger than the music and movie sectors put together. From 2D platformers to 3D brawlers, you'll be devising and creating your own interactive stories, digital illustrations, concept art and games that will be viewed by an international audience of game enthusiasts. Within the first sixteen weeks of your first year, you'll have created your very own 2D game and, by the time you've finished your degree, you'll have collaborated with other game artists and programmers alike to develop an industry-level game. Careers & Industry If you are serious about fast-tracking your way into this multi-million dollar global industry, you'll want to make a beeline to a dedicated course that mirrors the industry environment. You'll also want to get alongside lecturers with industry experience who can give you industry insights. Over three years, this course will help you develop your artistic style and technical skills through a combination of traditional art practices and using industry standard software. In the final year, you'll be collaborating with a group of artists and programmers on a major game project, just like in the real world. With this portfolio and experience in your back pocket, you'll have the necessary skills to enter the industry, either in a game studio or as an indie developer. Game Art career paths include: Game Artist Modeller Texture Artist Technical Director Art Director Entry Requirements General Admission To qualify for General Admission, you'll need a minimum qualification of NCEA University Entrance or equivalent, such as: An appropriate qualification from an overseas secondary school or tertiary institution, deemed by Media Design School to be sufficient for admission into a bachelors programme. CIE (University of Cambridge International Examination) IB (International Baccalaureate) Plus, it is recommended to have the following: - 24 NCEA Credits, Level 3 in Technology, Art and Design (minimumm) If you are enrolled at a New Zealand secondary school and have not yet completed your NCEA (CIE or equivalent) qualification you can still apply now for admission. When your NCEA results are available in January, we will check them and contact you. International Students If you are an international student, you'll need to prove you have sufficient English language skills in order to complete this course. We'll be looking for Academic IELTS 6.0 (minimum), or equivalent qualification if English is not your first language. Study in San Diego Media Design School has partnered with fellow Laureate Design University, NewSchool of Architecture and Design in San Diego, USA, to offer our award-winning Game Art course in a city renowned for embracing digital and creative technologies. Located in the same city as the iconic San Diego Comic-Con International, the Bachelor of Arts in Game Art will give students the creative and technical skills needed to enter the gaming industry. [-]

Bachelor of Interactive Media - Games

Noroff Online Studies
Campus or Online 3 years August 2017 Norway Kristiansand Oslo

The Bachelor of Interactive Media - Games prepares you for a variety of roles within the entertainment and creative industries, focusing on game design and game development... [+]

Best Part time Bachelors in Game Design 2017. The Bachelor of Interactive Media - Games prepares you for a variety of roles within the entertainment and creative industries, focusing on game design and game development. Become a Game Designer The bachelor’s degree in Interactive Media - Games focuses on entertainment technologies and creative industries as a field of expertise, and can be applied to multiple areas, from interface and interaction design to digital games and animation experiences that enhance community based learning and development. This degree provides students with a working knowledge of digital entertainment systems, developing a solid foundation for the competence needed within mainstream and independent industries. You will gain knowledge that combines a theoretical and practical approach in fields such as interaction and interface design, game design, communication and marketing skills, and software proficiency. You will also acquire skills to assess dynamic and creative environments throughout different cultures. The study enables you to work in mainstream or independent games and animation industries, or even to create your own games start-up company. The Interactive Media - Games degree will give you a broad overview of all your future professional possibilities. You can design user-friendly interfaces and interaction for digital games and/or create animations and motion graphics for games and films. You can work in character design and in game world environments and animations. Noroff games students are introduced to tools, concepts and the basic building blocks for the creation and development of game design and gameplay from the initial idea to finished product. By combining traditional design skills and creative processes with cutting-edge technology, this program focuses on enhancing your creative skills. Year 1 - Creative based learning and critical thinking During the first year we cover the foundation of visual culture, from traditional arts to interactive experiences, from animation and motion graphics to board and digital games history. In this year we build key soft skills, including creative and interactive writing and scripting, communication literacy and software knowledge. The degree will give students an engaging environment and a broad understanding of how arts and design fields of expertise work and develop among different communities and cultures. We address essential research skills, the first steps to developing their creative methodology and the ability to identify certified information. The degree includes the core concepts of game and animation art and design creation and development, and introduces the cutting edge software programs and technologies. This year's main goal is to prepare students for creative based learning and critical thinking. Year 2 - Prepare students for community engagement On their second year at Noroff University College, the Interactive Media - Games students will explore in depth the different methods and processes used in creative environments and industries. They will enhance their capabilities to create and develop innovative gaming and animation interactions in terms of character design, game world environments, gameplay, level design, player experience and visual interface design trends. Students will learn how to develop creative content for multiple platforms, such as computers, consoles, mobile phones and tablets, among other possibilities. They will also learn to use the motion capture studio, 3D scanners and printers, oculus rift and other technologies. They will be invited to engage in community based learning and serious gaming applied to health and education projects. This year's main goal is to prepare students for community engagement. Year 3 - Prepare students for entrepreneurship In the final year of the degree the academic team will help the students create their final project and a portfolio for future job hunting. The students are assisted in presenting themselves in terms of personal marketing strategies; such as show reels, social media, print portfolios and curriculum vitae construction. The final project is an opportunity to explore new trends in gaming and animation with support from expert staff, and becoming a competent professional in their chosen area of expertise. These areas being interactive script, game design, game or animation artist, game tester or reviewer, interface and interaction design, among other possibilities. This year’s main goal is to prepare students for entrepreneurship. Postgraduate education options Graduates from the Bachelor Interactive Media - Games can go on to postgraduate education to study related art and design studies related to games and animation topics at masters and doctoral degrees. Career options The competence and skills gained from this degree will prepare students for work in the games industry; games and animation start ups, advertising agencies and creative industries. The growth of entertainment technologies, from digital games to interface and interaction design, challenge today's students to embrace creative careers where communication capabilities, team work and social networking knowledge is needed, as well as specialized skills such as visual and interaction software proficiency. At the end of the third year of the Interactive Media - Games degree, students will have a broad literacy in entertainment interactive systems and motion graphics, and they will suited for working with interactive scripting, game design, illustration, game testing or reviewing, game producing, 2D and 3D teaching, visual teaching, online learning, and multimedia design. The degree will give students competence to handle challenges in mainstream and independent games and animation industries, but also as single experts able to create their own start-up or business strategy for a new games and animation company. Admission requirements Three-year upper secondary education or a vocational education certificate. [-]