Distance learning Bachelor's Degree in Game Design

Compare Distance learning Bachelor Programs in Game Design 2017

Game Design

A Bachelor's degree can lead educational doors, provide opportunity for career advancement, or lay the groundwork for the pursuit of an advanced degree. Our goal is to help prospective students navigate the program selection process successfully. We do things easy by streamlining the search.

Dealing with public universities is far from an optimal option. Private schools provide much better assistance in your distance learning experience. Several online university draws teachers and students at great distances from all over the world. This vastly increases the diversity in a distance learning classroom and produces challenging conversation among those from hugely divergent communities, regions, and distant cultures.

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Bachelor in Animation & Visual Effects

Academy of Art University
Campus or Online Full time 4 years September 2017 USA San Francisco

The School of Animation & Visual Effects BFA program provides students with the skills necessary to master today’s digital technology. Students choose one primary area of emphasis between visual effects, 3D modeling, 3D animation, 2D animation and stop motion, and storyboarding. [+]

Best Distance learning Bachelors in Game Design 2017. The School of Animation & Visual Effects BFA program provides students with the skills necessary to master today’s digital technology. Students choose one primary area of emphasis between visual effects, 3D modeling, 3D animation, 2D animation and stop motion, and storyboarding. BFA Animation & Visual Effects Unit Requirements Major Coursework Core 36 units Major 42 units Electives 9 units Liberal Arts 45 units TOTAL 132 units BFA Animation & Visual Effects Degree Requirements Minimum grade of C- in all core courses, major courses, and LA 108 Composition for the Artist Minimum 2.0 GPA and the following general education requirements: 3 Written Communication courses 4 Art Historical Awareness courses 1 Employment Communications and Practices course 1 Historical Awareness course 1 Quantitative Literacy course 1 Cultural Ideas & Influences course After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement. BFA Program Learning Outcomes Undergraduate students will meet the following student performance criteria: Visual Communication and Problem Solving Design elements for film, television, or game Make effective design choices to support narrative, character, and/or mood Demonstrate the ability to research for inspiration, reference, accuracy, and incorporate findings into design solutions Technical Skills Demonstrate facility and flexibility with animation and/or VFX technology and software Demonstrate facility with digital media Professional Readiness Assemble a professional demo reel or portfolio demonstrating an understanding of the target market Demonstrate an understanding of the production pipeline through successful participation in the collaborative / pipeline process. Clearly express creative thought processes, concepts and strategies using industry-standard vocabulary Specialty skills: Storyboarding Create and pitch stories and concepts through the use of sequential imagery Produce work that demonstrates an understanding of cinematic continuity Demonstrate proficient drawing skills: composition, perspective, proportion, and anatomy Specialty Skills: 2D Animation and Stop Motion Apply the principles of animation to effectively communicate character action, emotion, and mood Demonstrate facility with hand skills in drawing, painting, and sculpture Demonstrate facility and flexibility with both digital tools and fabrication tools and materials Specialty skills: Modeling Model with appropriate use of form, proportion, weight, anatomy, gesture, and facial expressions Create and apply textures consistent with the overall look of the project Specialty skills: 3D Animation Apply principles of animation Convey motion (biped and quadruped) and interaction of moving objects Specialty skills: Visual Effects Design and generate digital elements and effects that meet the needs of the imagery Combine digital effects and elements from different sources with live action media to a fine degree of visual believability and consistency Academy of Art University Learning Outcomes Graduates of the Academy of Art University will demonstrate the ability to: Produce a body of work suitable for seeking professional opportunities in their chosen field of art and design. Solve creative problems within their field of art and design, including research and synthesis of technical, aesthetic, and conceptual knowledge. Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field. Execute technical, aesthetic, and conceptual decisions based on an understanding of art and design principles. Evaluate work in their field, including their own work, using professional terminology. Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on art and design products. Learn the professional skills and behaviors necessary to compete in the global marketplace for art and design. Visit www.academyart.edu to learn more about total costs, median student loan debt, potential occupations and other information. Accredited Member WSCUC, NASAD, CIDA (BFA-IAD, MFA-IAD), NAAB (B.ARCH*, M.ARCH), CTC (California Teacher Credential). Acting degree program is currently not offering online courses. **B.ARCH is currently in candidacy status. [-]

Bachelor of Interactive Media - Games

Noroff Online Studies
Campus or Online Full time 3 years August 2017 Norway Kristiansand Oslo + 1 more

The Bachelor of Interactive Media - Games prepares you for a variety of roles within the entertainment and creative industries, focusing on game design and game development... [+]

The Bachelor of Interactive Media - Games prepares you for a variety of roles within the entertainment and creative industries, focusing on game design and game development. Become a Game Designer The bachelor’s degree in Interactive Media - Games focuses on entertainment technologies and creative industries as a field of expertise, and can be applied to multiple areas, from interface and interaction design to digital games and animation experiences that enhance community based learning and development. This degree provides students with a working knowledge of digital entertainment systems, developing a solid foundation for the competence needed within mainstream and independent industries. You will gain knowledge that combines a theoretical and practical approach in fields such as interaction and interface design, game design, communication and marketing skills, and software proficiency. You will also acquire skills to assess dynamic and creative environments throughout different cultures. The study enables you to work in mainstream or independent games and animation industries, or even to create your own games start-up company. The Interactive Media - Games degree will give you a broad overview of all your future professional possibilities. You can design user-friendly interfaces and interaction for digital games and/or create animations and motion graphics for games and films. You can work in character design and in game world environments and animations. Noroff games students are introduced to tools, concepts and the basic building blocks for the creation and development of game design and gameplay from the initial idea to finished product. By combining traditional design skills and creative processes with cutting-edge technology, this program focuses on enhancing your creative skills. Year 1 - Creative based learning and critical thinking During the first year we cover the foundation of visual culture, from traditional arts to interactive experiences, from animation and motion graphics to board and digital games history. In this year we build key soft skills, including creative and interactive writing and scripting, communication literacy and software knowledge. The degree will give students an engaging environment and a broad understanding of how arts and design fields of expertise work and develop among different communities and cultures. We address essential research skills, the first steps to developing their creative methodology and the ability to identify certified information. The degree includes the core concepts of game and animation art and design creation and development, and introduces the cutting edge software programs and technologies. This year's main goal is to prepare students for creative based learning and critical thinking. Year 2 - Prepare students for community engagement On their second year at Noroff University College, the Interactive Media - Games students will explore in depth the different methods and processes used in creative environments and industries. They will enhance their capabilities to create and develop innovative gaming and animation interactions in terms of character design, game world environments, gameplay, level design, player experience and visual interface design trends. Students will learn how to develop creative content for multiple platforms, such as computers, consoles, mobile phones and tablets, among other possibilities. They will also learn to use the motion capture studio, 3D scanners and printers, oculus rift and other technologies. They will be invited to engage in community based learning and serious gaming applied to health and education projects. This year's main goal is to prepare students for community engagement. Year 3 - Prepare students for entrepreneurship In the final year of the degree the academic team will help the students create their final project and a portfolio for future job hunting. The students are assisted in presenting themselves in terms of personal marketing strategies; such as show reels, social media, print portfolios and curriculum vitae construction. The final project is an opportunity to explore new trends in gaming and animation with support from expert staff, and becoming a competent professional in their chosen area of expertise. These areas being interactive script, game design, game or animation artist, game tester or reviewer, interface and interaction design, among other possibilities. This year’s main goal is to prepare students for entrepreneurship. Postgraduate education options Graduates from the Bachelor Interactive Media - Games can go on to postgraduate education to study related art and design studies related to games and animation topics at masters and doctoral degrees. Career options The competence and skills gained from this degree will prepare students for work in the games industry; games and animation start ups, advertising agencies and creative industries. The growth of entertainment technologies, from digital games to interface and interaction design, challenge today's students to embrace creative careers where communication capabilities, team work and social networking knowledge is needed, as well as specialized skills such as visual and interaction software proficiency. At the end of the third year of the Interactive Media - Games degree, students will have a broad literacy in entertainment interactive systems and motion graphics, and they will suited for working with interactive scripting, game design, illustration, game testing or reviewing, game producing, 2D and 3D teaching, visual teaching, online learning, and multimedia design. The degree will give students competence to handle challenges in mainstream and independent games and animation industries, but also as single experts able to create their own start-up or business strategy for a new games and animation company. Admission requirements Three-year upper secondary education or a vocational education certificate. [-]