Bachelor's Degree in Animation in Europe

Search Bachelor Programs in Animation in Europe 2017

Animation

Earning a bachelor's degree is achieved by completing the necessary course of study offered by the college or university you enroll in. Completing this study may take three to seven years depending on where you seek your degree.

Europe is, by convention, one of the world's seven continents. Comprising the western most point of Eurasia, Europe is usually divided from Asia by the watershed divides of the Ural and Caucasus Mountains, the Ural River, the Caspian and Black Seas, and the waterways connecting the Black and Aegean Seas.

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Game Design and Development (Professional Higher Education)

Estonian Entrepreneurship University Of Applied Sciences (EUAS)
Campus Full time 3 years September 2017 Estonia Tallinn

Game Design and Development is a curriculum designed to provide skills for both starting up a mobile or PC indie games company as well as working as a gamification specialist in various fields. Though the curriculum allows for specialisation in game graphics or games software development, main emphasis is on gameplay, game mechanics and monetisation model design. [+]

Bachelors in Animation in Europe 2017. Game Design and Development Focus on user experience design, player psychology and games as a business Three-year program, professional higher education degree Game-building and portfolio from Year One Game Design and Development is a curriculum designed to provide skills for both starting up a mobile or PC indie games company as well as working as a gamification specialist in various fields. Though the curriculum allows for specialisation in game graphics or games software development, main emphasis is on gameplay, game mechanics and monetisation model design. Our partners in both curriculum development and student instruction are games companies from around the world, both well-established veterans such as Creative Mobile or Pyrodactyl Games as well as agile fast-growers like Interactive Fate or Reval Entertainment. Graduates will be awarded a Diploma of Higher Education in Applied Sciences. Graduates are eligible to begin master's studies at EUAS or other universities in the European Union. [-]

Film Career Specializing In Script

FX ANIMATION Barcelona 3D & Film School
Campus Full time 4 years October 2017 Spain Barcelona

We teach cinema and technology at your service without losing its purest essence: THE ART OF STORYTELLING. [+]

Start: 06/02/2017 Small groups: 12 students Who is targeted: young from 18 years who want to train and work as professionals in the film and audiovisual industry. Material included: Laptop latest generation ready for video editing and postproduction. Camera Black Magic, Sony (or higher) Requirements: * Computer user skills and knowledge of Windows Employment Opportunities as Filmmaker environment: Riding her own production company, versatile freelance, able to work in any production: assistant director, camera assistant, meritorious camera, video ... assistant national employment Opportunities director Writer Writer film, TV, advertising, series, animation and video games in productions nationally and internationally. Freelance specialist. * Study differentiates us in small groups (max. 12 people) * develop students as individuals and as technicians * We apply the latest technologies applied to film * Practical guidance and to the working world * International Projection * Access specialties * Job * tutored projects * Training from scratch or advanced level * Material included * international Environment * Agreements with companies * Consulting before, during and after training * Support * training course post business [-]

Bachelor of Game Art Animation

SAE Institute UK
Campus Full time 2 years September 2017 United Kingdom London Oxford Liverpool Glasgow + 3 more

Combine your artistic talents with your love for video games and turn that creative talent into your dream career. [+]

Bachelors in Animation in Europe 2017. Combine your artistic talents with your love for video games and turn that creative talent into your dream career. From anatomy studies for precise character modelling, to intricate textures, environments and integration with games engines, the programme develops your skills using industry standard technologies and production methods to create 3D art for games. Our hands-on ethos will have you experimenting with many different styles in order for you to explore and expand your own individual flair, which you can then hone during the many practical projects, closely supervised by a supportive team to help engrain these skill-sets. During the process of the degree, our tutors will nurture and guide your creative work flow in order to prepare and create the all-important show reel to ensure that you hit the ground running in the industry. Some of the modules are as following: Introduction to 3D Animation We start your journey by giving you the techniques used for content creation and animation. By providing an insight into the 3D modelling process we show you how standard workflow operations occur in a 3D pipeline, outlining the design process from your first idea to a finished 2D/3D animation. Then, via a range of practical explorations you’ll apply the theory side to the animation process, giving you a solid foundation of methods needed throughout the course. Information, Communication and Professional Media Practice In this module we introduce you to proven concepts and routines of academic research, critique and writing, and nurture these skills to ensure that you apply good study practice and management throughout your studies. We aim to familiarise you with the theories of culture and communication and develop a basic understanding of the creative media industries and your potential role as a professional creative media practitioner. Together, all of these skills will help you develop transferable career skills to aid your job search upon graduation. Foundations of Game Design and Game Production We will introduce you to fundamental concepts covering game design theory, game level design practices and common techniques used in game production. You will hone your critical analysis skills needed to deconstruct existing games in order to get hands-on experience re-creating and modifying them. We ensure from the start that you are using industry vocabulary to describe the processes of game production techniques and through the study of industry related articles you will become accustomed to the workflows used in modern developmental pipelines. [-]

Bachelor in Animation

Willem de Kooning Academy
Campus Full time September 2017 Netherlands Rotterdam

The term ‘animation’ is derived from the Latin word ‘anima’, which means ‘soul’. Thus, ‘animation’ literally means ‘to incite, to bring to life’. Freely translated, animation is the bringing across of meaning or emotion through the movement of an inanimate object. A rather more technical definition is ‘the suggestion of movement through consecutive images in changing situations’. [+]

The term ‘animation’ is derived from the Latin word ‘anima’, which means ‘soul’. Thus, ‘animation’ literally means ‘to incite, to bring to life’. Freely translated, animation is the bringing across of meaning or emotion through the movement of an inanimate object. A rather more technical definition is ‘the suggestion of movement through consecutive images in changing situations’. We view animation initially as a means of communication. Animators have stories to tell. Animation is thus a means and not an end in itself. This is the reason that the faculty devotes much attention to applicability and concept development on top of acquiring craftsmanship and skills. Animations are found in films, adult and children television series, games, interactive applications and apps, commercials, simulations and information films. Even the appearance is hugely diverse, ranging from traditional 2D animation in classic cartoons and 3D computer technology to stop motion and digital cut outs. We focus on the strongly growing market with its wide diversity of applications on all sorts of platforms, from interactive applications to commercials, whose demand for the translation of large amounts of data into easy to ‘read’ images is radically increasing. The first two years of the study programme mostly consists of basic skills development. You will learn several different techniques, principles and theory, initially from simple resources, but as you progress the projects will become more complex and your instruments will become more advanced. You yourself will determine the professional area in which you will develop. The second half emphasises collaboration, practical assignments, compiling a portfolio and an internship. You can also do an exchange in a city such as London, Berlin, Boston or Tokyo and build the foundation for your future as a professional animator. Creating Pioneers Our successful Animation alumni include: Aimée de Jongh (daily cartoon ‘Snippers’ in the Metro newsdaily); Jeffrey Schreuders (listed in the HOT100); Paco Vink & Albert ’t Hooft (Anikey Studios of the animated film ‘Trippel Trappel’); Michiel Wesselius & Sander Alt (Urrebuk); Joost van den Bosch & Erik Verkerk (Ka-Ching Cartoons); Hisko Hulsing; Jurrien Boogert (Arjuno Kecil); and Patrick Chin. PORTFOLIO CHECKLIST Are you … talented in visual arts? independent and responsible? dedicated and motivated? entrepreneurial? Then visit one of our Open Days or Open Evenings – and bring your portfolio! – and apply for admission. WHAT A selection of 10-15 works which were preceded by a creative process For example: designs, objects, photos, films, games, animations, fashion (accessories), furniture, models, drawings, posters, campaigns, paintings, usable artifacts and sculptures. You can publish and present all of this in a neat traditional portfolio folder, but you can also use different methods: 3D work can be brought in a (cardboard) box, digital work can be presented on a laptop or tablet. Please note: apart from these works, please show us some other things you created. Make a careful selection between the two. That way, we can assess to what extent you have an insight in your own qualities and your own work. [-]

BACHELOR VISUAL EFFECTS

LISAA Paris
Campus Full time 3 - 4 years September 2017 France Paris

This course prepares students to become experts in special effects design: cinematographic shows, computer animated characters and digital sets are some examples of the use of special effects. [+]

Bachelors in Animation in Europe 2017. This course prepares students to become experts in special effects design: cinematographic shows, computer animated characters and digital sets are some examples of the use of special effects. With expert equipment at the forefront of digital technology, and ateaching staff made up of professionals in the sector, LISAA is ranked as thesecond private school in Paris by professionals in the field of animation (L’Etudiant, 2015). Many graduates findwork in the top special effects studios in France and abroad. STATE-REGISTERED QUALIFICATION The Special Effects course takes place over three years or two years following a foundation year in art and design. The qualification in Digital Design and Development – 3-D Animation option is listed on level 2 (France), 6 (EU), NSF 323m of the French Register of Professional Certifications (RNCP), decree published 12/08/2013 in the official journal of 27th August 2013. Students can join in at the beginning of every year (1st, 2nd or 3rd year). Advantages of the Course Courses led by industry professionals Work placements at partner companies, constituting a significant career accelerator Classes centred around real projects in order to gain technical knowledge Individual student follow-up for the creation of their portfolio,work placement report and professional project Links between different disciplines in order for students to understand the complementary relationship of different areas of expertise Careers The qualification in Digital Design and Development – Special Effects option prepares students for careers in videography (compositing, music videos, advertising) and special effects. 2-D/3-D Layout Artist 2-D FX Artist 3D Animator Background designer Character Designer / Artist Compositing artist Concept artist Lighting / Rendering artist Matte painter Compositing operator / editor Rigger Visual effects director Shader artist Motion capture technician Tracking / Match Move Artist VFX artist Entry Requirements & Application Admission to LISAA Paris is subject to both the presentation of a portfolio of work and an oral interview. The objective of these conditions is not merely to assess the candidate’s level but also — and above all — to gauge his or her motivation and the potential of his or her academic profile to suit the specificities of a profession in animation and VFX. Students can join in at the beginning of every year (1st, 2nd or 3rd year). [-]

BACHELOR 3-D ANIMATION

LISAA Paris
Campus Full time 3 - 4 years September 2017 France Paris

This course prepares students to become specialists in films for animation, music videos and advertising. Students will tackle the creation of storyboards, layout, sets, characters and the production of 3-D animation. [+]

This course prepares students to become specialists in films for animation, music videos and advertising. Students will tackle the creation of storyboards, layout, sets, characters and the production of 3-D animation. With expert equipment at the forefront of digital technology, and a teaching staff of animation professionals, LISAA is ranked as the second private school in Paris for video games by professionals in the field (L’Étudiant, 2015). STATE-REGISTERED QUALIFICATION The 3-D Animation course takes place over three years or two years following a foundation year in art and design. The qualification in Digital Design and Development – 3-D Animation option is listed on level 2 (France), 6 (EU), NSF 323m of the French Register of Professional Certifications (RNCP), decree published 12/08/2013 in the official journal of 27th August 2013. Students can join in at the beginning of every year (1st, 2nd or 3rd year). Advantages of the Course Classes centred around real projects in order for students to acquire technical skills A large network of alumni and partner companies, constituting a significant career accelerator Teaching staff made up of industry professionals who are aware of technological changes in a constantly-evolving field Links between different disciplines in order for students to understand the complementary relationship of different areas of expertise Careers 2-D FX Artist 2-D/3-D Layout Artist Character Designer / Artist Concept artist Compositing artist Matte painter Modeler / Mapper Motion designer Compositing operator / editor Story-boarder VFX artist Entry Requirements & Application Admission to LISAA Paris is subject to both the presentation of a portfolio of work and an oral interview. The objective of these conditions is not merely to assess the candidate’s level but also — and above all — to gauge his or her motivation and the potential of his or her academic profile to suit the specificities of the professions in animation. Students can join in at the beginning of every year (1st, 2nd or 3rd year). [-]

BACHELOR 2-D ANIMATION

LISAA Paris
Campus Full time 3 - 4 years September 2017 France Paris

This course prepares students to become specialists in films for animation, music videos and advertising. Students will tackle the creation of storyboards, layout, sets, characters and the production of 2-D animation. [+]

Bachelors in Animation in Europe 2017. This course prepares students to become specialists in films for animation, music videos and advertising. Students will tackle the creation of storyboards, layout, sets, characters and the production of 2-D animation. With expert equipment at the forefront of digital technology, and a teaching staff of animation professionals, LISAA is ranked as the second private school in Paris for video games by professionals in the field, according to L’Étudiant in 2015. STATE-REGISTERED QUALIFICATION The 2-D Animation course takes place over three years or two years following a foundation year in art and design. The qualification in Digital Design and Development – 2-D Animation option is listed on level 2 (France), 6 (EU), NSF 323m of the French Register of Professional Certifications (RNCP), decree published 12/08/12013in the official journal of 27th August 2013. Students can join in at the beginning of every year (1st, 2nd or 3rd year). Advantages of the Course Classes centred around real projects in order for students to acquire technical skills A large network of alumni and partner companies, constituting a significant career accelerator Teaching staff made up of industry professionals who are aware of technological changes in a constantly-evolving field Links between different disciplines in order for students to understand the complementary relationship of different areas of expertise Careers 2D Animator Background artist Character Designer / Artist Compositing artist Concept artist 2-D FX Artis tMatte painter Modeler / Mapper Compositing operator / editor Film director Roto Artist Story-boarder Entry Requirements & Application Admission to LISAA Paris is subject to both the presentation of a portfolio of work and an oral interview. The objective of these conditions is not merely to assess the candidate’s level but also — and above all — to gauge his or her motivation and the potential of his or her academic profile to suit the specificities of the professions in animation. Students can join in at the beginning of every year (1st, 2nd or 3rd year). [-]

BACHELOR MOTION DESIGN

LISAA Paris
Campus Full time 3 years September 2017 France Paris

This course trains students to direct film and television credits, music and advertising videos, televisual graphic design, web banners, advertisements on smartphones and tablets, animated documentaries and illustrated digital books. [+]

This course trains students to direct film and television credits, music and advertising videos, televisual graphic design, web banners, advertisements on smartphones and tablets, animated documentaries and illustrated digital books. The course is taught by active professionals who are recognised in their fields, and brings together theoretical and creative classes with work placements at businesses in partnership with the school. This course is recognised by the Ministry of Culture and Communication and is listed on the top seven private graphic design courses preferred by professionals (L’Etudiant, 2015). BACHELOR-LEVEL QUALIFICATION The motion design course takes place over two years following a foundation year or an Introductory Course in Applied Arts (MANAA) year. Students can join in at the beginning of every year (1st, 2nd or 3rd year). Advantages of the Course A large network of alumni and partner companies, offering a broad range of work placements and rapid professional insertion Classes in the workshop, centred around real projects in order for students to obtain creative and technical skills Student follow up for the construction of their portfolio, work placement reports and professional project Links between different disciplines in order for the students to understand the complementary nature of skillsets Careers Digital designer Art director 2-D / 3-D Graphic designer Motion designer Video clips director Title designer Advertising director Story-boarder Entry Requirements & Application Admission to LISAA Paris is subject to both the presentation of a portfolio of work and an oral interview. The objective of these conditions is not merely to assess the candidate’s level but also — and above all — to gauge his or her motivation and the potential of his or her academic profile to suit the specificities of a profession in graphic design. Students can join in at the beginning of every year (1st, 2nd or 3rd year). [-]

Bachelor Degree: Career Specializing In Design And Art 3d Video Game

FX ANIMATION Barcelona 3D & Film School
Campus Full time 40 months October 2017 Spain Barcelona

It targets young people who want to make video games and their future profession students from ESO, Bachiller and training cycles that wish to apply for a work position in the field of 3D video games. [+]

Bachelors in Animation in Europe 2017. Next call: October 2015 - REGISTRATION OPEN Duration: 3 academic years + 4 months Final Project Places: 12 Headquarters: Barcelona Description and purpose Train future graphic artists in design and creation of video games, to work both nationally and internationally. Train future artists specializing enVideojuegos 3D graphics to work both nationally and internationally. It targets young people who want to make video games and their future profession students from ESO, Bachiller and training cycles that wish to apply for a work position in the field of 3D video games. The student will develop both technically and personally to successfully meet any game production creating learning environments, character design, animation, visual effects exportable, creating tools for production, creating extreme detail and optimization of all material for use in 3D real-time graphics engine. Creating your demo reel and your own level of 3D game also allows you to access other areas of 3D production. Requirements  Computer user level and knowledge of the Windows environment. Seminars and master classes Seminars included in the race: CGI history Sound Editing, assembly and formats Color Theory Audiovisual language Practice shooting on the set of chroma HDRI capture Recording Mocap Drawing Undertakes: New forms of financing Legal, labor and tax advice How to get customers and loyalty Business Marketing Business plan (Workshop) How to tackle your first job Marketing staff Negotiation Techniques Autoventa and competences Demo reel Understanding Your payroll Job Interview (Workshop) Career prospects - 3D Graphic Artist - Modeler characters and environments - Texturizer for video games, 3D real-time applications and augmented reality. Dip into employment Training is completely practical and the students start from the first day to work as if they were in a real working environment, diving into the technical, creative processes and software latest used today by artists 3D graphics of the game industry . [-]

Film Career Specializing In Film Direction

FX ANIMATION Barcelona 3D & Film School
Campus Full time 4 years October 2017 Spain Barcelona

We teach cinema and technology at your service without losing its purest essence: THE ART OF STORYTELLING. [+]

Start: 06/02/2017 Small groups: 12 students Who is targeted: young from 18 years who want to train and work as professionals in the film and audiovisual industry. Material included: Laptop latest generation ready for video editing and postproduction. Black Magic camera (or higher) Employment Opportunities as Filmmaker: set up his own production company, freelance versatile, able to work in any production, assistant director, managing low-budget productions nationwide. job opportunities as Film Director: film director on short and feature films, TV director, drama series, documentaries, animated films, visual effects and video games, management of high-budget productions nationally and internationally. * Study differentiates us in small groups (max. 12 people) * develop students as individuals and as technicians * We apply the latest technologies applied to film * Practical guidance and to the working world * International Projection * Access specialties * Job * tutored projects * Training from scratch or advanced level * Material included * international Environment * Agreements with companies * Consulting before, during and after training * Support * training course post business [-]

BDes in Special Effects for Film & Television

University of Bolton
Campus Full time 3 - 6 years August 2017 United Kingdom Bolton

This programme is for students who wish to combine design creativity, physical model making skills and cutting edge 2 and 3D computer modelling and prototyping in the creation of a variety of special effects for film, television and theatre. It offers a wide spectrum of opportunities in model design work, ranging from the highly accurate engineering approach of the product modeller, to the imaginative and inventive solutions of special... [+]

Bachelors in Animation in Europe 2017. Special Effects for Film & Television - BDes (Hons) This programme is for students who wish to combine design creativity, physical model making skills and cutting edge 2 and 3D computer modelling and prototyping in the creation of a variety of special effects for film, television and theatre. It offers a wide spectrum of opportunities in model design work, ranging from the highly accurate engineering approach of the product modeller, to the imaginative and inventive solutions of special effects designers/animators in advertising, film and TV. Although this programme focuses on the creation and use of physical assets, any modern large scale film or TV production will utilise both physical and digital effects. While you will specialise in your chosen area you will work across fields so that you develop an understanding of the overall production workflow and your contribution to it. You will be taught through lectures, seminars and tutorials and a great deal of the teaching underpins academic theory as applied to real-life practical scenarios. Special features The programme uses its strong industry links to great effect by bringing in guest speakers from industry, demonstrations of materials and processes from relevant companies, visits to trade events and the opportunity to be involved with graduate recruitment events. You will benefit from our pyrotechnical, make-up and animatronics design expertise and be able to study specialist modules in these areas. There are opportunities to attend European conferences and trade events. What you will learn The programme is made up of modules covering various aspects of designing and making models/sets and the use of digital compositing, animation and CG to create visual effects to be used in scenes within film, TV and commercials. Most of the coursework is project-based, and structured to simulate professional situations as much as possible. Starting with more directed, skills-based work, the student progresses to have increasing control over their own studies, ultimately proposing creative work which reflects their own strengths and interests. As well as developing visual ideas and practical skills, special effects artists have to be able to communicate verbally, and to be able to analyse and synthesise ideas in words. They have to be able to take an idea from a brief or script scene and analyse the most efficient way to execute the process in turning this vision into reality whether using live action practical effects or digital visual effects. Consequently, the programme includes an element of research, discussion, verbal presentation and written work. What you will study Level 1: Scholarship; 3D Physical Processes; Introduction to Visual Effects; Introduction to FX Modelmaking; Introduction to 3D CG; 3D CGI 2. Level 2: Employability and Entrepreneurial Skills; Advanced 3D Physical Processes; Multi Year Group FX Project; Portfolio; Visual Effects & Colour Correction; History of SFX/Animatronics/Make-up/Pyrotechnics. Level 3: Research; Advanced FX Modelmaking; Multi Year Group FX Project 2; Bigature Modelmaking; Major Project. Entry requirements 260 UCAS points from at least two A2-levels (or equivalent) in any subjects. You should also have five GCSEs at grade C or above (or equivalent) including English and mathematics. You will be invited to attend an interview at which you will need to present a portfolio of your recent image-related or project-based work. The quality of the portfolio/interview is the primary basis on which applicants are selected; therefore special consideration will be given to applicants without the above qualifications who have a strong portfolio. If English is not your first language you will also normally need IELTS 6.0 (or equivalent). If you do not have the required English level, you can study English with us from IELTS 4.0 (or equivalent). [-]

Bachelor in Animation

Budapest Metropolitan University
Campus Full time 6 semesters September 2017 Hungary Budapest

Animation is an infinitely diverse genre of motion picture art with the most intercultural opportunities of our time. [+]

Animation is an infinitely diverse genre of motion picture art with the most intercultural opportunities of our time. From cartoons to special effects, from computer games to online interface, from art films to commercials, it offers plenty of room to improve your creativity. While learning the fundamentals of the profession, our students experience classical drawing- and puppet animation and, as a rarity, they also have the possibility to work with 35 mm film. Acquiring the necessary co-artistic fundamentals will enable them to individually develop animated creations with complex technical needs. Excellent professors, an inspiring intellectual community, and an up-to-date and stable technical background provide our graduates with the opportunity to bring the best qualities and talent out. THIS PROGRAM IS DESIGNED FOR YOU: 
 ...if you would like to animate your creations, and are interested in drawing, modelling, rhythms and motions. If you need help with learning how to use different computer softwares and also, if you are already experienced in digital design. CORE SUBJECTS: Animation Design (dramaturgy, production and character design, film-compositing, directing), Drawing and Puppet Animation, 2D and 3D Animation, Modelling, Effects, Typography, Cinematography, Editing, Creative Music and Sound, Motion Picture and Animation History, Production Studies, Classical Studio Seminar Qualification as specified in the degree certificate: Animation Designer “Regarding the form of the classes, the teachers and the subjects, it did attract me and got me interested in the animation world. During my experience I had the opportunity to maximize my possibilities and find what I am capable of. I find lectures and seminars very interesting and well-focused on what the students have to know, generally, to be able to create, process and finish an idea. In general, teachers have great strengths and also weaknesses during the learning process of the students. Although helpfulness, pushing and encouragement to create and knowledge on the fields being taught are, for sure, the qualities of this program.” Rafa Yagüe, 
student of our Animation BA program from Spain “Animation is a fantastic opportunity for creative people to experience the joy of creation and to share it with others too. We await open, curious young people whom we can help find their own paths and voices, as there’s talent in everyone. At our major it will soon turn out what is meant for you, in what things you are the best at. This is the place for you if you are attracted to puppet or 3D animation, if you are interested in directing or simply in animation altogether. “ Éva M. Tóth DLA, PhD, habil 
 College Professor, Balázs Béla Award-winning Animation Film Director [-]

Bachelor Video Game Art And 3d Animation

Autograf
Campus Full time 2 years September 2017 France Paris

The images created in 3D are illustrated in many areas: advertising, web, television branding and cinematic special effects of all kinds, architecture, landscape, video game, video game art, game design video, 3D graphics, 3D animation ... [+]

Bachelors in Animation in Europe 2017. The images created in 3D are illustrated in many areas: advertising, web, television branding and cinematic special effects of all kinds, architecture, landscape, video game, video game art, game design video, 3D graphics, 3D animation ... This Bachelor shape future 3D artists, character designers, storyboard, modelers, level designers and 3D animators. In the program, all stages of production: script, character design (creation of characters), storyboard, modeling, texture, lights, shadows, sounds, animation, achieving a level of play, programming ... Formation's goal : Embed the video game industry and animation including 3D as 3D graphic designer, 3D animator or designer level. entry requirement: Direct entry to the second year requires a prior schooling a year in higher education in a field related to applied arts (MANAA, Bachelor 1 video game). If the candidate does not have sufficient knowledge of 3DS Max software, it will have to realize the upgrading 3D Autograf 6 weeks (during the school holidays before the fall). Prerequisite: Creativity, multidisciplinary technological sensitivity, communication skills, knowledge of the IT environment and software (Illustrator, Photoshop, Indesign, 3DS Max), art and contemporary culture. Trades: 3D Artist, 3D animator or designer level in many areas (video games, advertising, web, television branding and cinematic special effects of all kinds, architecture, landscape, etc.). Continuing Studies : After validation of the Bachelor it is possible to continue in Master of Arts in Graphic Design Director, optional creation of video games, level RNCP Title I (OJ of 09/12/2012). It is also possible to continue his training in schools of applied arts and video game or join by an equivalent university courses. Testimony of a student in Bachelor Video Game Art: Céline "After a BTS alternately Graphic Design, I integrated directly in the second year of Bachelor in Video Game Art Autograf, always alternating as a graphic in another company where I had more responsibility thanks to my 3D animation skills. I am the oldest of my class and the only girl, but despite this small shift I knew to adapt to the atmosphere is very good. In the second year of Bachelor we do a lot of 3D and third year more programming. It is very informative, and very intense. We have a framework and deadlines to meet, which requires us to be autonomous and to move forward. It was also very interesting to create their own animated film alone from A to Z. In addition, contrary to what one might think, the courses of drawings and perspective are very important in the program in video game. My ideal job would be character designer (create characters). But for now, I'm glad I stayed true to my goals and have undertaken a 3D animation training! " [-]

Bachelor in Animation and Visual Effects

laSalle Barcelona
Campus Full time 4 years September 2017 Spain Barcelona

The degree of Animation and Visual Effects of La Salle Campus Barcelona insists on the fundamentals of animation which are based on all the production of the animation independently of the technic, and you will learn how to combine the artistic and technic part of animation to explain the most captivating stories. [+]

Why study this degree? • Thorough education We offer you a complete program of the technical foundations for computer animation. You will learn to work with the most advanced 3D animation and VFX technology. You will gain an in-depth knowledge of the foundations of art, design and photography, as well as the principles of anatomy, acting and color science. • Active professors You will learn from professors who are recognized and actively working in the animation and visual effects business, using the same techniques and tools you will be required to use in the market. • Creativity and design You will be able to develop your own ideas, scripts and characters where you will use everything you have learned to create digital content. • Digital portfolio Upon completion of the degree, you will have your own digital portfolio with all the work created during the course. • Official university degree The animation sector is currently in its golden years and is a sector that enjoys the best growth estimates nationally and internationally. Along with videogames, currently this industry has a high demand for employment in our country and at La Salle Campus Barcelona you will obtain an official university degree, which will qualify you to work anywhere in the world. You will also be able to complete stages and exchanges in other universities with a recognized international prestige. What do they prepare you for? The Animation and Visual effects degree of La Salle Campus Barcelona prepares you to be an artist of animation for all professions related with animation and visual entertainment: The cinema industry: 3D animation, Visual Effects (VFX) and videogames. Advertising Digital Content You will learn all the production steps emphasizing on characters animation, to postproduction, final product composition and the distribution and promotion of the product. You will be also prepared with all the management knowledge needed for the entertainment industry, like for example, the intellectual property or marketing. The degree of Animation and Visual Effects of La Salle Campus Barcelona insists on the fundamentals of animation which are based on all the production of the animation independently of the technic, and you will learn how to combine the artistic and technic part of animation to explain the most captivating stories. On the other hand it prepares you to dominate the latest technology to create visual animation with the same tools as the most professional studios of animation in the world. Some of the job opportunities of this degree, Animation and Visual Effects, are: narrative and screenwriting illustrated script/storyboard art direction and character design 3d modeling and textures rigger/character td lighting technical director layout/previs artist animator texture artist groom artist matte painter fx artist comp artist colorist and color correction producers and project management Access requirements You can gain admittance to this Bachelor’s Degree: From High School if you have passed the University Access Exam. (PAU for the name in Spanish) From a Superior Level Training Cycle. (CFGS for the name in Spanish) If you have started a Bachelor’s Degree and you want to continue studying it at La Salle (expedient transfer): if you have studied a degree that is not official in Spain, you must validate at least 30 credits, or obtain the equivalence on your academic credentials and do the University Access Exam (PAU) at the UNED, or accredit your studies by the UNED if you come from the EHEA. If you are in possession of a university degree. If you have done the University Access Exam for 25 years olds or for 45 years olds. If you are a student from the European Union or from any country that has an international agreement that may apply to this situation: you have to fulfill the academic requirements to access to University that the educative system of the country you are studying in demands and accredit the University Access Exam (PAU) at la UNED (www.uned.es). Those bachelor's students with partial or finished studies from a foreign university, must bring a certificate from the university in their country which indicates that their degree is official in that country. If you fulfill any of these requirements you can start the Admission Process of any of the courses at La Salle. Students completing all the credits will receive the Degree in Management of Business and Technology from Ramon Llull University. [-]

Degree In 2D / 3D And Video Animation

L'Idem Barcelona
Campus Full time 4 years September 2017 Spain Barcelona

The work in film animation is to work in a dynamic sector, the head of progress. [+]

Bachelors in Animation in Europe 2017. Lorena Ares, director of animation games and entertainment Moonbite "We wanted students and school 2D animation level in this area. Our internship experience with The Same but positive. Something that I like a lot of his students is the dedication to the project, which is sure something instilled in school. " A vanguard sector to create magic and illusion ... Web, TV, Film and Video ... The work in film animation is to work in a dynamic sector, the head of progress. The graphic animation has evolved considerably since the movie on television advertisements and invaded the new media areas. Working on computer, you can buy an international level interactive applications, post - production, advertising, animation and digital environment the web, TV, Film and Video. You can become: 2D animation, 3D animation, designer, storyboard, layout man, artistic director, filmmaker ... Are you interested ? Contents Anatomical drawing live model artistic techniques Culture film professional Culture 2D graphics 3D pre script Analysis Study character Funds Study Bible Animatica Storyboard Graphic Production Layout asking layout funds / animation 2D-3D Posing intervals Cleanage Fund postproduction Mounting sound compositing Special effects Master and PAD Software used 3D Studio Max, Maya, Photoshop, After Effects, Flash, Nuke, Final Cut, Premiere, Maya, Toom Boom Work Experience During the practices in companies, students are part of the production teams in the creation films, television series, video games and advertising, in Spain or abroad. Castilian language / English (masterclass guests and external professional speakers). [-]