A Bachelor's degree can lead educational doors, provide opportunity for career advancement, or lay the groundwork for the pursuit of an advanced degree. Our goal is to help prospective students navigate the program selection process successfully. We do things easy by streamlining the search.
Australia education is mainly the responsibility of the government. The government fully funds the public university education while it partially funds the private university education. Australia being an English-spoken country, most of students from countries whose english is the first language often loves studying in this country
Sydney is home to Australia’s most high-flying education institutions. The oldest university in Australia, University of Sydney is among the institutions in the city. Others include Australian catholic university and University of New South Wales.
Request Information Bachelor Degrees in Visual Arts in Sydney in Australia 2017
Undertake the Bachelor of Games Development at SAE and build your expertise in programming or games design. [+]
The SAE Bachelor of Film is a hands-on filmmaking course covering tactile hard skill elements of filmmaking in the modern era. New forms of film distribution have changed the film-viewing environment but the foundation skills needed to create films are still core to the future of film production. [+]
Undertake the Bachelor of Animation at SAE and build your expertise in all facets of Animation. Students will develop fundamental skills and knowledge in this exciting industry in areas such as 3D modelling, character animation, rigging, textures, project management, teamwork, lighting, rendering and compositing. [+]
The Bachelor of Games and Virtual Worlds (Programming) is a three year Degree delivered in partnership with Canberra Institute of Technology (CIT). The degree is designed to produce graduates for the simulation, virtual worlds and games industries and provide professional game programmers with the skills and knowledge of a computer science degree contextualised by gaming applications, plus core skills in programming and design. [+]
These intensive yet crucial trimesters prepare students to enter the industry by having them undertake advanced production management, post production and motion graphics studies. They are encouraged to develop a stronger... [+]
These intensive yet crucial trimesters prepare students to enter the industry by having them undertake advanced production management, post production and motion graphics studies. They are encouraged to develop a stronger context from which to view and critique their own and others work in international cinema and genre subjects. With the focus on developing industry-ready screen practitioners, students are provided internship opportunities and time to develop a feasible business plan for pitching to future investors. There is a significant practical component to the Degree, with students encouraged to specialise in the creative, technical or management role that most interests them. As part of their professional development, students are required to create a showreel of work that showcases their unique skills and talents to show to prospective employers. What Career will this course prepare me for? Students are given extensive theoretical and practical training using the most up-to-date facilities available to ensure they enter the industry with a realistic and competitive approach to all aspects of digital production. A career in television is a demanding one, but it is also very challenging and rewarding. You will be required to have solid technical knowledge and endless creative inspiration. Experience and determination are often the key elements towards a successful career. Graduates may find employment with:... [-]
In the final trimesters of study, students learn a number of sophisticated skills including character rigging, intricate application scripting for games engines and motion capture for real-time games animation and cinematics... [+]
In the final trimesters of study, students learn a number of sophisticated skills including character rigging, intricate application scripting for games engines and motion capture for real-time games animation and cinematics. These skills are geared towards the final project which begins with the formation of teams, the generation of ideas and a thorough work-up of the games design process. In the final trimester of studio development, teams spend time producing their game concept in a process designed to emulate a real-world game production. With lecturers acting as Executive Producers, students incorporate knowledge developed thus far to produce a fully-interactive game world. These worlds may be suited for use as either a prototype of a possible larger production, or a complete smaller-scale independent games project. Finally, students are supported in developing their games art show reels and skills for finding suitable employment as they transition into the professional workplace. What Career will this Course prepare me for?... [-]
Students quickly begin to develop a deeper level of understanding of the processes, design and performance qualities of great animation. Concepts in acting, gesture, 2D and 3D form are also explored from the traditional to the digital... [+]
Students quickly begin to develop a deeper level of understanding of the processes, design and performance qualities of great animation. Concepts in acting, gesture, 2D and 3D form are also explored from the traditional to the digital, and from the roughly conceptual to the polished and professional. Students are also introduced to the visual language of filmmaking and explore the magic of effects and systems such as motion capture, one of the techniques used in some of the most recent blockbuster films. The 3D Animation unit delves deeper into the acting and storytelling aspects of the art. Students are required to develop their own interpretation on assigned themes, bringing their characters to life with emotion and personality. Material developed in class is included in the students’ professional show reel. In the final stage of study, further sophisticated skill areas are explored, including character rigging and motion (or performance) capture. This leads into a final project, which begins with an intensive pre-production subject where students form teams to generate ideas and workshop the design process together. Under the supervision of their lecturers, students go into full studio production mode. They are required to complete and ‘executive produce’ their final team project through the execution of a high quality 3D animated film that may also involve co-operation and collaboration with students from other courses. Finally, students are supported in developing show reels and are provided with techniques for seeking employment and moving into the professional workplace.... [-]
This course contains two pathways designed to assist students to develop the critical tools and material skills necessary to build professional careers in the Visual Arts as artists and theorists. The [+]
Bachelor of Creative Arts and Industries (Visual Arts) (BCAIVA)
This course contains two pathways designed to assist students to develop the critical tools and material skills necessary to build professional careers in the Visual Arts as artists and theorists. The studio and theoretical teaching staff are augmented by a vibrant visiting forum of guest speakers and together with our partnership with Northern Editions and the CDU Art Gallery and Collection provide an exciting and stimulating learning environment.
The Studio Practice specialisation is a contextual studio based programme which provides students with the opportunity to specialise in digital media, painting, printmaking, sculpture and/or drawing or to combine any media in their studio productions. The Art History and Cultural Heritage specialisation gives students the marketing, writing and research skills required to work within museums, galleries, arts tourism industries and arts writing/publishing sectors.... [-]
This course is one of the most established computer animation courses in the UK and was developed after extensive consultation with many of the leading companies in the computer animation [+]
Bachelor of Computer Visualisation and Animation
This course is delivered by the National Centre for Computer Animation (NCCA).
This course is one of the most established computer animation courses in the UK and was developed after extensive consultation with many of the leading companies in the computer animation, digital special effects and computer game sectors.The course has a focus on the creative use of computer graphics and animation technology The course content combines elements of traditional art disciplines, such as life drawing and cinematography, with elements taken from the computing and engineering disciplines, such as programming and applied maths Students divide their time equally among computing and moving image studies ... [-]