Part time Bachelor's Degree in Visual Arts in Asia

Search Part time Bachelor Programs in Visual Arts in Asia 2017

Visual Arts

A bachelor's degree is awarded at the successful completion of an undergraduate academic program. It is often the first degree a student received in his or her academic career. It typically takes four years of full-time study to earn a bachelor’s degree.

Asia is the world's largest and most populous continent, located primarily in the eastern and northern hemispheres. It covers 8.7% of the Earth's total surface area and comprises 30% of its land area.

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Bachelor of Information Technology

James Cook University Singapore
Campus Part time 2 - 4 years March 2017 Singapore

Electronic games and animation are now an integral part of the enormous global entertainment industry and career opportunities can take you around the world. Imagine being at the cutting edge of enterprises where your decisions and ideas are seen by millions of gaming enthusiasts and movie-goers. [+]

Top Part time Bachelors in Visual Arts in Asia. This course brings together the knowledge and skills that are essential for professional IT careers along with subjects in interactive visualisation, games, big data and data mining, interactive 2D/3D graphics and web technologies, mobile technologies, programming and design thinking, and programming. Bachelor of Information Technology graduates will be able to: Demonstrate essential knowledge for a career in technology related professions and practice; Synthesise industry standard and underlying principles and concepts for decision making; Critically evaluate data & resources in the context or relevant academic literature; Apply critical thinking to address IT related issues; Demonstrate the ability to work collaboratively This course is accredited by the Australian Computer Society (ACS). Graduates are eligible to apply to join the ACS. As an IT student, you will be entitled to memberships with two professional bodies: The Institute of Electrical and Electronics Engineers (IEEE) and the Singapore Computer Society (SCS). Subjects Fundamentals of Problem Solving and Programming Internet Fundamentals Design Thinking Programming I Games for Business and Gamification Web Design and Development Information Processing and Management Database Modelling Collective Intelligence & Social Networks Programming II Information Visualisation Design Thinking and Creative IT Industries e-Strategic Management Content Management Systems Data Mining Information Security Design Thinking and Project Management Mobile Computing Professional Internship or Multi-Disciplinary Projects or Independent Project PLUS a minor or elective subjects offered (Students may choose a minor: 'Computer Science and Networking' or 'Human Computer Interaction and Games Design' and electives to complete the course requirements). Career Outcomes Graduates will have the expertise to pursue exciting careers as project manager, network administrator and designer, system analyst, software developer, application developer, IT researcher, IT manager, system administrator, multimedia developer, game designer/tester/reviewer, simulation designer, enterprise architect, consultant, story boarder, web designer, and mobile app developer. Tuition Fees Domestic* S$51,360 International S$53,928 *Fees apply to all Singapore residents (Singapore Citizens, Permanent Residents and all pass holders excluding Student's Pass).Note: All course fees include prevailing 7% Goods and Services Tax (GST) [-]

Bachelor of Information Technology - Games Design and Development

Macquarie University
Campus 3 years January 2017 Australia North Ryde

The degree provides a thorough grounding in software design and development skills, equivalent to the standard Bachelor of Information Technology. It also... [+]

Bachelor of Information Technology - Games Design and Development

The degree provides a thorough grounding in software design and development skills, equivalent to the standard Bachelor of Information Technology. It also includes specialist units in video games. There are two types of these units:

those covering practical applications of IT development skills to game development projects, and those providing a more critical approach to video games as designs and cultural media products.

This combination of technical skills with a critical understanding of video games as media tools is an innovative approach. Graduates of this program will be equipped with the technical knowledge to successfully contribute to games production projects, as well as a deeper understanding of games, enabling them to create truly innovative designs.... [-]


Bachelor of Game Art Animation

SAE Institute UK
Campus 2 years September 2017 United Kingdom London Oxford Liverpool Glasgow + 2 more

Combine your artistic talents with your love for video games and turn that creative talent into your dream career. [+]

Top Part time Bachelors in Visual Arts in Asia. Combine your artistic talents with your love for video games and turn that creative talent into your dream career. From anatomy studies for precise character modelling, to intricate textures, environments and integration with games engines, the programme develops your skills using industry standard technologies and production methods to create 3D art for games. Our hands-on ethos will have you experimenting with many different styles in order for you to explore and expand your own individual flair, which you can then hone during the many practical projects, closely supervised by a supportive team to help engrain these skill-sets. During the process of the degree, our tutors will nurture and guide your creative work flow in order to prepare and create the all-important show reel to ensure that you hit the ground running in the industry. Some of the modules are as following: Introduction to 3D Animation We start your journey by giving you the techniques used for content creation and animation. By providing an insight into the 3D modelling process we show you how standard workflow operations occur in a 3D pipeline, outlining the design process from your first idea to a finished 2D/3D animation. Then, via a range of practical explorations you’ll apply the theory side to the animation process, giving you a solid foundation of methods needed throughout the course. Information, Communication and Professional Media Practice In this module we introduce you to proven concepts and routines of academic research, critique and writing, and nurture these skills to ensure that you apply good study practice and management throughout your studies. We aim to familiarise you with the theories of culture and communication and develop a basic understanding of the creative media industries and your potential role as a professional creative media practitioner. Together, all of these skills will help you develop transferable career skills to aid your job search upon graduation. Foundations of Game Design and Game Production We will introduce you to fundamental concepts covering game design theory, game level design practices and common techniques used in game production. You will hone your critical analysis skills needed to deconstruct existing games in order to get hands-on experience re-creating and modifying them. We ensure from the start that you are using industry vocabulary to describe the processes of game production techniques and through the study of industry related articles you will become accustomed to the workflows used in modern developmental pipelines. [-]

BDes in Special Effects for Film & Television

University of Bolton
Campus 3 - 6 years August 2017 United Kingdom Bolton

This programme is for students who wish to combine design creativity, physical model making skills and cutting edge 2 and 3D computer modelling and prototyping in the creation of a variety of special effects for film, television and theatre. It offers a wide spectrum of opportunities in model design work, ranging from the highly accurate engineering approach of the product modeller, to the imaginative and inventive solutions of special... [+]

Special Effects for Film & Television - BDes (Hons) This programme is for students who wish to combine design creativity, physical model making skills and cutting edge 2 and 3D computer modelling and prototyping in the creation of a variety of special effects for film, television and theatre. It offers a wide spectrum of opportunities in model design work, ranging from the highly accurate engineering approach of the product modeller, to the imaginative and inventive solutions of special effects designers/animators in advertising, film and TV. Although this programme focuses on the creation and use of physical assets, any modern large scale film or TV production will utilise both physical and digital effects. While you will specialise in your chosen area you will work across fields so that you develop an understanding of the overall production workflow and your contribution to it. You will be taught through lectures, seminars and tutorials and a great deal of the teaching underpins academic theory as applied to real-life practical scenarios. Special features The programme uses its strong industry links to great effect by bringing in guest speakers from industry, demonstrations of materials and processes from relevant companies, visits to trade events and the opportunity to be involved with graduate recruitment events. You will benefit from our pyrotechnical, make-up and animatronics design expertise and be able to study specialist modules in these areas. There are opportunities to attend European conferences and trade events. What you will learn The programme is made up of modules covering various aspects of designing and making models/sets and the use of digital compositing, animation and CG to create visual effects to be used in scenes within film, TV and commercials. Most of the coursework is project-based, and structured to simulate professional situations as much as possible. Starting with more directed, skills-based work, the student progresses to have increasing control over their own studies, ultimately proposing creative work which reflects their own strengths and interests. As well as developing visual ideas and practical skills, special effects artists have to be able to communicate verbally, and to be able to analyse and synthesise ideas in words. They have to be able to take an idea from a brief or script scene and analyse the most efficient way to execute the process in turning this vision into reality whether using live action practical effects or digital visual effects. Consequently, the programme includes an element of research, discussion, verbal presentation and written work. What you will study Level 1: Scholarship; 3D Physical Processes; Introduction to Visual Effects; Introduction to FX Modelmaking; Introduction to 3D CG; 3D CGI 2. Level 2: Employability and Entrepreneurial Skills; Advanced 3D Physical Processes; Multi Year Group FX Project; Portfolio; Visual Effects & Colour Correction; History of SFX/Animatronics/Make-up/Pyrotechnics. Level 3: Research; Advanced FX Modelmaking; Multi Year Group FX Project 2; Bigature Modelmaking; Major Project. Entry requirements 260 UCAS points from at least two A2-levels (or equivalent) in any subjects. You should also have five GCSEs at grade C or above (or equivalent) including English and mathematics. You will be invited to attend an interview at which you will need to present a portfolio of your recent image-related or project-based work. The quality of the portfolio/interview is the primary basis on which applicants are selected; therefore special consideration will be given to applicants without the above qualifications who have a strong portfolio. If English is not your first language you will also normally need IELTS 6.0 (or equivalent). If you do not have the required English level, you can study English with us from IELTS 4.0 (or equivalent). [-]

Art Theory and Criticism (Minor Program)

Sabanci University
Campus September 2017 Turkey İstanbul

The honors minor program in <strong>Art Theory and Criticism</strong> merges diverse aspects of visual studies into a unique curriculum, providing the students with an understanding of the major intellectual trends and debates in the visual arts, including art history, theory, criticism, and museum studies. [+]

Top Part time Bachelors in Visual Arts in Asia. The honors minor program in Art Theory and Criticism merges diverse aspects of visual studies into a unique curriculum, providing the students with an understanding of the major intellectual trends and debates in the visual arts, including art history, theory, criticism, and museum studies. This comprises a study of the new philosophies of vision that have emerged over the past decades and affected our ways of seeing and the new technologies and media that have redefined lifestyles and social relations. A significant aspect of the program is its critical approach. New methods and theories drawn from a variety of disciplines provide students with an intellectually challenging and stimulating venue where they can develop analytical skills to explore the visual arts and their intellectual and theoretical underpinnings. The broad scope of this innovative program ranging from art history and theory to criticism and curatorship, includes an interactive study experience in Istanbul's art exhibitions, in particular the Sakıp Sabancı Museum, offering our students a unique opportunity to test their theoretical knowledge. Degree Requirements Program Requirements may vary according to the year of first enrollment. Application Requirements Minor Honor Programs are designed to provide knowledge and information in areas other than those of the student's registered diploma program. Succesful undergraduate students who satisfy the specific terms and conditions, are candidates for the minor honors programs. Students can apply for the minor honors programs, as early as the beginning of the term following the term in which they declare their major, by submitting a written request and transcript to the Faculty Dean's office between the dates announced for the application. In order for application to be evaluated, the Cumulative and Semester Grade Point Average (CGPA and GPA) must be at least 3.00 at the time of application and the application must be approved by the Faculty Board. A certificate is awarded to students who successfully have completed all the courses in their registered minor honors program, who have a CGPA of at least 3.00/4.00 besides the Bachelor's Diploma for satisfying the undergraduate degree requirements. [-]

Bachelor of Fine Arts in Digital Cinema

Mapúa Institute of Technology
Campus November 2017 Philippines Manila

This program is designed to train students who will join the ranks of the new breed of independent filmmakers [+]

The School of Multimedia and Visual Arts of Mapúa Institute of Technology offers programs that explore infinite possibilities of creativity in concept and design development. Its innovative curricula are geared to develop competencies and greater understanding of art and its societal impact. Instructions are designed to provide utmost learning experience combining traditional art and emerging multimedia technologies with outcomes-based teaching and learning system as foundation to meet the aptitudes required for successful launching of careers of its graduates. Vision and Mission We shall be globally recognized as a center of excellence in Multimedia and Visual Arts education by providing instructions that are current in content, state-of-art in delivery and responding to the challenges of the times. Our mission is to disseminate, generate, preserve and apply knowledge using the most effective means, and to provide our students with quality education through rigorous and up-to-date preparation with ample opportunities for the exercise of creativity and the experience of discovery. We shall implement curricula that, while being steeped in technologies, shall also be rich in the humanities, languages and social sciences that will inculcate ethics. The Program This program is designed to train students who will join the ranks of the new breed of independent filmmakers in the rapidly growing field of digital cinema. The program will teach film techniques during the first year, while the last two years will be geared to developing projects based on specific film tradition (documentary and experimental) and film genre (drama/biography, action, comedy, romantic comedy, horror/mystery crime/action, and science fiction/fantasy). Graduates of this program may occupy critical posts in entertainment, public relations, advertising, educational media, creative writing and filmmaking job markets. [-]

Bachelor - Art & Design

INTI International University & Colleges, Malaysia
Campus 3 - 4 years January 2017 Malaysia Subang Jaya

The INTI Centre of Art & Design (ICAD) is our brand-new faculty at the INTI Subang Campus, offering career-focused programmes backed by state-of-the-art facilities, strong industry links and global resources for a truly world-class education. [+]

Top Part time Bachelors in Visual Arts in Asia. CREATIVITY, INNOVATION and DESIGN are the buzzwords of the new global economy and the inspirational direction for ICAD. The INTI Centre of Art & Design (ICAD) is our brand-new faculty at the INTI Subang Campus, offering career-focused programmes backed by state-of-the-art facilities, strong industry links and global resources for a truly world-class education. Formerly the PJ College of Art & Design (PJCAD), ICAD draws on an established legacy of creative excellence and a proven record for producing top-notch professionals. ICAD will help set you apart from your peers, and prepare you for the global market. Programme Structure 3+0 BA (Hons) Graphic Design, in Collaboration wtih Sheffield Hallam University, UK 3.5+0 BA (Hons) Interior Design, in Collaboration with Sheffield Hallam University, UK Certificate in Art and Design Diploma in Fashion Design Diploma in Graphic Design Diploma in Interactive Multimedia with Animation Design Diploma in Interior Design Foundation in Design [-]

Bachelor in Photography

Budapest Metropolitan University
Campus 6 semesters September 2017 Hungary Budapest

Photography is able to simultaneously recreate the world of facts, imagination, fiction and dreams. We encourage our students to express their ideas through the means offered by this creative outlet; we teach them how to use the visual design language of photography with analog- and digital technical tools. [+]

Photography is able to simultaneously recreate the world of facts, imagination, fiction and dreams. We encourage our students to express their ideas through the means offered by this creative outlet; we teach them how to use the visual design language of photography with analog- and digital technical tools. We show our students the right techniques, technological innovations and enable them to seize the possibilities of this art form confidently. During practical work they will experience working individually or in a team, and learn how to stand their ground in their chosen path, let it be creative photography, fashion photography or photojournalism. Critical thinking becomes natural for our graduates as well as they express their own and other’s artistic activities verbally in order to join the on-going national and international discourses. THE PROGRAM IS DESIGNED FOR YOU 
… if you are interested in visual communication and wish to show others how you see the world through your lens. The ideal candidates have a mature critical sense, enjoy working in teams, and their eyes are always looking for possible subjects and pictures. CORE SUBJECTS: Photographic Design (creative, conceptual, portrayal, documentary, experimental, press and fashion), Creative Design, Studio and Digital Practice, History of Photography, Photographic Techniques, Image Manipulation, Digital Graphic Design, Artistic Interpretation, Critical Studies on New Media, Printing Technologies, Set Design, Typography, Studies in Philosophy, Art History and Social Science, Contemporary Visual Communication, Media Studies, Visual Analysis, Media Culture, Introduction to Journalism, The History of Journalism, Reportage Genres SPECIALIZATIONS: Artistic Photography Photojournalism Specializations are launched only if the minimum of 9 students wish to join the specialization. CAREER OPPORTUNITIES: photographer in various specialized fields of photography and visual media independent artist in editorial offices photojournalist QUALIFICATION AS SPECIFIED in the degree certificate: Photographer Head of the program: Luca Gőbölyös DLA, 
Associate Professor, Balogh Rudolf Award-winning photographer “We live in a dictatorship of images... Imagine that design and its technical tools are slowly becoming available to almost everyone. Millions of photos are taken every second worldwide. This enormous amount of images has totally changed the use of these images, also our attitude towards them. It reflects the undepletable power of photography at the same time. In order to control this kind of power, we have to find the right and most effective ways and tools of image creation. This is what we are going to do here...” Gábor Gerhes 
Munkácsy Mihály Award-winning Visual Artist, Teacher of Photography [-]

Bachelor of Arts in Visual Representation (Formerly: Film and Media studies)

Budapest Metropolitan University
Campus 6 semesters September 2017 Hungary Budapest

You can acquire comprehensive theoretical and practical knowledge on the areas of traditional imagery and portrayal as well as study the world of electronic imagery, motion picture and media [+]

Top Part time Bachelors in Visual Arts in Asia. Our teaching staff consists of the teachers of the former Visual Imagery Representation department and the Institute of Graphic Design, Media and Motion Picture Art. The range of education at our department has stretched to include the classical methods of expression such as autonomous graphic design and painting, as well as the digital variations of these art forms. Besides these, presenting the various border areas between applied and media arts brings new colors to our educational palette. You can acquire comprehensive theoretical and practical knowledge on the areas of traditional imagery and portrayal as well as study the world of electronic imagery, motion picture and media. Our department offers a strong basis for students to find their way in the traditional and digital visual world, including its traditional, motion picture, multimedia and interactive segments applicable in the areas of art and everyday practical use. SPECIALIZATIONS: Film and Media Specialist Visual Representation Specializations are launched only if the sufficient number of students wish to join the specialization. FILM AND MEDIA SPECIALIST SPECIALIZATION: (Formerly: Film and Media Studies BA) Unlike other programs, the three-year Film and Media Specialist Program at METU, offers an introduction to this art form in the full range of the profession, including experiences in its various challenges, from one-camera interview shootings to multi-camera studio recordings. The program offers practical experience in making short films, television scenes and documentaries, as well as practice in the work of a screenwriter, director, assistant, lighting technician, sound engineer, and editor. These various practical opportunities help our students in their future careers as professional, confident filmmakers, and takes place where movies. “We live in the line of the rapid fire of moving images. They are raining down on us from every possible place: movie and television screens, computer monitors, mobile displays, presentations and advertisements... They entertain, inform and control us. But who is going to invent, design, edit and record the images of the future in a creative, smart and artistic way? This might be just you. And this is what you learn to do at the Film and Media Studies program.”András Kepes DLA, habil.; University Professor, Táncsics Mihály Award and Prima, Pulitzer Prize-winning Writer, Television Production Expert, Chairman of the Council of Arts THIS PROGRAM IS DESIGNED FOR YOU... if you are interested in visual communication and various film genres, if you have mature visual intelligence and good cooperating and communication skills. CAREER OPPORTUNITIES: Film and Media Production Specialist at institutes specialized in mass communication and media Organizer in program production Film and Media Specialist working for professional with a degree in arts Film and Media Specialist working for Advertising and PR experts in the field of analogue and digital post production in editorial offices CORE SUBJECTS: Film Theory, History of Motion Pictures, Motion Picture Technologies, Practical Motion Picture Arts, Motion Picture Practice offices VISUAL REPRESENTATION SPECIALIZATION: (Formerly: Visual Representation BA) The two necessary cornerstones of creative imagery are the skill of manual portrayal and a modern creative mentality. These two together are the indispensable basis of the digital imagery methods of our time, and the possibilities offered by new media. Besides traditional genres, at our department you can study the various methods of the imagery of our time, for example the storyboard – a visual script – used in filmmaking, comics and strip cartoons, the mutual areas of fine arts and design, and the creative methods of contemporary art. By mastering these versatile areas and methods of imagery, you will be able to choose the most suitable visual communication language and tools to express your message. In the course, the development of manual skills, acquiring knowledge on traditional and modern technologies, and practicing creative ways of thinking all play important roles. By developing your skills of portrayal through various art and design exercises, your teachers will help you find your independent, own style and your own voice of expression. Besides developing your manual skills, you will study basic graphics software and contemporary imagery techniques and theories; this way, your visual expression will be more varied and versatile. At our department, you will be able to make not only illustrations for a novel, but design the whole book; you can create not only an oil on canvas painting, but motion picture, interactive installations, and objects. THIS PROGRAM IS DESIGNED FOR YOU... if your manual skills are good, you are interested in the fine arts, your way of thinking is creative and original, and you would like to develop your skills on a high level. AFTER GRADUATING FROM THIS PROGRAM: you will be ready to work as an independent artist, painter of graphic designer as well as book designer, illustrator, cartoonist, concept artist or a creator of any other area of graphic design; alternatively, you can work as the leader of an arts workshop or creative design club, or as a museum education professional HIGHER EDUCATION: you can continue studying at our MA course of graphic design CORE SUBJECTS: Fine Arts Studies; Fine Arts Techniques; Creative Imagery Studies; Image and Letter: Imagery and Typography; Contemporary Imagery Exercises; The History and Practice of Visual Communication; Visual Culture Studies; Image Theories; Art History [-]

Bachelor in Animation

Budapest Metropolitan University
Campus 6 semesters September 2017 Hungary Budapest

Animation is an infinitely diverse genre of motion picture art with the most intercultural opportunities of our time. [+]

Animation is an infinitely diverse genre of motion picture art with the most intercultural opportunities of our time. From cartoons to special effects, from computer games to online interface, from art films to commercials, it offers plenty of room to improve your creativity. While learning the fundamentals of the profession, our students experience classical drawing- and puppet animation and, as a rarity, they also have the possibility to work with 35 mm film. Acquiring the necessary co-artistic fundamentals will enable them to individually develop animated creations with complex technical needs. Excellent professors, an inspiring intellectual community, and an up-to-date and stable technical background provide our graduates with the opportunity to bring the best qualities and talent out. THIS PROGRAM IS DESIGNED FOR YOU: 
 ...if you would like to animate your creations, and are interested in drawing, modelling, rhythms and motions. If you need help with learning how to use different computer softwares and also, if you are already experienced in digital design. CORE SUBJECTS: Animation Design (dramaturgy, production and character design, film-compositing, directing), Drawing and Puppet Animation, 2D and 3D Animation, Modelling, Effects, Typography, Cinematography, Editing, Creative Music and Sound, Motion Picture and Animation History, Production Studies, Classical Studio Seminar Qualification as specified in the degree certificate: Animation Designer “Regarding the form of the classes, the teachers and the subjects, it did attract me and got me interested in the animation world. During my experience I had the opportunity to maximize my possibilities and find what I am capable of. I find lectures and seminars very interesting and well-focused on what the students have to know, generally, to be able to create, process and finish an idea. In general, teachers have great strengths and also weaknesses during the learning process of the students. Although helpfulness, pushing and encouragement to create and knowledge on the fields being taught are, for sure, the qualities of this program.” Rafa Yagüe, 
student of our Animation BA program from Spain “Animation is a fantastic opportunity for creative people to experience the joy of creation and to share it with others too. We await open, curious young people whom we can help find their own paths and voices, as there’s talent in everyone. At our major it will soon turn out what is meant for you, in what things you are the best at. This is the place for you if you are attracted to puppet or 3D animation, if you are interested in directing or simply in animation altogether. “ Éva M. Tóth DLA, PhD, habil 
 College Professor, Balázs Béla Award-winning Animation Film Director [-]

Bachelor of Film

SAE Institute UAE
Campus 2 - 3 years September 2017 United Arab Emirates Dubai

The SAE Bachelor of Film is a hands-on filmmaking course covering tactile hard skill elements of filmmaking in the modern era. New forms of film distribution have changed the film-viewing environment but the foundation skills needed to create films are still core to the future of film production. [+]

Top Part time Bachelors in Visual Arts in Asia. COURSE OVERVIEW The SAE Bachelor of Film is a hands-on filmmaking course covering tactile hard skill elements of filmmaking in the modern era. New forms of film distribution have changed the film-viewing environment but the foundation skills needed to create films are still core to the future of film production. Soft skills are invaluable attributes for students and are taught through the organising of film productions at the student level. Communication, scheduling, and organisational skills are the core of the Studio Units delivered in Stage II alongside the foundational skills learnt. Creation of high quality short films with high production values lead students through this combined technical and people oriented delivery giving them the springboard to all areas of filmmaking. You will undertake specialised units designed for students to participate in real-world projects under the guidance of expert SAE staff. With this unique teaching style, you will demonstrate your skills and technical knowledge in a collaborative and creative studio-based learning environment. Your Studies: Each degree program is broken up into discrete stages, each designed to promote different skills. Stage I – Foundational Skills Development In Stage I, you will undertake a number of foundational units which will give you the essential technical skills and knowledge not only relevant to your discipline area, but also give you the skills required to collaborate with other creative media students and professionals in later stages of the program. Introduction to cinematography and film production Post-production principles and techniques Storytelling for contemporary media Critical thinking for creative media Screen design Film studies Overview of industry Project management and professional etiquette Critical and creative thinking Contemporary industry overview Stage II – Interdisciplinary Projects, Media and Cultural Studies In Stage II you will be working in simulated project groups where you are working towards large scale deliverables each trimester. Within Stage II we will not only get you to apply your Stage I skills in a deeper context, but help you work within the contemporary creative media workforce. In Stage II we show you how your work contributes to and interacts with broader culture and media practice. This knowledge will enable you to work with a variety of other disciplines and artists and expand your potential on the global stage. You will complete a number of real-world projects with students not only in your own discipline, but in all other SAE disciplines. In Stage II, you will be given the opportunity to work as project specialists within the following areas. The types of projects and project roles you choose to undertake will determine what area of specialisation you fall within. Stage II has two studio modules with projects based on the following areas; Production Both film specialisations have a strong common set of subjects covering the broad base the film industry requires. The Production specialisation focuses on targeting producing and directing skills specifically to this stream, strengthening the ‘big picture’ skill-set of graduates. Post Production The Post Production specialisation adds more specific compositing and software curriculum elements to the common core subjects of this degree. Visual Effects are used in many more films than most people realise and these techniques are studied in this specialisation using industry standard software. Some of these high level softwares were traditionally very expensive and required major hardware installations in order to use. These are now much easier for students to access, increasing creative possibilities within the realm of all future filmmakers. Stage III Stage III is the final part of your studies. Here you will undertake an interdisciplinary project of your choice to be the final and most ambitious portfolio project that you will undertake. You will also finalise your studies by undertaking an elective module and completing a compulsory internship. By the time you graduate, you will have; a professional online presence that you will have begun building at the start of the program, a wide range of interdisciplinary projects present in your portfolio, and a deeper understanding of the creative media fields and real-world experience. Our graduates finish with skill-sets covering not only the foundational areas of traditional filmmaking, but wider concepts of the future of film distribution and viewing standards. Not only do our graduates finish with a working showreel presenting their skills but also their individual creative directions. Students also graduate with an understanding of how to navigate the future of film and media as it adapts and evolves with the changing times. YOU WILL LEARN Camera techniques Production techniques Cinematography Visual effects Production design Screen design Storytelling Post production Screen writing Project management Industry knowledge YOUR LEARNING EXPERIENCE Develop your knowledge and skills on industry standard camera technologies including 4K Red cameras, Canon C300s, and more. Work collaboratively with artists, designers, web, mobile and games developers, animators, and audio specialists. Create productions under real-world conditions. Experience innovative learning at its best, including intensive workshops, face-to-face lectures, studio-based practice, and online delivery. Learn high-level cinematography and visual effects skills using the same equipment, software, and processes employed by industry practitioners. Build skills in industry-standard software including DaVinci Resolve colour grading software, Avid Media Composer editing software, Adobe After Effects, and Photoshop standard screen graphics applications. Experience a course designed in collaboration with industry partners and develop skills that the film industry wants. Develop high-level skills in your craft before you graduate: be industry-ready. CAREER OPTIONS Video editor Cinematographer Director Producer Visual effects artist Colourist EMPLOYERS SAE film graduates have been involved with outstanding production companies, studios, and networks, including: Nine Network Steam Motion & Sound Fuel VFX Foxtel ABC Independent production companies KEY FACTS DURATION(S): 2 Years Accelarated! 3 Years Full Time INTAKES: Jan 2017 NEXT INTAKE: Enrol By: 22 Jan 2017 Start Date: 22 Jan 2017 End Date: 31 Dec 2019 COURSE TYPE: Bachelor ENTRY REQUIREMENTS Minimum Age Students seeking admission to SAE must be at least 17 years of age at the time of application. Academic requirements Applicants must have successfully completed secondary studies (high school) or have completed the SAE Dubai Foundation course. Applicants must meet English language requirements as outlined below. English language requirements International students need to provide additional evidence of language skills including one of the following: International English Language Testing System (IELTS) with a band score of at least 6, or equivalent, OR Completion of Year 12 English at an Australian secondary school or college, or equivalent. [-]

Bachelor of Animation

SAE Institute UAE
Campus 2 - 3 years September 2017 United Arab Emirates Dubai

Undertake the Bachelor of Animation at SAE and build your expertise in all facets of Animation. Students will develop fundamental skills and knowledge in this exciting industry in areas such as 3D modelling, character animation, rigging, textures, project management, teamwork, lighting, rendering and compositing. [+]

COURSE OVERVIEW Undertake the Bachelor of Animation at SAE and build your expertise in all facets of Animation. Students will develop fundamental skills and knowledge in this exciting industry in areas such as 3D modelling, character animation, rigging, textures, project management, teamwork, lighting, rendering and compositing. Developing a solid understanding of these areas provides students with a solid foundation and context for further study before exploring in detail the specialist areas. During your time at SAE you will learn on industry standard software such as Maya, Autodesk 3D MAX and the Adobe Creative Suite. You will undertake specialised units designed for students to participate in real-world projects under the guidance of expert SAE staff. With this unique teaching style, you will demonstrate your skills and technical knowledge in a collaborative and creative studio-based learning environment. Your Studies: Each degree program is broken up into discrete stages, each designed to promote different skills. Stage I – Foundational Skills Development In Stage I, you will undertake a number of foundational units which will give you the essential technical skills and knowledge not only relevant to your discipline area, but also give you the skills required to collaborate with other creative media students and professionals in later stages of the program. Storytelling for contemporary media Principles of design Fundamentals of drawing Foundations of 3D graphics Principles of animation Project management and professional etiquette Critical and creative thinking Contemporary industry overview Stage II – Interdisciplinary Projects, Media and Cultural Studies In Stage II you will be working in simulated project groups where you are working towards large scale deliverables each trimester. Within Stage II we will not only get you to apply your Stage I skills in a deeper context, but help you work within the contemporary creative media workforce. In Stage II we show you how your work contributes to and interacts with broader culture and media practice. This knowledge will enable you to work with a variety of other disciplines and artists and expand your potential on the global stage. You will complete a number of real-world projects with students not only in your own discipline, but in all other SAE disciplines. In Stage II, you will be given the opportunity to work as project specialists within the following areas. The types of projects and project roles you choose to undertake will determine what area of specialisation you fall within. Stage II has three studio modules with projects based on the following areas; 3D modeling In 3D Modelling, students will examine modelling techniques, terminology and methods. Students will develop and implement 3D production pipelines to create such things as environments, vehicles, creatures and characters. Students will need to research industry best practices and keep up to date with current trends in CGI production. This specialisation will further explore texturing and shading, lighting and rendering. Character Animation In the Character Animation specialisation, students will focus on the principles of character animation such as posing, motion studies, body mechanics, facial animation and much more. Students will also learn to develop effective and user friendly animation rigs that serves as a means to control and animate a character, similar to the controls of a puppet. Visual Effects In the Visual Effects specialisation, students will explore the areas of modelling, texturing, lighting, rendering and compositing with an emphasis on incorporating assets into a range of digital media. Students can investigate topics such as matchmoving, particle systems, dynamic simulations and colour grading. By the end of the course, students will be able to composite a range of disparate elements into a cohesive final product. Stage III Stage III is the final part of your studies. Here you will undertake an interdisciplinary project of your choice to be the final and most ambitious portfolio project that you will undertake. You will also finalise your studies by undertaking an elective module and completing a compulsory internship. By the time you graduate, you will have; a professional online presence that you will have begun building at the start of the program, a wide range of interdisciplinary projects present in your portfolio, and a deeper understanding of the creative media fields and real-world experience. Upon graduating, you will be proficient in Maya, Autodesk 3D MAX and the Adobe Creative Suite and will have built a portfolio to demonstrate your skills in your chosen specialisation including the ability to produce collaborative creative films, interactive media titles and more. You will have real-world skills, having worked in a simulated environment making the transition from study to workplace seamless. YOU WILL LEARN Storytelling Drawing 3D graphics 2D & 3D animation Post production Principles of design Industry knowledge Studio practice Principles of animation Animation tools Project management YOUR LEARNING EXPERIENCE Learn advanced-level industry-standard animation tools, such as Autodesks 3DS Max and Maya and the Adobe Creative Suite. Experience a course designed in collaboration with industry partners, develop the skills the film and interactive media industries want. Work with artists, designers, web, mobile and games developers, film makers, animators and audio specialists. Learn from industry veterans who are masters of their craft. Develop high-level special effects in collaboration with film makers. Learn and apply narrative theories to produce compelling animated films. Work with games developers to produce rich worlds, assets and animation for interactive media titles. Learn in a collaborative, studio-based environment where your teachers are also your mentors. Learn and apply industry-standard project management methodologies from day one. CAREER OPTIONS 2D/3D animator ModellerRigger Visual effects artist Environment artist Game asset artist Technical artist Character artist Concept artist Post-production for broadcast media Architectural visualiser Product visualiser Spatial GIS data processor Educational media production Motion graphics designer Art director Creative director Project manager Team leader EMPLOYERS SAE Animation graduates have been involved with many well-known creative media companies, including: Big Ant Studios The Voxel Agents Trickster Games CSIRO Australian Regenerative Medicine Institute, Monash University Ignition Studios VR Solutions Chroma Buzinga Firemonkeys Learning Seat Thales Australia Visual Playground Iloura KEY FACTS DURATION(S): 2 Years Accelarated! 3 Years Full Time INTAKES: Jan 2017 NEXT INTAKE: Enrol By: 22 Jan 2017 Start Date: 22 Jan 2017 End Date: 31 Dec 2019 COURSE TYPE: Bachelor ENTRY REQUIREMENTS Minimum Age Students seeking admission to SAE must be at least 17 years of age at the time of application. Academic requirements Applicants must have successfully completed secondary studies (high school) or have completed the SAE Dubai Foundation course. Applicants must meet English language requirements as outlined below. English language requirements International students need to provide additional evidence of language skills including one of the following: International English Language Testing System (IELTS) with a band score of at least 6, or equivalent, OR Completion of Year 12 English at an Australian secondary school or college, or equivalent. [-]

Bachelor in Design of Cinema, TV & Theatre

Al Ahliyya Amman University
Campus September 2017 Jordan Amman

The Department was established to be the first nucleus of the Faculty of Drama at Al-Ahliyya Amman University, which represents a continuation and confirmation of the University leadership among Jordanian and regional universities. Man is the maker of thought and art and the creator of culture. At the forefront of our strategy is qualifying graduates and preparing them to assume their roles in serving the nation. For this purpose, a new specialization was introduced which is considered the most prominent tool of communication and discourse between people and which is closely related to visual drama and media. This step also aims to promote curricula in accordance with international quality standards and criteria, which requires permanent development of teaching performance and the technical and artistic components. [+]

Top Part time Bachelors in Visual Arts in Asia. The Department was established to be the first nucleus of the Faculty of Drama at Al-Ahliyya Amman University, which represents a continuation and confirmation of the University leadership among Jordanian and regional universities. Man is the maker of thought and art and the creator of culture. At the forefront of our strategy is qualifying graduates and preparing them to assume their roles in serving the nation. For this purpose, a new specialization was introduced which is considered the most prominent tool of communication and discourse between people and which is closely related to visual drama and media. This step also aims to promote curricula in accordance with international quality standards and criteria, which requires permanent development of teaching performance and the technical and artistic components. Mission Producing remarkable, versatile, competitive, and innovative artists who are versed in the requirements of the profession and the labor market, and able to communicate and interact positively with the community and the events of the world. Objectives Producing cadres specialized in landscape design in the fields of TV, cinema, and theater drama, visual media, such as live broadcast programs, mass media programs, TV talk shows, and national and advertising festivals. Developing student skills in all the other relevant arts, such as production, acting, TV and cinematic photography, montage, scriptwriting, advertising, animation, architecture, painting, music and advanced computer skills. About the Program and Skills Offered Drama is a composite art that combines many other arts. It converges animation arts, such as production, acting, and rhythmic dancing, with visual arts, such as plastic arts with it various branches, and landscape design, and audio arts, such as music, singing, and recitation. It also encompasses architecture, interior design, graphic design, animation art, and photography, not to mention literary creations such as screenwriting, authoring, criticism, and poetry, in addition to special computer skills, e.g. montage, two- and three-dimensional design, tricks, and visual effects programs. As teamwork is the most important characteristic of drama and TV media arts, it is imperative for every member of the team to learn about and become fully conversant with the other arts to be able to work with everyone in complete harmony. Therefore, the graduates of this program will acquire numerous basic and supporting skills in this discipline as well as in several other disciplines. Skills of the Program: The graduates of the BA degree in the Department of Cinema, Television, and Theater Design will be develop the following skills: Basic skills: Decoration, costumes, and accessories design. Lighting design Design and implementation of tricks and visual effects Computer-aided design and implementation of tricks Two- and three-dimensional computer-aided design Scenario preparation Skills Basics of production and acting arts Art and literary criticism Music appreciation and analysis TV and cinematic photography skills Supporting Skills Montage programs Graphic design programs Animation programs Writing and literary criticism skills Expected Employment Areas In addition to working in the three branches of the program: 1.TV 2. Cinema 3. Theater Montage programs Graphic design programs Animation programs Writing and literary criticism skills [-]

Bachelor of Fine Arts

Minin University
Campus September 2017 Russia Nizhny Novgorod

Dream to become a true master of pen? To have outstanding oratory skills and sear the hearts of men with righteous word? Are you in love with theater and have reviewed all the latest and classical productions? [+]

Major: "Verbal and Dramatic art pedagogy" Dream to become a true master of pen? To have outstanding oratory skills and sear the hearts of men with righteous word? Are you in love with theater and have reviewed all the latest and classical productions? Then this is the perfect direction for you! Students learn the art of eloquence, rhetoric and history of theater. Verbal and Dramatic art pedagogy - is not Fine Arts, not merely Drama classes, but above all is the study of the world by exploring the unique language of the scene. This means imagination and creativity, play and phantasy. Teaching future great actors is an equally great task that someone has to take. And so graduates of this profile may have a hand in teaching those stars-to-be! Where can I work after graduation: Graduates find work to their profile in theater groups, philharmonic societies, art galleries and fund; Academic and other on-Science and Research Institute (SRI); state and local government organizations; in the bodies of protection of cultural heritage; think tanks; in the public and government organizations information- analytical profile; in the media (including electronic); institutions primary and secondary education. [-]

Bachelor of Media Design in Motion Design

Media Design School
Campus 3 years March 2017 New Zealand Auckland Australia Adelaide USA San Diego + 3 more

Making text, illustrations, and images move in music videos, television commercials and films is the specialty of the Motion Graphics Designer. [+]

Top Part time Bachelors in Visual Arts in Asia. Making text, illustrations, and images move in music videos, television commercials and films is the specialty of the Motion Graphics Designer. Specialise in Motion Design and we'll teach you key technical skills such as 2D and 3D animation, visual effects, composition, image manipulation and text choreography, so that you have the experience and evidence of working to a variety of client briefs. Careers & Industry Design comes to life as you develop motion graphics for commercials, title sequences, music videos and television. The course includes 2D and 3D animation, visual effects, composition, image manipulation and text choreography. Graduates enter the industry with a portfolio that showcases their ability to answer client briefs, collaborate across multiple disciplines and experience working in production. Motion Designers can go on to work in: Television; Advertising; Production houses; Corporate event companies; or as a freelancer Course Outline Year 1 An introduction to theory, professional practice and broad principles that allow you to respond effectively to briefs. You are also immersed in the studio to develop practical and ideation skills. Majors are introduced through theory and studio components. Year 2 Build on knowledge gained in the first year with an emphasis on the production of innovative video and motion graphic campaigns for TV commercials, music videos and logo animation. Acquiring the essential skills in communication, pitching, and collaboration are a critical part of the year. Students are also armed with strategies and methods to develop their own line of inquiry. Year 3 The final year covers essential business methods, research methods and project management before an interdisciplinary group project challenges you to synthesise your knowledge and skills as part of a creative team. You will also embark on a half-year, practice-based investigation of motion graphics. Study in Adelaide Media Design School has partnered with Torrens University Australia to offer a selection of our award winning programmes in Australia. Torrens University Australia, the first comprehensive Australian university to be opened in more than 20 years, will be offering Media Design School's courses in two exciting locations: Sydney, New South Wales and Adelaide, South Australia. These degrees will be of particular interest to students who want to obtain their qualification in a shorter period of time, as Torrens University Australia offers students the opportunity to complete their degrees at an accelerated pace in two years, not three. Study in San Diego Media Design School has partnered with fellow Laureate Design University, NewSchool of Architecture and Design in San Diego, USA, to offer our award-winning Media Design course in a city renowned for embracing digital and creative technologies. Located in the same city as the iconic San Diego Comic-Con International, the Bachelor of Science in Media Design will give students the creative and technical skills needed to enter the gaming industry. [-]