Bachelor's Degree in Digital Design in Europe

Compare Bachelor Programs in Digital Design in Europe 2017

Digital Design

Bachelor degrees from accredited colleges and universities can be important stepping-stones toward a successful career.The most common type of undergraduate program is a bachelor's degree, usually awarded after four years of successful study

Europe is, by convention, one of the world's seven continents. Comprising the western most point of Eurasia, Europe is usually divided from Asia by the watershed divides of the Ural and Caucasus Mountains, the Ural River, the Caspian and Black Seas, and the waterways connecting the Black and Aegean Seas.

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Advanced Degree In Graphic Design

FDModa - LCI Barcelona
Campus Full time 4 years September 2017 Spain Barcelona

Would you like to work in multimedia design, digital and motion graphics applications? Want to develop your potential to generate your own language and creative solutions to [+]

Bachelors in Digital Design in Europe 2017. Language of instruction: Spanish Would you like to work in multimedia design, digital and motion graphics applications? Want to develop your potential to generate your own language and creative solutions for advertising and corporate communication? Study a Degree in Graphic Design at Degree equivalent internationally recognized University. - Receive academic training structured in four years with an option to Mention Specialty. - Our pedagogical approach is based on experiential learning and always adapted to market needs. The training focuses specifically on digital graphic design. - Project methodology: Learn how to deliver real solutions in the global context, and takes an entrepreneurial culture. - Enjoy fully equipped with the latest software classrooms. - Small groups and personal attention from professors with professional experience in the field of graphic design to help you develop your potential and achieve your goals. GOALS Superior Design Art Education with a specialization in Graphic Design general aim of training qualified designers capable of addressing current and future challenges, given the evolution of graphic design to language and digital technologies (websites, blogs, digital applications, tablets, multiplatform). Learning of visual culture is encouraged, providing the student with a solid foundation in narrative techniques and audiovisual technology for digital environments: picture, movie, audio, 3D animation. Thanks to the acquisition of a project methodology, students learn to deliver real solutions in the global and competitive environment and to acquire an entrepreneurial culture. Graphic Designer Profile corresponds to a professional mastered various techniques and communication strategies that allow them to develop their own language, develop and realize ideas, concepts and images for complex communication programs and creative solutions for advertising and communication corporate. Know to analyze and verify the feasibility of productive projects, from criteria of formal innovation, business management and market demands, always possessing the ability to adapt to changing technological and industrial developments, own industry. [-]

Game Design and Development (Professional Higher Education)

Estonian Entrepreneurship University Of Applied Sciences (EUAS)
Campus Full time 3 years September 2017 Estonia Tallinn

Game Design and Development is a curriculum designed to provide skills for both starting up a mobile or PC indie games company as well as working as a gamification specialist in various fields. Though the curriculum allows for specialisation in game graphics or games software development, main emphasis is on gameplay, game mechanics and monetisation model design. [+]

Game Design and Development Focus on user experience design, player psychology and games as a business Three-year program, professional higher education degree Game-building and portfolio from Year One Game Design and Development is a curriculum designed to provide skills for both starting up a mobile or PC indie games company as well as working as a gamification specialist in various fields. Though the curriculum allows for specialisation in game graphics or games software development, main emphasis is on gameplay, game mechanics and monetisation model design. Our partners in both curriculum development and student instruction are games companies from around the world, both well-established veterans such as Creative Mobile or Pyrodactyl Games as well as agile fast-growers like Interactive Fate or Reval Entertainment. Graduates will be awarded a Diploma of Higher Education in Applied Sciences. Graduates are eligible to begin master's studies at EUAS or other universities in the European Union. [-]

Bachelor in Digital Concept Development

University College of Northern Denmark
Campus Full time 3 semesters September 2017 Denmark Aalborg

Do you have a degree in Design, Technology & Business (Graphics) or Multimedia Design & Communication, and would you like to qualify to develop concepts strategically and practically within all kinds of digital platforms? [+]

Do you have a degree in Design, Technology & Business (Graphics) or Multimedia Design & Communication, and would you like to qualify to develop concepts strategically and practically within all kinds of digital platforms?

Would you like to learn more about user driven innovation and user experience on the web?

Then the 1.5-year Bachelor Degree programme in Digital Concept Development is just the thing.

A top-up programme

The Bachelor programme in Digital Concept Development is a top-up programme designed for graduates of the programmes of Design, Technology & Business (Graphics) - Computer Science - Multimedia Design & Communication.

The Digital Concept Development programme provides you with in-depth understanding and knowledge of the technical and theoretical aspects of Digital Concept Development. ... [-]


Bachelor Digital Media

Leuphana University of Luneburg
Campus Full time 6 semesters October 2017 Germany Lüneburg

Do you want to help shape the digital future? Are you convinced that our culture will be defined and transformed by digital media? Whether it's net culture or the media economy: in the digital media Bachelor’s program you will analyze the ideas, approaches and history [+]

Do you want to help shape the digital future? Are you convinced that our culture will be defined and transformed by digital media? Whether it's net culture or the media economy: in the digital media Bachelor’s program you will analyze the ideas, approaches and history, as well as the technical foundations and tools that define digital media. Simultaneously, you will develop and implement your own hands-on project in video, audio, games, apps or mash ups. In the Bachelor’s degree program you will study the theoretical foundations of digital media, analyze digital media critically and test its applications in real life. STUDYING IN DIGITAL MEDIA BACHELOR'S PROGRAMM The digital media degree program combines a theoretical engagement in media studies and history with a hands-on introduction to the foundations of programming and the creative application of digital media. Over the course of your studies, you will acquire academic expertise in the field of digital media as well professional qualifications. You will learn not only about the newest theories, analyses, tools and trends, but our well-grounded program also will give you the newest, most creative and critical means to follow and push the pace of change in digital media. LEUPHANA AND THE HAMBURG MEDIA SCHOOL Roughly half the courses are taught in the Hamburg Media School with the other half taught on the Leuphana University of Lüneburg campus. The faculty teaching in the digital media major belong to the 100+ researchers at Leuphana University of Lüneburg working on the future of digital media. Hence, you can develop your own projects within the context of the newest international research. Additionally you will have the opportunity to participate in courses and events involving the world’s leading minds engaged in researching digital culture. YOUR PROSPECTS WITH A BACHELOR’S DEGREE IN DIGITAL MEDIA Whether they are digital agencies, television networks, publishing houses or internet service providers, Leuphana and the Hamburg Media School can count almost all of Germany’s major media outlets among their partners: these are ideal conditions to find a forward-looking internship at a leading media company. Are you interested in working with German and international civil or political organizations? The Centre for Digital Cultures can open doors for you here as well! Or are you interested more in artistic projects? The digital future awaits you. [-]

BDes in Special Effects for Film & Television

University of Bolton
Campus Full time 3 - 6 years August 2017 United Kingdom Bolton

This programme is for students who wish to combine design creativity, physical model making skills and cutting edge 2 and 3D computer modelling and prototyping in the creation of a variety of special effects for film, television and theatre. It offers a wide spectrum of opportunities in model design work, ranging from the highly accurate engineering approach of the product modeller, to the imaginative and inventive solutions of special... [+]

Bachelors in Digital Design in Europe 2017. Special Effects for Film & Television - BDes (Hons) This programme is for students who wish to combine design creativity, physical model making skills and cutting edge 2 and 3D computer modelling and prototyping in the creation of a variety of special effects for film, television and theatre. It offers a wide spectrum of opportunities in model design work, ranging from the highly accurate engineering approach of the product modeller, to the imaginative and inventive solutions of special effects designers/animators in advertising, film and TV. Although this programme focuses on the creation and use of physical assets, any modern large scale film or TV production will utilise both physical and digital effects. While you will specialise in your chosen area you will work across fields so that you develop an understanding of the overall production workflow and your contribution to it. You will be taught through lectures, seminars and tutorials and a great deal of the teaching underpins academic theory as applied to real-life practical scenarios. Special features The programme uses its strong industry links to great effect by bringing in guest speakers from industry, demonstrations of materials and processes from relevant companies, visits to trade events and the opportunity to be involved with graduate recruitment events. You will benefit from our pyrotechnical, make-up and animatronics design expertise and be able to study specialist modules in these areas. There are opportunities to attend European conferences and trade events. What you will learn The programme is made up of modules covering various aspects of designing and making models/sets and the use of digital compositing, animation and CG to create visual effects to be used in scenes within film, TV and commercials. Most of the coursework is project-based, and structured to simulate professional situations as much as possible. Starting with more directed, skills-based work, the student progresses to have increasing control over their own studies, ultimately proposing creative work which reflects their own strengths and interests. As well as developing visual ideas and practical skills, special effects artists have to be able to communicate verbally, and to be able to analyse and synthesise ideas in words. They have to be able to take an idea from a brief or script scene and analyse the most efficient way to execute the process in turning this vision into reality whether using live action practical effects or digital visual effects. Consequently, the programme includes an element of research, discussion, verbal presentation and written work. What you will study Level 1: Scholarship; 3D Physical Processes; Introduction to Visual Effects; Introduction to FX Modelmaking; Introduction to 3D CG; 3D CGI 2. Level 2: Employability and Entrepreneurial Skills; Advanced 3D Physical Processes; Multi Year Group FX Project; Portfolio; Visual Effects & Colour Correction; History of SFX/Animatronics/Make-up/Pyrotechnics. Level 3: Research; Advanced FX Modelmaking; Multi Year Group FX Project 2; Bigature Modelmaking; Major Project. Entry requirements 260 UCAS points from at least two A2-levels (or equivalent) in any subjects. You should also have five GCSEs at grade C or above (or equivalent) including English and mathematics. You will be invited to attend an interview at which you will need to present a portfolio of your recent image-related or project-based work. The quality of the portfolio/interview is the primary basis on which applicants are selected; therefore special consideration will be given to applicants without the above qualifications who have a strong portfolio. If English is not your first language you will also normally need IELTS 6.0 (or equivalent). If you do not have the required English level, you can study English with us from IELTS 4.0 (or equivalent). [-]

Film Career Specializing In Film Direction

FX ANIMATION Barcelona 3D & Film School
Campus Full time 4 years October 2017 Spain Barcelona

We teach cinema and technology at your service without losing its purest essence: THE ART OF STORYTELLING. [+]

Start: 06/02/2017 Small groups: 12 students Who is targeted: young from 18 years who want to train and work as professionals in the film and audiovisual industry. Material included: Laptop latest generation ready for video editing and postproduction. Black Magic camera (or higher) Employment Opportunities as Filmmaker: set up his own production company, freelance versatile, able to work in any production, assistant director, managing low-budget productions nationwide. job opportunities as Film Director: film director on short and feature films, TV director, drama series, documentaries, animated films, visual effects and video games, management of high-budget productions nationally and internationally. * Study differentiates us in small groups (max. 12 people) * develop students as individuals and as technicians * We apply the latest technologies applied to film * Practical guidance and to the working world * International Projection * Access specialties * Job * tutored projects * Training from scratch or advanced level * Material included * international Environment * Agreements with companies * Consulting before, during and after training * Support * training course post business [-]

BDes (Hons) Graphic Design

Edinburgh Napier University
Campus Full time 4 years September 2017 United Kingdom Edinburgh

Join award-winning students and gain practical work experience to shape the world around you on our accredited and industry recognised graphic design course. [+]

Bachelors in Digital Design in Europe 2017. Join award-winning students and gain practical work experience to shape the world around you on our accredited and industry recognised graphic design course. Course introduction This course offers a broad design education, drawing on a rich theoretical and practical history and is forward thinking in the way visual language is applied to a wide spectrum of design disciplines in professional practice. As a graphic designer, you'll help shape the world around you. More and more, designers are working in diverse industries to create our visual environment, from branding and packaging to book covers, clothing and signage. You'll have the opportunity to apply your learning on an optional work placement, which may be undertaken overseas at one of our linked European universities. We also have a placement scheme with StudioLR. What you'll learn This course emphasises the importance of ideas and originality of content as key elements and the fundamental cornerstone of the graphic design process. It encourages creativity, integrity, social and ethical responsibility and a sense of challenge in the work undertaken. Sharing its first year with the Product Design and Interior Architecture courses, this course will expose you to design in its broadest sense, including media, motion and spatial applications, and you'll study and create work that transcends the 2D format. Previous students have won a number of design awards, receiving 11 commendations and one category winner at the Roses Creativity Awards in 2014. This recognition culminated in one of our student winning a Yellow Pencil at the prestigious D&AD student awards, the design industry’s equivalent of the Oscars. You’ll gain the skills you need to successfully operate as a professional graphic designer. You'll work on conceptual thinking, design sketching techniques, illustration and the use of digital media. In addition, you'll learn verbal and visual communication techniques, effective client liaison, team working skills and business and marketing principles. This is a full-time course studied over four years and is accredited by Creative Skillset. You’ll learn by a variety of teaching methods including lectures, tutorials, laboratory sessions and independent study. Entry requirements Minimum year 1 SQA Higher BBBB including English or another literary subject*, plus one of: Art, Product Design, Graphic Communication. A Level BBC including English or another literary subject*, plus one of: Art, Product Design, Graphic Communication. Irish Leaving Certificate Pre 2017: B1, B1, B3, B3 at HL including English or another literary subject*, plus one of: Art, Product Design, Graphic Communication. 2017 onwards: H2, H2, H3, H3 at HL including English or another literary subject*, plus on of: Art, Product Design, Graphic Communication. BTEC (QCF) Extended Diploma Level 3 Minimum grades DMM (Distinction, Merit, Merit) in a related subject. BTEC (QCF) Diploma Minimum grades D*D* (Distinction*, Distinction*) in a related subject. International Baccalaureate 28 points overall with 6,5,4 in HL subjects including English or another literary subject*, plus one of: Art, Product Design, Graphic Communication. Minimum year 2 SQA Advanced Higher BBC to include English or another literary subject*, plus one of: Art, Product Design, Graphic Communication. A Level AAB to include English or another literary subject*, plus one of: Art, Product Design, Graphic Communication. HNC Pass in a relevant subject, with B in the graded unit. Typical year 3 HND Pass in a relevant subject with B in Graded Unit. *Literary subjects accepted are: Modern Studies, History, Psychology, Sociology, RMPS, Theology, Media Studies, Philosophy, Politics, Sociology, Geography, Latin and Classics. Other entry requirements As part of the selection process suitably qualified applicants will normally be invited to submit a portfolio/attend an interview. English language requirements If your first language isn't English, you'll normally need to undertake an approved English language test and our minimum English language requirements will apply. This may not apply if you have completed all your school qualifications in English. Check our country pages to find out if this applies to you. Our entry requirements indicate the minimum qualifications with which we normally accept students.Competition for places varies from year to year and you aren't guaranteed a place if you meet the minimum qualifications. Admissions policies We're committed to being as accessible as possible to anyone who wants to achieve higher education. Tuition fees Students from 2016/17 2017/18 Scotland/EU £1,820 £1,820 England Wales and Northern Ireland £9,000 £9,000 Overseas £13,740 £13,900 [-]

Bachelor - Game Design & Development

Hanze University of Applied Sciences - Groningen, the Netherlands
Campus Full time 4 years September 2017 Netherlands Groningen

The international Game Design & Development Major (GDD) revolves around game design, game development and how games are implemented to reach a specific purpose. You will work on game concepts, 2D and 3D artwork, game development and game evaluation, adjusted in line with current developments in the curriculum. While working in a team, you learn how you can turn a game concept into a final product and how to involve the end user in the development of the product. There is extra emphasis on research, innovation, intercultural communication and entrepreneurship. Furthermore, you will work on developing specific professional skills needed as a game designer, game artist, game developer or game evaluator. [+]

Game Design & Development: www.hanzegroningen.eu/gdd Games can be seen all around us, from popular mainstream games on consoles and PCs, to mobile and tablet-based games that are played for entertainment. Moreover, they are increasingly used as learning tools, in the form of so-called serious games. You may like playing games, but you’re particularly curious about what it takes to make a game work: its looks, its mechanics, and its internal technical system. This four year international major in Game Design & Development prepares you for an international career in the field of game design and development. Throughout the programme, you will work on defining and promoting game concepts, creating 2D and 3D artwork, as well as developing the code for gameplay. After completing this programme, you will be able to work in the international game industry as a game designer, game artist, or game developer. Programme overview Throughout the programme, you will work on defining and promoting game concepts, creating 2D and 3D artwork, as well as developing the code for gameplay. Every student receives basic training in these elements throughout the first year, while specialising in one of them during the rest of the programme. While working in a team, you learn how to turn a game concept into a final product and how to involve the end user in the development cycle. With an emphasis on research, innovation, intercultural communication, and entrepreneurship, it is both a generalist and a specialist training programme for the creative industry. During the Hanze UAS Open Days, a presentation was given about Game Design & Development. First year In the first year of Game Design & Development, you will develop your portfolio by working on an entertainment game and an educational game. Throughout these design and development projects, you will learn the basics of game design, game art, and game development. Moreover, you will learn how to combine research and intercultural cooperation with succesful project proposals and productions. Graduation period You will complete the programme once you have done a graduation assignment, in which you will address a complex case and design a game based solution by using design research in combination with gathered skills and knowledge. By the end of your programme, you will have professional experience, a great set of personal skills, a diploma as well as a great portfolio, hence all the requirements to enter the games industry with. Career prospects After completing this programme, you will be able to work in the international game industry as a game designer, game artist, or game developer. Alternatively, you will also be able to work as a multimedia designer or multimedia developer in the creative industry. [-]

Bachelor of Interaction Design

Harbour.Space
Campus Full time 3 years Open Enrollment Spain Barcelona

The Harbour Space Interaction Design Bachelor Program provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. The program aims to explore new roles, contexts and approaches for interaction design and trains students to research, analyze, prototype, and design concepts in business, social, and cultural contexts within existing and emerging technologies. [+]

Bachelors in Digital Design in Europe 2017. This program is taught in ENGLISH. The Harbour Space Interaction Design Bachelor Program provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. The program aims to explore new roles, contexts and approaches for interaction design and trains students to research, analyze, prototype, and design concepts in business, social, and cultural contexts within existing and emerging technologies. The program blends technical know-how, interdisciplinary research and a creative artistic-scientific approach. This enables the development of creative interfaces that generate progressive and innovative applications for media design, media research, media art, and communication. Courses are a mixture of lectures and hands-on experimentation Regular opportunities for industry collaborations with companies Access to a network of world-leading experts working in computer science Teachers who are leading practitioners in their field Frequent guest lecturers across a variety of topics in Design and Technology Practical business courses preparing students for real-life situations Multi-disciplinary collaboration in group and applied year-end projects PROGRAM STRUCTURE 1 Year The first year foundational courses offer an intellectual framework within which students can begin to establish a coherent relationship between theory and practice. Course specific projects are designed to expose students to different roles, contexts and approaches in relation to design and technology. Course specific projects are designed to expose students to different roles, contexts and approaches in relation to design and technology. Modules Art History History of Design Introduction to Interaction Design Sketching Design Ideas & Creating Concepts Empathetic Design Introduction to Programming for Designers Leadership & Group Dynamics Design as a Job English for the Industry Personal Project 2 Year In the second year, students are expected to become progressively independent and will learn not only the practical application of different types of interaction design methods, but also how design impacts people, environments, businesses and organizations. The courses offered in the second year aim to give the students a deeper understanding of how to approach problem solving through design. Modules Introduction to User Experience Design Schematics Content Strategy Research Methods Designing Interactive Layouts Interactive Art Direction Creating And Applying Brand Guidelines Photography And Photo Manipulation Introduction to 3d Introduction to Motion Graphics Introduction to Audio & Video Creating and Applying Interactivity Rapid Prototyping Programming I Client Project Personal Project 3 Year During the third year emphasis is placed exploring different design approaches, contexts and roles in relation to emerging technologies. Students will also have the ability to work closely with students across different majors within Harbour.Space and gain a deeper understanding of the correlation between design and technology. Lectures and courses in the third year will prepare the students for a practical career in design. During the third year emphasis is placed exploring different design approaches, contexts and roles in relation to emerging technologies. Students will also have the ability to work closely with students across different majors within Harbour.Space and gain a deeper understanding of the correlation between design and technology. Lectures and courses in the third year will prepare the students for a practical career in design. Modules Physical Computing Data Visualisation Working with Data Designing for Mobile Emerging Technologies Design Management Selling & Presenting Design Business, Entrepreneurship & Self Promotion Patent Law & Strategy Seminars & Workshops Client Project Personal Project Programme Leadership Anton RepponenCo-Founder Anton & Irene Irene PereyraCo-founder Anton & Irene Career Path Junior Designer Mid-Weight Designer Senior Designer Art Director Creative Director LIVING IN BARCELONA Studying in Barcelona has the following advantages: Barcelona is #1 in Europe for quality of life and clearness of environment (2012 Quality of Life City Rankings – Mercer Survey) Barcelona is #1 in the world for the level of infrastructure and urban development (2011, Ernst & Young). The region of Catalonia, where Barcelona is the capital, contributes significantly to the Spanish GDP. The growth of Catalonia’s GDP is currently 3.3%, much higher than in Europe on average. Catalonia’s exports are €42.2 billion, higher than in any other region of Spain. 7,000+ innovation and technological companies during the last 10 years. Barcelona is 6th in Europe for attractiveness and comfort for doing business (European Attractiveness Survey 2011, Ernst & Young), Barcelona is 2nd in Europe (after London) for being promoted as a business center (European Cities Monitor 2011); Barcelona is 2nd in the world for hosting different international conferences and congresses (City and Country World Report 2011, ICCA ). Barcelona is the host of the annual World Mobile Congress, which attracts thousands of international companies that work in the mobile industry. 7,000,000 + millions of tourists / year 20° C - average temperature during the day 2437 hours of sunshine/ year Cost of living 550 euro / month [-]

Bachelor in Graphic Design

Willem de Kooning Academy
Campus Full time September 2017 Netherlands Rotterdam

Graphic designers want to communicate. They want to give shape to information in words and images, and tell a story to a specific audience through various media. They design identity and interact with users. [+]

Graphic designers want to communicate. They want to give shape to information in words and images, and tell a story to a specific audience through various media. They design identity and interact with users. Graphic designers connect their fascination and observations to those of their clients, other designers and the public. They want to have a presence everywhere where communication is needed. The profession of graphic design has a long tradition. The basis of the discipline is the design of print such as books, house styles and posters. In recent decades, graphic design has broadened to include different forms of media such as websites, apps, film and video, interactive installations, exhibitions and interventions in public space. These developments mean that graphic design is rarely clear-cut. It is in the process of transformation and creates much space for innovation. At the start of your study, you will learn about the wide range of possibilities. This phase emphasises knowledge and skills of the ‘tools’ of graphic design such as idea development and design-driven research, language and typography, creating images and ‘hands-on’ exploration of the potential of the different media and technologies. Developing your own aesthetic sense in application is essential. What is your message? What meaning or effect does it have? Which media is the best and who is it for? The emphasis of the second part of your major is on specialisation. You will concentrate on editorial design, information design, identity design and strategic design. What we expect from you is an individual, always questioning, open and enterprising attitude towards the subject, towards society, the media, the WdKA and, not least, towards yourself. Continuous self-reflection during your studies is a condition to arrive at a clear perspective about how you will position yourself as a graphic designer in the world. Creating Pioneers Our successful Graphic Design alumni include: Rens Muis & Pieter Vos (75B); Daniel van der Velden & Vinca Kruk (Metahaven); Maarten Jurriaanse & Barry de Bruin (Ping-Pong Design); Nicole Martens; Rick Vermeulen (Hard Werken); Lonne Wennekendonk (Studio Lonne Wennekendonk); Merijn van Essen & Sander van Loon (OONA); Ties Alfrink, Hugo de Pagter & Martijn Rietveld (Pony Design Club); and Janneke Absil (winner of the Drempel Award). PORTFOLIO CHECKLIST Are you … talented in visual arts? independent and responsible? dedicated and motivated? entrepreneurial? Then visit one of our Open Days or Open Evenings – and bring your portfolio! – and apply for admission. WHAT A selection of 10-15 works which were preceded by a creative process For example: designs, objects, photos, films, games, animations, fashion (accessories), furniture, models, drawings, posters, campaigns, paintings, usable artifacts and sculptures. You can publish and present all of this in a neat traditional portfolio folder, but you can also use different methods: 3D work can be brought in a (cardboard) box, digital work can be presented on a laptop or tablet. Please note: apart from these works, please show us some other things you created. Make a careful selection between the two. That way, we can assess to what extent you have an insight in your own qualities and your own work. [-]

Bachelor in Multimedia

Miguel Torga Institute of Higher Education (ISMT)
Campus Full time 6 semesters October 2017 Portugal Coimbra

The objectives of this course of study is to train graduates with the tools and skills in order to: interpret and construct with semantic rigor appropriate oral and written statements to various media and contexts [+]

Bachelors in Digital Design in Europe 2017. As this program is taught entirely in Portuguese, candidates must be able to speak and write Portuguese or be willing to learn the language. The objectives of this course of study is to train graduates with the tools and skills in order to: - interpret and construct with semantic rigor appropriate oral and written statements to various media and contexts, developing the ability to innovate, demonstrating creativity in different communicative situations, the ability to exercise critical and self-critical professional situations; - identify notions of the Information Society, Globalization, Network; - know the legislation that regulates the communication; - recognize the process of communication and sensory processes inherent in this, knowing and applying tools of Information and Communication Technologies; - learn techniques and models in graphic design and vector; - know and apply technical principles to specific areas Audiovisual Production and Direction; - mastering the principles and techniques of computer programming; - know and apply the theoretical principles and techniques of Photography; - known theoretical principles and techniques apply Sound Effects; - produce Web content; - apply tools of graphic communication; - learn and apply contents on virtual scenography and animation; - distinguish and apply techniques of Plot / Screenwriting for Audiovisual and Multimedia; - own knowledge of systems analysis and databases; - understand different socio-cultural interactions in Cyberspace; PROFESSIONAL OPPORTUNITIES At the end of the 1st cycle of studies degree in Multimedia, students are empowered to exercise the various new professions which guarantee the harmonious relationship between the fields of Communications, Information Technology and Design. - Web designer. - Managers of projects in the area of information systems, specifically in the production and editing multimedia (internet, digital media, online publications, ...) - Director graphics and image production. - Centers of Computer and Audiovisual Media. - Departments of image editing and sound in audiovisual production companies. - Departments of graphic design for screen (including TV and video). - Creative departments in advertising companies. - Centers of Computer and Audiovisual Media. - E-learning. - Multimedia Teaching. - Multimedia Communication. ENTRY REQUIREMENTS International candidates must fulfill one of the following conditions: - To hold a qualification that gives them the right to apply and access to higher education in the country where it was obtained. The document to be submitted must state the final classification and must be validated by the competent authority of that country. - To hold a diploma of Portuguese secondary education or an equivalent degree. The latter case requires the submission of a document that proofs the equivalence of the non-Portuguese course to the Portuguese education system, stating the final classification. The following applies only to local Portuguese candidates: The conditions to access and enrol in the Bachelor Degree in Multimedia are covered by Decree-Law 296-A/98 of September 25, altered by Decree-Laws no. 99/99 of March 30, 26/2003 of February 7, 76/2004 of March 27, 158/2004 of June 30, 147 -A/2006 of July 31, 40/2207 of February 20 and 45/2007 of February 23, and by Decree-Law 90/2008 of May 30. Apllications The candidature mark results from the following: - Final classification from Secondary School: 50% - Classification of the Admission Exam: 50% List of admission exams (national exams in the following disciplines): - 10 Descriptive Geometry - 16 Mathematics - 18 Portuguese (From this list, one exam is sufficient) [-]

BACHELOR MOTION DESIGN

LISAA Paris
Campus Full time 3 years September 2017 France Paris

This course trains students to direct film and television credits, music and advertising videos, televisual graphic design, web banners, advertisements on smartphones and tablets, animated documentaries and illustrated digital books. [+]

This course trains students to direct film and television credits, music and advertising videos, televisual graphic design, web banners, advertisements on smartphones and tablets, animated documentaries and illustrated digital books. The course is taught by active professionals who are recognised in their fields, and brings together theoretical and creative classes with work placements at businesses in partnership with the school. This course is recognised by the Ministry of Culture and Communication and is listed on the top seven private graphic design courses preferred by professionals (L’Etudiant, 2015). BACHELOR-LEVEL QUALIFICATION The motion design course takes place over two years following a foundation year or an Introductory Course in Applied Arts (MANAA) year. Students can join in at the beginning of every year (1st, 2nd or 3rd year). Advantages of the Course A large network of alumni and partner companies, offering a broad range of work placements and rapid professional insertion Classes in the workshop, centred around real projects in order for students to obtain creative and technical skills Student follow up for the construction of their portfolio, work placement reports and professional project Links between different disciplines in order for the students to understand the complementary nature of skillsets Careers Digital designer Art director 2-D / 3-D Graphic designer Motion designer Video clips director Title designer Advertising director Story-boarder Entry Requirements & Application Admission to LISAA Paris is subject to both the presentation of a portfolio of work and an oral interview. The objective of these conditions is not merely to assess the candidate’s level but also — and above all — to gauge his or her motivation and the potential of his or her academic profile to suit the specificities of a profession in graphic design. Students can join in at the beginning of every year (1st, 2nd or 3rd year). [-]

BA in Digital Communication

Link Campus University
Campus Full time 3 years October 2017 Italy Rome

A good technical knowledge is the basis for successfully deal with planning and creativity. Digital media and the speed of evolution of ICT (Information and Communication Technologies) in fact challenge continuously new professionals [+]

Bachelors in Digital Design in Europe 2017. CONTEXT A good technical knowledge is the basis to deal successfully with the design and creativity. Digital media and the development speed of ICT (Information and Communication Technologies), launch a continuing challenges to new professionals and within this context of the Bachelor and the Master of Arts courses Program intend to provide the necessary tools to address them. Through continued research and study, therefore, you can master the digital world to use it as a tool for creation of avant-garde products and draw new and more engaging user services. CHARATERISTTICS OF THE COURSE The training programs are characterized by a marked experimental component, this is a result of the different laboratory activities designed to "make it real", in collaboration with internal research centers at the university and with other realities related to it, mainly the theoretical aspects of the lessons in the classroom. Another unique feature of the course is the presence of highly specialized teaching staff, represented by leaders in the world of ICT and interaction design, that have a significant experience both on national and international level and this can ensure the transfer of experience, expertise and knowledge accumulated during their career to enrolled students. [-]

Bts Bachelor And Digital Design

Autograf
Campus Full time 2 years September 2017 France Paris

The BTS and the second and third year of Bachelor in Digital Design are performed in parallel and enable obtaining a double degree, the BTS state diploma awarded by the Ministry of Education and the Bachelor International in Graphic Design, Multimedia option. [+]

The BTS and the second and third year of Bachelor in Digital Design are performed in parallel and enable obtaining a double degree, the BTS state diploma awarded by the Ministry of Education and the Bachelor International in Graphic Design, Multimedia option. This training meets the conceptual and semantic learning related to communication (message quality, relevance means), plastic (composition, typography, graphics, color) and technological (infographic control means, knowledge of printing systems). It forms digital designer working on digital and interactive design supports: intranet and internet, DVD, mobile applications, creation of animated or 3D ... This training requires a mandatory internship in a professional environment, a minimum of 6 weeks within a communications agency or a graphic design studio designing digital and interactive products. Formation's goal : Become a digital designer to control the communication strategy and create products on media and various digital media. entry requirement: Having already made an Upgrade Applied Arts (Manaa) or a year of training in applied arts. Prerequisite: Creativity, multidisciplinary technological sensitivity, communication skills, knowledge of the IT environment and software (Illustrator, Photoshop, Indesign), art and contemporary culture. Trades: independent communication designer for digital broadcasting, employee or consultant as assistant artistic director in advertising agencies, studios or workshops graphic design for digital broadcasting. Continuing Studies : Alongside the course of the upgrade class and the BTS, Autograf offers validated by equivalence a BA in Digital Design that can be directed towards the Master of Art Director in Graphic Design, Digital creation option, RNCP as Level I (BOE 09/12/2012). It is also possible to continue his education in the public schools of applied arts, which lead to higher diploma of applied arts (LSS) or joined by an equivalent university courses. Testimony of a former student in BTS and Bachelor in Digital Design: Thomas "After a year of preparation and a failed experiment in BTS visual communication alternately print option in another school, I started working a year and then I wanted to resume my studies in BTS visual communication but with the multimedia option (silly 'hui BTS graphic design and digital media communication option). I hesitated between two schools and I finally chose Autograf because the premises were larger and more suitable to the applied arts. With Jean-Pierre Douté, head of the alternating Autograf, I found a company that hired me professional contract, so I incorporated the alternate class. My guardian had studied in business five years earlier Autograf BTS in visual communication. I depend on the communication department, I work both on the website and on the catalog, internal communication media, I created flash banners, business cards, a newsletter ... etc. It's a great experience. A Autograf, it evolves into a joyful atmosphere, and it is more professional than academic training, the presence of professional speakers on our side is very formative. The workshops are very interesting, it is autonomous and independent, working as an agency and, when in the first year, benefits from the experience of second grade students. Today, my goal is to integrate the online digital media license at the Gobelins, to further deepen this area. " [-]

Bachelor of Fine Arts in Digital Art and Animation

DigiPen - Europe
Campus Full time 4 years September 2017 Spain Bilbao

The Bachelor of Fine Arts in Digital Art and Animation is a four-year program designed to prepare students to create artwork at the professional level. Rather than simply teaching students how to use current tools and software, the BFA program emphasizes the development of foundational skills that remain relevant and useful regardless of the technology or medium. [+]

Bachelors in Digital Design in Europe 2017. The Bachelor of Fine Arts in Digital Art and Animation is a four-year program designed to prepare students to create artwork at the professional level. Rather than simply teaching students how to use current tools and software, the BFA program emphasizes the development of foundational skills that remain relevant and useful regardless of the technology or medium. Students who successfully complete this program will have the skills to produce powerful, affecting imagery in a professional studio environment. Admissions Information Candidates for the Bachelor of Fine Arts in Digital Art and Animation program must have a strong foundation in drawing and art concepts and be open to constructive feedback on their work. Candidates must provide an art portfolio of 15 to 20 samples of artwork and should have experience with drawing and other fine arts disciplines such as painting and sculpture. Currently accepting applications for Fall 2015. Topics Covered Students who successfully compete the BFA program will possess the following: Extensive production experience in both 2D and 3D animation, as well as an area of greater focus that enables students to target a specific sector of the industry according to their interests and abilities. Excellent drawing skills, including an understanding of how to maintain and continually enhance their craft throughout their career. Strong storytelling abilities, including visual storytelling, literary traditions, story through dialog, story through acting, and cinematic conventions. Familiarity with modern studio processes, including the ability to use current tools and software, as well as the ability to learn new software while maintaining a strict production schedule. Professional work habits and attitude, including knowing how to utilize and integrate professional criticism into their work. Career Outlook Some of the roles that BFA graduates have assumed include: Props and Environment Modeler Texture Artist Character Modeler 3D Lighting and Camera Designer Character Rigger Character Animator Effects Animator Storyboard Artist Cinematic Animator Conceptual Illustrator [-]