Part time Bachelor Degree in Computer Arts in USA

Find Part time Bachelor Programs in Computer Arts in USA 2017/2018

Computer Arts

Bachelor degrees from accredited colleges and universities can be important stepping-stones toward a successful career.The most common type of undergraduate program is a bachelor's degree, usually awarded after four years of successful study

Computer arts is an excellent area of study for those looking to use their artistic skills to create a longstanding career. These courses teach students to work with new technology and to hone their work to a professional edge to make it suitable for video games, movies, advertisements and more.

The United States of America is a large country in North America, often referred to as the "USA", the "US", the "United States", "America", or simply "the States". American colleges are funded by "tuition" charged to the student, which is often quite expensive, very commonly reaching into the tens of thousands of dollars per year.

Contact Universities Best Part time Bachelor Degrees in Computer Arts in USA 2017/2018

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Bachelor's of Applied Science in Game Development

SAE Institute North America
Campus 32 months September 2018 USA Emeryville San Francisco San Jose + 1 more

The Game Development Bachelor's of Applied Science degree program prepares students for a career in the interactive entertainment industry in as few as 32 months. [+]

Best Part time Bachelors in Computer Arts in USA. The Game Development Bachelor's of Applied Science degree program prepares students for a career in the interactive entertainment industry in as few as 32 months. The Game Development degree program is an intensive practical and theoretical training program that prepares students to become successful in today’s game development industry. Students attending this program have the opportunity to learn both the technical and creative components of fine arts as well as the essential business principles of the entertainment industry. Degree Progression Each academic year you'll be immersed in project-based, hands-on courses while gradually accruing your general education requirements. Freshmen Year: Principles of Game Design, Introduction to Game Development, English Composition, College Mathematics, Programming for Games Sophomore Year: Game Development 1 & 2, Logic and Math for Games, Environmental Science, Psychology, Game Stories and Characters Junior Year: Game Development 3 & 4, Multiplayer Game Design and Technology, Modern and Contemporary Art, US History, Audio for Game Development Senior Year: Level and Entertainment Design, Animation for Games, Game Feel and Juice, Literature, Game Development Capstone, Portfolio TECHNICAL AND PROFESSIONAL SKILLS Architectural/Interior Visualization Science and Medical Simulation Virtual Reality Forensic Visualization 2D Computer Graphics 3D Modeling Animation Texture and Lighting Characters, Props, and Environments Professional Life Skills YOUR LEARNING EXPERIENCE A common core curriculum providing you with instruction in digital media literacy and 21st century design. Develop fine art skills and an aesthetic foundation. Design and develop a game level through group work that simulate... [-]

Bachelor of Science in Computer Science and Game Design

DigiPen Institute of Technology
Campus 4 years September 2018 USA Redmond

The Bachelor of Science in Computer Science and Game Design prepares graduates to be hybrid engineer/designers who have strong programming and mathematics skills, combined with formal training in [+]

The Bachelor of Science in Computer Science and Game Design prepares graduates to be hybrid engineer/designers who have strong programming and mathematics skills, combined with formal training in game design. The field of digital entertainment has grown from using small teams of just a handful of developers for an entire game to using large teams of one hundred or more on a single title. This large increase in the size of teams, scope, and investment in digital entertainment titles has created a growing demand for a type of developer who can bridge the scientific and creative sides of game development, able to work as an engineer or designer as needed. Admissions Info Students applying to the BS in Computer Science and Game Design program must be passionate about game design (both digital and non-digital), including level design, system design, and behavior design. They must also be strong analytical thinkers, with a good foundation in mathematics (at least through pre-calculus), science, and writing. Candidates will also find it useful to complete courses in calculus, physics, and computer science prior to attending DigiPen. Topics Covered Students in the BS in Computer Science and Game Design program will focus on the following subjects: - Game design and development, including game history, game analysis, game mechanics, game dynamics, game aesthetics, 2D and 3D level design, character behaviors, AI programming, design documentation, and play-testing. - Core academic courses such as linear algebra, calculus, physics, and computer science (including C, C++, and scripting languages). - Humanities... [-]

Bachelor of Games and Virtual Worlds

Academy of Interactive Entertainment
Online & Campus Combined Part time 3 years January 2018 USA Lafayette Seattle USA Online Campbellsville + 3 more

The Bachelor of Games and Virtual Worlds (Programming) is a three year Degree delivered in partnership with Canberra Institute of Technology (CIT). The degree is designed to produce graduates for the simulation, virtual worlds and games industries and provide professional game programmers with the skills and knowledge of a computer science degree contextualised by gaming applications, plus core skills in programming and design. [+]

Best Part time Bachelors in Computer Arts in USA. The Bachelor of Games and Virtual Worlds (Programming) is a three year Degree delivered in partnership with Canberra Institute of Technology (CIT). The degree is designed to produce graduates for the simulation, virtual worlds and games industries and provide professional game programmers with the skills and knowledge of a computer science degree contextualised by gaming applications, plus core skills in programming and design. This degree will provide you with specialist skills in digital game/simulation design and programming. You will create 2D and 3D interactive applications for entertainment and serious, real life scenario visualisation (virtual worlds). You will also learn how to research the market, develop business concepts and manage digital game/ simulation development projects. You could end up working as a 3D Games Programmer or Simulation Software Engineer — building interactive virtual worlds for real-world training and research! The degree is jointly delivered online by CIT and face-to-face in AIE Campuses. Prerequisites You must: have basic computing skills including being able to operate a personal computer, other hardware (for example printers, games consoles, PDAs etc), create and manage basic files, perform simple operating system tasks and work with more than one standard software package such as word processing, spreadsheets, databases or web browser. (If you do not have these skills you may enrol into the Certificate II in information Technology.) AND EITHER: have demonstrated Year 12 or equivalent qualification in English and mathematics (which includes calculus) with a minimum pass grade... [-]

BFA in Animation and Interactive Media Track

University of Montana
Campus 4 years September 2018 USA Missoula

The Bachelor of Fine Arts | Digital Animation and Interactive Media Track is designed to launch students toward a successful career in visual effects for film and television, and emerging applications for 3D visualization and 3D animation. In this comprehensive program students will learn the fundamentals of animation design, and visual effects, and then apply this knowledge to 3D modeling, character animation... [+]

The Bachelor of Fine Arts | Digital Animation and Interactive Media Track is designed to launch students toward a successful career in visual effects for film and television, and emerging applications for 3D visualization and 3D animation. In this comprehensive program students will learn the fundamentals of animation design, and visual effects, and then apply this knowledge to 3D modeling, character animation, motion capture, character rigging, texture and lighting, compositing, etc. Finishing classes in surface texturing, rendering, dynamics, particles and MEL scripting will combine all that students have learned into an animation portfolio that will demonstrate their ability to create professional quality assets for film, television, video games, and more. Application Deadline is May 2st, 2015. Prerequisites Before applying to the B.F.A. program the student must complete the following four B.A. courses. They must be completed or in the process of completion before applying for the B.F.A. degree. For course descriptions see Courses section. MART 101L Introduction to Media Arts - 3cr. MART 102 Digital Technology in the Arts - 3cr. MART 111A Integrated Digital Art - 3cr. MART 112A Intro to Film Editing - 3cr. Year One (In the BA) These classes may be taken in any order. MART 101L Intro to Media Arts - 3 cr. MART 102 Digital Technology in the Arts - 3 cr. MART 111A Integrated Digital Art - 3 cr. MART 112A Intro to Film Editing - 3 cr. After the first year in the BA students accepted into the BFA will follow this... [-]

Bachelor of Arts in Computer Animation Game Art Concentration

Digital Media Arts College
Campus 4 years September 2018 USA Boca Raton USA Online

Computer Animation majors at DMAC with a Concentration in Game Art take their passion a step further by learning how to create the games that other people can only imagine. [+]

Best Part time Bachelors in Computer Arts in USA. You don’t have to be a designer to enjoy a great video game, but you do have to be a talented designer to create your own. Computer Animation majors at DMAC with a Concentration in Game Art take their passion a step further by learning how to create the games that other people can only imagine. Utilize the best of the industry to master key techniques. DMAC’s faculty aren’t just teachers—they’re industry professionals with plenty of real-world experience. And while they’re committed to teaching core artistic and technical concepts, they also get to know students and mentor them directly in small classes. This helps each student ace key game art concepts as they learn: Character modeling Concept art Texturing for games Lighting Animation Strategic planning Create your game, your way. Sketch out game concepts and create appealing, realistic characters. Then learn how to use industry standard technology to bring those concepts and characters to life. DMAC has all the tools and toys you need—including Unreal® Technology, which was used to create “Gears of War” and other major games. Even the sky isn’t the limit. When it comes to making your passion part of your daily career, options abound. With a variety of great careers to choose from in the digital arts, there are lots of ways to leverage a computer animation degree with DMAC to land the job you've always dreamed of. [-]

Bachelor of Creative Technologies - Game Art

Media Design School
Campus 3 years February 2018 USA San Diego

The Bachelor of Creative Technologies (Game Art) is New Zealand’s only degree specialising in game art. Over three years, you develop artistic style through a combination of traditional art, 3D animation and visual effects using industry-standard [+]

Create beautiful environments and characters and use these assets to develop immersive experiences to share with people in an industry that is bigger than the music and movie sectors put together. From 2D platformers to 3D brawlers, you'll be devising and creating your own interactive stories, digital illustrations, concept art and games that will be viewed by an international audience of game enthusiasts. Within the first sixteen weeks of your first year, you'll have created your very own 2D game and, by the time you've finished your degree, you'll have collaborated with other game artists and programmers alike to develop an industry-level game. Careers & Industry If you are serious about fast-tracking your way into this multi-million dollar global industry, you'll want to make a beeline to a dedicated course that mirrors the industry environment. You'll also want to get alongside lecturers with industry experience who can give you industry insights. Over three years, this course will help you develop your artistic style and technical skills through a combination of traditional art practices and using industry standard software. In the final year, you'll be collaborating with a group of artists and programmers on a major game project, just like in the real world. With this portfolio and experience in your back pocket, you'll have the necessary skills to enter the industry, either in a game studio or as an indie developer. Game Art career paths include: Game Artist Modeller Texture Artist Technical Director Art Director Entry Requirements General Admission To... [-]

Bachelor of Software Engineering - Game Programming

Media Design School
Campus 3 years February 2018 USA San Diego

The Bachelor of Software Engineering (Game Programming) is the only degree of its kind in New Zealand and delivers a highly developed technical knowledge base and skill-set. Work across multiple game platforms including PlayStation using commercial grade [+]

Best Part time Bachelors in Computer Arts in USA. When becoming a Game Programmer, you'll learn best while doing. You'll code, you'll craft and, in the end, you'll graduate with a gaming portfolio like no other. By the end of your third year at Media Design School, you'll have worked with other like-minded programmers and artists to develop an industry level game, giving you the perfect showreel to kick-start your professional career. Better yet, Media Design School is the only school in New Zealand who has partnered with Sony Computer Entertainment Europe's PlayStation First Academic Development Programme, giving our students the opportunity to develop games for the PlayStation platform. Careers & Industry To be a game developer you'll need both the experience and practical skills to be able to work across multiple game platforms and the ability to collaborate in a group that simulates the industry environment. In this course, you'll be learning C++ along with other coding languages that will help you succeed in the games industry. In your third year, you'll experience an end-of-year project which will be the closest experience you'll get to an industry environment at any tertiary provider in New Zealand. You'll be collaborating in a group with fellow programmers and artists to create a commercially viable game, which you can include in your portfolio and show-reel by the time you go on to work as a professional. You'll also have the opportunity to work with the PlayStation game platform. Media Design School has partnered... [-]

Bachelor of Art & Design - 3D Animation & Visual Effects

Media Design School
Campus 3 years February 2018 USA San Diego

The Bachelor of Art and Design (3D Animation and Visual Effects) delivers a comprehensive technical skillset and essential project experience [+]

Create the impossible. Develop stunning 3D Animation and imagery and learn how to use visual effects to blow stuff up...without accidentally blowing your computer up! Our award-winning faculty will take you on an immersive journey; teaching you the basics of modelling, rendering, lighting, and technical direction that will culminate with you being a part of an amazing, industry-level short film in your final year. Careers & Industry To succeed in the film post-production industry, you'll need to be proficient and confident in using industry standard visual effects software. You'll also need experience applying creative thinking and problem solving in a collaborative and demanding environment. Employers value our graduates because this course focuses on the technical skills and soft skills you'll need in the industry. Your first year will begin with an eight week introduction to the world of computer graphics. You'll finish the year by working on an intensive yet rewarding short 3D production that will ensure you have the academic foundation and the skills you need to progress throughout your degree. During your second year, you'll be asked to pick a specialisation in visual effects, technical studies or 3D animation, which will enable you to fine-tune your particular skill set. Your final year will see you working on a number of industry level productions that will culminate with you being a part of an amazing, state-of-the-art short film. You'll also finish your final year with a research project that will provide you with the skills to take your knowledge... [-]

Bachelor in Entertainment Design

Art Center College of Design
Campus 4 years September 2018 USA Pasadena Santa Barbara

Entertainment Design is at the very heart of the visual experience of TV shows, films, commercials, video games, animation projects and theme parks. [+]

Bachelor in Entertainment DesignEntertainment Design is at the very heart of the visual experience of TV shows, films, commercials, video games, animation projects and theme parks.Degree: Bachelor of ScienceDesigning new worlds, characters and objects that have never before been seen requires great imagination, but also an understanding of how things are built—and how to communicate with the people who will build these new worlds.Art Center’s Entertainment Design curriculum helps students develop the skills and creative focus required of concept designers in the entertainment industry.Our department is relatively new, but Art Center alumni are leaders in the fields of animation, video games, film and television. Many work in the nearby hubs of those industries, bringing their expertise into the classroom as faculty and visiting lecturers. During the first four terms, students receive a rigorous education in drawing, rendering, model building and sculpting, as well as an introduction to 3D digital tools. The program concludes with a senior project focused on an area of particular artistic and professional interest.In years past, students seeking a career in entertainment design took a combination of illustration and industrial design classes to develop their skills and portfolio. Today, Art Center’s Entertainment Design program incorporates and expands upon the strengths of both disciplines.Our students have the opportunity to collaborate with peers from other College departments through Transdisciplinary Studios and Designmatters projects, where they can apply skills for commercial and nonprofit causes.... [-]


Bachelor in Entertainment Design

Art Center College of Design
Campus 4 years September 2018 USA Pasadena Santa Barbara

Entertainment Design is at the very heart of the visual experience of TV shows, films, commercials, video games, animation projects and theme parks. [+]

Bachelor in Entertainment DesignEntertainment Design is at the very heart of the visual experience of TV shows, films, commercials, video games, animation projects and theme parks.Degree: Bachelor of ScienceDesigning new worlds, characters and objects that have never before been seen requires great imagination, but also an understanding of how things are built—and how to communicate with the people who will build these new worlds.Art Center’s Entertainment Design curriculum helps students develop the skills and creative focus required of concept designers in the entertainment industry.Our department is relatively new, but Art Center alumni are leaders in the fields of animation, video games, film and television. Many work in the nearby hubs of those industries, bringing their expertise into the classroom as faculty and visiting lecturers. During the first four terms, students receive a rigorous education in drawing, rendering, model building and sculpting, as well as an introduction to 3D digital tools. The program concludes with a senior project focused on an area of particular artistic and professional interest.In years past, students seeking a career in entertainment design took a combination of illustration and industrial design classes to develop their skills and portfolio. Today, Art Center’s Entertainment Design program incorporates and expands upon the strengths of both disciplines.Our students have the opportunity to collaborate with peers from other College departments through Transdisciplinary Studios and Designmatters projects, where they can apply skills for commercial and nonprofit causes.... [-]


Bachelor in Computer Animation and Interactive Media

Fashion Institute of Technology
Campus September 2018 USA New York

FIT offers one of the country’s most comprehensive curricula for a bachelor’s program in Computer Animation and Interactive Media. You’ll receive a solid foundation in 3D modeling and animation [+]

Bachelor in Computer Animation and Interactive Media

FIT offers one of the country’s most comprehensive curricula for a bachelor’s program in Computer Animation and Interactive Media. You’ll receive a solid foundation in 3D modeling and animation through a sequence of courses that culminates in a real-world production environment, including scripting, storyboarding, modeling, rigging, animation, lighting, camera, compositing, sound editing, music, and effects. You’ll also be involved in designing interfaces and using programming logic and data structures, as well as video, for more complex web-based projects and games. Related courses round out the experience, providing ongoing development of drawing and design skills.... [-]


Bachelor of Computer Visualisation and Animation

Kilroy Norway
Campus 3 - 4 years January 2018 USA New York Brooklyn White Plains Boston Los Angeles San Diego Cincinnati + 5 more

This course is one of the most established computer animation courses in the UK and was developed after extensive consultation with many of the leading companies in the computer animation [+]

Bachelor of Computer Visualisation and Animation

Awarding Body:

Bournemouth University

This course is delivered by the National Centre for Computer Animation (NCCA).

This course is one of the most established computer animation courses in the UK and was developed after extensive consultation with many of the leading companies in the computer animation, digital special effects and computer game sectors.

The course has a focus on the creative use of computer graphics and animation technology The course content combines elements of traditional art disciplines, such as life drawing and cinematography, with elements taken from the computing and engineering disciplines, such as programming and applied maths Students divide their time equally among computing and moving image studies ... [-]