A bachelor's degree is awarded at the successful completion of an undergraduate academic program. It is often the first degree a student received in his or her academic career. It typically takes four years of full-time study to earn a bachelor’s degree.
Computer arts courses prepare students for an industry becoming progressively more reliant on digital technology. Classes teach participants to work with new technology and how to implement their artistic styles within the professional world to successfully build a career in this field.
Mexico, officially the United Mexican States, is a federal constitutional republic in North America. Working may require a work visa, which is difficult to get if you just want to freelance for a short time. Most of the government funded universities on mayor cities (state capital) have short courses on history, gastronomy and cultural subjects, most of them are almost free.
Monterrey, the third largest city in Mexico, is also educational hub of northern Mexico. It is the headquarter of Monterrey Institute of Technology and Higher Studies, ITESM which is considered as one of the most important universities of Mexico.
Request Information Bachelor Degrees in Computer Arts in Monterrey in Mexico 2017/2018
The new graphic design focuses on the development of effective communication through the study and practice of design. LCI we focus on educating our students in creative ways [+]
The BA Animation and Digital Arts is a creative professional, innovative, with an extensive knowledge of high technology and sensitive to the needs of projects for the entertainment industry today, to develop and evaluate artistic and technological projects in the areas of visual computing and new media. [+]
This description corresponds to the program taught here in Mexico City Campus. The BA Animation and Digital Arts is a creative professional, innovative, with an extensive knowledge of high technology and sensitive to the needs of projects for the entertainment industry today, to develop and evaluate artistic and technological projects in the areas of visual computing and new media. The hallmark of an animator and digital artist Tecnológico de Monterrey is the direct and explicit mainstreaming of 3 major subject areas: art, technology and narrative. This is achieved by mainstreaming and integrating practical multimedia, developed along the curriculum projects. This convergence areas and application integration projects it an innovative specialist with the strength of artistic, technological and narrative formation that works successfully in interdisciplinary, multicultural and innovative projects. The creative arts education provides food to the production process; the foundations of science and technology provide the skills to master the tools and use them effectively and efficiently in the creative and technical process of digital art, and creating narrative based story that seeks to express the professional in the area. The graduate will have the technical skills, under a humanist and artistic projects to create art and technology in all areas of application focus. ... [-]