Bachelor Degree in Computer Arts in Selangor in Malaysia

Search Bachelor Programs in Computer Arts 2017 in Selangor in Malaysia

Computer Arts

A bachelor's degree is awarded at the successful completion of an undergraduate academic program. It is often the first degree a student received in his or her academic career. It typically takes four years of full-time study to earn a bachelor’s degree.

Computer arts assists students in honing their artistic skills in a medium that allows them to better integrate their work into the modern market. Learning to use this new technology may help students find work in the film, video game or advertising industries.

Malaysia is a federal constitutional monarchy in Southeast Asia. It consists of thirteen states and three federal territories and has a total landmass of 329,847 square kilometres separated by the South China Sea into two similarly sized regions, Peninsular Malaysia and Malaysian Borneo.

Selangor city is famous for a good population of students who are seeking post graduate and PHD degrees in Humanities and Arts. UNISEL Universiti Selangor is one of the best universities of Malaysia.

Request Information Bachelor Degrees in Computer Arts in Selangor in Malaysia 2017

Read More

Bachelor of Information Technology (Graphics & Multimedia) (Hons)

​Universiti Tenaga Nasional (UNITEN)
Campus Full time 3 years February 2018 Malaysia Selangor Penang + 1 more

The Department of Graphics and Multimedia offers full-time undergraduate programmes leading to the award of Bachelor of Information Technology (Graphics and Multimedia)(Hons).​ [+]

Bachelors in Computer Arts in Selangor in Malaysia. DEPARTMENT OF GRAPHICS & MULTIMEDIA The Department of Graphics and Multimedia offers full-time undergraduate programmes leading to the award of Bachelor of Information Technology (Graphics and Multimedia)(Hons).​ 1. Year 1 introduces the underlying technologies of Computer Systems, explores Problem Solving Methodologies, Basic Drawing Methods, Multimedia Technologies, Computer Modeling & Creativity, Structured programming, Data communication & Computer networking and Discrete structures. 2. During the 2nd year, and in addition to core Information Technology modules, the study will concentrate on Object Oriented Programming, Computer Graphics, Database, Multimedia Systems Design, Computer Vision & Image Processing, Artificial Intelligence and Technical Elective courses such as Game Design, Audio Video Technologies, Computer Animation, Virtual Reality, AI & Game Aesthetics and Digital Photography, followed by an industrial placement (Special semester). 3. In the 3rd year (Final Year), the study will concentrate on Fundamental of Software Engineering, Web programming, Multimedia Systems Interface Design, Fundamental of Information Systems, Ethics & IT Professional Practices and Technology Entrepreneurship. 4. In addition to the above students may take an in-depth look at aspects of Game Design, Computer Animation, Audio Video Technologies, Virtual Reality, AI & Game Aesthetics and Digital Photography as elective subjects. Students will also undertake an individual project investigating an application of graphics or multimedia technology. 5. The combination of all the modules above will help students gain a solid understanding of the hardware and software aspects of capturing, storing and manipulating sound and images in a digital form. Students will explore... [-]