Bachelor Degree in Computer Arts in Victoria in Australia

Search Bachelor Programs in Computer Arts 2017/2018 in Victoria in Australia

Computer Arts

A bachelor's degree is an undergraduate degree that is offered by universities and colleges when students complete a program of study. Most bachelor courses last three or four years with some lasting up to seven years.

Computer arts assists students in honing their artistic skills in a medium that allows them to better integrate their work into the modern market. Learning to use this new technology may help students find work in the film, video game or advertising industries.

Australia education is mainly the responsibility of the government. The government fully funds the public university education while it partially funds the private university education. Australia being an English-spoken country, most of students from countries whose english is the first language often loves studying in this country

Victoria has eight universities and various government-run institutions that facilitate technical and further education. In addition, there is a state Library which is good for researchers undertaking higher education in the area.

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Bachelor of Games and Virtual Worlds

Academy of Interactive Entertainment
Online & Campus Combined Full time Part time 3 years January 2018 Australia Sydney Melbourne Canberra Adelaide Australia Online Perth + 6 more

The Bachelor of Games and Virtual Worlds (Programming) is a three year Degree delivered in partnership with Canberra Institute of Technology (CIT). The degree is designed to produce graduates for the simulation, virtual worlds and games industries and provide professional game programmers with the skills and knowledge of a computer science degree contextualised by gaming applications, plus core skills in programming and design. [+]

Bachelors in Computer Arts in Victoria in Australia. The Bachelor of Games and Virtual Worlds (Programming) is a three year Degree delivered in partnership with Canberra Institute of Technology (CIT). The degree is designed to produce graduates for the simulation, virtual worlds and games industries and provide professional game programmers with the skills and knowledge of a computer science degree contextualised by gaming applications, plus core skills in programming and design. This degree will provide you with specialist skills in digital game/simulation design and programming. You will create 2D and 3D interactive applications for entertainment and serious, real life scenario visualisation (virtual worlds). You will also learn how to research the market, develop business concepts and manage digital game/ simulation development projects. You could end up working as a 3D Games Programmer or Simulation Software Engineer — building interactive virtual worlds for real-world training and research! The degree is jointly delivered online by CIT and face-to-face in AIE Campuses. Prerequisites You must: have basic computing skills including being able to operate a personal computer, other hardware (for example printers, games consoles, PDAs etc), create and manage basic files, perform simple operating system tasks and work with more than one standard software package such as word processing, spreadsheets, databases or web browser. (If you do not have these skills you may enrol into the Certificate II in information Technology.) AND EITHER: have demonstrated Year 12 or equivalent qualification in English and mathematics (which includes calculus) with a minimum pass grade OR... [-]

Bachelor of Computer Visualisation and Animation

Kilroy Norway
Campus Full time 3 - 4 years January 2018 Australia Sydney Gold Coast North Ryde Victoria Adelaide Maroochydore + 5 more

This course is one of the most established computer animation courses in the UK and was developed after extensive consultation with many of the leading companies in the computer animation [+]

Bachelor of Computer Visualisation and Animation

Awarding Body:

Bournemouth University

This course is delivered by the National Centre for Computer Animation (NCCA).

This course is one of the most established computer animation courses in the UK and was developed after extensive consultation with many of the leading companies in the computer animation, digital special effects and computer game sectors.

The course has a focus on the creative use of computer graphics and animation technology The course content combines elements of traditional art disciplines, such as life drawing and cinematography, with elements taken from the computing and engineering disciplines, such as programming and applied maths Students divide their time equally among computing and moving image studies ... [-]