A Bachelor's degree is a degree awarded by universities and colleges. In order to earn a bachelor's degree, you must complete the necessary courses that may last three to seven years depending on your institution of enrollment.
Computer arts courses prepare students for an industry becoming progressively more reliant on digital technology. Classes teach participants to work with new technology and how to implement their artistic styles within the professional world to successfully build a career in this field.
Australia education is mainly the responsibility of the government. The government fully funds the public university education while it partially funds the private university education. Australia being an English-spoken country, most of students from countries whose english is the first language often loves studying in this country
Eleven universities largely operate in this city. For instance, the popular University of Sydney, University of New South Wales and Macquarie University are located here.
Request Information Bachelor Degrees in Computer Arts in New South Wales in Australia 2017
The Bachelor of Games and Virtual Worlds (Programming) is a three year Degree delivered in partnership with Canberra Institute of Technology (CIT). The degree is designed to produce graduates for the simulation, virtual worlds and games industries and provide professional game programmers with the skills and knowledge of a computer science degree contextualised by gaming applications, plus core skills in programming and design. [+]
In the final trimesters of study, students learn a number of sophisticated skills including character rigging, intricate application scripting for games engines and motion capture for real-time games animation and cinematics... [+]
In the final trimesters of study, students learn a number of sophisticated skills including character rigging, intricate application scripting for games engines and motion capture for real-time games animation and cinematics. These skills are geared towards the final project which begins with the formation of teams, the generation of ideas and a thorough work-up of the games design process. In the final trimester of studio development, teams spend time producing their game concept in a process designed to emulate a real-world game production. With lecturers acting as Executive Producers, students incorporate knowledge developed thus far to produce a fully-interactive game world. These worlds may be suited for use as either a prototype of a possible larger production, or a complete smaller-scale independent games project. Finally, students are supported in developing their games art show reels and skills for finding suitable employment as they transition into the professional workplace. What Career will this Course prepare me for?... [-]
Students quickly begin to develop a deeper level of understanding of the processes, design and performance qualities of great animation. Concepts in acting, gesture, 2D and 3D form are also explored from the traditional to the digital... [+]
Students quickly begin to develop a deeper level of understanding of the processes, design and performance qualities of great animation. Concepts in acting, gesture, 2D and 3D form are also explored from the traditional to the digital, and from the roughly conceptual to the polished and professional. Students are also introduced to the visual language of filmmaking and explore the magic of effects and systems such as motion capture, one of the techniques used in some of the most recent blockbuster films. The 3D Animation unit delves deeper into the acting and storytelling aspects of the art. Students are required to develop their own interpretation on assigned themes, bringing their characters to life with emotion and personality. Material developed in class is included in the students’ professional show reel. In the final stage of study, further sophisticated skill areas are explored, including character rigging and motion (or performance) capture. This leads into a final project, which begins with an intensive pre-production subject where students form teams to generate ideas and workshop the design process together. Under the supervision of their lecturers, students go into full studio production mode. They are required to complete and ‘executive produce’ their final team project through the execution of a high quality 3D animated film that may also involve co-operation and collaboration with students from other courses. Finally, students are supported in developing show reels and are provided with techniques for seeking employment and moving into the professional workplace.... [-]
Interactive Media is one of the fastest growing industries both in Australia and internationally. We are immersed in interactive media in an increasing number of aspects of our lives. [+]
Interactive Media is one of the fastest growing industries both in Australia and internationally. We are immersed in interactive media in an increasing number of aspects of our lives. Whether it be film, design, game development animation, app development or online marketing, interactive media is everywhere. Because this industry is advancing so rapidly there is a shortfall of knowledgeable and trained professionals within the field. AIT’s Bachelor of Interactive Media course provides you with the knowledge, skills and abilities to respond to the ongoing changes that this industry will continue to experience. This program provides you with the broad foundation to engage as professional practitioners. AIT’s Bachelor of Interactive Media course covers broad topics of digital media. You may choose to specialise in any of the following areas. - Film - Animation - Game Development - Design... [-]
This course is one of the most established computer animation courses in the UK and was developed after extensive consultation with many of the leading companies in the computer animation [+]
Bachelor of Computer Visualisation and Animation
This course is delivered by the National Centre for Computer Animation (NCCA).
This course is one of the most established computer animation courses in the UK and was developed after extensive consultation with many of the leading companies in the computer animation, digital special effects and computer game sectors.The course has a focus on the creative use of computer graphics and animation technology The course content combines elements of traditional art disciplines, such as life drawing and cinematography, with elements taken from the computing and engineering disciplines, such as programming and applied maths Students divide their time equally among computing and moving image studies ... [-]