Bachelor Degree in Arts in Auckland in New Zealand

Search Bachelor Programs in Arts 2017 in Auckland in New Zealand

Arts

Earning a bachelor's degree is achieved by completing the necessary course of study offered by the college or university you enroll in. Completing this study may take three to seven years depending on where you seek your degree.

New Zealand is an island country in the southwestern Pacific Ocean. The country geographically comprises two main landmasses ‒ that of the North and South Islands ‒ and numerous smaller islands. Overseas students need to have a student visa and a reasonable level of cash to spend in order to undertake a course of study at a New Zealand based educational institution. New Zealand educational institutions will inform the appropriate immigration authorities if a student ceases to attend their enrolled courses, who may then suspend or cancel that student's visa. Educational institutions often also exchange this enrollment and attendance data electronically with other government agencies responsible for providing student assistance.

The metropolitan area of New Zealand, Auckland has built its reputation upon the solid grounds of best educational standards. Auckland is home to many reputed educational institutions. University of Auckland, Auckland University of Technology, Manukau Institute of Technology and Massey University are the most prominent names.

Request Information Bachelor Degrees in Arts in Auckland in New Zealand 2017

Read More

Bachelor of Design (Product)

Otago Polytechnic
Campus Full time Part time 3 - 6 years February 2017 New Zealand Dunedin + 1 more

Want to play your part in designing our future? Interested in a human-centred and sustainable approach to the design of products, services and systems for commercial, industrial and community use? [+]

Bachelors in Arts in Auckland in New Zealand. Want to play your part in designing our future? Interested in a human-centred and sustainable approach to the design of products, services and systems for commercial, industrial and community use? Embark on this hands-on qualification, offered by one of New Zealand's most innovative and progressive product design schools, and prepare for a career in an exciting and diverse industry. Creative and practical designers question the way things are and create alternatives, be it through sustainable material use or by creating solutions that encourage sustainable user-behaviour. Employment opportunities are diverse which means you could pursue a career as a design consultant, technology teacher or 3D CAD specialist, or be part of a larger creative or industrial interdisciplinary team. Alternatively, you could start your own entrepreneurial design business.  During this programme, you will acquire the technical, practical and conceptual skills needed to fulfill the cultural, ecological and economic implications of your role as you become a product designer. You will explore human-centred approaches, manufacturing processes and aesthetic considerations to enhance your concepts and ideas, and will enjoy a balanced curriculum of theoretical content and studio-based projects. In addition, you will gain hands-on experience designing a wide range of products and services within fields such as transportation, health and service design (with a primary focus on human needs and the interface between the product and the user) and will benefit from our workshop facilities, up-to-date CAD suites and the chance to showcase your talent.   International: NZD 22,550 (first year) FAQ/Answers PLEASE REFER TO our website. Awards and collaborations Otago Polytechnic's School of Design is frequently invited to collaborate on projects with industry. Students have the opportunity to gain practice in real industry settings and network with potential employers. In 2016, Bachelor of Design (Product) student, Jeremy Metherell, designed a hammock in his final year. After 12 prototypes, Jeremy perfected the design – his hammock is now being manufactured and sold by Cactus Outdoor equipment company. Otago Polytechnic students and graduates are often mentioned in the press for winning national and international awards and competitions. Bachelor of Design (Product) graduate, Adam Gorrie, combined his love of mountain biking with product design to create a car-mounted bike-rack / maintenance stand.  He gained distinction for his degree, and won Gold in the Designers Institute of New Zealand Best Design Awards. Design Communications students Charlotte Boyce, Gabrielle Devereux and Craig Quested won Silver in the Student Graphics section of the Best Design Awards for their ‘International Food Conference Newspaper’.  George Chalmers, also a Design Communications student, won Silver for his “Sugar Coated” newspaper in the same category.  While lecturer, Matt Galloway, won Silver for his “Blue Oyster Poster Series” in the Design Craft Category of the awards. 2016 was also a successful year for our Design Fashion students.  Ivy Jackson-May was chosen for the inaugural paid internship at WORLD fashion brand. Fashion graduate, Anna Ross has seen great success with her skincare and nail polish line, Kester Black.  She was named the 2016 Young Australian Businesswoman of the Year. Skills required Creativity and vision A passion for design The ability to see an idea through from concept to reality Practical ability The ability to communicate your ideas to others An interest in people and the world around you. Entry Requirements NCEA Level 3 Three subjects - at  Level 3 or above, made up of: 14 credits each, in three approved subjects,  and Literacy - 10 credits at  Level 2 or above, made up of: 5 credits in reading and 5 credits in writing,  and Numeracy - 10 credits at  Level 1 or above, made up of: specified achievement standards available through a range of subjects  OR package of three numeracy unit standards (26623, 26626, 26627-  all  three required). If you do not hold the above qualifications , you must demonstrate equivalent qualifications/experience. Mature applicants with work and life experience are encouraged to apply. You must submit a portfolio and may have to undertake an interview. International students will be individually assessed to ensure they meet degree-level entry requirements. If English is not your first language , you must also demonstrate English language skills equivalent to an IELTS overall band score (academic) of 6.0, with no less than 6.0 in writing and speaking, and no less than 5.5 in reading and listening.     Portfolio note Your portfolio should: Be a comprehensive review of your current design achievements, potential and commitment. We are looking for evidence that you are able to be original, versatile and enterprising and that you are committed to creative study in your chosen design field. Within the portfolio: Your portfolio should include work that you feel best represents your creativity and demonstrates your knowledge of and passion for your chosen field of study. It may contain photographs, small original works, sketches, and whatever you feel is visually informative about you and your abilities as a potential fashion/communication/interiors/product designer. Please include process work for some pieces (2-3 approximately). This could include drawings, sources of inspiration, comments etc which demonstrate the development of an idea, i.e. that you are able to develop and research an idea through to a finished design. e.g. painting, graphic work, garment, photograph, a creative textile work or 3-dimensional design, appropriate to your chosen field of study. For secondary school students this work can be anything completed over the last year and may be work that you are developing for NCEA Level 3 portfolios. We do not require finished NCEA boards but you may wish to include development work for these. We would like to see work that has been done as part of class or group projects, but also work which has been self-initiated, and demonstrates interest in your chosen field of study. Portfolio format The portfolio should be in a format appropriate to the work you are showing, i.e. digital (CD) or physical. As a guide, we expect at least 10 X A4 or A3 sheets – a clear binder is a good way to protect your work unless, of course, your portfolio is on CD or being sent by email. If you wish to include garments/samples in your portfolio, please consider providing photographs of your work instead. We have limited storage space and do not wish to risk damage to your work. Please note there is a 15MB file size limit for the portfolio if you are applying online. Cover letter Explain why you have chosen to apply for the selected programme. This letter should communicate your interest in the discipline and discuss what steps you have already taken to increase your chances of being accepted onto the programme. Please include Curriculum Vitae and your career goals in this letter and any other relevant information. Delivery of your portfolio Please courier or hand-deliver your portfolio to the address below (enclosing a self-addressed, postage-paid courier package in order for your work to be returned after consideration): Customer Services Otago Polytechnic F Block, Forth Street Dunedin 9016 Attn: Student Administrator for Design We look forward to receiving your application as soon as possible. Applications are preferred by 30 November (late applications are accepted based on the availability of places in the programme). Selection procedure Selected applicants may be invited to an interview, where they will be invited to discuss their portfolio. Eligible applicants will be selected using a range of identified criteria. Should the number of applicants who meet the selection process requirements exceed the available places, the professional judgement of staff will be used to determine those given immediate entry and those placed on a waiting list. Applicants who do not meet the acceptance criteria will be directed to a path of study to prepare them for application the following year. Provisional Entry: A school leaver or an adult applicant who does not meet all of the entry criteria may be given provisional entry to Year One at the discretion of the Head of Department. Those who successfully complete and pass Year one will be deemed to have met entry requirements and provisional status will be removed. The interview panel will consist of lecturers who teach on the course along with an academic leader from the department. Applicants will be selected on merit using professional judgement on the basis of their portfolio of work, and evidence of creativity and ability to take a concept through to a model stage and who demonstrate ability to undertake design study at degree level. Successful applicants are all informed before the end of the year and are sent detailed information on enrolment procedures, loans, starting dates for the following year and any information that might be required to facilitate a smooth introduction to the programme. Additional documentation You must supply certified copies of proof of identify, academic records, proof of residency (where appropriate) and curriculum vitae. Additional costs A list of equipment, textbooks and resources which must be purchased for this programme are available from the School of Design. Further study options Continue your learning with our graduate or postgraduate programmes in Design or Art, or increase your career options with a graduate teacher training programme. Programme specific risks Prior to enrolment, you are advised of the programme specific risks in workshops and CAD rooms. This information is provided by way of discussion at interview and written notification with acceptance and you will be required to undertake training before independent use of many types of equipment in workshops and studios. Risks include wood, metal, plastics, textiles, painting plant and equipment. You will be required to attend Otago Polytechnic training sessions in first aid and computer health and safety and will have significant exposure to working conditions in relevant design software. Studying at the school of design Offering small class sizes in immersive studio environments, the School of Design provides you with numerous chances to showcase your creative talent. You will be frequently involved in talks, exhibitions, and events, with the year culminating in the 'Excite' exhibition, a highlight on the Otago Polytechnic calendar. Choose to study product design and gain practical experience in our workshop facilities and modern CAD suites. The Design School also houses year group studios, a gallery space and we have access to the innovation workSpace Design Studio. workSpace is a dedicated resource to deliver practical research that solves real world problems. Our staff and student researchers cover diverse disciplines including art, design, information technology and engineering. This represents a new focus for workSpace, with the emphasis on education. The School of Design also enjoys strong and frequent links to the local, national and international design community. You will benefit from ongoing networks and opportunities through these associations which will allow you to form contacts within the industry, while at the same time earning credits towards your degree. No matter what your discipline, we offer you the chance to work with 'real' clients, creating design-based solutions and services. Your workload There is an emphasis throughout the three year programme on the development of independent learning skills. This is reflected in the decrease of directed hours over the three years with an expectation that, by the end of year three, you will be an independent learner. Hours are allocated as follows, based on a 32 week academic year: You will Study You will complete core courses common to all Design specialties (Fashion, Interiors, Communications), in addition to courses specific to Product Design and a range of electives. CORE COURSES (all specialties) Design Culture and Context 1 - Year 1 Develop an understanding of design as a discipline, and as an enabler in society, and receive an introduction to design elements, principles and processes. Historical, socio-cultural and ethical frameworks for design are explored. Develop investigation, inquiry and critical thinking skills as well as basic research skills in written, verbal and visual communication. Design Culture and Context 2 - Year 2 Extend your understanding of design as a discipline and an enabler in society. Develop a broad understanding of New Zealand and international design constructs and practices, including development of cultural perspectives, development of valid approaches and responses to sustainable design practice. Further develop investigation, inquiry, critical thinking and research skills in written, verbal and visual communication. Strategic Design - Year 3 Develop an understanding of the professional and strategic requirements of the design industry. Extend your professional research techniques and critical reflection skills to define your personal design philosophy and potential career pathways upon graduation. Communicate these through a portfolio that utilise a range of visual, verbal and on-line formats and a written report. INTERDISCIPLINARY COURSES Interdisciplinary Studio 1 - Year 1, Year 2 and Year 3 Explore design perspectives and approaches which will enhance your discipline-specific learning through either an individual or team-based integrated project. Studio Workshops - all years All interdisciplinary courses are intended to broaden knowledge and provide opportunities for collaboration. Studio workshops are set at Level 6 in the first two years and at Level 7 in the final year. They are available to all three years of all four programme streams simultaneously, enabling you to work with, and learn from, other students in your own and allied specialties. Interdisciplinary studios are set at Levels 5, 6 and 7, again providing opportunities for you to work with students from different design disciplines on a shared brief, drawing on your own discipline-specific approaches and learning from other approaches at the same time. Studio workshops vary each year and may include: Metals/Jewellery, Photography, Production Ceramics, Furniture Design, Digital Film, Digital Animation, Packaging and Retail, Sculptural Design, Storyboarding and Illustration, Textiles, Environmental Design, Printmaking, Rapid Prototyping, Exhibition Design, Storyboarding and Illustration, Small Business, Digital Photography, 2D Prototyping, and Stained Glass and Leadlight. YEAR ONE Product Fundamentals 1 Develop skills and confidence in the inter-related abilities to observe, ideate and communicate ideas relevant to product design. Product Frameworks 1 Identify a range of human-centred factors relevant to successful product design. Product Design Studio 1 Apply a range of human-centred design strategies relevant to successful product design and endeavour to meet specific human-centred values through a clearly articulated product. Issues of form, formal experimentation and iteration will be emphasised, as well as an explicit reflection of the design process pursued. Product Frameworks 2 Identify and use a range of sustainability frameworks relevant to product design. Product Design Studio 2 Along with the emphasis on human-centred factors, issues of form, formal experimentation, iteration and the design process introduced in Product Studio 1, additional elements are introduced. These include 3D rendering, clarity of communication of the final outcome, and addressing sustainability criteria. YEAR TWO Product Fundamentals 2 Explore a range of materials and techniques required when prototyping and specifying product design solutions. Product Frameworks 3 Enables you to identify how products can be a catalyst for the design of innovative and sustainable experiences Product Design Studio 3 This paper both consolidates the learning outcomes developed in Product Studio 2 and introduces additional elements. These include identifying product design opportunities, developing sophisticated briefs, and developing more sophisticated prototypes able to be used for external concept evaluation. Product Design Studio 4 This paper both consolidates the learning outcomes developed in Product Studio 3 and introduces the additional element of seeking to alter a user's experience of the wider context in which the product is used. Product Design Studio 5 Study the fundamentals of professional industry practices and procedures, as practiced by in-house companies or consultant industrial product designers, and examine the legal implications pertinent to the professional designer, including contracts, patents and copyright. YEAR THREE Product Design Studio 6 – Major Project part A Take the opportunity to identify and develop your design focus. Bring together the key elements of your previous two years of study and design a portfolio of product solutions that is resolved, relevant, compelling and evocative. You are expected to take significant responsibility for the whole project from inception to completion with supervisory support provided. Product Design Studio 7 – Reprise previous work 'Reprise' work developed in previous years to a similar standard to that being achieved in Product Studio's 6 and 8. Embrace the opportunity to reconfigure your previous work so it aligns more closely with your current design focus. You will be expected to refine your product solutions so they are resolved, relevant, compelling and evocative. Product Design Studio 8 – Major Project part B This studio is linked to the aims of Product Studio 6. Take the opportunity to further identify and develop your design focus. You will have the choice of further extending the work developed in Product Studio 6 or design a second portfolio of product solutions that is resolved, relevant, compelling and evocative. You are expected to take significant responsibility for the whole project from inception to completion with supervisory support provided. Our Staff Machiko Niimi Machiko is interested in Human Centred Design and likes looking at what we do everyday and how this affects our behaviour. Machiko values both applied methods and the practice of design to increase sustainability of products and services.  Gavin O'Brien  Gavin is a design historian and a cross-disciplinary educator with 20 years’ experience in teaching. He has a diverse background of research, practice and education across fine arts, design and architecture and is interested in the intersection of culture and technology. He considers that 'Design is making sense of things' and has has a passion for products that provoke this understanding. Andrew Wallace Andrew loves exploring the process of designing and learning new ways to express ideas. Coming to design education with  industry background, he remains active within industry and is involved in delivery of the Master of Design Enterprise program. Nick Laird Nick has a history of shaping design education in New Zealand. A sociologist and architect by training, he is constantly striving to unpack and shape new theories into digestible bites, to allow business people to understand creative methods and helping creative people to become better with business tools. Nick is also involved in delivery of the Master of Design Enterprise programme.    Recognition of prior learning If you have extensive knowledge and skills due to practical experience in this area, enquire about our recognition of prior learning process at Capable NZ. You may have already gained credits towards this qualification. Links to useful websites Connect with School of Design students, graduates and staff on our very active Facebook page. workSpace Disclaimer While every effort is made to ensure that this sheet is accurate, Otago Polytechnic reserves the right to amend, alter or withdraw any of the contained information. The fees shown in this document are indicative ONLY. Both domestic and international fees are subject to change and are dependent on the development and implementation of Government policies. Please note that additional fees may from time to time be required for external examination, NZQA fees and/or additional material fees. [-]

Bachelor of Design (Communication)

Otago Polytechnic
Campus Full time Part time 3 - 6 years February 2017 New Zealand Dunedin + 1 more

Want to learn how to present concepts and information creatively and effectively? Keen to gain the skills to craft ideas and tell stories through image, text, sound, moving image and interactive media? [+]

Want to learn how to present concepts and information creatively and effectively? Keen to gain the skills to craft ideas and tell stories through image, text, sound, moving image and interactive media? Communication Design encompasses a wide range of media and processes and in a rapidly expanding global media environment a design qualification will open the doors to an endless array of opportunities. Work in a broad range of creative areas and for a variety of companies, use your vision to challenge the status quo and communicate original and exciting ideas to others. With your passion for design, you could consider a career as a Graphic Designer, Illustrator, Character Designer, Art Director, Design Project Manager, Design Researcher, Film-Maker, Web Designer or Animator, to name but a few. Study at one of New Zealand's most innovative and progressive communication and graphic design schools and learn about key areas of Communication Design including storytelling, graphic design, photography, branding and advertising, moving image, illustration, web design, interactive media and interaction design. Develop a sound knowledge and understanding of the design process, both individually and in groups, while gaining valuable practical experience with a variety of hands-on and community-based projects. Gain over 100 weeks in a design studio environment and benefit from the individual guidance and support offered by highly skilled tutors in our boutique Design School environment. International fee: $22,550 (first year) Awards and Collaborations Otago Polytechnic's School of Design is frequently invited to collaborate on projects with industry. Students have the opportunity to gain practice in real industry settings and network with potential employers. In 2016, Bachelor of Design (Product) student, Jeremy Metherell, designed a hammock in his final year. After 12 prototypes, Jeremy perfected the design – his hammock is now being manufactured and sold by Cactus Outdoor equipment company. Otago Polytechnic students and graduates are often mentioned in the press for winning national and international awards and competitions. Bachelor of Design (Product) graduate, Adam Gorrie, combined his love of mountain biking with product design to create a car-mounted bike-rack / maintenance stand.  He gained distinction for his degree, and won Gold in the Designers Institute of New Zealand Best Design Awards. Design Communications students Charlotte Boyce, Gabrielle Devereux and Craig Quested won Silver in the Student Graphics section of the Best Design Awards for their ‘International Food Conference Newspaper’.  George Chalmers, also a Design Communications student, won Silver for his “Sugar Coated” newspaper in the same category.  While lecturer, Matt Galloway, won Silver for his “Blue Oyster Poster Series” in the Design Craft Category of the awards. 2016 was also a successful year for our Design Fashion students.  Ivy Jackson-May was chosen for the inaugural paid internship at WORLD fashion brand. Fashion graduate, Anna Ross has seen great success with her skincare and nail polish line, Kester Black.  She was named the 2016 Young Australian Businesswoman of the Year. Skills required Creativity and vision. The ability to see an idea through from concept to reality. Practical ability and good communication skills. An interest in people and the world around you. An enjoyment of working with others. Entry Requirements NCEA Level 3 Three subjects - at  Level 3 or above , made up of: 14 credits each, in three approved subjects,  and Literacy - 10 credits at  Level 2 or above , made up of: 5 credits in reading and 5 credits in writing,  and Numeracy - 10 credits at  Level 1 or above, made up of: specified achievement standards available through a range of subjects  OR package of three numeracy unit standards (26623, 26626, 26627-  all  three required). If you do not hold the above qualifications, you must demonstrate equivalent qualifications/experience. Mature applicants with work and life experience are encouraged to apply. You must submit a portfolio and may have to undertake an interview. International students  will be individually assessed to ensure they meet degree-level entry requirements. If English is not your first language, you must also demonstrate English language skills equivalent to an IELTS overall band score (academic) of 6.0, with no less than 6.0 in writing and speaking, and no less than 5.5 in reading and listening.   Portfolio note Your portfolio should: Be a comprehensive review of your current design achievements, potential and commitment. We are looking for evidence that you are able to be original, versatile and enterprising and that you are committed to creative study in your chosen design field. Within the portfolio: Your portfolio should include work that you feel best represents your creativity and demonstrates your knowledge of and passion for your chosen field of study. It may contain photographs, small original works, sketches, and whatever you feel is visually informative about you and your abilities as a potential fashion/communication/interiors/product designer. Please include process work for some pieces (2-3 approximately). This could include drawings, sources of inspiration, comments etc which demonstrate the development of an idea, i.e. that you are able to develop and research an idea through to a finished design. e.g. painting, graphic work, garment, photograph, a creative textile work or 3-dimensional design, appropriate to your chosen field of study. For secondary school students this work can be anything completed over the last year and may be work that you are developing for NCEA Level 3 portfolios. We do not require finished NCEA boards but you may wish to include development work for these. We would like to see work that has been done as part of class or group projects, but also work which has been self-initiated, and demonstrates interest in your chosen field of study. Portfolio format The portfolio should be in a format appropriate to the work you are showing, i.e. digital (CD) or physical. As a guide, we expect at least 10 X A4 or A3 sheets – a clear binder is a good way to protect your work unless, of course, your portfolio is on CD or being sent by email. If you wish to include garments/samples in your portfolio, please consider providing photographs of your work instead. We have limited storage space and do not wish to risk damage to your work. Please note there is a file size limit of 15MB for the portfolio if you are applying online. Cover letter Explain why you have chosen to apply for the selected programme. This letter should communicate your interest in the discipline and discuss what steps you have already taken to increase your chances of being accepted onto the programme. Please include Curriculum Vitae and your career goals in this letter and any other relevant information. Delivery of your portfolio Please courier or hand-deliver your portfolio to the address below (enclosing a self-addressed, postage-paid courier package in order for your work to be returned after consideration): Customer Services Otago Polytechnic F Block, Forth Street Dunedin 9016 Attn: Student Administrator for Design We look forward to receiving your application as soon as possible. Applications are preferred by 30 November (late applications are accepted based on the availability of places in the programme). Additional documentation You must supply certified copies of proof of identify, academic records, proof of residency (where appropriate) and curriculum vitae. You must also include a short letter, explaining your motivations and why you think you would be a good candidate for this degree. Selection procedure Selected applicants may be asked to attend an interview, where they will be invited to discuss their portfolio. Eligible applicants will be selected using a range of identified criteria. Should the number of applicants who meet the selection process requirements exceed the available places, the professional judgement of staff will be used to determine those given immediate entry and those placed on a waiting list. Applicants who do not meet the acceptance criteria will be directed to a path of study to prepare them for application the following year. Provisional Entry: A school leaver or an adult applicant who does not meet all of the entry criteria may be given provisional entry to year 1 at the discretion of the Head of School. Those who successfully complete and pass year 1 will be deemed to have met entry requirements and provisional status will be removed. The interview panel will consist of lecturers who teach on the course, along with an academic leader from the department. Applicants will be selected on merit using professional judgement on the basis of their portfolio of work, evidence of creativity and ability to take a concept through to a model stage and demonstration of the ability to undertake design study at degree level. Successful applicants are all informed before the end of the year and are sent detailed information on enrolment procedures, loans, starting dates for the following year and any information that might be required to facilitate a smooth introduction to the programme. Additional costs A list of equipment, textbooks and resources which must be purchased for this programme are available from the School of Design. Further study options Advance your design skills with our graduate or postgraduate qualifications in Design or Art, or expand your career prospects with a graduate teacher training programme. Programme specific risks Prior to enrolment, you are advised of the programme specific risks in workshops and CAD rooms. This information is provided by way of discussion at interview and written notification with acceptance and you will be required to undertake training before independent use of many types of equipment in workshops and studios. Risks include wood, metal, plastics, textiles, painting plant and equipment. Studying at the school of design Offering small class sizes in immersive studio environments, the School of Design provides you with numerous opportunities to develop and showcase your creative talent. You will be frequently involved in professional presentations, talks, exhibitions, and events, with the year culminating in the 'Excite' exhibition, a highlight on the OP calendar. The School of Design also enjoys strong and frequent links to the local, national and international design community. You will benefit from ongoing networks and opportunities through these associations which will allow you to form contacts within the industry, while at the same time earning credits towards your degree. No matter what your discipline, we offer you the chance to work with 'real' clients, creating design-based solutions and services. Workspace workSpace is a dedicated resource to deliver practical research that solves real world problems. Our staff and student researchers cover diverse disciplines including art, design, information technology and engineering. This represents a new focus for workSpace, with the emphasis on education. [-]

Bachelor of Design (Interiors)

Otago Polytechnic
Campus Full time Part time 3 - 6 years February 2017 New Zealand Dunedin + 1 more

Interested in creating beautiful and practical spaces for people to live, work and play amongst? Want to help shape our future and need a qualification to kick start your design career? [+]

Bachelors in Arts in Auckland in New Zealand. Interested in creating beautiful and practical spaces for people to live, work and play amongst? Want to help shape our future and need a qualification to kick start your design career? This leading, professional degree programme offers a highly practical, real-life approach to interior design and will prepare you for employment within the industry. As the global population grows, so does the demand for innovative designers to create clever and sustainable spatial solutions. Your ability to think outside the box will be sought after and you could find work in a broad range of creative areas. Career options could include an Interior Designer, Lighting Designer, Furniture Designer, CAD Specialist, Exhibition Designer, Stage Designer or Design Writer/Editor. With hard work and commitment, you could set your sights on design company directorial roles. Gain a sound knowledge, understanding and practical experience of the design process, developing specialist skills in key aspects of interior design and redesign. Choose to study at one of New Zealand's most innovative and progressive design schools and enjoy an industry-focused approach to the unique history, context and philosophy of this field of design. Benefit from our excellent workshop facilities, the opportunity to undertake a work placement in a professional practice and the chance to showcase your creative talent. International fee: NZD 21,270 (first year) Skills required Creativity and vision. A passion for design. The ability to see an idea through from concept to reality. Practical ability. The ability to communicate your ideas to others. An interest in people and the world around you. Entry Requirements International students will be individually assessed to ensure they meet degree-level entry requirements. If English is not your first language , you must also demonstrate English language skills equivalent to an IELTS overall band score (academic) of 6.0, with no less than 6.0 in writing and speaking, and no less than 5.5 in reading and listening. Portfolio note Your portfolio should: Be a comprehensive review of your current design achievements, potential and commitment. We are looking for evidence that you are able to be original, versatile and enterprising and that you are committed to creative study in your chosen design field. Within the portfolio: Your portfolio should include work that you feel best represents your creativity and demonstrates your knowledge of and passion for your chosen field of study. It may contain photographs, small original works, sketches, and whatever you feel is visually informative about you and your abilities as a potential fashion/communication/interiors/product designer. Please include process work for some pieces (2-3 approximately). This could include drawings, sources of inspiration, comments etc which demonstrate the development of an idea, i.e. that you are able to develop and research an idea through to a finished design. e.g. painting, graphic work, garment, photograph, a creative textile work or 3-dimensional design, appropriate to your chosen field of study. For secondary school students this work can be anything completed over the last year and may be work that you are developing for NCEA Level 3 portfolios. We do not require finished NCEA boards but you may wish to include development work for these. We would like to see work that has been done as part of class or group projects, but also work which has been self-initiated, and demonstrates interest in your chosen field of study. Portfolio format The portfolio should be in a format appropriate to the work you are showing, i.e. digital (CD) or physical. As a guide, we expect at least 10 X A4 or A3 sheets – a clear binder is a good way to protect your work unless, of course, your portfolio is on CD or being sent by email. If you wish to include garments/samples in your portfolio, please consider providing photographs of your work instead. We have limited storage space and do not wish to risk damage to your work. Please note there is a 15MB file size limit for the portfolio if you are applying online. Cover letter Explain why you have chosen to apply for the selected programme. This letter should communicate your interest in the discipline and discuss what steps you have already taken to increase your chances of being accepted onto the programme. Please include Curriculum Vitae and your career goals in this letter and any other relevant information. Delivery of your portfolio Please courier or hand-deliver your portfolio to the address below (enclosing a self-addressed, postage-paid courier package in order for your work to be returned after consideration): Customer Services Otago Polytechnic F Block, Forth Street Dunedin 9016 Attn: Student Administrator for Design We look forward to receiving your application as soon as possible. Applications are preferred by 30 November (late applications are accepted based on the availability of places in the programme). Additional documentation You must supply certified copies of proof of identify, academic records, proof of residency (where appropriate) and curriculum vitae. Selection procedure Selected applicants may be asked to undertake an interview, where they will be invited to discuss their portfolio. Eligible applicants will be selected using a range of identified criteria. Should the number of applicants who meet the selection process requirements exceed the available places, the professional judgement of staff will be used to determine those given immediate entry and those placed on a waiting list. Applicants who do not meet the acceptance criteria will be directed to a path of study to prepare them for application the following year. Provisional Entry: A school leaver or an adult applicant who does not meet all of the entry criteria may be given provisional entry to year one at the discretion of the Head of Department. Those who successfully complete and pass year one will be deemed to have met entry requirements and provisional status will be removed. The interview panel will consist of lecturers who teach on the course, along with an academic leader from the department. Applicants will be selected on merit using professional judgement on the basis of their portfolio of work, evidence of creativity, ability to take a concept through to model or prototype, and demonstration of the ability to undertake design study at degree level. Successful applicants are all informed before the end of the year and are sent detailed information on enrolment procedures, loans, starting dates for the following year and any information that might be required to facilitate a smooth introduction to the programme. Additional costs A list of equipment, textbooks and resources which must be purchased for this programme are available from the School of Design. Further study options Advance your design skills with our graduate or postgraduate qualifications in Design or Art, or expand your career prospects with a graduate teacher training programme. Programme specific risks Prior to enrolment, you are advised of the programme specific risks in workshops and CAD rooms. This information is provided by way of discussion at interview and written notification with acceptance and you will be required to undertake training before independent use of many types of equipment in workshops and studios. Risks include wood, metal, plastics, textiles, painting plant and equipment. You will be required to attend Otago Polytechnic training sessions in first aid and computer health and safety and will have significant exposure to working conditions in relevant design software. Studying at the school of design Offering small class sizes in immersive studio environments, the School of Design provides you with numerous chances to showcase your creative talent. You will be frequently involved in talks, exhibitions, and events, with the year culminating in the 'Excite' exhibition, a highlight on the Otago Polytechnic calendar. Benefit from our excellent workshop facilities, discipline-related studio areas, up-to-date CAD suites and the newly established innovation workSpace. The innovation workSpace is a commercial product design and development centre and academic research facility meeting international standards. It is able to facilitate the production of prototypes at all levels of the product design and development process and is set up with a wide range of the latest equipment including a CNC 3 axis router, CNC milling and turning, 3D rapid manufacturing, water jet cutter, laser cutting and engraving, and full 3D scanning and reverse engineering. It is a business enabler, matching academic rigour with enterprise, business, production and management, and is a showcase for applied design, creativity and innovative endeavour. newSplash newSplash is a professional Communication Design studio based at the Otago Polytechnic campus in Dunedin. This studio connects emerging designers with commercial or not-for-profit clients. newSplash matches clients' requirements to your design skills and enable you to gain valuable work experience in a learning environment. At the end of your degree you may apply for a job at the studio as a Design Associate, offering you up to a year of paid work experience, applying your skills to client work, in a busy studio environment. The School of Design also enjoys strong and frequent links to the local, national and international design community. You will benefit from ongoing networks and opportunities through these associations which will allow you to form contacts within the industry, while at the same time earning credits towards your degree. No matter what your discipline, we offer you the chance to work with 'real' clients, creating design-based solutions and services. [-]

Bachelor of Design (Fashion)

Otago Polytechnic
Campus Full time Part time 3 - 6 years February 2017 New Zealand Dunedin + 1 more

Become a skilled, industry-ready fashion professional with this internationally-recognised qualification. Employers love our fashion graduates because they’re innovative, hard-working, solution-focused and well-prepared for the realities of the fashion world. [+]

Immerse yourself in the world of fashion at Otago Polytechnic Become a skilled, industry-ready fashion professional with this internationally-recognised qualification. Employers love our fashion graduates because they’re innovative, hard-working, solution-focused and well-prepared for the realities of the fashion world. Many of our graduates have gone on to work for internationally-acclaimed designers such as NOM*D, or to create successful labels of their own such as Maaike and Twentysevennames. This leading fashion degree is recognised for its international opportunities, industry connections and the chance to truly develop your individual style and identity as a designer. Programme content is hands-on and is designed to reflect current industry practice, extend your market knowledge and explore enterprise opportunities, whilst also developing your advanced design and technical skills. Dunedin is a city that encourages innovation and creativity, and nurtures and supports business start-ups. Playing host to international fashion experiences such as iD Dunedin Fashion Week, the city is known for its unique and distinctive style – come and be part of it! International fee: NZD 22,550 (first year) Awards and Collaborations Otago Polytechnic's School of Design is frequently invited to collaborate on projects with industry. Students have the opportunity to gain practice in real industry settings and network with potential employers. In 2016, Bachelor of Design (Product) student, Jeremy Metherell, designed a hammock in his final year. After 12 prototypes, Jeremy perfected the design – his hammock is now being manufactured and sold by Cactus Outdoor equipment company. Otago Polytechnic students and graduates are often mentioned in the press for winning national and international awards and competitions. Bachelor of Design (Product) graduate, Adam Gorrie, combined his love of mountain biking with product design to create a car-mounted bike-rack / maintenance stand.  He gained distinction for his degree, and won Gold in the Designers Institute of New Zealand Best Design Awards. Design Communications students Charlotte Boyce, Gabrielle Devereux and Craig Quested won Silver in the Student Graphics section of the Best Design Awards for their ‘International Food Conference Newspaper’.  George Chalmers, also a Design Communications student, won Silver for his “Sugar Coated” newspaper in the same category.  While lecturer, Matt Galloway, won Silver for his “Blue Oyster Poster Series” in the Design Craft Category of the awards. 2016 was also a successful year for our Design Fashion students.  Ivy Jackson-May was chosen for the inaugural paid internship at WORLD fashion brand. Fashion graduate, Anna Ross has seen great success with her skincare and nail polish line, Kester Black.  She was named the 2016 Young Australian Businesswoman of the Year. Benefits of our fashion degree A boutique learning environment – small classes mean your lecturers know you by name and can support you to develop your own ‘design identity’ Studio-based learning with access to specialised equipment and spaces Exchange and study abroad opportunities in Europe and Asia Strong international fashion connections Individual, team and interdisciplinary learning opportunities Exhibitions and international competitions to showcase your creativity and talent Client projects, industry placements and internships which help you to become a work-ready graduate Access to support and business start-up advice through the Dunedin Fashion Incubator (Dfi) Attitudes required Creativity Interest in fashion Risk taker Hard worker Sewing skills not essential. Entry Requirements NCEA Level 3 Three subjects - at Level 3 or above, made up of: 14 credits each, in three approved subjects, and Literacy - 10 credits at Level 2 or above, made up of: 5 credits in reading and 5 credits in writing, and Numeracy - 10 credits at Level 1 or above, made up of: specified achievement standards available through a range of subjects OR package of three numeracy unit standards (26623, 26626, 26627- all three required). If you do not hold the above qualifications , you must demonstrate equivalent qualifications/experience. Mature applicants with work and life experience are encouraged to apply. You must submit a portfolio and may have to undertake an interview. International students will be individually assessed to ensure they meet degree-level entry requirements. If English is not your first language , you must also demonstrate English language skills equivalent to an IELTS overall band score (academic) of 6.0, with no less than 6.0 in writing and speaking, and no less than 5.5 in reading and listening.     Additional documentation You must also supply certified copies of proof of identity, proof of residency (where appropriate), your academic records and a curriculum vitae.  You will study Your work load There is an emphasis throughout the three-year programme on the development of independent learning skills. This is reflected in the decrease of directed hours over the three years with an expectation that by the end of year three, you will be an independent learner. You will work really hard, but you can also count on having heaps of fun along the way!  Hours are allocated as follows, based on a 32 week academic year:  Portfolio requirements Your portfolio should be a collection of your fashion ideas showing your interest in fashion. A visual diary is a direct line to your creative thinking. Within this, please show: fashion ideas 2D and 3D ideas and possibilities photos of real 3D objects (these can be ideas for fashion objects, both finished pieces and works in progress) images of your ideas for anything relating to the body - clothes, accessories, textiles, events, photography, ideas for communicating fashion critiques of contemporary and/or historical fashion ideas Portfolio format Your portfolio should be in a format appropriate to the to the work you are showing i.e. digital (CD or USB) or physical. As a guide, we expect at least 10 x A4 or A3 sheets. A clear binder is a good way to protect your work if your portfolio is not in a digital format. Please provide photographs of garments/samples in your portfolio rather than original pieces. PLUS we want to see a cover letter telling us why you want to study for a Bachelor of Design (Fashion). This letter should communicate your interest in this discipline and discuss what steps you have already taken to increase your chances of being accepted onto the programme. Please include a Curriculum Vitae and outline your career goals in this letter. Delivery of your portfolio 1. Upload it online via the online application form (please note that there is a 15MB file size limit), OR 2. Courier or hand deliver to: Attn: Student Administrator for Design Customer Services Otago Polytechnic F Block, Forth Street Dunedin 9016 If you are couriering or hand delivering, please enclose a self-addressed, postage-paid courier package in order for your work to be returned after consideration. We look forward to receiving your application as soon as possible. Selection process Eligible applicants will be selected using a range of identified criteria, most importantly on the potential shown in your portfolio for you to become a future fashion professional. You will be advised of your acceptance within two weeks of Otago Polytechnic receiving your portfolio. Should the number of applicants who meet the selection process requirements exceed the available places, the professional judgement of staff will be used to determine those given immediate entry and those placed on a waiting list. In some cases, selected applicants may be asked to attend an interview, where they will be invited to discuss their portfolio. Applicants who do not meet the acceptance criteria will be directed to a path of study to prepare them for application the following year. Provisional entry A school leaver or an adult applicant who does not meet all of the entry criteria may be given provisional entry to year 1 at the discretion of the Head of Department. Those who successfully complete and pass year 1 will be deemed to have met entry requirements and provisional status will be removed. The interview panel will consist of lecturers who teach on the programme, along with an academic leader from the department. Applicants will be selected on merit using professional judgement on the basis of their portfolio of work, evidence of creativity and ability to take a concept through to a model stage and demonstration of the ability to undertake design study at degree level. Successful applicants are all informed before the end of the year and are sent detailed information on enrolment procedures, loans, starting dates for the following year and any information that might be required to facilitate a smooth introduction to the programme. Additional costs A list of equipment, textbooks and resources which must be purchased for this programme are available from the School of Design. You will also be required to purchase fabrics and trims for design projects. Recognition of learning If you have extensive knowledge and skills due to practical experience in this area, enquire about our recognition of prior learning process at Capable NZ. You may have already gained credits towards this qualification. Disclaimer While every effort is made to ensure that this sheet is accurate, Otago Polytechnic reserves the right to amend, alter or withdraw any of the contained information. The fees shown in this document are indicative ONLY. Both domestic and international fees are subject to change and are dependent on the development and implementation of Government policies. Please note that additional fees may from time to time be required for external examination, NZQA fees and/or additional material fees. [-]

Bachelor of Visual Arts

Otago Polytechnic
Campus Full time 3 years March 2017 New Zealand Dunedin

Looking for a way to translate your creativity into a career in Art? Want to gain experience in a range of specialty subjects and discover where your artistic talent truly lies? [+]

Bachelors in Arts in Auckland in New Zealand. Looking for a way to translate your creativity into a career in Art? Want to gain experience in a range of specialty subjects and discover where your artistic talent truly lies? This degree will teach you how to become a creative maker, thinker and active agent in a local, national and global context. A qualification in the Visual Arts will allow you to find employment in a diverse range of professions such as practising artist, curator, art educator or researcher. A variety of roles within the digital and film industries would also be possible. Gain technical, academic and personal skills which will be transferable to a wide variety of fields including education, design, management and marketing. This qualification provides a perfect bridge into further learning as you select from a range of subjects initially and then move into full specialisation, focusing your talents in your chosen field. Study at New Zealand's most established school of art and benefit from the nationally-unique range of workshop facilities and the excellent studio-based teaching. Flourish under the guidance of highly experienced lecturers who have national and international profiles and represent a diverse range of approaches and understandings. International fee: NZD 22,010 (first year) Skills required Creativity and imagination. The ability to think laterally and independently. The ability to accept criticism and be open to new ideas. Entry Requirements You must be able to demonstrate appropriate ability through the submission of a portfolio and you must have completed five years at secondary school with successful completion of units of study in art  OR NCEA credits including: 14 credits in each of three approved subjects at  Level 3 or above , and Literacy - 10 credits at  Level 2 or above, made up of: 5 credits in reading and 5 credits in writing, and Numeracy - 10 credits at  Level 1 or above, made up of: specified achievement standards available through a range of subjects OR package of three numeracy unit standards (26623, 26626, 26627-  all  three required). If you are a mature student, you must demonstrate appropriate ability through a portfolio and associated writings. All applicants must submit a portfolio (15MB file size limit if you are applying online). International students  will be individually assessed to ensure they meet degree-level entry requirements and must have achieved the equivalent of Year 13. If English is not your first language,  you must also demonstrate English language skills equivalent to an IELTS overall band score (academic) of 6.0, with no band score less than 5.5. Bridging options Applications welcome from students who have passed the Certificate in Creative Studies programme. Portfolio and writing requirements Portfolio Requirement We require examples of your artwork and the ways that you develop your ideas. Your examples need to show us your working processes and your ability to use a range of materials. If you have been working in the NCEA system, please send us twelve (12) examples of your finished works and of your working processes from your folders. If you have not been working in the NCEA system, please send us six (6) examples of finished work and six (6) pages of sketches or workbook pages. Please submit your portfolio digitally (15MB file size limit if you are applying online) or in an A4 folder. Please do not submit originals as we do not return application folders. Writing Requirement Please include with your portfolio: An essay or written text (at least 300 words). You may include writing produced for any of your NCEA subjects or you may write a new piece on any topic of your choice. A double-spaced letter of not more than one page (300 words) explaining why you want to come to art school and what your experiences of art may have been to date. This may include all or some of the following: Why art is important to you, the community and the wider world Your expectations for your own future after your studies Art galleries you may be familiar with Artists whose work you may know Art skills you may have already gained. Please contact artoffice@op.ac.nz with any further questions Additional documentation You must supply certified copies of proof of identity, academic records, proof of residency (where appropriate) and a curriculum vitae. Selection procedure All submissions are viewed by a panel of academic staff and applicants are accepted on merit based on an evaluation of a portfolio of art practice and evidence of academic skills. An interview may be required. Where the number of successful applicants exceeds the places available, a waiting list will be kept and applicants will be offered vacant places in waiting list order. Additional costs The cost of materials, on top of those provided, vary according to individual projects. Further study options This programme perfectly prepares you for further learning and you may go on to study for a Postgraduate Diploma in Visual Arts, a Master of Fine Arts or a Master of Visual Arts. Programme specific risks You will complete Health and Safety checklists for specific hazards in your courses. During your study, you will use a range of technical equipment and chemical substances. If you have known allergies or reactions to materials, please indicate these in your application. You will study In the first semester, you will gain experience in each of the studio disciplines listed below. This will be supported by visual arts courses in Studio Methodologies, and Art History and Theory that will introduce you to a range of key skills in art-making and research. In the second semester, you will extend your knowledge in two of these studio areas and continue with Art History and Theory. In the second year, you will specialise in a single studio subject, developing your core skills and techniques, experimenting widely and engaging with critical debates as you move towards more independent learning in your chosen area. You will also continue to study Art History and Theory, and Studio Methodologies. In your final year, you will extend your art practice into a sustained body of work for presentation in a public exhibition. The Studio Research and Professional Methodologies courses provide critical, historical and vocational contexts for the development of your studio project in your final year. Specialist Studio Disciplines Study Ceramics 
We have the largest ceramics arts department in New Zealand with wood, salt, electric and gas kilns, electric wheels and online research facilities. You will benefit from an emphasis on hands-on experimentation in clay-making workshops which explore ceramics as a medium with its own language, skills and history. Study Electronic Arts 
 Specialise in Electronic Arts, which inhabit a constantly shifting location in art and media practice. You may choose to explore 2D and 3D animation, film, installation, electronics, projection and online media and audio/video production. Through the study of contemporary practice, you will engage with media arts and reflect on their historical and contemporary position in the art world. Study Jewellery and Metalsmithing
 Develop your artistic eye and practical skills with the understanding that the fundamental reference for jewellery is the human body. Jewellery uses a visual language based on interaction, communication and contact, and may be expressive and intimate or aggressively provocative. Art, objects and adornment for the body use an unlimited palette from precious metal recycled materials.  Study Painting
 Here is an opportunity to develop your artwork so it is relevant to today's society and to national and international contemporary practice. That is the focus of this specialty, although you will also be encouraged to investigate painting movements and methodologies in recent centuries.  Study Photography
 Gain a solid foundation in the practical and theoretical components of black and white, colour and alternative photographic processes. Use and explore a range of equipment and techniques in our well-designed facility. Understand the principles and history of photography as you study different photographic approaches, such as the antiquarian, formalist, documentary, fabricated or manipulated.  Study Print
 Our internationally-renowned Printmaking Department is well-established and is one of the leading departments of its kind in New Zealand. You will work and learn in its spacious studios and well-equipped workshops, designed to enable you to study and practice a comprehensive range of printmaking processes and related techniques. Experienced and award-winning staff members monitor these programmes, which help you research, explore and develop creative concepts. Study Sculpture  Develop a sculptural language through studio workshops focusing on drawing, form and spatial analysis. This department is equipped to international standards with separate workshops for wood, metal and plastics fabrication, a modelling and casting studio and specialist facilities for ceramic shell bronze casting, metal forging, vacuum forming and spray painting.  Study Textiles
 Major in textiles in a visual arts context, examining the value of cloth and its relationship to the body, different genders and classes, and material culture. The field of textile practice can encompass many approaches such as sculptural, 2D and site-specific artworks. We specialise in construction and a variety of print processes such as screen-print methodologies using pigment ink, dye, discharge and burnout applications, manual and digital embroidery and 3D sewing. Your workload A full-time programme entails five full working days (or the equivalent) for 32 weeks. Studios are open for extended hours for senior students. Recognition of prior learning If you have extensive knowledge and skills due to practical experience in this area, enquire about our recognition of prior learning process at Capable NZ. You may have already gained credits towards this qualification. Links to useful websites Connect with School of Art students, graduates and staff on our very active Facebook page Qualification structure Disclaimer While every effort is made to ensure that this sheet is accurate, Otago Polytechnic reserves the right to amend, alter or withdraw any of the contained information. The fees shown in this document are indicative ONLY. Both domestic and international fees are subject to change and are dependent on the development and implementation of Government policies. Please note that additional fees may from time to time be required for external examination, NZQA fees and/or additional material fees. [-]

Bachelor of Culinary Arts

Otago Polytechnic
Campus Full time 3 years February 2017 New Zealand Dunedin

Keen to make your mark on the culinary world? Creative, motivated and willing to try new things? Then this is the programme for you! Professional Cookery course graduates are in demand all over the globe in a diverse range of industries. [+]

Keen to make your mark on the culinary world? Creative, motivated and willing to try new things? Then this is the programme for you! Professional Cookery course graduates are in demand all over the globe in a diverse range of industries. Advance your study in the Culinary Arts and you'll be well equipped for an exciting career as a cutting edge chef, artisan food producer, food writer, teacher, entrepreneur or promoter. Opportunities may also arise for business management or self-employment. Embark on this world-leading qualification that takes New Zealand's food culture to new heights - the only one of its kind in the Southern Hemisphere. This advanced, applied degree will provide you with knowledge, tools and techniques that will increase your employment potential within the professional Culinary Arts. Benefit from time spent in our training restaurant and flourish under the guidance of highly experienced tutors. Choose to focus on one of the five specialty areas: Restaurant/Hotel Chef, Artisan Producer, Management, Media and Technology or Tertiary Teacher. International fee: NZD 22,880 (first year) Skills Required The ability to work well under pressure To have a good work ethic A desire to constantly update your skills Entry Requirements NCEA Level 3  14 credits at  Level 3 or above  in three approved subjects,  and Literacy - 10 credits at  Level 2 or above, made up of: 5 credits in reading and 5 credits in writing, and Numeracy - 10 credits at  Level 1 or above, made up of: specified achievement standards available through a range of subjects  OR package of three numeracy unit standards (26623, 26626, 26627-  all three required). If you do not hold the above qualifications, you must demonstrate equivalent qualifications/experience. Mature applicants with work and life experience are encouraged to apply. A school leaver or an adult applicant who does not meet all of the entry criteria may be given provisional entry to year one at the discretion of the Head of School. See more details below. You must submit a portfolio (please see below for portfolio requirements) and may have to undertake an interview.  International students  will be individually assessed to ensure you meet degree-level entry requirements. If English is not your first language, you must also demonstrate English language skills equivalent to an IELTS overall band score (academic) of 6.0, with no less than 6.0 in writing and speaking, and no less than 5.5 in reading and listening.  Provisional Entry A school leaver or an adult applicant who does not meet all of the entry criteria may be given provisional entry to year one at the discretion of the Head of School. Those who successfully complete and pass year one will be deemed to have met entry requirements and provisional status will be removed. The admissions panel will consist of lecturers who teach on the course, along with an academic leader from the department. Applicants need to demonstrate a strong motivation and desire to achieve in the food industry, and an established personal and/or professional interest in food (for example, have cooking, baking or other qualifications in food, or work in a food business).  Portfolio requirements You must supply a portfolio as part of the application process. This portfolio should include: A CV detailing your qualifications/academic record, your interests and hobbies, the positions of responsibility you have held (both in and out of school) and details of your work experience (either paid or voluntary). A letter of application, of no more than 500 words, explaining why you have chosen to apply for the Bachelor of Culinary Arts, your expectations of the programme, your career goals in this field and the steps you have already taken to progress those career goals and improve your chances of being accepted into the programme. Please remember to include your academic records with your application (English translations required if not in English). For those attending secondary school or recent school leavers - NCEA results or equivalent. If still at secondary school, please also list what subjects you are studying this year and at what level. For other applicants - copies of relevant results and/or qualifications. If you have any questions regarding the submission of your portfolio, please contact the Food Design Institute. Additional documentation You must supply certified copies of proof of identity and proof of residency (where appropriate). Selection procedure Suitably qualified applicants will either be accepted into the programme or given provisional entry to year one of the programme. Eligible applicants will be selected using a range of identified criteria. Should the number of applicants who meet the selection process requirements exceed the available places, the professional judgement of staff will be used to determine those given immediate entry and those placed on a waiting list. Successful applicants are sent detailed information on enrolment procedures, loans, starting dates for the following year and any information that might be required to facilitate a smooth introduction to the programme. Applicants who do not meet the acceptance criteria will be directed to a path of study to prepare them for application the following year. Additional costs During your induction day, you have the opportunity to purchase your full uniform from Otago Polytechnic's preferred supplier. You should expect to spend approximately $1,000 on programme-specific equipment. This will be covered by the 'Course-Related Costs' section of your student loan (if eligible). Programme specific risks There are a number of Occupational Safety and Health (OSH) issues associated with practical work in areas specific to a commercial hospitality environment. These include, but are not limited to, burns from hot liquids or hot objects and cuts from sharp instruments. You will have access to an orientation booklet which covers the programme specific risks in more detail. Your workload Course work for this programme will require approximately 20 hours of directed study in the form of classroom sessions and workshops per week. It is expected that you will spend approximately 20 hours of your own time in self-directed study in order to successfully complete the programme. Qualification Structure Year One Larder Fundamentals, level 5, 15 credits Hot Kitchen Fundamentals, level 5, 15 credits Patisserie Fundamentals, level 5, 15 credits Food Kitchen Studio 1, level 5, 15 credits Introduction to Kitchen Management, level 5, 15 credits Research, Gastronomy Culture and Context 1, level 5, 15 credits Introduction to Food, Beverage and Service, level 5, 15 credits Special Topic, level 5, 15 credits TOTALS: 120 credits Year Two Food Kitchen Studio 2, level 6, 15 credits Research, Gastronomy Culture and Context 2, level 6, 15 credits Advanced Contemporary Culinary Practice, level 6, 15 credits Small Business, level 6, 15 credits Food Kitchen Studio 3, level 6, 15 credits Studio Workshop 1, level 6, 15 credits Studio Workshop 2, level 6, 15 credits Studio Workshop 3, level 6, 15 credits TOTALS: 120 credits Year Three Food Kitchen Studio 4, level 6, 15 credits Cooperative Learning Project, level 7, 30 credits Food Kitchen Studio 5, level 7, 30 credits Negotiated Study, level 7, 15 credits Studio Workshop 4, level 6, 15 credits Studio Workshop 5, level 6, 15 credits TOTALS: 120 credits For a list of Studio Workshops, please contact the Food Design Institute Recognition of Prior Learning If you have extensive knowledge and skills due to practical experience in this area, enquire about our recognition of prior learning process at the Food Design Institute. You may have already gained credits towards this qualification. Links to useful Websites Discover what's on the menu at our training restaurant. Disclaimer While every effort is made to ensure that this sheet is accurate, Otago Polytechnic reserves the right to amend, alter or withdraw any of the contained information. The fees shown in this document are indicative ONLY. Both domestic and international fees are subject to change and are dependent on the development and implementation of Government policies. Please note that additional fees may from time to time be required for external examination, NZQA fees and/or additional material fees. Apply by 30 November Start February [-]

Bachelor of Arts and Media

Nelson Marlborough Institute of Technology
Campus Full time Part time 3 years February 2017 New Zealand Nelson + 1 more

Our Bachelor of Arts and Media programme will provide you with the fundamental skills to move into personal practice or a variety of careers within the arts, design and media industries, or to pursue further study. [+]

Bachelors in Arts in Auckland in New Zealand. Study art and design in the creative hub of Nelson. Based in a region blessed with stunning natural landscapes and an abundance of sunshine hours, you'll be able to draw on the same creative influences that have attracted more than 350 practicing artists and designers to the region. Our Bachelor of Arts and Media programme will provide you with the fundamental skills to move into personal practice or a variety of careers within the arts, design and media industries, or to pursue further study. You'll develop the ability to generate innovative ideas and design solutions grounded in academic and technical excellence, effective use of visual language and extensive specialist knowledge in 2-D and 3-D design including painting, graphic design, animation, photography, digital video, illustration and jewellery. The studio courses offered in the degree are flexible enough to enable you to follow your own interests and directions. You have the option to select your own pathway so you can specialise in the subject that most suits your career aspirations. Entry requirements Academic Requirements http://www.nmit.ac.nz/study/applying/entry-requirements/ [-]

Bachelor of Media Design in Motion Design

Media Design School
Campus Full time 3 years March 2017 New Zealand Auckland

Making text, illustrations, and images move in music videos, television commercials and films is the specialty of the Motion Graphics Designer. [+]

Making text, illustrations, and images move in music videos, television commercials and films is the specialty of the Motion Graphics Designer. Specialise in Motion Design and we'll teach you key technical skills such as 2D and 3D animation, visual effects, composition, image manipulation and text choreography, so that you have the experience and evidence of working to a variety of client briefs. Careers & Industry Design comes to life as you develop motion graphics for commercials, title sequences, music videos and television. The course includes 2D and 3D animation, visual effects, composition, image manipulation and text choreography. Graduates enter the industry with a portfolio that showcases their ability to answer client briefs, collaborate across multiple disciplines and experience working in production. Motion Designers can go on to work in: Television; Advertising; Production houses; Corporate event companies; or as a freelancer Course Outline Year 1 An introduction to theory, professional practice and broad principles that allow you to respond effectively to briefs. You are also immersed in the studio to develop practical and ideation skills. Majors are introduced through theory and studio components. Year 2 Build on knowledge gained in the first year with an emphasis on the production of innovative video and motion graphic campaigns for TV commercials, music videos and logo animation. Acquiring the essential skills in communication, pitching, and collaboration are a critical part of the year. Students are also armed with strategies and methods to develop their own line of inquiry. Year 3 The final year covers essential business methods, research methods and project management before an interdisciplinary group project challenges you to synthesise your knowledge and skills as part of a creative team. You will also embark on a half-year, practice-based investigation of motion graphics. Study in Adelaide Media Design School has partnered with Torrens University Australia to offer a selection of our award winning programmes in Australia. Torrens University Australia, the first comprehensive Australian university to be opened in more than 20 years, will be offering Media Design School's courses in two exciting locations: Sydney, New South Wales and Adelaide, South Australia. These degrees will be of particular interest to students who want to obtain their qualification in a shorter period of time, as Torrens University Australia offers students the opportunity to complete their degrees at an accelerated pace in two years, not three. Study in San Diego Media Design School has partnered with fellow Laureate Design University, NewSchool of Architecture and Design in San Diego, USA, to offer our award-winning Media Design course in a city renowned for embracing digital and creative technologies. Located in the same city as the iconic San Diego Comic-Con International, the Bachelor of Science in Media Design will give students the creative and technical skills needed to enter the gaming industry. [-]

Bachelor of Media Design in Graphic Design

Media Design School
Campus Full time 3 years February 2017 New Zealand Auckland

A Bachelor of Media Design specialising in Graphic Design will teach you how to communicate using text, images, and form to make visual connections and craft ideas into meaningful interactions. [+]

Bachelors in Arts in Auckland in New Zealand. A Bachelor of Media Design specialising in Graphic Design will teach you how to communicate using text, images, and form to make visual connections and craft ideas into meaningful interactions. By the end of your third year, you will have designed, constructed and documented a body of work in a portfolio that represents your perspective as an emerging professional designer. Careers & Industry Graphic Design teaches you how to communicate using text, image, and form to make visual connections and how to craft seeds of ideas and information into meaningful interactions. During your first year, you will be introduced to graphic design disciplines, historical influences and the theories, principles and processes of graphic design. Some of the topics covered include market research, typography and brand identity. By the end of your third year, you will have designed, constructed and documented a body of work that represents your perspective as an emerging professional designer. This work will be displayed as part of the third year student exhibition. The course is led by an accomplished team of international graphic design professionals with close connections to industry. Career pathways include: Creative director or Studio Manager Graphic Designer and Illustrator Web and mobile interface designer Brand specialist Freelancer Course Outline Year 1 An introduction to graphic design disciplines, historical influences and the theories, principles and processes of graphic design. Advanced ideation and creative problem-solving strategies are also covered. You are then immersed into a project-based environment to put this knowledge into practice and develop technical solutions to design briefs. Year 2 Through a combination lectures, group work and discussions you are introduced to graphic design from a historical viewpoint. You will develop a vocabulary and understanding of the concerns of graphic design to better analyse work and respond to creative briefs. This knowledge is put into practice as part of the studio component. Year 3 Through work on your final portfolio, reflect on your own specific strengths and weaknesses, self-promotional skills and develop awareness of how you could fit into industry as a professional. This helps to prepare you for the Capstone Project: Practice-based Inquiry and future employment. Study in Adelaide Media Design School has partnered with Torrens University Australia to offer a selection of our award-winning programmes in Australia. Torrens University Australia, the first comprehensive Australian university to be opened in more than 20 years, will be offering Media Design School's courses in two exciting locations: Sydney, New South Wales and Adelaide, South Australia. These degrees will be of particular interest to students who want to obtain their qualification in a shorter period of time, as Torrens University Australia offers students the opportunity to complete their degrees at an accelerated pace in two years, not three. Study in San Diego Media Design School has partnered with fellow Laureate Design University, NewSchool of Architecture and Design in San Diego, USA, to offer our award-winning Media Design course in a city renowned for embracing digital and creative technologies. Located in the same city as the iconic San Diego Comic-Con International, the Bachelor of Science in Media Design will give students the creative and technical skills needed to enter the gaming industry. [-]

Bachelor of Media Design in Interactive Design

Media Design School
Campus Full time 3 years February 2017 New Zealand Auckland

A Bachelor of Media Design specialising in Interactive Design prepares you for the technical demands of the web design and mobile development industries. [+]

A Bachelor of Media Design specialising in Interactive Design prepares you for the technical demands of the web design and mobile development industries. As you move along the course, you’ll experiment with a variety of interactive and dynamic design theories and be immersed in fundamental digital design processes such as front-end web development, interactive programming, and content management systems. You'll also devise interactive design solutions in response to creative and technical briefs from industry. Careers & Industry Interactive Design will give you the fundamentals in both user-interface and user-experience design; two highly sought after specialist skills for Front-End Developers, Website Developers, and Mobile Application Designers. You'll develop the skills to learn concepts and processes relating to ideation, planning and prototyping of interactive design solutions, as well as the ability to prepare effective proposals and provide purposeful interactive experiences. A significant focus will be placed on project-based learning through the development of interactive design and technical solutions in response to creative and technical briefs. Career paths include: Web designer Front-end developer Mobile application developer User interface programmer Course Outline Year 1 You are introduced to the theories and principles of interactive design methodologies with a focus on goal-centric, platform-agnostic and user experience design. A significant focus will be placed on project-based learning through the development of interactive design and technical solutions in response to creative and technical briefs. Year 2 Through a combination lectures, group work and discussions you are introduced to interactive design from a historical viewpoint. You also develop a vocabulary and understanding of the concerns of interactive design to better analyse work and respond to creative briefs. This knowledge is put into practice as part of the studio component. Year 3 Through work on your final portfolio, reflect on your specific strengths and weaknesses, self-promotional skills and develop awareness of how you could fit into industry as a professional. This helps to prepare you for the Capstone Project: Practice-based Inquiry and future employment. Study in Adelaide Media Design School has partnered with Torrens University Australia to offer a selection of our award winning programmes in Australia. Torrens University Australia, the first comprehensive Australian university to be opened in more than 20 years, will be offering Media Design School's courses in two exciting locations: Sydney, New South Wales and Adelaide, South Australia. These degrees will be of particular interest to students who want to obtain their qualification in a shorter period of time, as Torrens University Australia offers students the opportunity to complete their degrees at an accelerated pace in two years, not three. Study in San Diego Media Design School has partnered with fellow Laureate Design University, NewSchool of Architecture and Design in San Diego, USA, to offer our award-winning Media Design course in a city renowned for embracing digital and creative technologies. Located in the same city as the iconic San Diego Comic-Con International, the Bachelor of Science in Media Design will give students the creative and technical skills needed to enter the gaming industry. [-]

Bachelor of Creative Technologies - Game Art

Media Design School
Campus Full time 3 years February 2017 New Zealand Auckland

The Bachelor of Creative Technologies (Game Art) is New Zealand’s only degree specialising in game art. Over three years, you develop artistic style through a combination of traditional art, 3D animation and visual effects using industry-standard [+]

Bachelors in Arts in Auckland in New Zealand. Create beautiful environments and characters and use these assets to develop immersive experiences to share with people in an industry that is bigger than the music and movie sectors put together. From 2D platformers to 3D brawlers, you'll be devising and creating your own interactive stories, digital illustrations, concept art and games that will be viewed by an international audience of game enthusiasts. Within the first sixteen weeks of your first year, you'll have created your very own 2D game and, by the time you've finished your degree, you'll have collaborated with other game artists and programmers alike to develop an industry-level game. Careers & Industry If you are serious about fast-tracking your way into this multi-million dollar global industry, you'll want to make a beeline to a dedicated course that mirrors the industry environment. You'll also want to get alongside lecturers with industry experience who can give you industry insights. Over three years, this course will help you develop your artistic style and technical skills through a combination of traditional art practices and using industry standard software. In the final year, you'll be collaborating with a group of artists and programmers on a major game project, just like in the real world. With this portfolio and experience in your back pocket, you'll have the necessary skills to enter the industry, either in a game studio or as an indie developer. Game Art career paths include: Game Artist Modeller Texture Artist Technical Director Art Director Entry Requirements General Admission To qualify for General Admission, you'll need a minimum qualification of NCEA University Entrance or equivalent, such as: An appropriate qualification from an overseas secondary school or tertiary institution, deemed by Media Design School to be sufficient for admission into a bachelors programme. CIE (University of Cambridge International Examination) IB (International Baccalaureate) Plus, it is recommended to have the following: - 24 NCEA Credits, Level 3 in Technology, Art and Design (minimumm) If you are enrolled at a New Zealand secondary school and have not yet completed your NCEA (CIE or equivalent) qualification you can still apply now for admission. When your NCEA results are available in January, we will check them and contact you. International Students If you are an international student, you'll need to prove you have sufficient English language skills in order to complete this course. We'll be looking for Academic IELTS 6.0 (minimum), or equivalent qualification if English is not your first language. Study in San Diego Media Design School has partnered with fellow Laureate Design University, NewSchool of Architecture and Design in San Diego, USA, to offer our award-winning Game Art course in a city renowned for embracing digital and creative technologies. Located in the same city as the iconic San Diego Comic-Con International, the Bachelor of Arts in Game Art will give students the creative and technical skills needed to enter the gaming industry. [-]

Bachelor of Software Engineering - Game Programming

Media Design School
Campus Full time 3 years February 2017 New Zealand Auckland

The Bachelor of Software Engineering (Game Programming) is the only degree of its kind in New Zealand and delivers a highly developed technical knowledge base and skill-set. Work across multiple game platforms including PlayStation using commercial grade [+]

When becoming a Game Programmer, you'll learn best while doing. You'll code, you'll craft and, in the end, you'll graduate with a gaming portfolio like no other. By the end of your third year at Media Design School, you'll have worked with other like-minded programmers and artists to develop an industry level game, giving you the perfect showreel to kick-start your professional career. Better yet, Media Design School is the only school in New Zealand who has partnered with Sony Computer Entertainment Europe's PlayStation First Academic Development Programme, giving our students the opportunity to develop games for the PlayStation platform. Careers & Industry To be a game developer you'll need both the experience and practical skills to be able to work across multiple game platforms and the ability to collaborate in a group that simulates the industry environment. In this course, you'll be learning C++ along with other coding languages that will help you succeed in the games industry. In your third year, you'll experience an end-of-year project which will be the closest experience you'll get to an industry environment at any tertiary provider in New Zealand. You'll be collaborating in a group with fellow programmers and artists to create a commercially viable game, which you can include in your portfolio and show-reel by the time you go on to work as a professional. You'll also have the opportunity to work with the PlayStation game platform. Media Design School has partnered with Sony Computer Entertainment Europe (SCEE) to become the only tertiary institute in New Zealand where students can develop for PlayStation platforms, giving you the edge once you graduate. Our graduates go to work in game studios here and around the globe, such as Game Loft, Grinding Gear Games, Pik Pok and Krome Studios. A degree in Software Engineering could take you down the following career paths: Game Programmer Software Engineer Graphics Programmer Engine Programmer Artificial Intelligence Programmer Technical Lead Gameplay Programmer Tools/UI Programmer Network Programmer Physics Programmer Sound Programmer Entry Requirements General Admission To qualify for General Admission, you'll need a minimum qualification of NCEA University Entrance or equivalent, such as: An appropriate qualification from an overseas secondary school or tertiary institution, deemed by Media Design School to be sufficient for admission into a bachelors programme. CIE (University of Cambridge International Examination) IB (International Baccalaureate) Plus, it is recommended to have the following: - 24 NCEA Credits, Level 3, in Mathematics, Physics, or Computing and Technology. If you are enroled at a New Zealand secondary school and have not yet completed your NCEA (CIE or equivalent) qualification, you can still apply now for admission. When your NCEA results are available in January, we will check them and contact you. International Students If you are an international student, you'll need to prove you have sufficient English language skills in order to complete this course. We'll be looking for Academic IELTS 6.0 (minimum), or equivalent qualification if English is not your first language. [-]

Bachelor of Art & Design - 3D Animation & Visual Effects

Media Design School
Campus Full time 3 years February 2017 New Zealand Auckland

The Bachelor of Art and Design (3D Animation and Visual Effects) delivers a comprehensive technical skillset and essential project experience [+]

Bachelors in Arts in Auckland in New Zealand. Create the impossible. Develop stunning 3D Animation and imagery and learn how to use visual effects to blow stuff up...without accidentally blowing your computer up! Our award-winning faculty will take you on an immersive journey; teaching you the basics of modelling, rendering, lighting, and technical direction that will culminate with you being a part of an amazing, industry-level short film in your final year. Careers & Industry To succeed in the film post-production industry, you'll need to be proficient and confident in using industry standard visual effects software. You'll also need experience applying creative thinking and problem solving in a collaborative and demanding environment. Employers value our graduates because this course focuses on the technical skills and soft skills you'll need in the industry. Your first year will begin with an eight week introduction to the world of computer graphics. You'll finish the year by working on an intensive yet rewarding short 3D production that will ensure you have the academic foundation and the skills you need to progress throughout your degree. During your second year, you'll be asked to pick a specialisation in visual effects, technical studies or 3D animation, which will enable you to fine-tune your particular skill set. Your final year will see you working on a number of industry level productions that will culminate with you being a part of an amazing, state-of-the-art short film. You'll also finish your final year with a research project that will provide you with the skills to take your knowledge of 3D animation and Computer Graphics (CG) to new levels. Graduates have gone on to work on blockbuster films including Avatar and The Hobbit Student short films receive international accolades Graduates are in demand for their experience working on major projects within a studio-like environment Career paths include 3D Modeler, Compositor, VFX artist, Animator, Technical Director, Effects Designer. Entry Requirements General Admission To qualify for General Admission, you'll need a minimum qualification of NCEA University Entrance or equivalent, such as CIE or IB University Entrance, or, level 4 or higher Qualification from a related discipline. International Students If you are an international student, you'll need to prove you have sufficient English language skills in order to complete this course. We'll be looking for Academic IELTS 6.0 (minimum), or equivalent qualification if English is not your first language. [-]

Bachelor of Music

Kilroy Norway
Campus Full time January 2017 New Zealand Wellington

At the NZSM you can major in a wide range of disciplines including: Classical Performance; Jazz (Performance, or Composition and Arranging); Composition [+]

Bachelor of Music

At the NZSM you can major in a wide range of disciplines including: Classical Performance; Jazz (Performance, or Composition and Arranging); Composition (Instrumental and Vocal, or Sonic Arts); or the broadly based Bachelor of Music in Music Studies. That programme includes streams in Ethomusicology, Musicology and Jazz Studies.Students can also major in Music in a Bachelor of Arts degree.Students wanting to apply for Classical or Jazz Performance at NZSM will need to audition.

This degree option offers maximum flexibility and allows students to combine music with a greater number of non-music papers than is possible within the BMus alone. Students may take a diverse range of non-music papers in a BA, or may elect to do a double major with another subject area. Non-music subjects that complement music studies include papers in Maori Studies, Pacific Studies, Asian Studies, European languages, English literature, History, Anthropology, Theatre and Film, Art History and Media Studies.  Students may enrol either in the Victoria University of Wellington BA with a major in Music, or the Massey BA with a minor in Music, taught by distance from Palmerston North.... [-]


Bachelor of Design and Communication

Kilroy Norway
Campus Full time 3 years

In this program you combine computer-based design with studies in communications. The computer-based design component covers practical and theoretical studies [+]

Bachelor of Design and Communication

In this program you combine computer-based design with studies in communications. The computer-based design component covers practical and theoretical studies in graphic design, e-media (web and multimedia), 3D design, visual communication and information visualisation. Communication courses include public relations, journalism, creative advertising and creative writing. You also have opportunities to exhibit works in the USC Gallery.

Combine computer-based visual design with a career in communications Specialise in either graphic design, e-media design or 3D design Opportunities to exhibit in the USC Gallery ... [-]