Bachelor Degree in Art Studies in Redmond in USA

View Bachelor Programs in Art Studies 2018 in Redmond in USA

Art Studies

A bachelor’s degree is a post-secondary degree awarded after completed 120 credits. It usually takes eight semesters to complete a Bachelor’s degree. While completing an undergraduate course, candidates have to study general courses and chose a major specific subject. A Bachelor’s degree can also be called a baccalaureate in certain countries.

Programs in the Arts range from philosophy to English, vocal performance to instrumental performance, and even culinary arts or fashion. The thread that connects arts programs is that they all have to do with creative learning.

The United States of America is a large country in North America, often referred to as the "USA", the "US", the "United States", "America", or simply "the States". American colleges are funded by "tuition" charged to the student, which is often quite expensive, very commonly reaching into the tens of thousands of dollars per year.

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Bachelor of Fine Arts in Digital Art and Animation

DigiPen Institute of Technology
Campus Full time 4 years September 2018 USA Redmond

The Bachelor of Fine Arts in Digital Art and Animation is a four-year program designed to prepare students to create artwork at the professional level. Rather than simply teaching students how to use current [+]

Bachelors in Art Studies in Redmond in USA. The Bachelor of Fine Arts in Digital Art and Animation is a four-year program designed to prepare students to create artwork at the professional level. Rather than simply teaching students how to use current tools and software, the BFA program emphasizes the development of foundational skills that remain relevant and useful regardless of the technology or medium. Students who successfully complete this program will have the skills to produce powerful, affecting imagery in a professional studio environment. ADMISSIONS INFORMATION Candidates for the Bachelor of Fine Arts in Digital Art and Animation program must have a strong foundation in drawing and art concepts and be open to constructive feedback on their work. Candidates must provide an art portfolio of 15 to 20 samples of artwork and should have experience with drawing and other fine arts disciplines such as painting and sculpture. TOPICS COVERED Students who successfully compete the BFA program will possess the following: - Extensive production experience in both 2D and 3D animation, as well as an area of greater focus that enables students to target a specific sector of the industry according to their interests and abilities. - Excellent drawing skills, including an understanding of how to maintain and continually enhance their craft throughout their career. - Strong storytelling abilities, including visual storytelling, literary traditions, story through dialog, story through acting, and cinematic conventions. - Familiarity with modern studio processes, including the ability to use current tools and software, as well... [-]

Bachelor of Science in Computer Science and Game Design

DigiPen Institute of Technology
Campus Full time 4 years September 2018 USA Redmond

The Bachelor of Science in Computer Science and Game Design prepares graduates to be hybrid engineer/designers who have strong programming and mathematics skills, combined with formal training in [+]

The Bachelor of Science in Computer Science and Game Design prepares graduates to be hybrid engineer/designers who have strong programming and mathematics skills, combined with formal training in game design. The field of digital entertainment has grown from using small teams of just a handful of developers for an entire game to using large teams of one hundred or more on a single title. This large increase in the size of teams, scope, and investment in digital entertainment titles has created a growing demand for a type of developer who can bridge the scientific and creative sides of game development, able to work as an engineer or designer as needed. Admissions Info Students applying to the BS in Computer Science and Game Design program must be passionate about game design (both digital and non-digital), including level design, system design, and behavior design. They must also be strong analytical thinkers, with a good foundation in mathematics (at least through pre-calculus), science, and writing. Candidates will also find it useful to complete courses in calculus, physics, and computer science prior to attending DigiPen. Topics Covered Students in the BS in Computer Science and Game Design program will focus on the following subjects: - Game design and development, including game history, game analysis, game mechanics, game dynamics, game aesthetics, 2D and 3D level design, character behaviors, AI programming, design documentation, and play-testing. - Core academic courses such as linear algebra, calculus, physics, and computer science (including C, C++, and scripting languages). - Humanities... [-]