Bachelor of Science (Honours) in Computer Games and Animation (Top Up)

General

Read more about this program on the school's website

Program Description

The computer games industry has a constant demand for suitably qualified people who have a strong technical grounding in programming at high and low levels and an awareness of graphical techniques. These same skills are also valuable in many other computing-related industries as they allow the production of high-performance and high-quality software in any field.

This course includes the foundations of computing, programming, and a more advanced study of techniques for programming and producing software that can output high-quality three-dimensional graphics in real-time.

The program aims to provide a structured, flexible and coherent program of study in Computer Games and Animation, which will enable students to develop the skills, knowledge and understanding necessary to pursue careers in related areas. It enables students to develop an understanding of the theoretical and practical issues of computing particularly allowing them to create games and animation software through the application of domain-specific techniques and methodologies such as multi-threaded event loops and professional game engines.

Delivery Model

Combination of lectures, tutorials and workshops in a classroom environment at Informatics Academy campus. Lessons are typically in blocks of 3-hour sessions.

Intakes

  • Full-Time: January, May, September
  • Part-Time: January, May, September

Modules

  • Current Research – U08027
  • Foundations Of Computation – U08025
  • Advanced Object-Oriented Programming – U08186
  • Game Development – U08281
  • Optimized Programming – U08079
  • Software Project Management – U08784
  • Project – U08096

Fees

  Domestic Students International Students
Course Fee    
Full-time S$ 15,515.00 S$ 19,260.00
Part-time S$ 15,515.00 NA

FPS

(Fee Protection Scheme)

S$ 108.61 S$ 134.82
Non-Refundable Application Fees S$ 107 S$ 321
Student Pass Processing And Administrative Fees NIL S$ 321

All fees stated above are indicative and inclusive of 7% GST. Refer to the personalized PEI-Student Contract for a detailed fee payment schedule.

Admission Criteria

Normal Entry

  • Minimum Age: 19
  • Academic Qualifications:
    • International Diploma in Gaming and Animation Technology and International Advanced Diploma in Gaming and Animation Technology or
    • Other equivalent qualifications deemed acceptable by University.
  • English Language:
    • IELTS – min score of 6.0 or
    • Certificate in Proficiency in English awarded by Informatics Academy
    • GCE ‘O’ Level – C6 or Other equivalent English qualification

Assessment Structure

Students will be assessed through a combination of coursework, project and examinations. Coursework may be in the form of class tests and assignments. Assessment methods may vary according to individual module requirements.

Graduation Requirement

Upon successful completion of all modules, students will be eligible for the Bachelor of Science (Honours) in Computer Games and Animation awarded by Oxford Brookes University.

Progression Pathway

Upon successful completion of the Bachelor of Science (Honours) in Computer Games and Animation awarded by Oxford Brookes University, the student is eligible to apply for a Postgraduate program.

Last updated Apr 2020

About the School

Established in 1983 to address Asia’s need for IT expertise, Informatics Academy has transformed through the years into a centre of excellence in higher learning. By offering diplomas and degrees in v ... Read More

Established in 1983 to address Asia’s need for IT expertise, Informatics Academy has transformed through the years into a centre of excellence in higher learning. By offering diplomas and degrees in various disciplines, we equip our students with relevant skills and knowledge to be leaders in the marketplace. Read less
Singapore , Manchester + 1 More Less