About this course
Duration: 3 Years
Term Start: September 2021
UCAS points required 64**
This is equivalent to two C’s at ‘A’ level or one Merit and two Passes at BTEC (QCF) National Diploma or equivalent.
**We offer places based upon your future potential. We may offer you a place based on lower UCAS points than shown here, or an offer that is not linked to UCAS points if we have evidence of your potential from your application or interview/audition.
This course covers the fundamentals of audio production and engineering, studio and live music production, and sound design for theatre, film, TV, radio, interactive digital media productions (VR, AR and games).
You will specialise in one or more of these areas and study for a BA or a BSc qualification, depending on whether you are more interested in the technical and audio engineering aspects, or in the creative and design aspects of the course.
Why choose this course?
Join a comprehensive programme covering audio and music production, and sound design.
Specialise in audio engineering, recorded and live music production, sound design for theatre, film and TV, or audio for interactive media like video games and VR / AR.
Develop technical skills and creative awareness, and explore your interests through taught classes and a wide range of creative projects.
Share sessions with students from other programmes, to learn about the creative, media and performance industries.
Deliver your own personal or collaborative projects inside and outside the College.
Benefit from our extensive network of industry experts who will work with you on projects as you learn specialist skills.
Build your knowledge through industry placements.
Develop your professional practice and identity in order to build a successful career.
In your final year, study for a more technical BSc or a more creative BA qualification.
Employability & Industry
Upon graduating, you will be equipped with the skills to progress into the industry to work in music, theatre, live events, film, TV, radio, games and Virtual Reality (VR) and Augmented Reality (AR).
Example of graduate occupations include:
Live and studio mixing engineer
Sound designer for theatre, film and TV
Audio and music producer
Audio technologist for theatre, film, TV, games and VR/AR
Studio and production manager
Game audio specialist
This course also prepares you for postgraduate study and research & development career paths in the audio industry.
Year 1 (Level 4)
Audio production principles
Sound design (introduction to aesthetics/creative audio concepts covering Technology / Music / Sound Design)
Year 2 (Level 5):
Advanced audio practice
Specialist Audio Practice (Elective 2 out of 3 from Technology / Music / Sound Design)
Year 3 (Level 6):
Independent research project which can be a dissertation or a practical piece of work with a commentary
Professional preparation, including an opportunity to prepare a portfolio
Specialist practice – either creative pathway or technical / engineering pathway leading to a BA or BSc major project