About this course
Mode of Study: Full-Time
Duration: 3 years
Term Start: September 2021
UCAS points required 64**
This is equivalent to two C’s at ‘A’ level or one Merit and two Passes at BTEC (QCF) National Diploma or equivalent.
Apply for 2021 entry via UCAS.
**We offer places based upon your future potential. We may offer you a place based on lower UCAS points than shown here, or an offer that is not linked to UCAS points if we have evidence of your potential from your application or interview/audition.
Do you love entertainment, gaming and design? Want to work in live events, gaming, TV or film? This course will give you the skills you need to tell stories and create content using in-demand tech. It’s been built with careers in designing live events, theatre, film, TV or games in mind, and you’ll work with industry every step of the way.
Digital Content is everywhere. Projected as part of a theatre scene, displayed on a huge video wall on a rock concert stage or creating an immersive environment in a gallery or product launch, digital media is used in every kind of live performance. Digital content designers are responsible for the concept and creation of this video content for theatre productions, concerts, live events, art installations and even buildings covered in LED screens.
Developed with the industry, this three-year degree will give you the creative and technical skills you need to become a digital content designer, so you can join this exciting and dynamic industry.
“This course is something we’ve been asking for from the training industry as a whole. We’re really excited to see how we can work with the course and its graduates.”
Finn Ross, Founder and Creative Director, FRAY Video Design
During the course, you will learn the creative, design and technical skills to create digital content for the theatre and live events industries. You will be trained by industry professionals in our new Centre for Digital Production, which includes a digital studio and dedicated computer laboratories using software such as:
You will also learn to operate media servers, cameras, projectors, control desks, motion capture and virtual reality equipment and green screen technologies.
Year 1 (Level 4)
The first year will give you the core skills you will need to build a successful career. You will learn design principles and fundamental 2D/3D design software skills as well as how to use motion capture. Project briefs will teach you how to research and use a wide range of cultural references in your designs.
In shared classes and projects with students from other programmes in the School of Design, Management and Technical Arts you will learn about the performance, arts and events industries.
Year 2 (Level 5)
You will learn advanced design skills and a range of professional skills. You will begin to integrate your design work into a professional context taking responsibility as a designer, collaborating with students from other courses on productions and projects.
Year 3 (Level 6)
You will prepare to launch yourself as an industry professional, planning your career and learning more about the industry through professional placements. You will develop your portfolio by working on productions and projects that may be in the College or with outside partners and organisations. You will design and carry out a research project into a relevant subject of your own choosing, building your specialist knowledge and transferable skills.
Our Head of Development, James Simpson, gives an overview of the course:
Why choose this course?
Develop the creative and technical skills you need to become a video designer for theatre and live events.
Work in fully-equipped theatres and studios along with other disciplines in a collaborative and professional working environment.
Learn the skills that could allow you to work in any digital industry as an artist or content creator, including film and VFX, 3D animation, TV, computer gaming, marketing/commercial events and theme parks or visitor attractions.
Develop your own artistic style by studying art and 2D/3D design along with developing your basic drawing, fine art and digital painting skills.
Learn to operate media servers, cameras, projectors, control desks, motion capture equipment, work with virtual reality and green screens to create professional-level content for performances and events.
Learn advanced 2D and 3D computer-generated imagery techniques, including: animation, 3D modelling, texturing, lighting, VFX and rendering, using industry-standard software such as Maya, Cinema 4D, After Effects and Photoshop.
Integrate into the industry through our network of professional relationships. All students have placement opportunities to prepare you for work. For example, you may spend part of your training on a placement at a studio working on professional productions.
Employability & Industry
Our graduates are trained to work as video designers, programmers and technologists in the theatre and live events industry, where there is currently a skills shortage.
Digital content designers create media content for:
Every kind of theatre, from West End productions to the Royal Opera House
Projection/LED walls in TV shows like Strictly Come Dancing, the Eurovision Song Contest, or at big live events such as music festivals or the opening event of the Olympics
Projection mapping onto buildings, for art installations and corporate events
Information displays in museums, and art installations
Graduate job roles include:
Digital Content Creators
Live Events Professionals
Video Designers and Operators
Digital Arts Specialists
Fee and application information
Apply for 2021 entry via UCAS
Institution application code: R51
Programme Code: W455
Please e-mail email@example.com for more information.
There is an opportunity for international students to study this programme as part of a semester or year abroad.
2021 Entry fees
The fees for 2021/22 entry have not been published yet, this information will be added here as soon as possible.
Watch our recent webinar with Head of Development James Simpson.
During the course, you will take the following modules:
Year 1 (Level 4)
Fundamentals of 3D Art
Digital Content in Performance
The Practitioner in Context
Year 2 (Level 5)
Advanced Design Skills: 3D Animation and Content Creation
Realtime Technologies and Applications
Content Design in Practice
The Sustainable Practitioner
Year 3 (Level 6)
Independent Research Project (Practice Research or Dissertation)
Professional Preparation and Practice