The images created in 3D are illustrated in many areas: advertising, web, television branding and cinematic special effects of all kinds, architecture, landscape, video game, video game art, game design video, 3D graphics, 3D animation ...
This Bachelor shape future 3D artists, character designers, storyboard, modelers, level designers and 3D animators. In the program, all stages of production: script, character design (creation of characters), storyboard, modeling, texture, lights, shadows, sounds, animation, achieving a level of play, programming ...
Formation's goal :
Embed the video game industry and animation including 3D as 3D graphic designer, 3D animator or designer level.
Direct entry to the second year requires a prior schooling a year in higher education in a field related to applied arts (MANAA, Bachelor 1 video game). If the candidate does not have sufficient knowledge of 3DS Max software, it will have to realize the upgrading 3D Autograf 6 weeks (during the school holidays before the fall).
Creativity, multidisciplinary technological sensitivity, communication skills, knowledge of the IT environment and software (Illustrator, Photoshop, Indesign, 3DS Max), art and contemporary culture.
3D Artist, 3D animator or designer level in many areas (video games, advertising, web, television branding and cinematic special effects of all kinds, architecture, landscape, etc.).
Continuing Studies :
After validation of the Bachelor it is possible to continue in Master of Arts in Graphic Design Director, optional creation of video games, level RNCP Title I (OJ of 09/12/2012).
It is also possible to continue his training in schools of applied arts and video game or join by an equivalent university courses.
Testimony of a student in Bachelor Video Game Art:
"After a BTS alternately Graphic Design, I integrated directly in the second year of Bachelor in Video Game Art Autograf, always alternating as a graphic in another company where I had more responsibility thanks to my 3D animation skills.
I am the oldest of my class and the only girl, but despite this small shift I knew to adapt to the atmosphere is very good. In the second year of Bachelor we do a lot of 3D and third year more programming. It is very informative, and very intense. We have a framework and deadlines to meet, which requires us to be autonomous and to move forward. It was also very interesting to create his own own animated film from A to Z.
Furthermore, contrary to what one might think, the current drawing and perspective are very important in curriculum in video game.
My ideal job would be character designer (create characters). But for now, I'm glad I stayed true to my goals and have undertaken a 3D animation training! "
Video Game Art Workshop Autograf
Workshop a week for Bachelor 1st, 2nd and 3rd year Video Game, themed shoot-them-up.