BSc in Games Design with Foundation

University of Bolton

Program Description

BSc in Games Design with Foundation

University of Bolton

Games Design with Foundation - BSc (Hons) full-time

The University of Bolton was one of the first in the country to offer games-based courses and our experience covers games programming, games design and games art. We have over 11 years of experience in the delivery of dedicated games courses.

We have a large number of staff who are passionate about games and dedicated to teaching the subject. Our team includes a balance of academic and industrial experience. Members of the team have worked in AAA studios, have run their own studios, have authored books and are conducting international-facing research.

About the course

The foundation year of the BSc (Hons) Games Design with Foundation will introduce you to many aspects of computing, including programming, computer networks and computers in society (covering cultural, ethical, social and security issues). As well as learning about the fundamentals of research, you will develop a logical approach to problem solving and gain project management, team work and communications skills during the project module.

After the foundation year the course covers games analysis and games design, platforms and technologies, content production, testing, usability and playability, sales and marketing, and games production. It provides a broad study of games, with an emphasis on innovation, design and creativity rather than the programming and technical aspects.

The focus is team-based projects, with regular critique sessions with your peers and members of the games team. You will be taught by enthusiastic staff who actually play games! In addition, our staff include industry experts who know exactly what is required for a career in games design.

Our facilities include dedicated games labs, including quad processor PCs installed with current games development environments, state-of-the-art 3D graphics cards, XBOX 360s and Playstation 3s ensuring you have access to the tools you need to create a high quality portfolio of work ready to impress potential employers.

Our games design course complements the other games programmes and you will benefit from working alongside our technical or artistic students.

Special features

  • You will be taught by enthusiastic staff who actually play games! In addition, our teaching staff includes industry experts who know exactly what is required for a career in games design.
  • You will benefit greatly from our intensely practical approach to games design. Each week you will develop your abilities in a whole range of techniques. The critique sessions will help you to develop your ideas and your ability to implement them. This will support you in your development of a high quality portfolio of work.
  • The games team have an extensive network of contacts in the games industry and we frequently invite industrial experts to give guest lectures on aspects of games development and job opportunities within the industry.
  • We collaborate with games development companies on games testing, and we will offer you the opportunity to test these upcoming games before they go to market. You may even get your name mentioned in the game credits!
  • You will work in well-equipped labs, including modern and vintage consoles.

What you will learn

When we were developing the games design course, we spent a long time discussing the content with our extensive industry contacts. The key things our contacts asked us to concentrate on were the creation of a portfolio and the ability to communicate clearly.

This course will develop your ability to clearly articulate an idea from concept through production and on to the final product. We offer practical experience with the tools game designers use in the industry as well as exposing you to games design practices. We will support you as you work individually to create your portfolio and the project elements of the course will help you to develop those all important team-working and communication skills. We strongly encourage our students to practice their skills outside of the course in order to enhance their personal portfolios and impress potential employers.

What you will study

You will study a broad range of games-related theory and practice. Key topics include content production, games and level design as well as platforms and technologies. You will develop skills in games analysis, usability and playability testing and understand the concepts underpinning games production and the business of computer games (for instance, sales and marketing). You will also study the culture and history of games allowing you to understand the emergence of new gaming technologies and look forward to the future of games.

Foundation Year (Level 0)

During the foundation year of the course you will study with a cohort of students from a mix of related disciplines and gain a sound understanding of the fundamentals of computing. You will study a number of compulsory modules that will prepare you for degree-level study. These include: Fundamentals of Programming, Logical Analysis and Problem Solving, Introduction to Networks and Hardware, Computers in Society and Foundation Project. On successful completion of the foundation year you will progress to level 1 of the degree programme.

Level 1

Introduction to Level Design; Mechanics and Metrics; Sound for Games; Introduction to Games Programming; Scholarship; Introduction to 3D CG.

Level 2

Intermediate Games Scripting; Advanced Level Design; Intermediate 3D for Games; Portfolio Project; Games Narratives; Employability and Enterprise.

Level 3

Advanced 3D for Games; Advanced Games Scripting; Research Methods; Games Design Theory; Major Project (double module.)

At level 3 you will become a member of a games design project team which will conduct research into an area of games design. Your final year project will be a game which focuses on some advanced aspect of modern games; for example, in-game communication, artificial intelligence, sound or a player’s emotional attachment to the characters.

Entry requirements

120 UCAS points from at least one, but preferably two, A2-levels (or equivalent) in any subjects.

You should also have five GCSEs at grade C or above (or equivalent) including mathematics and English.

If English is not your first language you will also normally need IELTS 6.0 (or equivalent). If you do not have the required English level, you can study English with us from IELTS 4.0 (or equivalent).

Students with non-traditional qualifications and/or relevant experience may be accepted onto the course after a successful interview. - See more at:

This school offers programs in:
  • English

Last updated October 2, 2017
Duration & Price
This course is Campus based
Start Date
Start date
Aug. 2018
4 years
Full time
4,500 GBP
United Kingdom - Bolton, England
Start date: Aug. 2018
Application deadline Request Info
End date Request Info
Aug. 2018
United Kingdom - Bolton, England
Application deadline Request Info
End date Request Info
- Home/EU Fee; £8,550.00 - International Fee