Computer Games Development combines technology and creativity in a multidisciplinary way. The games industry is still an expanding and challenging sector with continually evolving ideas and cutting-edge technologies. It requires practitioners to exercise more ﬂexibility in software speciﬁcations and functionality, through adapting their approaches to design and management while keeping abreast of broad changes to technology.
This course covers all major technical aspects of the games development process from design to production. It aims to prepare you for a career in software development with a particular emphasis on computer games. The course provides you with a solid understanding of game technologies including programming, applied maths, computer graphics and game engines. You are supported to expand a broad range of knowledge and skills including mobile and web application development, 3D modelling and animation, and human-computer interaction. To enhance student employability the course offers a number of talks from creative industry and will support your participation in prestige game competitions and digital fairs as well as industrial placements and internships.
This course will prepare you for work in an increasingly challenging and rewarding ﬁeld by giving you a clear perspective of the current nature and practice of games development. You will be equipped with the required technical and creative skills for the new era of game developers. You will gain a thorough knowledge of programming, computer graphics and game project management, together with an appreciation of the industrial environment.
Subjects of study
The following subjects are indicative of what you will study on this course.
Year 1 (Credit Level 4)
- Computer Systems Fundamentals
- Game Development Group Project I
- Mathematics for Games Development
- Programming Principles I
- Programming Principles II
- Web Design & Development
Year 2 (Credit Level 5)
- 3D Graphics Programming
- Applied Maths and Physics
- Game Engine Architecture
- Object-Oriented Programming
And options from:
- Mobile Application Development
- Server-side Web Development
Sandwich placement year
You can choose to take a year-long placement between Years 2 and 3 to work in the game and creative industries. This gives you the opportunity to practice and enhance the skills you have learned, and develop a better understanding of the needs of the industry and professional practices, as well as gaining work experience which is invaluable for your ﬁnal year of study and long-term career prospects.
Year 3 (Credit Level 6)
- Advanced Maths and Game AI
- Final Year Project
- Game Development Group Project III
- Networked Games & Security
And options from:
- Advanced Interactive Media Development
- Advanced Server-Side Web Programming
- Concurrent Programming
As part of your course, you can take elective modules at Level 5 and Level 6. Electives are an exciting opportunity to widen your experience at university and to gain skills and knowledge that will help make you more employable.
The course is accredited by the British Computer Society (BCS).
International Foundation course
We work in partnership with Kaplan International College London to provide Foundation courses for international students who don’t meet our Bachelor’s degree entry requirements. For more information visit the Kaplan International College website.
This school offers programs in:
Last updated January 14, 2018