The BSc Games Design and Development degree equips you with the skills needed to follow a career in games development or in the wider IT industry. The course covers the techniques used to create computer games, including the relevant theory and practice from Computer Science and Software Engineering. This provides you with an understanding of how games are designed and developed in addition to the transferable knowledge and skills you can take forward in your career as games technology advances.
You will be exposed to the latest tools and technologies used in industry as well as work on a number of game projects targeted at different hardware platforms. The UK has a vibrant, innovative video games culture, with a market value of around £4.1 billion in 2015. As you progress through the course you will learn the skills that will allow you to explore and develop your own game ideas as well as understand the business and employment opportunities that exist in the games industry.
The Department has strong links with industry and key technology companies throughout the UK and Europe. All students have the opportunity to participate in research, enterprise, public engagement, student exchange and internship programmes.
The Department has scored highly in the National Student Survey over the past five years, generally averaging between 90%-100% overall satisfaction.
Learning & Teaching
A student-centred approach to learning and teaching is encouraged through the use of a broad range of teaching strategies, including: lectures, tutorials, seminars, technical labs, reflective blogs, individual and group projects, further enhanced by real-world case studies and guest lectures from industry experts and supported by our Moodle virtual learning environment.
Due to the nature of the programme, practical labs and workshops are key to developing students’ technical understanding and abilities, underpinned by solid theoretical foundations. Students are expected to further develop their knowledge and understanding through directed self-study and independent learning time -- in addition to the timetabled delivery -- so as to develop a professional portfolio of project work and software artefacts as they move into graduate employment, for example through blogging and on GitHub.
Students are supported academically and pastorally by the Programme Team, led by the Programme Director and supported by Year Tutors. Their work is supported by the Personal Tutor team within the School, who provide a point of contact for general academic and pastoral issues. The Department has an active Student Computing Society, an official Students’ Union society, as well as a BCS Student Chapter, providing a wide range of events, activities and field trips throughout the academic year.
Students are also able to attend the Games Development Workshop – a weekly meet-up where you can discuss your own game or demo ideas that you want to develop beyond the games being created as part of the course. You can get helpful feedback from your fellow students as well as additional support to implement your ideas. It is also an opportunity to showcase your games and develop your portfolio to show potential employers.
Employability & Careers
The primary aim of this degree programme is to develop a theoretical understanding of the key concepts of computer games development and design. It will showcase the wider impact and importance of games software and technology to both society as well as the UK and global digital economy, alongside developing highly transferable computational thinking, analytical and problem-solving skills, as well as a broad range of software development skills.
Graduates will find a wide variety of career opportunities within the computer games sector and also within the IT and telecoms sector, as well as the majority of the other industrial sectors (both public and private), including the digital/creative industries, financial and professional services, advanced manufacturing, engineering and management consultancy. Real world experience is obtained as part of your study through optional sandwich year placements and industrial internships. Over the past few years, our computing/IT students have been successful in obtaining placements in nationally competitive schemes with Microsoft, HP, General Electric and the Met Office.
On successful completion of this degree programme, there are also further taught postgraduate study options across computing and information systems here at Cardiff Met, as well as research and PhD programmes.
Entry Requirements & How to Apply
Applicants will preferably have a minimum of five GCSE passes including English Language and Mathematics* at grade C or above (grade 4 or above for applicants holding newly reformed GCSEs in England) and 32 UCAS Tariff Points from at least 1 A level (or equivalent).
Candidates who do not possess normal minimum entry qualification are interviewed and considered individually on the basis of their prior learning or working background.
Five GCSE passes including English Language and Mathematics* at grade C or above (grade 4 or above for applicants holding newly reformed GCSEs in England), plus 96 points from at least two A levels (or equivalent).
Typical offers may include:
96 UCAS points from at least two A Levels to include grades CC; Welsh Baccalaureate – Advanced Skills Challenge Certificate considered as the third subject
RQF BTEC National Extended Diploma/Cambridge Technical Extended Diploma MMM
96 points from the Irish Leaving Certificate at Highers to include 2 x H2 grades, minimum H4 grade at Higher counted towards points offer
96 points from at least two Scottish Advanced Highers to include DD grades
96 points from the Access to Higher Education Diploma
*For Welsh applicants sitting the reformed Mathematics GCSE, we will accept either GCSEMathematics or Mathematics – Numeracy.