Game on

Do you live and breathe video games? Come and learn all the key aspects of games development, game programming and game design from lecturers with more than 20 years’ experience in the industry!

This award-winning, innovative course will give you the sought-after practical experience of working creatively and collaboratively at the forefront of tech advances. Real-world application of your skills is essential – and you’ll have the opportunity to work with external clients and game publishers such as Bethesda and Ubisoft.

LSBU is a centre of excellence for virtual and augmented reality games research in London and also offers development experience in pervasive gaming.

We offer the opportunity for all undergraduate Home/EU students to undertake a work placement, internship or work experience while studying a full-time course starting in September 2019.


Why study Games at LSBU?

  • Top 5 for graduate prospects amongst London competitors in Art and Design (Complete University Guide 2019).Breaking boundaries: The course is a centre of excellence for virtual and augmented reality games research in London and also offers development experience in pervasive gaming.
  • Taught by professionals working in the games industry the course content anticipates and goes beyond industry trends in order that you graduate with cutting edge skills.
  • Take advantage of our Industry links, such as working on international game development projects with organisations like UNICEF.
  • Our multi-million pound Elephant Studios: with facilities including games design centre, digital design suites, and industry-ready film and photographic studios.
  • Work experience: Take advantage of volunteering opportunities with the game publishers Ubisoft and Bethesda – and our connections with Eurogamer, BAFTA, Sony, Eidos, Ubisoft, Bethesda, Nintendo, and video game magazine publishing houses including Future and Imagine.
  • Top for graduate prospects amongst London competitors in Art & Design (Sunday Times 2019).

This course was previously called Game Cultures.

Accreditations

Key course information - ordered by mode

Mode Duration Start Date Location
Full-time 3 years September Southwark Campus

Modules

On this course, you’ll learn the essential skills required to work in the games industry, as well as developing your creativity under the guidance of passionate games industry experts.

You’ll learn the technical side of making games and about the gaming industry too – acquiring the creative and organizational skills specific to game production and leadership roles. You can expect to create games for a wide range of gaming platforms: computer games, arcade games, gaming consoles, mobile games and online multi-player gaming. We’ll cover game and level design, life drawing and anatomy, character design, animation, sound design, scriptwriting, 3d modeling, motion capture – all culminating in a major independent project.

Methods of assessment for course overall: 83% coursework

Year 1

  • 2D Game design
  • Art and sound design
  • Memory games (theory module)
  • 3D modeling
  • Industry and professional practice
  • The creative industries

Year 2

  • Story design
  • Character modeling and animation
  • 3D level design
  • Re:creation
  • Game programming
  • Collaborative practices

Year 3

  • Advanced game project (triple module)
  • Tangible play
  • Dissertation (double module)

Modules are assessed through individual and group projects, development work related to industry roles (e.g. 3D model or game script), critiques, oral presentations and pitches, written reports and essays.

Employability

The UK was estimated to be the 5th largest video game market in 2017, where the country’s 32.4 million gamers will spend $4.2 billion this year (Newzoo). There is also expanding cross-linking between the games and film industry globally.

This course will set you up for a design-related career in the games industry, or game- related jobs in connected industries such as journalism and PR. Recent graduates have become designers, character and environmental artists, and scriptwriters.

Want to hear more about our graduates? Games alumnus Ari Shirazi shares his story of building a career in the games industry; from being a games-obsessed toddler to a Technical Designer at Sony – and on working on some of the world’s most popular video games.

Experience

During the course, we encourage you to engage with outside professional bodies as a means of increasing your profile and gaining experience. Our students have worked with TT Fusion, Crytek, THQ, Electronic Arts, Buena Vista (Disney's game development arm), Square Enix, Sega, and PlayGen.

One group of our first-year students was commissioned by the BBC to produce freelance games content. And a group of our second-year students was successfully placed in the highly prestigious Dare to be Digital festival, sponsored by the BBC, Channel Four, Microsoft, Electronic Arts, the Scottish Executive and Rockstar.

Employability Service

We are the University of the Year for Graduate Employment - The Times and Sunday Times Good University Guide 2018.

At LSBU, we want to set you up for a successful career. During your studies – and for two years after you graduate – you’ll have access to our Employability Service, which includes:

  • An online board where you can see a wide range of placements: part-time, full-time or voluntary. You can also drop in to see our Job Shop advisers, who are always available to help you take the next step in your search.
  • Our Careers Gym offering group workshops on CVs, interview techniques and finding work experience, as well as regular presentations from employers across a range of sectors.

Our Student Enterprise team can also help you start your own business and develop valuable entrepreneurial skills.

Facilities

A dedicated Games studio, motion capture studio, green screen, sound studio, photography studio, specialist library resources.

The Game Design and Development modules are predominantly taught in a specialist Games Studio which features custom-built high-spec PCs and game consoles. Students have access to the Game Studio outside of teaching hours for playing games and working on game projects. You'll spend much of your production time planning, designing and prototyping games using applications such as:

  • The Unity Game Engine
  • 3D Studio Max and Maya
  • Zbrush, Adobe Photoshop
  • Motion Builder
  • The Unreal Development Kit
  • Oculus Rift SDK
  • Leap Motion VR SDK
  • Cubase, Logic, Sound Forge, Audacity, Audition, and FMod.

Film Studio and Soundstage

The Film Studio is a double-height room with a lighting grid, DMX lighting control, green screen backdrop, air conditioning, green room (for make-up and wardrobe) and sound isolation for use as a soundstage.

Photography Studio

The Photography Studio is a double-height space with a photography lighting grid, air conditioning, green room (for make-up and wardrobe) and two colourama separate systems with a range of backdrop options (including vinyl and paper).

Editing Suites

The seven Editing Suites are ideal for editing video, sound and recording quick voice-overs. All suites are networked with ultra-fast 10Gb/s network, making it possible to edit and grade, whilst sharing production files at speed.

Mac Lab

The Elephant Studios at LSBU Mac Lab is fitted with Quad-Core and Dual GPU MacPros, available for digital media workshops and unsupervised student work.

Screening Cinema

This 36 seat cinema features a 4K projector and 5.1 sound playback and is ideal to preview production work before it goes out to the public.

Teaching and learning

Your Lecturers are leading practitioners in their fields, so everything we do is industry relevant. Inspiring guest speakers from publishers, production houses, and creative studios will give you further industry insight and build your professional connections.

Your practical work will be supported by a team of Technical Demonstrators and you’ll have access to cutting-edge facilities.

Our approach is grounded in the traditions of art and design but informed by critical theories drawn from the established international field of Game Studies. You'll benefit from dedicated one-to-one guidance by our experienced lecturers who are active in Game Studies research. As a result, you'll have access to a substantial body of cutting-edge research that will help foster your own practical and intellectual development.

Year Tutoring

As an undergraduate Arts and Creative Industries student, you will be allocated a named tutor during your first three weeks at LSBU. The role of your tutor is to be your primary contact for academic and professional development support.

Your tutor will support you to get the most of your time at LSBU, providing advice and signposting to other sources of support in the University.

Your tutor should be the first person at the university that you speak to if you are having any difficulties that are affecting your work. These could be academic, financial, health-related or another type of problem.

You will have appointments with a personal tutor at least once a semester for 30 minutes throughout your course. You can contact your tutor for additional meetings or support by email.

Entry requirements

2018 Tariff

  • A Level BCC or;
  • BTEC National Diploma MMM or;
  • Access to HE qualifications with 9 Distinctions 36 Merits or;
  • Equivalent level 3 qualifications worth 106 UCAS points
  • Applicants must hold 5 GCSEs A-C including Maths and English or equivalent (reformed GCSE grade 4 or above)
  • We welcome qualifications from around the world. English language qualifications for international students: IELTS score of 6.0 or Cambridge Proficiency or Advanced Grade C.
Program taught in:
  • English

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Last updated May 2, 2019
This course is Campus based
Start Date
Sep 23, 2019
Duration
3 years
Full-time
Price
9,250 GBP
Year 1 Full-time UK/EU fee: £9250; International fee: £13125
Deadline
By locations
By date
Start Date
Sep 23, 2019
End Date
Jan 24, 2022
Application deadline

Sep 23, 2019

Location
Application deadline
End Date
Jan 24, 2022