BA (Hons) Games Art and Design

General

Read more about this program on the school's website

Program Description

Overview

Recent graduates include three BAFTA-winning games designers, the V&A’s first Games Designer in Residence, six teams of Dare to Be Digital finalists and employees at Sony Interactive Entertainment Europe, Foundry 42, Rebellion, Crytek, Ubisoft, Rockstar Games and many more.

Your games art and design skills

From the very start of our undergraduate games art and design course, you’ll develop your art and design skills for application across a range of games industry careers. Using 2D and 3D content creation software, you’ll create images and game prototypes for a range of platforms, including console, web, mobile, computer and alternate reality.

Initially, the focus isn’t on a single platform or aptitude, but on developing a strong set of core skills. You’ll then have the option to specialise in one of three areas: Concept Art (characters, environments and props), Asset Production and Indie Development.

Your games art and design future

While this is not a coding course, you’ll learn to harness computational logic to realise interactivity in the creation of game prototypes. You’ll learn how to approach design and content creation with a focus on originality, supported by research into historical, cultural and broader creative influences – helping you become a well-rounded and inventive designer.

You’ll also have the opportunity to attend professional networking events throughout your degree, including EGX, Ukie Conference, Develop Brighton and Norwich Gaming Festival.

Graduates work in a broad range of careers including:

  • Games Designer
  • Concept Artist
  • 2D Artist
  • 3D Artist
  • Animator
  • Lead Artist
  • Level Editor
  • Project Manager
  • Producer
  • Community Manager
  • Creative Director
  • External Producer
  • QA Tester
  • Sales Manager

Course content

Year 1

  • Learn industry-standard software to design characters, game assets and game prototypes
  • Develop observation and drawing skills
  • Generate concept art, emphasising an iterative design process, lighting, composition, colour, texture, narrative, mood and intent
  • Engage with industry experts and events
  • Build research skills to support idea development and games studies
  • Examine interactivity and player engagement
  • Take part in projects in the three areas of specialism offered on the course: Concept Art, Asset Production and Indie Development

Year 2

  • Focus on your choice of games art specialism for the rest of the course
  • Attend lectures and workshops on anatomy
  • Experience industry-set 'Art Tests' across each of the subject specialisms
  • Work collaboratively to create game prototypes
  • Conduct work-related learning through live briefs, simulated projects and collaborations with external organisations
  • Participate in a range of internal and external 'Game Jams'

Year 3

  • Work individually or in groups on a number of projects that realise work to a professional standard
  • Develop a body of work to create a professional online portfolio
  • Create, rehearse, and pitch your ideas to a range of professional audiences
  • Refine research skills and continue games studies toward a complete understanding of the production pipelines
  • Complete a Research Report that provides broad contextualisation to your practice

Entry Requirements

Typical UK offers

A / AS Levels – GCE
GCE A/AS Levels 3 A-level qualifications at grades BBB, at least one of which must be in an art, design or media related subject. Where candidates are not taking 3 A-levels, NUA will consider combinations of A-level/AS-level and other Level 3 qualifications.

BTEC Extended Diploma (QCF or RQF)
Distinction, Merit, Merit in an art, design or media related subject

BTEC Diploma (QCF or RQF)
Distinction*, Distinction* in an art, design or media related subject

UAL Extended Diploma
Merit

UAL Level 3 Foundation Diploma in Art and Design
Merit

UAL Level 4 Foundation Diploma in Art and Design
Pass

Foundation Diploma in Art and Design
Merit

Access to Higher Education Diploma (Art and Design)
Pass

International Baccalaureate Diploma
A minimum of 32 points

NUA welcomes applicants of all ages from all backgrounds. Your application will be primarily assessed through interview and portfolio review so even if you have no formal qualifications or do not meet our typical offers it can still be worth applying.

If you are studying at the time of your application and your interview is successful, it is likely that you will receive a conditional offer.

If the qualification that you are studying is not shown, do not worry as we are able to accept other pre-entry qualifications as well as combinations of different qualifications. Please do contact our Student Recruitment Team if you have any queries.

International applications

We accept qualifications from all over the world, to find our entry requirements from a specific country, please check our dedicated international pages.

Most international students are required to hold an English language qualification. Applicants are required to have a minimum UKVI approved IELTS exam score of 6.0 overall, with a minimum of 5.5 in each section. Equivalent English language qualifications are acceptable such as, IB English language syllabus A or B/English Literature (Grade 4).

You can email us on international@nua.ac.uk if you’d like to discuss your application individually.

Last updated Aug 2020

About the School

Norwich University of the Arts (NUA) has established itself in arts, design and media education for over 170 years. But while our history can be traced back to 1845, our outlook is forward-thinking.

Norwich University of the Arts (NUA) has established itself in arts, design and media education for over 170 years. But while our history can be traced back to 1845, our outlook is forward-thinking. Read less