Bachelor's Degree in Visual Arts in Europe

View Bachelor Programs in Visual Arts in Europe 2017

Visual Arts

A bachelor's degree is awarded at the successful completion of an undergraduate academic program. It is often the first degree a student received in his or her academic career. It typically takes four years of full-time study to earn a bachelor’s degree.

Europe is, by convention, one of the world's seven continents. Comprising the western most point of Eurasia, Europe is usually divided from Asia by the watershed divides of the Ural and Caucasus Mountains, the Ural River, the Caspian and Black Seas, and the waterways connecting the Black and Aegean Seas.

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Bachelor in International Game Architecture and Design

NHTV Breda University of Applied Sciences
Campus Full time 3 years September 2017 Netherlands Breda

This programme is taught in English and prepares you for a career in the games industry. In 4 years’ time, you will become a visual artist, programmer, designer... [+]

Bachelor in International Game Architecture and Design

This programme is taught in English and prepares you for a career in the games industry. In 4 years’ time, you will become a visual artist, programmer, designer, producer of AAA Games or indie game developer.Ambitious, practical and highly skilled

Can you create a unique selling point for a game concept? What is required to design and build the 3D art for 'Skyrim'? How do you control enemy AI behaviour?

After your graduation in Breda, you create the magic of new games as an ambitious, practical and highly skilled game developer!

Your career?

As a graduate you will be equipped to enter positions such as:... [-]


Game Design and Development (Professional Higher Education)

Estonian Entrepreneurship University Of Applied Sciences (EUAS)
Campus Full time 3 years September 2017 Estonia Tallinn

Game Design and Development is a curriculum designed to provide skills for both starting up a mobile or PC indie games company as well as working as a gamification specialist in various fields. Though the curriculum allows for specialisation in game graphics or games software development, main emphasis is on gameplay, game mechanics and monetisation model design. [+]

Game Design and Development Focus on user experience design, player psychology and games as a business Three-year program, professional higher education degree Game-building and portfolio from Year One Game Design and Development is a curriculum designed to provide skills for both starting up a mobile or PC indie games company as well as working as a gamification specialist in various fields. Though the curriculum allows for specialisation in game graphics or games software development, main emphasis is on gameplay, game mechanics and monetisation model design. Our partners in both curriculum development and student instruction are games companies from around the world, both well-established veterans such as Creative Mobile or Pyrodactyl Games as well as agile fast-growers like Interactive Fate or Reval Entertainment. Graduates will be awarded a Diploma of Higher Education in Applied Sciences. Graduates are eligible to begin master's studies at EUAS or other universities in the European Union. [-]

Bachelor of Information Technology - Games Design and Development

Macquarie University
Campus Full time 3 years January 2017 Australia North Ryde

The degree provides a thorough grounding in software design and development skills, equivalent to the standard Bachelor of Information Technology. It also... [+]

Bachelor of Information Technology - Games Design and Development

The degree provides a thorough grounding in software design and development skills, equivalent to the standard Bachelor of Information Technology. It also includes specialist units in video games. There are two types of these units:

those covering practical applications of IT development skills to game development projects, and those providing a more critical approach to video games as designs and cultural media products.

This combination of technical skills with a critical understanding of video games as media tools is an innovative approach. Graduates of this program will be equipped with the technical knowledge to successfully contribute to games production projects, as well as a deeper understanding of games, enabling them to create truly innovative designs.... [-]


Training Program in Studio Arts

Metàfora Art School
Campus Full time 1 - 3 years January 2017 Spain Barcelona

Metàfora offers a complete Training program for students who wish to pursue a career as artists. This option can be considered as a valid alternative to a Bachelor’s degree in Fine Arts (BFA). [+]

“I think art, if it’s meaningful at all, is a conversation with other artists. You say something, they say something, you move back and forth.” John Baldessari Metàfora’s Training Program in Studio Arts Metàfora offers a complete Training program for students who wish to pursue a career as artists. This option can be considered as a valid alternative to a Bachelor’s degree in Fine Arts (BFA). Art is about understanding the way an idea is communicated to you. Art is about discovering the potential of a material or a form, but also about challenging beliefs before they become too rooted. Metàfora’s Training Program encourages students to investigate intuitively through techniques and materials, but we also support artists who engage in conceptual analysis, breaking conventional frames and narratives. What is important is the wish for thinking and growing, a need for understanding the now. What is the Training Program: aims and objectives The Training Program in Fine Arts is divided into two sections: Year 1 (Certificate in Studio Arts ) and Year 2-3 (Diploma in Studio Arts / Advanced Diploma in Studio Arts). Any of the 3 years of the training program can be undertaken independently (admission according to general admission requirements). Metàfora’s Training Program is small and intimate in comparison with the big universities worldwide, and this carries with it a series of advantages: the International Workshop offers a homely studio atmosphere where all students are attended individually. The scheduled activities are designed as a flexible support around the creative practice of each student rather than vice-versa. While encouraging both aesthetic concerns and conceptual investigation, the aim of the program is to help students acquire the necessary tools for independent artistic investigation. Metàfora’s training program provides a rich environment for growth and opportunity in the current, vibrant art scene. Among the activities specifically designed for these students are several exhibitions, both on-campus projects, as well as events and projects in different commercial galleries and institutions around Barcelona. [-]

BACHELOR IN ACTING

The Lir National Academy of Dramatic Art at Trinity College Dublin.
Campus Full time 3 years September 2017 Ireland Dublin

At The Lir Academy we believe that students learn best by doing. This three-year, full-time, intensive honours degree will provide each student with all the training necessary to become a professional actor through a series of skills based courses. Acting technique, voice, movement, and singing form the core subjects taught and practiced whilst classes in Dramaturgy and Text Analysis complement this learning. [+]

Bachelors in Visual Arts in Europe 2017. At The Lir Academy we believe that students learn best by doing. This three-year, full-time, intensive honours degree will provide each student with all the training necessary to become a professional actor through a series of skills based courses. Acting technique, voice, movement, and singing form the core subjects taught and practiced whilst classes in Dramaturgy and Text Analysis complement this learning. In order to emulate best practice of our associate drama school (RADA) the course is taught over nine semesters (three per annum) and over three years. Given the practical nature of the course, and the principal objective of training the actor’s body as an instrument as well as the creative imagination, the intensity of the training for actors means that a student can expect to be in class for approximately 35 hours per week and 36 weeks per annum. Additional commitment during production modules will also be required. Students must demonstrate deep physical, mental and emotional strengths in order become an actor. Assessment All modules in the first two years of the course are examined by continuous assessment. All modules in the final year of the course are examined both by continuous assessment and by final public performance. Mode of delivery All modules will taught through practical workshops, seminars and rehearsals. Core/elective curriculum As this is a professional training course for a very defined profession all modules are compulsory. However, within each module there are ample opportunities for individual personal development with individual tuition provided. Annual intake A minimum number of 12 and a maximum number of 16 students will be admitted each year. The Bachelor in Acting at The Lir is not part of the CAO point’s race. Students are expected to have achieved the minimum matriculation requirements for Trinity College Dublin courses, however, exceptions may be made based on the demonstration of exceptional natural talent at auditions. Further information on the matriculation requirements can be found by clicking here. TO APPLY FOR THE BACHELOR IN ACTING OR THE FOUNDATION DIPLOMA IN ACTING AND THEATRE, YOU WILL FIRST NEED TO CHOOSE AN AUDITION DATE, PAY THE ADMIN FEE AND THEN COMPLETE THE ONLINE APPLICATION FORM. PLEASE NOTE YOU WILL BE ASKED TO UPLOAD A RECENT PHOTOGRAPH SO PLEASE HAVE IT READY BEFORE STARTING THE APPLICATION PROCESS. IF YOU DO NOT COMPLETE THE APPLICATION FORM IN THE FIRST ATTEMPT AND LOG OUT OF YOUR COMPUTER, YOU WILL NOT BE ABLE TO GO BACK TO IT - YOU WILL HAVE TO START AGAIN Course Overview Year 1 In the first year of the course students will take three compulsory modules as follows: Acting and Text 1 Voice Studies 1 Movement Studies 1 Year 2 In the second year of the course students will take four compulsory modules as follows: Acting and Text 2 Voice Studies 2 Movement Studies 2 Ensemble Production Year 3 In the third year of the course students will take 8 compulsory modules to include 5 public theatre productions and one short film led by professional directors and designers. Professional development classes and an audition showcase will make up the remaining two modules. These are not assessed but are aimed to bridge the gap between the training of The Lir Academy and the world professional theatre, film, radio and television drama. Public Productions In their third year, students will be cast in a range of plays (from the classical and modern repertoires) directed by professional directors, including the Artistic Director. Classes will be in the form of rehearsals for a minimum of 30 hours per week and replicate the working environment of a professional theatre. Support in terms of individual tuition on a diagnostic basis in voice and movement will be provided. Students will rehearse for four weeks, followed by a get-in period of technical and dress rehearsals, and between 7-9 public performances to which directors, agents and the general public are invited to attend. Individual feedback from the Director and the Head of Acting, Voice and Movement, or their appointees will follow in the sixth week of each term. Students will perform in 6 productions over the course of their final year (2 per semester). One of these productions will be a short film shot both on set and location that will receive a public showcase. Core Skills and Career Preparation Throughout the final year, classes will take place that will enable students to continue to practice the core skills of voice and movement to help sustain them through the rigours and demands of the production modules. Further classes to enable students to prepare for a professional working life (including the preparation of show reels, CVs, auditions etc.) will be included. Classes will expand on the Acting & Text modules of Year Two relating to professional practice (such as Acting for Screen & Microphone). Audition Showcase Towards the end of the academic year students will prepare and rehearse with a professional director a showcase of scenes from a range of dramatic texts and/or songs for public presentation before an audience of agents, artistic directors, casting directors, and producers. Entry Requirements Candidates must have complete fluency in the English language The minimum age for admission is 17 Students are expected to have achieved the minimum matriculation requirements for Trinity College Dublin courses, however, exceptions may be made based on the demonstration of exceptional natural talent at auditions. Free Fees Tuition fees for EU students who have not previously studied at degree level are paid by the Irish Exchequer. The student pays a Student Contribution fee; €3,000, a Sports Centre Levy; €120 and a USI levy; €8 (2016/17) per year. If a student is awarded a Local Authority grant, the Student Services Fee will be paid by Local Authority. The Sports Centre and USI Levy must be paid by ALL students. [-]

Bachelor of Game Art Animation

SAE Institute UK
Campus Full time 2 years September 2017 United Kingdom London Oxford Liverpool Glasgow + 3 more

Combine your artistic talents with your love for video games and turn that creative talent into your dream career. [+]

Combine your artistic talents with your love for video games and turn that creative talent into your dream career. From anatomy studies for precise character modelling, to intricate textures, environments and integration with games engines, the programme develops your skills using industry standard technologies and production methods to create 3D art for games. Our hands-on ethos will have you experimenting with many different styles in order for you to explore and expand your own individual flair, which you can then hone during the many practical projects, closely supervised by a supportive team to help engrain these skill-sets. During the process of the degree, our tutors will nurture and guide your creative work flow in order to prepare and create the all-important show reel to ensure that you hit the ground running in the industry. Some of the modules are as following: Introduction to 3D Animation We start your journey by giving you the techniques used for content creation and animation. By providing an insight into the 3D modelling process we show you how standard workflow operations occur in a 3D pipeline, outlining the design process from your first idea to a finished 2D/3D animation. Then, via a range of practical explorations you’ll apply the theory side to the animation process, giving you a solid foundation of methods needed throughout the course. Information, Communication and Professional Media Practice In this module we introduce you to proven concepts and routines of academic research, critique and writing, and nurture these skills to ensure that you apply good study practice and management throughout your studies. We aim to familiarise you with the theories of culture and communication and develop a basic understanding of the creative media industries and your potential role as a professional creative media practitioner. Together, all of these skills will help you develop transferable career skills to aid your job search upon graduation. Foundations of Game Design and Game Production We will introduce you to fundamental concepts covering game design theory, game level design practices and common techniques used in game production. You will hone your critical analysis skills needed to deconstruct existing games in order to get hands-on experience re-creating and modifying them. We ensure from the start that you are using industry vocabulary to describe the processes of game production techniques and through the study of industry related articles you will become accustomed to the workflows used in modern developmental pipelines. [-]

Film Career Specializing In Script

FX ANIMATION Barcelona 3D & Film School
Campus Full time 4 years October 2017 Spain Barcelona

We teach cinema and technology at your service without losing its purest essence: THE ART OF STORYTELLING. [+]

Bachelors in Visual Arts in Europe 2017. Start: 06/02/2017 Small groups: 12 students Who is targeted: young from 18 years who want to train and work as professionals in the film and audiovisual industry. Material included: Laptop latest generation ready for video editing and postproduction. Camera Black Magic, Sony (or higher) Requirements: * Computer user skills and knowledge of Windows Employment Opportunities as Filmmaker environment: Riding her own production company, versatile freelance, able to work in any production: assistant director, camera assistant, meritorious camera, video ... assistant national employment Opportunities director Writer Writer film, TV, advertising, series, animation and video games in productions nationally and internationally. Freelance specialist. * Study differentiates us in small groups (max. 12 people) * develop students as individuals and as technicians * We apply the latest technologies applied to film * Practical guidance and to the working world * International Projection * Access specialties * Job * tutored projects * Training from scratch or advanced level * Material included * international Environment * Agreements with companies * Consulting before, during and after training * Support * training course post business [-]

BA in Performing Arts

Link Campus University
Campus Full time 3 years October 2017 Italy Rome

The Performing Arts, with its three routes (Performer, FilmMaker, Producer), is able to form students capable of working in theater, film, television, museums, as well as to their own cultural startup. [+]

CONTEXT Today, the world of culture and entertainment offers great opportunities to jobs. The Performing Arts, with its three routes (Performer, FilmMaker, Producer), is able to form students capable of working in theater, film, television, museums, as well as to their own cultural startup. CHARACTERISTICS OF THE COURSE The Performing Arts course is typically unique in Italy, because It combines the features of a modern academy with a training of university ranking. Teaching, is headed by a teaching staff and professionals who have a strong relationship with the world of work, who use integrated methods of theoretical study , languages of the show together with practical experience of workshops and meetings with best know figures of show business. This gives to the students a solid cultural background and expertise in the fields of acting, directing and production. A particular attention is given to the study of English, which is essential for actors, filmmakers and cultural workers who wish to work in the thriving market production and international distribution. Lectures, workshops and open rehearsals are held at the Theatre Italy to allow students to compete r with the space and the atmosphere of a real theatre. [-]

Bachelor of Photography

FAMU Film and TV School of the Academy of Performing Arts in Prague
Campus Full time 6 semesters September 2017 Czech Republic Prague

The BA Photography program is open to students without academic background in photography. Students studying in the English language have also the opportunity to participate in the lectures in the English language in the FAMU International Program. | The students also have the possibility to work in the studios led by renowned teachers. These studios include the <strong>Studio of Documentary Photography, Studio of Staged Photography, Studio of Post-conceptional Photography, and the Studio of Multi-media. [+]

Bachelors in Visual Arts in Europe 2017. ABOUT US PROFILE | FAMU is the fifth oldest film school in the world. Its graduates include many influential filmmakers and scriptwriters, many of whom are known internationally as Oscar winners and laureates of international film festivals. | The Department of Photography was founded in 1975 which makes it one of the oldest institutions of its kind in Europe. The school is located right in the historical centre of Prague. Our unique specialization is the interconnection of classical photography techniques with contemporary multi-media trends. STUDY | The BA Photography program is open to students without academic background in photography. Students studying in the English language have also the opportunity to participate in the lectures in the English language in the FAMU International Program. | The students also have the possibility to work in the studios led by renowned teachers. These studios include the Studio of Documentary Photography, Studio of Staged Photography, Studio of Post-conceptional Photography, and the Studio of Multi-media. LECTURES, WORKSHOPS | At the Department of Photography we put an emphasis on individual development of the artists. The study includes art and photography history courses, philosophical seminars, practical seminars and workshops with renowned artists. Students also gain experience in the graphical workshop and silk screen print studio. They also learn the art of bookbinding and production of photographic publications. Multimedia instruction is an integral part of our teaching. CULTURE LIFE | An integral part of the school character is the interconnection with the dynamic cultural life in Prague. The school has its own gallery in the centre of Prague. The gallery has a rich program of student exhibitions. We assist international students in the integration into the regular gallery activities in Prague, which means they often participate in exhibitions in renowned galleries. | A unique benefit is our interconnection with the FAMU film department in areas such as direction, camera and editing. Together with our students, we regularly participate in important European festivals of photography. Within the scope of our programs we cooperate with photography and film schools all over the world. FACILITIES | Studio Tabletop is equipped with Sinar type large-format cameras with a film format of up to 18 x 24 cm, including digital alternatives. | Studio for life photography has a flash lighting system with above standard power of 12 000 Ws; it has a Hasselblad camera with a digital back, and an analogue camera Mamiya RB 67 with a set of interchangeable lenses. | Studio Portrait and Figure offers similar equipment as above and the possibility to create an endless background. |Computer room and a room for scanning films (negatives and positives) are available in the school. For more demanding work there is the scanner Hasselblad Flextight x5. | The out of Prague studio in Beroun enables students to focus on their work for several days, providing on-site accommodation facilities. It offers studios equipped for large and medium formats and two darkrooms. We are also preparing a classical studio with daylight, which will have an 18 x 24 cm camera. FACTS Start: September 2016 Language: English Application deadline: April 1st, 2016 Portfolio deadline: April 1st, 2016 Entrance exam: last week in April, 2016 All applications must include a portfolio HOW TO APPLY Would you like to become a photographer? Is a photograph your favourite means of expression? Would you like to develop and perfect your work? The Department of Photography at FAMU offers students a parallel bachelor program in the English language. The study is structured in a way that in the first two years of the bachelor program the students are introduced to all basic forms of photography subjects – both practical and theoretical. During the school year the students execute several comprehensive art projects under the leadership of their mentors. During the third year, the knowledge acquired is perfected and the students get ready for the bachelor exam, which consists of a practical, as well as a theoretical part. The program also focuses on preparing students for MA studies in photographic or visual art disciplines. The Bachelor program lasts 3 years (6 semesters). The prerequisites for being accepted in the program include: interest in photography, talent demonstrated in an enclosed portfolio, the will to work on personal development,interest in and overview of the current cultural scene, as well as art history. Eligibility: Minimum 18 years of age, with completed secondary school education. TO APPLY, THE PROSPECTIVE STUDENT NEEDS TO SUBMIT THE FOLLOWING DOCUMENTS AND WORKS: 1/ THE APPLICATION FORM must be submitted to the FAMU Student Studies Office by April 1st 2016. PLEASE COMPLETE THE LEAD FORM TO GET AN APPLICATION FORM You will receive a code here – eight-digit number that you will continue to use. Proceed according to the instructions, fill in the form and send it. 2/ YOUR PORTFOLIO has to be sent in a printed form by 1st April 2016. Each part of your portfolio has to be packed in a separate envelope and labelled with the letters A, B, C or D and the number code corresponding to your application, in the following way: A – Set of creative photographs + eight-digit number code Consists of 8–12 black and white or coloured photographs of a maximum format 50 x 60 cm. The collection represents the applicant’s focus, indicates his/her orientation and existing artistic peak. B – Genre collection + eight-digit number code Any number of photographs with a maximum of 20 and maximum format 50 x 60 cm. The photographs have to be in one of the following genres: portrait, nude, scenery, city, still life, or document. C – Dummy publication + eight-digit number code A dummy publication is a photographic illustration of a book, a photograph book, a diary with a distinctive visual component, etc. It can be processed in any way with individual graphical, possibly also typographical arrangement. D – Still life + eight-digit number code A technical photography of a still life – 1 black and white photography of 30x40 cm format, which primarily illustrates technical ability. It should be a photography of an arranged still life of random objects in the daily or artificial light. Note | Applicants are allowed to submit only one photograph series for each part! 3/ ATTACHMENTS: 1. CV: 
Brief description of the applicant’s academic and artistic records. The CV must include the applicant’s telephone number, postal and email address. 2. ACADEMIC TRANSCRIPTS: From all previously attended institutions. (Secondary school transcripts are not necessary for those with a higher level of education.) 3. STATEMENT OF INTENT: Short personal essay on what the applicant expects from her/his studies as well as what the applicant believes she/he can contribute to the creative and intellectual environment of FAMU, and the reasons she/ he would like to come and study in Prague. APPLICATION DEADLINES: Application deadline: April 1st, 2016 
 Portfolio deadline: April 1st, 2016 The second round will take place on last week in April 2016. The decisive factor is the date of the postal stamp Portfolio and attachments please send to: FAMU Department of Photography Barbora Stejskalova Smetanovo nabr. 2 116 65 Prague Czech Republic METHOD OF EVALUATION | All the works submitted will be evaluated by a Commission consisting of at least 5 teachers of the Department of Photography. The final results of the first round (ranking and a shortlist of applicants) are calculated by adding up the independent scores given by individual members of the Commission. The detailed rules are approved by the Commission prior to the Admission Procedure. NOTIFICATION OF THE RESULTS | Applicants will be notified of the 1st round results by email. 2ND ROUND The second round will take place in April 2016. Date to be announced in the end of April. Applicants who pass the 1st round will be notified of the exact schedule of the 2nd round in advance by email. The 2nd round will last 1 day. 2nd round consists of an INTERVIEW with the Admission Commission within which the applicants will explain the work submitted in the 1st round and present their motivation to study photography. METHOD OF EVALUATION | The second round will be evaluated by a Commission consisting of at least 5 teachers of the Department of Photography. The final ranking of applicants and the number of admitted applicants will be determined by adding up the scores of individual members of the Commission from the 1st and 2nd rounds. NOTIFICATION OF THE RESULTS | All applicants will be notified of the final results of the second round by email and by an official letter sent to them by the FAMU Student Studies Office. The lists of accepted students will also be posted at the Department of Photography and on thehttp://www.famu.cz web pages. Please note that the exams for Czech-speaking applicants and English-speaking applicants are held separately. ADDITIONAL INFO RETURNING OF WORKS PRESENTED | Applicants who have not been admitted may collect their works in 2 months after the admission procedure. After this date the Department does not store the works. Applicants admitted to the Department leave their works available at the Department of Photography for exhibition and study purposes for one academic year. TERMS OF ACADEMIC YEAR 2016/2017 | Fall semester: September 2016 – December 2016 | Spring semester: February 2017 – May 2017. ACCOMMODATION, HEALTH INSURANCE AND VISA | 
Not provided by FAMU. These are the responsibility of the student. FAMU provides accepted students with an Acceptance letter, which serves as one of the required visa application documents. TUITION FEE |The tuition fee for the first academic year is 8.700,- € (the mandatory VAT tax is included). Starting the second year, the fee is 7.400,- € provided that the students fulfil their curriculum responsibilities in a timely manner. This tuition fee is based on merit or artistic performance, and on a timely fulfilment of the student´s academic responsibilities. FEE STRUCTURE | First year: 8.700,- €, second year: 7.400,- €*- third year: 7.400,- € * *Under the condition that all academic responsibilities are fulfilled. [-]

Art Theory and Criticism (Minor Program)

Sabanci University
Campus Full time September 2017 Turkey İstanbul

The honors minor program in <strong>Art Theory and Criticism</strong> merges diverse aspects of visual studies into a unique curriculum, providing the students with an understanding of the major intellectual trends and debates in the visual arts, including art history, theory, criticism, and museum studies. [+]

The honors minor program in Art Theory and Criticism merges diverse aspects of visual studies into a unique curriculum, providing the students with an understanding of the major intellectual trends and debates in the visual arts, including art history, theory, criticism, and museum studies. This comprises a study of the new philosophies of vision that have emerged over the past decades and affected our ways of seeing and the new technologies and media that have redefined lifestyles and social relations. A significant aspect of the program is its critical approach. New methods and theories drawn from a variety of disciplines provide students with an intellectually challenging and stimulating venue where they can develop analytical skills to explore the visual arts and their intellectual and theoretical underpinnings. The broad scope of this innovative program ranging from art history and theory to criticism and curatorship, includes an interactive study experience in Istanbul's art exhibitions, in particular the Sakıp Sabancı Museum, offering our students a unique opportunity to test their theoretical knowledge. Degree Requirements Program Requirements may vary according to the year of first enrollment. Application Requirements Minor Honor Programs are designed to provide knowledge and information in areas other than those of the student's registered diploma program. Succesful undergraduate students who satisfy the specific terms and conditions, are candidates for the minor honors programs. Students can apply for the minor honors programs, as early as the beginning of the term following the term in which they declare their major, by submitting a written request and transcript to the Faculty Dean's office between the dates announced for the application. In order for application to be evaluated, the Cumulative and Semester Grade Point Average (CGPA and GPA) must be at least 3.00 at the time of application and the application must be approved by the Faculty Board. A certificate is awarded to students who successfully have completed all the courses in their registered minor honors program, who have a CGPA of at least 3.00/4.00 besides the Bachelor's Diploma for satisfying the undergraduate degree requirements. [-]

Bachelor - Fine Arts

Hanze University of Applied Sciences - Groningen, the Netherlands
Campus Full time 4 years September 2017 Netherlands Groningen

The bachelor of Fine Arts takes four years. Each year consists of two semesters, divided into study periods. Every year, semester and study period has its own theme. During the core programme you will develop you own visual work. [+]

Bachelors in Visual Arts in Europe 2017. Fine Arts: www.hanzegroningen.eu/finearts Are you inquisitive, eager and curious? Are you passionate about art? Then studying Fine Arts at Minerva Academy of Art could the right choice for you. This programme offers you the opportunity to experiment and play, to learn and to create. You don’t wait for someone to give you an assignment. You get to work yourself. This is how you create your own future as an independent fine artist. What do you need to successfully graduate as an independent, fine artist? We like you to show us that you have an open, curious and especially inquisitive attitude. You don’t take the world on face value; you want to get to the bottom of things. You want to be the one who is in control of the imaginative process of converting ideas, thoughts and desires into images. We encourage an international focus: many of our students are from abroad. That is why this bachelor’s programme is taught fully in English. This means that English is the language we use during classes. Instruction and coaching in Dutch is possible in individual cases. It is important to get used to an international setting right from the start. This way you will also feel at home abroad and you will learn to get by as an artist all over the word. You do so by experimenting, investigating, reflecting and especially by creating a lot. You convert your ideas, desires and fascinations into images by using the most suitable materials, techniques and media. Every time you ask yourself what it is you want to express. What do you want the public to feel? It is up to you to decide which medium you want to use: painting, a video or a photograph, or perhaps a computer simulation or a spatial performance. We will teach you these skills at our academy. The imagination you need is yours to find. We will help you find your way. ​ Structure The bachelor of Fine Arts takes four years. Each year consists of two semesters, divided into study periods. Every year, semester and study period has its own theme. During the core programme you will develop you own visual work. You will learn to reflect on your own work and that of others. In your first year you will be given assignments, but you will also work independently on your own projects. Off-Courses and practical experience, projects The OffCourses form an important part of your second and third year curriculum. Together with other students you will work on interdisciplinary projects in groups. Making, thinking and sharing are central during these projects. Our own lecturers and guest lecturers are responsible for the supervision and content of the OffCourses. They challenge you to find experimental and artistic solutions to questions from their own professional practice. Exciting examples of ideas that were generated are performances of students playfully interacting with the public, animation showing university students getting acquainted with philosophers' ideas or totally new (photographic) views of life in a nursing home. During the OffCourses Show Off at the end of the semester students present their work. During the OffCourses students and lecturers usually cooperate closely with Art & Society Research Centre and the Project Bureau/AMP. International opportunities Many of our students are from abroad. That is why this bachelor’s programme is taught in Dutch and English. Our lecturers often work with academies abroad. These contacts help us to arrange exchange projects and foreign internships, allowing you to gain valuable international experience. You can also choose to study a semester at a foreign academy in your third year. Professional future After graduating you will build a practice as an independent fine artist in your own workshop or together with other artists in a joint workshop. [-]

Bachelor in Applied Arts

West Catholic University - Université Catholique de l’Ouest
Campus Full time 6 semesters September 2017 France Angers

Bachelor Applied Arts [+]

OBJECTIFS DE LA FORMATION THIS PROGRAM IS TAUGHT IN FRENCH L’objectif de la licence d’Arts plastiques est de permettre à l’étudiant de: - acquérir une solide culture généraliste dans les grandes périodes artistiques et les concepts permettant d’alimenter la pratique artistique - maîtriser les méthodes propres à la pratique artistique (esthétique, approches plurielles) à travers des workshops et des ateliers - développer des compétences transversales basées sur le croisement des savoirs et la préparation à l’insertion professionnelle, à travers des parcours spécialisés, des enseignements méthodologiques et des stages. Une telle formation donne accès à de nombreux métiers, où sensibilité artistique, curiosité intellectuelle, sens critique et capacité pratique sont requis. [-]

BDes in Special Effects for Film & Television

University of Bolton
Campus Full time 3 - 6 years August 2017 United Kingdom Bolton

This programme is for students who wish to combine design creativity, physical model making skills and cutting edge 2 and 3D computer modelling and prototyping in the creation of a variety of special effects for film, television and theatre. It offers a wide spectrum of opportunities in model design work, ranging from the highly accurate engineering approach of the product modeller, to the imaginative and inventive solutions of special... [+]

Bachelors in Visual Arts in Europe 2017. Special Effects for Film & Television - BDes (Hons) This programme is for students who wish to combine design creativity, physical model making skills and cutting edge 2 and 3D computer modelling and prototyping in the creation of a variety of special effects for film, television and theatre. It offers a wide spectrum of opportunities in model design work, ranging from the highly accurate engineering approach of the product modeller, to the imaginative and inventive solutions of special effects designers/animators in advertising, film and TV. Although this programme focuses on the creation and use of physical assets, any modern large scale film or TV production will utilise both physical and digital effects. While you will specialise in your chosen area you will work across fields so that you develop an understanding of the overall production workflow and your contribution to it. You will be taught through lectures, seminars and tutorials and a great deal of the teaching underpins academic theory as applied to real-life practical scenarios. Special features The programme uses its strong industry links to great effect by bringing in guest speakers from industry, demonstrations of materials and processes from relevant companies, visits to trade events and the opportunity to be involved with graduate recruitment events. You will benefit from our pyrotechnical, make-up and animatronics design expertise and be able to study specialist modules in these areas. There are opportunities to attend European conferences and trade events. What you will learn The programme is made up of modules covering various aspects of designing and making models/sets and the use of digital compositing, animation and CG to create visual effects to be used in scenes within film, TV and commercials. Most of the coursework is project-based, and structured to simulate professional situations as much as possible. Starting with more directed, skills-based work, the student progresses to have increasing control over their own studies, ultimately proposing creative work which reflects their own strengths and interests. As well as developing visual ideas and practical skills, special effects artists have to be able to communicate verbally, and to be able to analyse and synthesise ideas in words. They have to be able to take an idea from a brief or script scene and analyse the most efficient way to execute the process in turning this vision into reality whether using live action practical effects or digital visual effects. Consequently, the programme includes an element of research, discussion, verbal presentation and written work. What you will study Level 1: Scholarship; 3D Physical Processes; Introduction to Visual Effects; Introduction to FX Modelmaking; Introduction to 3D CG; 3D CGI 2. Level 2: Employability and Entrepreneurial Skills; Advanced 3D Physical Processes; Multi Year Group FX Project; Portfolio; Visual Effects & Colour Correction; History of SFX/Animatronics/Make-up/Pyrotechnics. Level 3: Research; Advanced FX Modelmaking; Multi Year Group FX Project 2; Bigature Modelmaking; Major Project. Entry requirements 260 UCAS points from at least two A2-levels (or equivalent) in any subjects. You should also have five GCSEs at grade C or above (or equivalent) including English and mathematics. You will be invited to attend an interview at which you will need to present a portfolio of your recent image-related or project-based work. The quality of the portfolio/interview is the primary basis on which applicants are selected; therefore special consideration will be given to applicants without the above qualifications who have a strong portfolio. If English is not your first language you will also normally need IELTS 6.0 (or equivalent). If you do not have the required English level, you can study English with us from IELTS 4.0 (or equivalent). [-]

BACHELOR 3-D ANIMATION

LISAA Paris
Campus Full time 3 - 4 years September 2017 France Paris

This course prepares students to become specialists in films for animation, music videos and advertising. Students will tackle the creation of storyboards, layout, sets, characters and the production of 3-D animation. [+]

This course prepares students to become specialists in films for animation, music videos and advertising. Students will tackle the creation of storyboards, layout, sets, characters and the production of 3-D animation. With expert equipment at the forefront of digital technology, and a teaching staff of animation professionals, LISAA is ranked as the second private school in Paris for video games by professionals in the field (L’Étudiant, 2015). STATE-REGISTERED QUALIFICATION The 3-D Animation course takes place over three years or two years following a foundation year in art and design. The qualification in Digital Design and Development – 3-D Animation option is listed on level 2 (France), 6 (EU), NSF 323m of the French Register of Professional Certifications (RNCP), decree published 12/08/2013 in the official journal of 27th August 2013. Students can join in at the beginning of every year (1st, 2nd or 3rd year). Advantages of the Course Classes centred around real projects in order for students to acquire technical skills A large network of alumni and partner companies, constituting a significant career accelerator Teaching staff made up of industry professionals who are aware of technological changes in a constantly-evolving field Links between different disciplines in order for students to understand the complementary relationship of different areas of expertise Careers 2-D FX Artist 2-D/3-D Layout Artist Character Designer / Artist Concept artist Compositing artist Matte painter Modeler / Mapper Motion designer Compositing operator / editor Story-boarder VFX artist Entry Requirements & Application Admission to LISAA Paris is subject to both the presentation of a portfolio of work and an oral interview. The objective of these conditions is not merely to assess the candidate’s level but also — and above all — to gauge his or her motivation and the potential of his or her academic profile to suit the specificities of the professions in animation. Students can join in at the beginning of every year (1st, 2nd or 3rd year). [-]

Bachelor in Film and Television

Macromedia University of Applied Sciences
Campus Full time Part time 7 semesters March 2017 Germany Munich Cologne + 2 more

Film-makers are story-tellers. They give visual form to the themes which touch us as humans. They create pictures and dialogue and build up intense, atmospheric moods for the viewer. Whether they’re scriptwriters, cameramen or cutters, their work always involves artistry. But the art of film-making also requires a high level of expertise, technical know-how and project management skills. Film-makers are all-rounders who take responsibility and organize themselves, from the initial idea right through to distribution. [+]

Bachelors in Visual Arts in Europe 2017.

The comprehensive course of study at MHMK gives you the best possible preparation for finding and claiming your individual place in the world of film and television. We deliberately emphasize the strengths of traditional narrative cinema, fictional and documentary perspectives and forms. Feature film, documentary or short film, advert, video clip or music clip – the Bachelor of Arts qualification comprising scriptwriting, cinematography, post-production, production and directing opens all possible options to you.The university is not just a place for learning. Practical exercises, an intensive exchange of ideas with real industry professionals, and high-quality workshops on special topics are as important to us as teaching theoretical principles. That’s what students really appreciate about MHMK.... [-]