Bachelor Degree in Computer Arts in Liverpool in United Kingdom

Find Bachelor Programs in Computer Arts 2016/2017 in Liverpool in United Kingdom

Computer Arts

A bachelor’s degree is a post-secondary degree awarded after completed 120 credits. It usually takes eight semesters to complete a Bachelor’s degree. While completing an undergraduate course, candidates have to study general courses and chose a major specific subject. A Bachelor’s degree can also be called a baccalaureate in certain countries.

UK, United Kingdom is more than 300 years old and comprises four constituent nations: England, Scotland, Wales, and Northern Ireland. The UK has been a centre of learning for the past 1,000 years and possesses many ancient and distinguished universities. Foreign students make up a significant proportion of the student body at UK universities.

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Bachelor of Game Art Animation

SAE Institute UK
Campus Full time 2 years September 2017 United Kingdom London

Combine your artistic talents with your love for video games and turn that creative talent into your dream career. [+]

Bachelors in Computer Arts in Liverpool in United Kingdom. Combine your artistic talents with your love for video games and turn that creative talent into your dream career. From anatomy studies for precise character modelling, to intricate textures, environments and integration with games engines, the programme develops your skills using industry standard technologies and production methods to create 3D art for games. Our hands-on ethos will have you experimenting with many different styles in order for you to explore and expand your own individual flair, which you can then hone during the many practical projects, closely supervised by a supportive team to help engrain these skill-sets. During the process of the degree, our tutors will nurture and guide your creative work flow in order to prepare and create the all-important show reel to ensure that you hit the ground running in the industry. Some of the modules are as following: Introduction to 3D Animation We start your journey by giving you the techniques used for content creation and animation. By providing an insight into the 3D modelling process we show you how standard workflow operations occur in a 3D pipeline, outlining the design process from your first idea to a finished 2D/3D animation. Then, via a range of practical explorations you’ll apply the theory side to the animation process, giving you a solid foundation of methods needed throughout the course. Information, Communication and Professional Media Practice In this module we introduce you to proven concepts and routines of academic research, critique and writing, and nurture these skills to ensure that you apply good study practice and management throughout your studies. We aim to familiarise you with the theories of culture and communication and develop a basic understanding of the creative media industries and your potential role as a professional creative media practitioner. Together, all of these skills will help you develop transferable career skills to aid your job search upon graduation. Foundations of Game Design and Game Production We will introduce you to fundamental concepts covering game design theory, game level design practices and common techniques used in game production. You will hone your critical analysis skills needed to deconstruct existing games in order to get hands-on experience re-creating and modifying them. We ensure from the start that you are using industry vocabulary to describe the processes of game production techniques and through the study of industry related articles you will become accustomed to the workflows used in modern developmental pipelines. [-]