Bachelor Degree in Game Design in Pretoria in South Africa

View Bachelor Programs in Game Design 2017 in Pretoria in South Africa

Game Design

A Bachelor's degree can lead educational doors, provide opportunity for career advancement, or lay the groundwork for the pursuit of an advanced degree. Our goal is to help prospective students navigate the program selection process successfully. We do things easy by streamlining the search.

A country situated to the southern tip of Africa, South Africa, has a rich culture that you will never get enough of while touring or studying here. The languages here include Afrikaner and English as well as Dutch. The campus life of the vast South African University, University of Johannesburg or any other university will be mind blowing. You will love interacting with the Bantus here and the tropical climate of the region.

Pretoria city is to the north of Gauteng province and is among the capital cities of South Africa. It has three administrative sections the East, West and North. Pretoria city has an education system with tertiary and secondary education.

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Bachelor of Computer and Information Sciences: Game Design and Development Degree

Vega School of Brand Leadership
Campus Full time 3 years February 2017 South Africa Pretoria

​This Bachelor of Computer and Information Sciences degree will equip students with the necessary skills to pursue a career in creating gaming content for everything from home consoles and computers, to emerging platforms like mobile phones and other hand held devices. A graduate will be qualified for a career in business - as a developer for gamification applications, business applications and mobile apps. [+]

Bachelors in Game Design in Pretoria in South Africa. Bachelor of Computer and Information Sciences: Game Design and Development Degree This Bachelor of Computer and Information Sciences degree will equip students with the necessary skills to pursue a career in creating gaming content for everything from home consoles and computers, to emerging platforms like mobile phones and other hand held devices. A graduate will be qualified for a career in business - as a developer for gamification applications, business applications and mobile apps. This industry-focused 3-year qualification provides students with the knowledge and experience that they will need to create both two-dimensional and three-dimensional games. Students will examine various factors relevant to the computer games industry whilst gaining a broad understanding of the entire computer game development supply chain. Students graduate with an industry ready portfolio in game design and development exhibited at the annual student showcase, and followed by an internship. Modules Year 1: ​​Game Development 1 Principles of Game Design 1 2D Animation 3D Animation Programming Logic and Design (Introduction) Critical Thinking and Media Studies 1 Brand and Marketing 1 Year 2: Game Design 2 Game Development 2 Narrative for Gaming Database Introduction Mathematical Principles for Developers Digital Law and Ethics Brand and Marketing 2 Year 3: Game Design 3 Game Development 3 Introduction to Research Open Source Coding Work Integrated Learning Career Opportunities Game Developer / Programmer (various platforms) | Commercial Software Developer | Digital Animator | Game Designer (various platforms) | Concept Artist | User Experience Designer | Sound Artist | Environment Artist | Texture Artist | Level Designer | Narrative Developer | Simulation Designer The BCIS in Game Design and Development provides the creative and technical skills in designing and developing games. The programme is contextualised within brand building, affording students the opportunity to integrate their gaming concepts with a brand building slant, giving a unique approach to game design and development. In second and third year students participate in brand challenges collaborating in multi-disciplinary teams to solve real-world problems. By third year students are able to groom their interest in either game design or game development through selecting discipline relevant projects, creating unique portfolios. By the end of the third year, a student will have the ability to conceptualise, design, develop and implement their own games, creating a potentially lucrative entrepreneurial opportunity. Students will need to invest in a PC laptop with the necessary software. Requirements are available from a Vega Contact Navigator. Entry requirements A NSC with Degree admission- A minimum of 30 % for English coupled with a minimum of 50% for four x DESIGNATED NSC subjects (This excludes LO which is a 10 credit subject but includes English); OR A NC(V) with Degree admission – A minimum of 60 % in English on either First Additional Language or Home Language level AND Mathematics or Mathematical Literacy AND Life Orientation , with a minimum of 70% in one of the four vocational subjects is required; OR A SC (with endorsement) or equivalent; OR Alternatively a Higher Certificate, an Advanced Certificate, 240 or 360 credit Diploma and an Advanced Diploma in a cognate field may satisfy the minimum admission requirements to degree studies ​​​If a Higher Certificate, Advanced Certificate, 240 or 360 credit Diploma or Advanced Diploma is not in a cognate field, then at least 20 % of the credits of such qualification must relate to academic literacy or academic skills in order for an applicant to be admitted to degree studies. Such applications will be reviewed by the relevant HoF at The IIE CAT in collaboration with the Registrar. ​​​NSC: students are required to have Mathematics at least at level 4 or Mathematical Literacy at level 7. For those students who have Mathematics at level 3 or Mathematical Literacy at levels 4, 5 or 6, an intermediate level (38 or above) in the NBT QL-AQL assessment is required. Students who have Mathematics or Mathematical Literacy at levels lower than the above would not be considered; OR, ​​SC: endorsement is required with at least 40% for Mathematics on the HG; OR at least 50% for Mathematics on the SG; OR, a Senior Certificate or equivalent with complete or conditional exemption with at least 40% for Mathematics on the HG OR at least 50% for Mathematics on the SG. For those not meeting the requirements as set out above, a minimum of an intermediate level (38 or above) in the NBT QL- AQL assessment is required. ​​​General requirements for undergraduate degrees: All applicants for The IIE undergraduate degree studies, including international students, are required to write the Academic and Quantitative Literacy (AQL) – National Benchmark Test (NBT), unless they have attained the age of 23 by the time they register. The AQL – NBT is used for placement in student support programmes and does not replace the admission requirements for a specific degree programme. Applicants who achieve a score lower than 64% are required to register for and successfully complete the two Academic Literacy, Introduction to Scholarship modules (ITSA and ITSB). Applicants who do not write the AQL - NBT prior to admission will automatically be registered for ITSA and ITSB whether or not these are credit bearing modules in their qualifications. These candidates may, on provision of an AQL - NBT score of 64% or above, be exempted from one or both the modules if and only if these are not credit bearing modules in their qualifications. For candidates who are completing the modules as a result of the low AQL - NBT score or who did not provide an AQL - NBT score, successful completion of ITSA and ITSB is a pre-requisite for registering for any third year modules and thus any student who has not completed ITSA or ITSB in their first year of study will be required to do so in their second year. Where ITSA or ITSB is credit bearing in the qualification concerned, successful completion of one or both (depending on the curriculum structure) is also a graduation requirement.​ [-]