Bachelor Programs in Visual Arts

Compare 160 Bachelor Programs in Visual Arts

Visual Arts

A Bachelor in Visual Arts is often a rigorous and thorough study of art from all around the world while a student perfects his or her talent in a particular medium. These programs may sometimes be completed online as well as on campus, and may take anywhere from three to four years to complete. 

What is a Bachelor in Visual Arts? Such a degree usually lets students choose to focus on any visual art medium such as drawing, painting, photography, printmaking, sculpture, or video. Students study visual arts from all over the world and develop skills that not only help them to create their own unique work, but also articulate their thoughts and feelings on artwork. Along with studies, students may be required to create their own portfolio before graduating.

A degree in the visual arts allows students to express themselves and share their thoughts, feelings, and talents with the world. In addition, this degree helps students learn how to articulate their thoughts and feelings on different types of artwork, especially their own. It’s perfect for preparing for a professional career as an exhibition artist or for becoming a teacher of visual arts.

The cost of a bachelor’s in visual arts varies depending on the length of the program and the university through which a student enrolls. Students should also consider the cost of materials as they advance through their studies. In addition to tuition and textbooks, students may also need to invest in equipment such as pencils, brushes, paints, clay, and whatever other medium is used in their studies.

A degree in visual arts can lead to a variety of interesting and successful careers. Students who have focused on such a degree in the past have gone on to become exhibition artists, photographers, teachers, and even art designers and administrators. Choosing to pursue graduate degrees may also help students to become professors of visual arts at universities.

Most colleges and universities have some form of visual arts degree. Although there are often on-campus portions of the degree that must be completed, students who are set on distance-learning may find some programs that are suitable for online study. To find the right one for you, search for your program below and contact directly the admission office of the school of your choice by filling in the lead form.

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Bachelor in International Game Architecture and Design

NHTV Breda University of Applied Sciences
Campus Full time 3 years September 2017 Netherlands Breda

This programme is taught in English and prepares you for a career in the games industry. In 4 years’ time, you will become a visual artist, programmer, designer... [+]

Bachelor in International Game Architecture and Design

This programme is taught in English and prepares you for a career in the games industry. In 4 years’ time, you will become a visual artist, programmer, designer, producer of AAA Games or indie game developer.Ambitious, practical and highly skilled

Can you create a unique selling point for a game concept? What is required to design and build the 3D art for 'Skyrim'? How do you control enemy AI behaviour?

After your graduation in Breda, you create the magic of new games as an ambitious, practical and highly skilled game developer!

Your career?

As a graduate you will be equipped to enter positions such as:... [-]


Bachelor of Science in Media Design

NewSchool of Architecture and Design
Campus Full time July 2017 USA San Diego

Use your creativity and imagination to bring ideas to life. If you have pictured yourself working in graphic design, advertising, web production, film, animation, television or gaming, this could be the right program for you. You will explore the principles, technology, practical applications, and methodologies that can help you produce creative graphic design solutions. You will also learn the language of web design and begin to create a variety of interactive content for web and mobile devices. [+]

Use your creativity and imagination to bring ideas to life. If you have pictured yourself working in graphic design, advertising, web production, film, animation, television or gaming, this could be the right program for you. You will explore the principles, technology, practical applications, and methodologies that can help you produce creative graphic design solutions. You will also learn the language of web design and begin to create a variety of interactive content for web and mobile devices. [-]

Bachelor in Musical Theatre

William Peace University
Campus Full time Part time September 2017 USA Raleigh

Our B.F.A. in Musical Theatre features an intense, specialized and synchronized curriculum. [+]

Bachelors in Visual Arts. William Peace Theatre empowers students to pursue careers in the fine arts as independent, self-assessing artists. Our B.F.A. in Musical Theatre features intense, specialized and synchronized curriculums. These programs were designed in accordance with the guidelines and standards established by NAST and ATHE to insure the best possible career training and success. Musical Theatre majors develop strong singing, dancing and acting skills needed to make a mark on the professional and wonderful world of theatre. Students build vocal technique, repertoire and musicianship through private lessons focused specifically on current musical theatre style. Both the B.A. in Theatre and the B.F.A. in Musical Theatre are taught within Theatre Department. This powerful synergy offers students specialized and focused training they need without bouncing between two different programs. Our teachers have vast professional and academic experience and continue to work in the professional theatre. Students benefit from decades' of professional relationships with theatres, directors, casting agencies, agents, voice teachers, coaches, choreographers and directors in places like London, New York and Las Vegas. Our productions and students have been nominated for various awards over the years, including: Top Ten List by Spectator Magazine, multiple Raleigh News & Observer Top Ten Lists, Best Comic Actress by Roberts Reviews, consistently ranked and reviewed by the Independent Weekly. Additionally, we have been awarded countless grants to write and produce original pieces, including: Dreaming in Color written by students and alumni in conjunction with playwright Barbara Lebow; adaptation for the stage of Charles Dickens Dombey and Son by Dickens scholar Elliot Engel; Better Late Than Ever; On the Other Side; Far and True; Tartuffe, the Rock Musical. Students have gone on to New York, Los Angeles, San Diego, Wilmington and other cities to pursue professional careers in theatre, film and television. WPU alumni have also gone on to study at schools like The Juilliard School, Harvard, American Academy of Dramatic Art and Virginia Commonwealth. WPU students are fully prepared for graduate school or to step directly into the professional arena of theatre and musical theatre when they graduate. We will help you develop the tools, skills and connections you need to succeed. When you graduate, you will be a confident, marketable, self-assessing artist and be fully prepared to go to graduate school or to step directly into the professional arena and the exciting world of theatre. Courses Bachelor of Fine Arts in Musical Theatre Liberal Education Curriculum 49 credit hours Theatre Core Courses 33 credit hours Dance Core Courses 16 credit hours Music Core Courses 22 credit hours Total credit hours for the B.F.A. in Musical Theatre 120 credit hours Careers Musical Theatre majors develop strong singing, dancing and acting skills needed to make a mark on the professional and wonderful world of theatre. Students build vocal technique, repertoire and musicianship through private lessons focused specifically on current musical theatre style. They also gain valuable experience through classroom study and traveling to see performances in new and innovative ways that reflect the latest and best in theatre practice and theory. Musical Theatre majors perform in William Peace Theatre productions throughout their careers as students. [-]

Bachelor in Sculpture

Edna Manley College of the Visual and Performing Arts
Campus Full time 4 years September 2017 Jamaica Kingston

Students enrolled in sculpture are exposed to traditional approaches such as modeling, carving and constructing, as well as the possibilities of contemporary modes of three dimensional expression. [+]

Bachelor in Sculpture

Students enrolled in sculpture are exposed to traditional approaches such as modeling, carving and constructing, as well as the possibilities of contemporary modes of three dimensional expression. Emphasis is placed on independent thinking, as well as strong critical and technical skills. Technical workshops in metal, wood, casting and digital imagery are mandatory for Sculpture majors.

ADMISSIONS CRITERIA:

Minimum FIVE (5) CXC subjects with grades 1 to 3 (grade 3 after 1998) or minimum FIVE (5) G.C.E. ‘O’ Level with grades A to C. Be at least 17 years old at the time of admission. English Language at the CXC/G.C.E. Level (or equivalent) is compulsory for all applicants. Visual Arts at the CXC/ G.C.E. Level (or equivalent) is advantageous to applicants. PORTFOLIO: Applicants are required to submit a portfolio of original work for evaluation. The portfolio should consist of not less than fifteen (15) pieces of recent artwork, i.e., drawings done from observation, including landscape, still life, self-portrait or figure drawing. Slides or photographs are accepted from overseas applicants. ENGLISH LANGUAGE REQUIREMENT: Applicants whose native language is not English must take the Test of English as a Foreign Language (TOEFL). Applicants can register for the TOEFL examinations at www.ets.org/toefl. [-]

Bachelor of Film

SAE Institute UAE
Campus Full time 2 - 3 years September 2017 United Arab Emirates Dubai

The SAE Bachelor of Film is a hands-on filmmaking course covering tactile hard skill elements of filmmaking in the modern era. New forms of film distribution have changed the film-viewing environment but the foundation skills needed to create films are still core to the future of film production. [+]

Bachelors in Visual Arts. COURSE OVERVIEW The SAE Bachelor of Film is a hands-on filmmaking course covering tactile hard skill elements of filmmaking in the modern era. New forms of film distribution have changed the film-viewing environment but the foundation skills needed to create films are still core to the future of film production. Soft skills are invaluable attributes for students and are taught through the organising of film productions at the student level. Communication, scheduling, and organisational skills are the core of the Studio Units delivered in Stage II alongside the foundational skills learnt. Creation of high quality short films with high production values lead students through this combined technical and people oriented delivery giving them the springboard to all areas of filmmaking. You will undertake specialised units designed for students to participate in real-world projects under the guidance of expert SAE staff. With this unique teaching style, you will demonstrate your skills and technical knowledge in a collaborative and creative studio-based learning environment. Your Studies: Each degree program is broken up into discrete stages, each designed to promote different skills. Stage I – Foundational Skills Development In Stage I, you will undertake a number of foundational units which will give you the essential technical skills and knowledge not only relevant to your discipline area, but also give you the skills required to collaborate with other creative media students and professionals in later stages of the program. Introduction to cinematography and film production Post-production principles and techniques Storytelling for contemporary media Critical thinking for creative media Screen design Film studies Overview of industry Project management and professional etiquette Critical and creative thinking Contemporary industry overview Stage II – Interdisciplinary Projects, Media and Cultural Studies In Stage II you will be working in simulated project groups where you are working towards large scale deliverables each trimester. Within Stage II we will not only get you to apply your Stage I skills in a deeper context, but help you work within the contemporary creative media workforce. In Stage II we show you how your work contributes to and interacts with broader culture and media practice. This knowledge will enable you to work with a variety of other disciplines and artists and expand your potential on the global stage. You will complete a number of real-world projects with students not only in your own discipline, but in all other SAE disciplines. In Stage II, you will be given the opportunity to work as project specialists within the following areas. The types of projects and project roles you choose to undertake will determine what area of specialisation you fall within. Stage II has two studio modules with projects based on the following areas; Production Both film specialisations have a strong common set of subjects covering the broad base the film industry requires. The Production specialisation focuses on targeting producing and directing skills specifically to this stream, strengthening the ‘big picture’ skill-set of graduates. Post Production The Post Production specialisation adds more specific compositing and software curriculum elements to the common core subjects of this degree. Visual Effects are used in many more films than most people realise and these techniques are studied in this specialisation using industry standard software. Some of these high level softwares were traditionally very expensive and required major hardware installations in order to use. These are now much easier for students to access, increasing creative possibilities within the realm of all future filmmakers. Stage III Stage III is the final part of your studies. Here you will undertake an interdisciplinary project of your choice to be the final and most ambitious portfolio project that you will undertake. You will also finalise your studies by undertaking an elective module and completing a compulsory internship. By the time you graduate, you will have; a professional online presence that you will have begun building at the start of the program, a wide range of interdisciplinary projects present in your portfolio, and a deeper understanding of the creative media fields and real-world experience. Our graduates finish with skill-sets covering not only the foundational areas of traditional filmmaking, but wider concepts of the future of film distribution and viewing standards. Not only do our graduates finish with a working showreel presenting their skills but also their individual creative directions. Students also graduate with an understanding of how to navigate the future of film and media as it adapts and evolves with the changing times. YOU WILL LEARN Camera techniques Production techniques Cinematography Visual effects Production design Screen design Storytelling Post production Screen writing Project management Industry knowledge YOUR LEARNING EXPERIENCE Develop your knowledge and skills on industry standard camera technologies including 4K Red cameras, Canon C300s, and more. Work collaboratively with artists, designers, web, mobile and games developers, animators, and audio specialists. Create productions under real-world conditions. Experience innovative learning at its best, including intensive workshops, face-to-face lectures, studio-based practice, and online delivery. Learn high-level cinematography and visual effects skills using the same equipment, software, and processes employed by industry practitioners. Build skills in industry-standard software including DaVinci Resolve colour grading software, Avid Media Composer editing software, Adobe After Effects, and Photoshop standard screen graphics applications. Experience a course designed in collaboration with industry partners and develop skills that the film industry wants. Develop high-level skills in your craft before you graduate: be industry-ready. CAREER OPTIONS Video editor Cinematographer Director Producer Visual effects artist Colourist EMPLOYERS SAE film graduates have been involved with outstanding production companies, studios, and networks, including: Nine Network Steam Motion & Sound Fuel VFX Foxtel ABC Independent production companies KEY FACTS DURATION(S): 2 Years Accelarated! 3 Years Full Time INTAKES: Jan 2017 NEXT INTAKE: Enrol By: 22 Jan 2017 Start Date: 22 Jan 2017 End Date: 31 Dec 2019 COURSE TYPE: Bachelor ENTRY REQUIREMENTS Minimum Age Students seeking admission to SAE must be at least 17 years of age at the time of application. Academic requirements Applicants must have successfully completed secondary studies (high school) or have completed the SAE Dubai Foundation course. Applicants must meet English language requirements as outlined below. English language requirements International students need to provide additional evidence of language skills including one of the following: International English Language Testing System (IELTS) with a band score of at least 6, or equivalent, OR Completion of Year 12 English at an Australian secondary school or college, or equivalent. [-]

Bachelor In Graphic Design And Multimedia Animation

LCI Monterrey
Campus Full time 3 years May 2017 Mexico Monterrey

The new graphic design focuses on the development of effective communication through the study and practice of design. LCI we focus on educating our students in creative ways [+]

9 tetramestres (3 years) SEP RVOE: AL-VI198 / 2010 The new graphic design focuses on the development of effective communication through the study and practice of design. LCI we focus on educating our students in creative design methods with technology to meet the social and commercial needs of the future. Our students work for design firms; starting their own businesses or continue their studies for additional titles. Our graphic design students fail to reach the second year, the ability to actively work in the real world, taking his time in the study 50% and 50% working actively applying their knowledge, thus achieving the third year professional work experience. Curriculum Typography Professional Photography Creativity and innovation Digital retouching Video Digital illustration Packaging Design 3D animation 2D animation Multimedia Sound editing and production Design company Web Applications Prérequis High school diploma or high school | School Sign (s) rentrée September | January | May [-]

Bachelor (BFA) in Film

Brooks Institute
Campus Full time September 2017 USA Ventura

The mission of the Bachelor of Fine Arts in Film Program is to provide a deeply immersive, experiential learning environment that promotes creative expression, best practices, and collaboration as students prepare for a variety of career paths in motion picture production for traditional and emerging media markets. [+]

Bachelors in Visual Arts. The mission of the Bachelor of Fine Arts in Film Program is to provide a deeply immersive, experiential learning environment that promotes creative expression, best practices, and collaboration as students prepare for a variety of career paths in motion picture production for traditional and emerging media markets. The 120 semester credit Bachelor of Fine Arts in Film program builds knowledge of the craft of film through a series of core courses culminating in a production workshop and portfolio experience. The program consists of 66 semester credits that cover a variety of aspects of film production including narrative and commercial filmmaking and screenwriting. In addition, students take 45 semester credits in general education and 9 semester credits in business courses designed to support their professional goals as filmmakers and broaden their understanding and experience of other subject areas. Core Courses Core courses include: Visual Design and Media Film Language History of Film Production Workshop I Audio Foundations Lighting Theory Digital Production Screenwriting I Directing I Cinematography I Editing I Production Workshop II Production Design New Media Capstone Elective Options Among these elective course options are: Producing Practices Motion Picture Development Cinematography II Directing the Actor Advanced Editing Digital Post-Production Sound Design Feature Screenwriting I Feature Screenwriting II Writing the Television Drama Writing the Television Comedy Master Seminar Marketing Media Commercial Production Music Video Production Cinematography Portfolio Narrative Portfolio Pre-Production Narrative Portfolio Production Narrative Portfolio Post Productions Artist in Residence Industry Internships Program Objectives Upon the completion of the Film Program students should be able to: Graduating students should be equipped to: Apply film aesthetics in a specific filmmaking discipline. (Visual Literacy, Problem Solver) Analyze the global context of media production and distribution. (Problem Solver, Global) Collaborate effectively and ethically to accomplish professional goals. (Ethics, Collaboration, Communication) Use contemporary motion picture tools to communicate a story or concept. (Communication, Adept) [-]

Game Design and Development (Professional Higher Education)

Estonian Entrepreneurship University Of Applied Sciences (EUAS)
Campus Full time 3 years September 2017 Estonia Tallinn

Game Design and Development is a curriculum designed to provide skills for both starting up a mobile or PC indie games company as well as working as a gamification specialist in various fields. Though the curriculum allows for specialisation in game graphics or games software development, main emphasis is on gameplay, game mechanics and monetisation model design. [+]

Game Design and Development Focus on user experience design, player psychology and games as a business Three-year program, professional higher education degree Game-building and portfolio from Year One Game Design and Development is a curriculum designed to provide skills for both starting up a mobile or PC indie games company as well as working as a gamification specialist in various fields. Though the curriculum allows for specialisation in game graphics or games software development, main emphasis is on gameplay, game mechanics and monetisation model design. Our partners in both curriculum development and student instruction are games companies from around the world, both well-established veterans such as Creative Mobile or Pyrodactyl Games as well as agile fast-growers like Interactive Fate or Reval Entertainment. Graduates will be awarded a Diploma of Higher Education in Applied Sciences. Graduates are eligible to begin master's studies at EUAS or other universities in the European Union. [-]

Bachelor in Fine Arts

McMurry University
Campus Full time September 2017 USA Abilene

The Bachelors of Fine Arts (B.F.A.) students concentrate on multimedia and graphic design or studio art. The B.F.A. studio art graduate who excels attends graduate school or pursues a career in graphic design, illustration, museum education, art galleries, art education or establishes his or her own teaching or production studio. [+]

Bachelors in Visual Arts. The Department of Art at McMurry University develops strong conceptual and technical skills for artistic expression, creative problem solving, artistic appreciation, and historical perspectives in its students. In this hands-on program our students study numerous traditions in the creation of art. Our students are also exposed to an extensive knowledge of the art of Western Civilization and non-European cultures in relationship to pluralistic contemporary world that enhances the education of art majors and other interested students. Our successful students fully participate in: Classes Assignments Critiques Exhibitions Study Abroad Our Students graduate with comprehensive knowledge of: Design Art media Expressive Possibilities Creative Solutions Professional Practices Students study art in the classroom and then examine it firsthand through field trips to galleries and museums. Senior students develop a resume/portfolio for campus wide presentation and for post-graduation activities. About the Majors The Bachelors of Fine Arts (B.F.A.) students concentrate on multimedia and graphic design or studio art. The B.F.A. studio art graduate who excels attends graduate school or pursues a career in graphic design, illustration, museum education, art galleries, art education or establishes his or her own teaching or production studio. The Bachelors of Art (B.A.) degree with a major in studio art is designed for students who wish to obtain a liberal arts degree with a major in studio art, multimedia and graphic design or all level art education; this degree requires a minor. Awards Entering freshmen art students may apply for the Perry Bentley Art Scholarship in February. Transfer students and current art majors may apply for other art scholarships in the spring. Recognition awards are presented to outstanding art students annually. The spring juried annual student art competition acknowledges artistic achievement. Students may apply in the spring for the work apprentice programs and studio space. Faculty assigns apprentices and studios based on productivity, grades, reliability, and participation in the art department. Travel Courses in Art The Department of Art tries to offer one travel course annually. Classes travel to regionally, nationally and internationally significant art exhibitions and archeological sites related to the students' course of study. Art Honor Society After completing 12 semester hours and having a 3.0 average or above in art courses, art students are eligible to be nominated by faculty to join the Epsilon Theta Chapter of the Kappa Pi International Collegiate Art Honorary Fraternity. Kappa Pi sponsors Homecoming and Christmas art sales, service projects and art related, educational and social activities. More information about the Honors Program can be found on the Honors Program webpage. Internships in Art Art internships for junior and senior art majors, which occur in ART 3390 and ART 4390, give students meaningful practical experience by working in a gallery, museum or commercial setting to see how the theoretical concepts of art are put into practice. Students have interned at: Abilene Reporter News Center of Contemporary Art Zachry Associates Grace Museum National Center for Children’s Illustrated Literature Jody Klotz Gallery [-]

Bachelor of Interactive Technologies

SAE Institute Australia
Campus Full time 2 years June 2017 Australia Brisbane

The Bachelor of Interactive Technologies creates graduates who can use technology (both hardware and software) to solve a diverse range of real world problems creatively and efficiently. [+]

The Bachelor of Interactive Technologies creates graduates who can use technology (both hardware and software) to solve a diverse range of real world problems creatively and efficiently. Students will be taught a mixture of contemporary design and project management processes, tools for building and articulating design ideas such as 3D printing, human computer interaction, agile project management, mechatronics and web & mobile programming. Throughout the duration of the program, students will be expected to work with their peers, faculty and industry mentors to build physical prototypes from day one of the program to solve a range of diverse problems. This program is about creating design literate graduates for emerging creative industries. You will undertake specialised units designed for students to participate in real-world projects under the guidance of expert SAE staff. With this unique teaching style, you will demonstrate your skills and technical knowledge in a collaborative and creative studio-based learning environment. Your Studies: Each degree program is broken up into discrete stages, each designed to promote different skills. Stage I – Foundational Skills Development In Stage I, you will undertake a number of foundational units which will give you the essential technical skills and knowledge not only relevant to your discipline area, but also give you the skills required to collaborate with other creative media students and professionals in later stages of the program. Introduction to programming Introduction to scripting 3D printing and prototyping Industrial design and computer aided design Rapid prototyping and agile project management Project management and professional etiquette Critical and creative thinking Contemporary industry overview Stage II – Interdisciplinary Projects, Media and Cultural Studies In Stage II you will be working in simulated project groups where you are working towards large scale deliverables each trimester. Within Stage II we will not only get you to apply your Stage I skills in a deeper context, but help you work within the contemporary creative media workforce. In Stage II we show you how your work contributes to and interacts with broader culture and media practice. This knowledge will enable you to work with a variety of other disciplines and artists and expand your potential on the global stage. You will complete a number of real-world projects with students not only in your own discipline, but in all other SAE disciplines. In Stage II, you will be given the opportunity to work as project specialists within the following areas. The types of projects and project roles you choose to undertake will determine what area of specialisation you fall within. Stage II has three studio modules with projects based on the following areas; Studio 1 Studio 1 examines the core technical aspects of using computer technologies as the nucleus for processing and controlling a range of input and output devices. These core technical skills will be demonstrated in a range of practical contexts, culminating in real-world physical prototypes. A range of programming languages and software applications will facilitate the interconnectivity of input and output devices that form the basis of real-world physical prototypes. The ability to assimilate and interface a broad set of hardware and software is key to practices in interactive technologies. Studio 2 Studio 2 takes prototyping in industrial design to the next step - publicly facing, reusable and durable installations. By creating publicly facing installations and/or interactive products, students will be able to explore the process of collecting data and evaluating metrics to inform review of their creative solutions. Studio 3 Studio 3 is an exploration of ubiquitous computing which places mobility, design elegance and ultimately human need at the forefront of the design process. Experimentation and engagement with credible futurist materials drives the product development process. The goal of Studio 3 is to create a practical and durable product which ultimately improves the quality of life for a specific target demographic. Stage III Stage III is the final part of your studies. Here you will undertake an interdisciplinary project of your choice to be the final and most ambitious portfolio project that you will undertake. You will also finalise your studies by undertaking an elective module and completing a compulsory internship. By the time you graduate, you will have; a professional online presence that you will have begun building at the start of the program, a wide range of interdisciplinary projects present in your portfolio, and a deeper understanding of the creative media fields and real-world experience. Upon graduating the Bachelor of Interactive Technologies, you will have developed real-world experience of 3D printing and product design by interconnecting software with hardware electronic devices that manipulate control data for the operation of these 3D products, which target the Internet of Everything as a market. [-]

BACHELOR IN ACTING

The Lir National Academy of Dramatic Art at Trinity College Dublin.
Campus Full time 3 years September 2017 Ireland Dublin

At The Lir Academy we believe that students learn best by doing. This three-year, full-time, intensive honours degree will provide each student with all the training necessary to become a professional actor through a series of skills based courses. Acting technique, voice, movement, and singing form the core subjects taught and practiced whilst classes in Dramaturgy and Text Analysis complement this learning. [+]

Bachelors in Visual Arts. At The Lir Academy we believe that students learn best by doing. This three-year, full-time, intensive honours degree will provide each student with all the training necessary to become a professional actor through a series of skills based courses. Acting technique, voice, movement, and singing form the core subjects taught and practiced whilst classes in Dramaturgy and Text Analysis complement this learning. In order to emulate best practice of our associate drama school (RADA) the course is taught over nine semesters (three per annum) and over three years. Given the practical nature of the course, and the principal objective of training the actor’s body as an instrument as well as the creative imagination, the intensity of the training for actors means that a student can expect to be in class for approximately 35 hours per week and 36 weeks per annum. Additional commitment during production modules will also be required. Students must demonstrate deep physical, mental and emotional strengths in order become an actor. Assessment All modules in the first two years of the course are examined by continuous assessment. All modules in the final year of the course are examined both by continuous assessment and by final public performance. Mode of delivery All modules will taught through practical workshops, seminars and rehearsals. Core/elective curriculum As this is a professional training course for a very defined profession all modules are compulsory. However, within each module there are ample opportunities for individual personal development with individual tuition provided. Annual intake A minimum number of 12 and a maximum number of 16 students will be admitted each year. The Bachelor in Acting at The Lir is not part of the CAO point’s race. Students are expected to have achieved the minimum matriculation requirements for Trinity College Dublin courses, however, exceptions may be made based on the demonstration of exceptional natural talent at auditions. Further information on the matriculation requirements can be found by clicking here. TO APPLY FOR THE BACHELOR IN ACTING OR THE FOUNDATION DIPLOMA IN ACTING AND THEATRE, YOU WILL FIRST NEED TO CHOOSE AN AUDITION DATE, PAY THE ADMIN FEE AND THEN COMPLETE THE ONLINE APPLICATION FORM. PLEASE NOTE YOU WILL BE ASKED TO UPLOAD A RECENT PHOTOGRAPH SO PLEASE HAVE IT READY BEFORE STARTING THE APPLICATION PROCESS. IF YOU DO NOT COMPLETE THE APPLICATION FORM IN THE FIRST ATTEMPT AND LOG OUT OF YOUR COMPUTER, YOU WILL NOT BE ABLE TO GO BACK TO IT - YOU WILL HAVE TO START AGAIN Course Overview Year 1 In the first year of the course students will take three compulsory modules as follows: Acting and Text 1 Voice Studies 1 Movement Studies 1 Year 2 In the second year of the course students will take four compulsory modules as follows: Acting and Text 2 Voice Studies 2 Movement Studies 2 Ensemble Production Year 3 In the third year of the course students will take 8 compulsory modules to include 5 public theatre productions and one short film led by professional directors and designers. Professional development classes and an audition showcase will make up the remaining two modules. These are not assessed but are aimed to bridge the gap between the training of The Lir Academy and the world professional theatre, film, radio and television drama. Public Productions In their third year, students will be cast in a range of plays (from the classical and modern repertoires) directed by professional directors, including the Artistic Director. Classes will be in the form of rehearsals for a minimum of 30 hours per week and replicate the working environment of a professional theatre. Support in terms of individual tuition on a diagnostic basis in voice and movement will be provided. Students will rehearse for four weeks, followed by a get-in period of technical and dress rehearsals, and between 7-9 public performances to which directors, agents and the general public are invited to attend. Individual feedback from the Director and the Head of Acting, Voice and Movement, or their appointees will follow in the sixth week of each term. Students will perform in 6 productions over the course of their final year (2 per semester). One of these productions will be a short film shot both on set and location that will receive a public showcase. Core Skills and Career Preparation Throughout the final year, classes will take place that will enable students to continue to practice the core skills of voice and movement to help sustain them through the rigours and demands of the production modules. Further classes to enable students to prepare for a professional working life (including the preparation of show reels, CVs, auditions etc.) will be included. Classes will expand on the Acting & Text modules of Year Two relating to professional practice (such as Acting for Screen & Microphone). Audition Showcase Towards the end of the academic year students will prepare and rehearse with a professional director a showcase of scenes from a range of dramatic texts and/or songs for public presentation before an audience of agents, artistic directors, casting directors, and producers. Entry Requirements Candidates must have complete fluency in the English language The minimum age for admission is 17 Students are expected to have achieved the minimum matriculation requirements for Trinity College Dublin courses, however, exceptions may be made based on the demonstration of exceptional natural talent at auditions. Free Fees Tuition fees for EU students who have not previously studied at degree level are paid by the Irish Exchequer. The student pays a Student Contribution fee; €3,000, a Sports Centre Levy; €120 and a USI levy; €8 (2016/17) per year. If a student is awarded a Local Authority grant, the Student Services Fee will be paid by Local Authority. The Sports Centre and USI Levy must be paid by ALL students. [-]

Training Program in Studio Arts

Metàfora Art School
Campus Full time 1 - 3 years January 2017 Spain Barcelona

Metàfora offers a complete Training program for students who wish to pursue a career as artists. This option can be considered as a valid alternative to a Bachelor’s degree in Fine Arts (BFA). [+]

“I think art, if it’s meaningful at all, is a conversation with other artists. You say something, they say something, you move back and forth.” John Baldessari Metàfora’s Training Program in Studio Arts Metàfora offers a complete Training program for students who wish to pursue a career as artists. This option can be considered as a valid alternative to a Bachelor’s degree in Fine Arts (BFA). Art is about understanding the way an idea is communicated to you. Art is about discovering the potential of a material or a form, but also about challenging beliefs before they become too rooted. Metàfora’s Training Program encourages students to investigate intuitively through techniques and materials, but we also support artists who engage in conceptual analysis, breaking conventional frames and narratives. What is important is the wish for thinking and growing, a need for understanding the now. What is the Training Program: aims and objectives The Training Program in Fine Arts is divided into two sections: Year 1 (Certificate in Studio Arts ) and Year 2-3 (Diploma in Studio Arts / Advanced Diploma in Studio Arts). Any of the 3 years of the training program can be undertaken independently (admission according to general admission requirements). Metàfora’s Training Program is small and intimate in comparison with the big universities worldwide, and this carries with it a series of advantages: the International Workshop offers a homely studio atmosphere where all students are attended individually. The scheduled activities are designed as a flexible support around the creative practice of each student rather than vice-versa. While encouraging both aesthetic concerns and conceptual investigation, the aim of the program is to help students acquire the necessary tools for independent artistic investigation. Metàfora’s training program provides a rich environment for growth and opportunity in the current, vibrant art scene. Among the activities specifically designed for these students are several exhibitions, both on-campus projects, as well as events and projects in different commercial galleries and institutions around Barcelona. [-]

Bachelor of Visual Arts

Otago Polytechnic
Campus Full time 3 years March 2017 New Zealand Dunedin

This degree will teach you how to become a creative maker, thinker and active agent in a local, national and global [+]

Bachelors in Visual Arts. Looking for a way to translate your creativity into a career? Want to gain experience in a range of specialty subjects and discover where your artistic talent truly lies? This degree will teach you how to become a creative maker, thinker and active agent in a local, national and global context. A qualification in the Visual Arts will allow you to find employment in a diverse range of professions such as practising artist, curator, art educator or researcher. A variety of roles within the digital and film industries would also be possible. Gain technical, academic and personal skills which will be transferable to a wide variety of fields including education, design, management and marketing. This qualification provides a perfect bridge into further learning as you select from a range of subjects initially and then move into full specialisation, focusing your talents in your chosen field. Study at New Zealand's most established school of art and benefit from the nationally-unique range of workshop facilities and the excellent studio-based teaching. Flourish under the guidance of highly experienced lecturers who have national and international profiles and represent a diverse range of approaches and understandings. International fee: NZD 20,750 (first year) Skills required Creativity and imagination. The ability to think laterally and independently. The ability to accept criticism and be open to new ideas. Entry Requirements All applicants must submit a portfolio (15MB file size limit if you are applying online). International students will be individually assessed to ensure they meet degree-level entry requirements and must have achieved the equivalent of Year 13. If English is not your first language, you must also demonstrate English language skills equivalent to an IELTS overall band score (academic) of 6.0, with no band score less than 5.5. Bridging options Applications welcome from students who have passed the Certificate in Creative Studies programme. Portfolio and writing requirements Portfolio Requirement We require examples of your artwork and the ways that you develop your ideas. Your examples need to show us your working processes and your ability to use a range of materials. If you have been working in the NCEA system, please send us twelve (12) examples of your finished works and of your working processes from your folders. If you have not been working in the NCEA system, please send us six (6) examples of finished work and six (6) pages of sketches or workbook pages. Please submit your portfolio digitally (15MB file size limit if you are applying online) or in an A4 folder. Please do not submit originals as we do not return application folders. Writing Requirement Please include with your portfolio: 1. An essay or written text (at least 300 words). You may include writing produced for any of your NCEA subjects or you may write a new piece on any topic of your choice. 2. A double-spaced letter of not more than one page (300 words) explaining why you want to come to art school and what your experiences of art may have been to date. This may include all or some of the following: - Why art is important to you, the community and the wider world - Your expectations for your own future after your studies - Art galleries you may be familiar with - Artists whose work you may know - Art skills you may have already gained. Additional documentation You must supply certified copies of proof of identity, academic records, proof of residency (where appropriate) and a curriculum vitae. Selection procedure All submissions are viewed by a panel of academic staff and applicants are accepted on merit based on an evaluation of a portfolio of art practice and evidence of academic skills. An interview may be required. Where the number of successful applicants exceeds the places available, a waiting list will be kept and applicants will be offered vacant places in waiting list order. Additional costs The cost of materials, on top of those provided, vary according to individual projects. Further study options This programme perfectly prepares you for further learning and you may go on to study for a Postgraduate Diploma in Visual Arts, a Master of Fine Arts or a Master of Visual Arts. Programme specific risks You will complete Health and Safety checklists for specific hazards in your courses. During your study, you will use a range of technical equipment and chemical substances. If you have known allergies or reactions to materials, please indicate these in your application. Your workload A full-time programme entails five full working days (or the equivalent) for 32 weeks. Studios are open for extended hours for senior students. FAQ/Answers What is the minimum/maximum age to apply? There is no maximum age to apply, provided that you are a genuine student. Usually, students beginning their programmes are at least 18 years of age. How long will my study take? Undergraduate degrees are three years, diplomas are usually two years and certificates are one year. Graduate and postgraduate qualifications can take one to two years to complete. What about international recognition? All of our qualifications are recognised internationally. You are able to take your Otago Polytechnic undergraduate degree and apply to other national and international tertiary institutions for graduate and postgraduate study. How much can I earn as a student? Those students who are eligible to work while studying may get causal jobs in areas like hospitality or other service industries. Your hourly wage is likely to be between NZD$13-15. What do I need for my student visa? Your Otago Polytechnic Offer of Place letter. This letter means you have been accepted to study. It also states your course fee, which you must pay first to your nearest New Zealand embassy, consulate or immigration office. You will then receive a receipt of payment from us. You must submit these two documents (your Offer of Place and your receipt of fees), along with evidence that you have sufficient funds for living expenses, and a return international air ticket or evidence of sufficient funds to buy one, to your nearest New Zealand embassy, consulate or immigration office. For programmes longer than 24 months, you will also need to provide very recent medical and x-ray certificates. If you are over 17 years of age, you will need a police certificate to show that you are of good character. See the New Zealand Immigration website for more details. Streamlined visa applications now open! If you are an international student who will apply for your student visa from outside of New Zealand, you might be eligible for the streamlined visa process offered by Immigration New Zealand (INZ). This allows your visa application to be processed faster by INZ because Otago Polytechnic nominates you as a suitable candidate (INZ will decide the outcome and the processing time). Once you have received your Offer of Place from Otago Polytechnic, you may apply for a streamlined visa nomination letter from us. For more information and to submit an application, click here. What happens when I finish my degree? Students who have completed their degree in the normal time and have a job offer related to their studies can apply for a work visa for another two years. This entitles you to work in the job you have been offered, and may help you qualify for residence. What about applying for New Zealand residency? If you meet the requirements of the current immigration policy in New Zealand, it is possible for you to apply for residence at any time. Immigration policy encourages students who have completed their degree in New Zealand to apply for permanent residence. Is there an application fee? No. How long does it take to apply? We suggest you apply at least three to four months before your programme starts so that you are organised to arrive on time. What do I need to include in my application? Your English language test results: IELTS, TOEFL or TOIEC. We also require certified copies of any academic results you have from your overseas high school or university. We may also require your curriculum vitae or a portfolio, depending on your programme entry requirements. [-]

Bachelor in Interactive Digital Studies

University Of Northern Iowa
Campus Full time September 2017 USA Cedar Falls

A new innovative program, Interactive Digital Studies (IDS) is about creatively addressing the future. Students in IDS gain an arsenal of digital skills, a firm understanding of digital culture and theory, and a means for responding to our digital world. [+]

A new innovative program, Interactive Digital Studies (IDS) is about creatively addressing the future. Students in IDS gain an arsenal of digital skills, a firm understanding of digital culture and theory, and a means for responding to our digital world. Most significantly, the program is a central meeting place for enabling collaboration among the many digitally oriented classes and professors at UNI. The Interactive Digital Studies (IDS) major is interdisciplinary in nature and is under the jurisdiction of the Department of Communication Studies. The Interactive Digital Studies major requires a minimum of 120 total hours to graduate. This total includes Liberal Arts Core requirements and the following specified major requirements, plus electives to complete the minimum of 120 hours. The Interactive Digital Studies major does not limit the double-counting of credit hours from the Liberal Arts Core. However, no double counting of credit hours is allowed between the different emphases of the Interactive Digital Studies major. Students who are taking Interactive Digital Studies as a second major must take course emphasis areas that do not significantly overlap with the coursework of the first degree program. According to university requirements, students in a second major program must earn "not less than 32 hours of credit beyond the hours required for the degree the student chooses to declare as the first degree." Similarly, for students taking Interactive Digital Studies as a minor, we recommend that the course emphasis area for the minor does not significantly overlap with the coursework of the major degree program. The .ids Major The .ids major is a customizable program of study that can be personalized to your own interests. It consists of three foundation courses, any two digital “bundles” of your choice, and a practicum. The .ids Minor The .ids minor is a great tech-fueled addition to any specialized major program of study. It consists of three foundation courses and one “bundle” of study. The .ids Foundation First our students take foundation classes in the “3 C’s”: Communication, Context, and Culture. COMMUNICATION Interactive Digital Communication (COMM 2555) gives you a solid foundation in creative digital production skills and creative problem solving that you’ll need for all your other .ids classes. This is where you will learn Photoshop to manipulate digital images, Dreamweaver and WordPress to master the design and coding of websites, and After Effects to get a taste of motion graphics and animation. But it’s not just a skills class - You’ll also learn about visual design, writing, and graphic design history to give you powerful visual communication strategies to amplify your ability to articulate and communicate big ideas. CONTEXT Mass Communication and Society (COMM COR 1010) acknowledges that every media industry has been drastically impacted by the Internet and the digital turn. It combines discussions about the media, history and culture, and focuses on how both media industries and audiences create our shared entertainment and information culture. The core ideas of this course are that a diverse media is essential to democracy, culture is an ongoing and cyclical process, and media convergence is the future of mass communication. CULTURE Digital Culture and Communication (COMM 4544/5544) gets you to begin thinking seriously about how the Web connects us, and what kinds of digital innovations are shaping our future. You will learn about the Internet as a positive, social networked sphere with a thriving creative commons, but you will also begin to see the dark side of our hyper-connected world: a digital culture plagued with questions about copyright, government and corporate controls, and issues about privacy and unethical digital citizenship. You will also begin to consider how a life increasingly connected to digital tools is affecting our daily lives. [-]

Bachelor in Drama Television Film

Oral Roberts University
Campus Full time 8 semesters September 2017 USA Tulsa

The drama-television-film performance (DTF) major provides a foundation on which one can build experiences in professional, semi-professional or amateur DTF performances. T [+]

The drama-television-film performance (DTF) major provides a foundation on which one can build experiences in professional, semi-professional or amateur DTF performances. Through a variety of acting opportunities and experiences on the live theatre stage, in the television studio and on film location, the DTF Major strives to develop the intellectual, aesthetic and creative potential of students as well as prepare students for graduate studies.

Students majoring in DTF will experience the following

- Acting opportunities in main-stage productions, Showcase Theatre productions, student film and television projects - Designing makeup, costumes, sets and props - Building sets, costumes and props - Directing a scene for a film and a scene for the stage - Writing a script for a television series or a feature length film - Stage management and crew experiences for stage, television and film - Seminars with professionals in the areas of drama,television and film - Participation with Alpha Psi Omega (a national honorary dramatic society) - Audio production and voice-over opportunities ... [-]