Bachelor Degree in Innovation in Barcelona in Spain

See Bachelor Programs in Innovation 2017 in Barcelona in Spain

Innovation

A bachelor’s degree is a post-secondary degree awarded after completed 120 credits. It usually takes eight semesters to complete a Bachelor’s degree. While completing an undergraduate course, candidates have to study general courses and chose a major specific subject. A Bachelor’s degree can also be called a baccalaureate in certain countries.

A Bachelor’s degree in Innovation has the purpose of developing students’ entrepreneurial skills. This includes a thorough understanding of the processes, motivations, impact, risks and rewards of innovation in different environments. The program will develop leaders ability to manage innovative ventures.

Spain, officially the Kingdom of Spain, is a sovereign state and a member state of the European Union. It is located on the Iberian Peninsula in southwestern Europe. Spanish universities regulate access to their own degrees and they fix the academic fees. They can also offer unofficial postgraduate degrees. The capital city Madrid has possibly the largest number of bars per capita of any European city and a very active nightlife.

Being the 2nd largest city in Spain, Barcelona is the capital of Catalonia province. It has over 4 million inhabitants. It is a vibrant city that hosts thousands of tourists annually. It is home to university of Barcelona among others.

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Bachelor of High-Tech Entrepreneurship

Harbour.Space
Campus Full time 3 years Open Enrollment Spain Barcelona

The Bachelor of High-Tech Entrepreneurship program methodology combines the fundamentals of technology entrepreneurship, pioneered in Silicon Valley, with the processes developed by leading technology entrepreneurs, accelerators such as Y Combinator and company builders such as Rocket Internet to quickly start and accelerate technology companies. [+]

Bachelors in Innovation in Barcelona in Spain. This program is taught in ENGLISH. Harbour.Space is a unique blend of academics program, start-up accelerator, venture builder, and real world experience designed to prepare students to become the next generation of successful high tech entrepreneurs. The Bachelor of High-Tech Entrepreneurship program methodology combines the fundamentals of technology entrepreneurship, pioneered in Silicon Valley, with the processes developed by leading technology entrepreneurs, accelerators such as Y Combinator and company builders such as Rocket Internet to quickly start and accelerate technology companies. To gain practical experience alongside the theory, students form teams and work on real world startup companies in those teams. Students should be prepared to work in a highly competitive environment that will challenge their skills and perseverance every day. Teams will be matched with mentors, and the best teams will be selected to pitch their ideas to investors. PROGRAM STRUCTURE 1 Year The first year of the High-Tech Entrepreneurship Bachelor program can be seen as a basic starter pack for tomorrow’s entrepreneurs. Students enter the program with an idea they want to make reality. We start with the skills of presenting an idea well – because a lot of genius goes unnoticed in the world simply because an idea is communicated inadequately. Students will work on the basis of Lean/Pitch Canvas frameworks for idea validation, identity and communication strategy and they learn how to make their idea pass the business model test. Students learn how to identify opportunities and obstacles in business entrepreneurship. Furthermore, students are immersed in all the business basics of running a start-up: lean business models, business validation, business plan preparation, USP/SVP identification, etc. Modules From Zero to Hero Digital Product Development Design Thinking Needs Finding and Concept Creation Lean Start-up The Start-up Garage: Testing and Launch Start-up Company Legal Environment Start-up Ecosystems Writing a Business Plan Identity and Communications Sales Basics The Startup Stack Start-ups for Extreme Affordability Technical Project Management Negotiations Big Data & Emerging Technologies Capstone Project Seminars & Workshops 2 Year The second year delves deeply dive into building a lean start-up organization while learning essential strategic and analytical skills. The objective of this academic year is to find the elusive product/market fit and build an MVP. Students are expected to talk to potential customers, learn essential sales techniques, become able to find and test various customer acquisition channels, and develop effective messaging and positioning. Teams will be expected to execute their sales and marketing plans, define and build and MVP and test it with early customers. This is often the hardest part of the journey for start-ups and the programs rigor will expand the abilities of any student and push them to reach their full potential. By the end of the year, students will have an MVP that’s not only validated using frameworks but also tested with early customers. Throughout the process the teams are assisted by mentors and take advantage of opportunities to pitch their ideas to investors and start-up competitions. Modules New Venture Marketing Digital Assets The Power of Storytelling in Business Customer Acquisition for Start-ups Business Models / Business Model Innovation Hiring & Leading Teams Data Driven Marketing & Sales Social Media Marketing Mobile Marketing Growth Hacking Digital Strategy Building and Managing Email Campaigns Essentials of Strategic Communication Viral Marketing E - Research & Surveys CRM & Loyalty Programs E- Commerce Selling & Presenting Angel and Venture Capital Early Stage Company Valuation & Financial Modelling Taxes and Business Strategy Social Entrepreneurship and Social Innovation High-Performance Leadership Programmatic & RTB Capstone Project 3 Year In the third year, student start-ups will transform into real companies. Student start-ups are expected to have found their product/market fit so they will start scaling, and doubling down on strategies that worked at early stage to turn them into real growth. The third year is essentially about transforming a lean start-up into a scalable venture backed business. Students will learn how to automate and scale into a properly running organization, how to build high-performing sales teams, how to lead and hire for a fast growing organization and how to create and nurture company culture as the company grows. In this final year students will be pushed to their limit as they turn their startups into businesses while planning, designing and executing on much more complex strategies as they prepare to raise venture funding, and subsequently become the next unicorn. The year will culminate in a Demo Day where student start-ups will compete in for investors, mentors and the student body. Modules Master Classes with Leading Practitioners Designing Creative Organisations Managing High Growth Enterprises Building and Managing Professional Sales Organizations Interpersonal Dynamics and Conflict Resolution Global Value Chain Strategies Strategic Management of Technology and Innovation Leading Strategic Change Motivation in Start-ups Entrepreneurship from the Perspectives of Women New Business Models in the Emerging Markets Web Scraping for fun and Profit China's Internet Market Data Visualization Capstone Project Programme Leadership Ingo Beyer Von MorgensternProf. Dr. -ING. and MBA INSEAD, Director Emeritus European and Asian High Tech, Telecom and Media Practice McKinsey&Comp. Serial Internet Start-up Entrepreneur, Founder Qilin Capital Fund Kamran ElahianFounder of Venture Capital Firm Global Catalyst Partners (GCP), Partner of 500 Start Ups Career Path Founder Product Person VP Sales VP Business Development VP Marketing Account Management/Customer Service LIVING IN BARCELONA Studying in Barcelona has the following advantages: Barcelona is #1 in Europe for quality of life and clearness of environment (2012 Quality of Life City Rankings – Mercer Survey) Barcelona is #1 in the world for the level of infrastructure and urban development (2011, Ernst & Young). The region of Catalonia, where Barcelona is the capital, contributes significantly to the Spanish GDP. The growth of Catalonia’s GDP is currently 3.3%, much higher than in Europe on average. Catalonia’s exports are €42.2 billion, higher than in any other region of Spain. 7,000+ innovation and technological companies during the last 10 years. Barcelona is 6th in Europe for attractiveness and comfort for doing business (European Attractiveness Survey 2011, Ernst & Young), Barcelona is 2nd in Europe (after London) for being promoted as a business center (European Cities Monitor 2011); Barcelona is 2nd in the world for hosting different international conferences and congresses (City and Country World Report 2011, ICCA ). Barcelona is the host of the annual World Mobile Congress, which attracts thousands of international companies that work in the mobile industry. 7,000,000 + millions of tourists / year 20° C - average temperature during the day 2437 hours of sunshine/ year Cost of living 550 euro / month [-]

Bachelor of Interaction Design

Harbour.Space
Campus Full time 3 years Open Enrollment Spain Barcelona

The Harbour Space Interaction Design Bachelor Program provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. The program aims to explore new roles, contexts and approaches for interaction design and trains students to research, analyze, prototype, and design concepts in business, social, and cultural contexts within existing and emerging technologies. [+]

This program is taught in ENGLISH. The Harbour Space Interaction Design Bachelor Program provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. The program aims to explore new roles, contexts and approaches for interaction design and trains students to research, analyze, prototype, and design concepts in business, social, and cultural contexts within existing and emerging technologies. The program blends technical know-how, interdisciplinary research and a creative artistic-scientific approach. This enables the development of creative interfaces that generate progressive and innovative applications for media design, media research, media art, and communication. Courses are a mixture of lectures and hands-on experimentation Regular opportunities for industry collaborations with companies Access to a network of world-leading experts working in computer science Teachers who are leading practitioners in their field Frequent guest lecturers across a variety of topics in Design and Technology Practical business courses preparing students for real-life situations Multi-disciplinary collaboration in group and applied year-end projects PROGRAM STRUCTURE 1 Year The first year foundational courses offer an intellectual framework within which students can begin to establish a coherent relationship between theory and practice. Course specific projects are designed to expose students to different roles, contexts and approaches in relation to design and technology. Course specific projects are designed to expose students to different roles, contexts and approaches in relation to design and technology. Modules Art History History of Design Introduction to Interaction Design Sketching Design Ideas & Creating Concepts Empathetic Design Introduction to Programming for Designers Leadership & Group Dynamics Design as a Job English for the Industry Personal Project 2 Year In the second year, students are expected to become progressively independent and will learn not only the practical application of different types of interaction design methods, but also how design impacts people, environments, businesses and organizations. The courses offered in the second year aim to give the students a deeper understanding of how to approach problem solving through design. Modules Introduction to User Experience Design Schematics Content Strategy Research Methods Designing Interactive Layouts Interactive Art Direction Creating And Applying Brand Guidelines Photography And Photo Manipulation Introduction to 3d Introduction to Motion Graphics Introduction to Audio & Video Creating and Applying Interactivity Rapid Prototyping Programming I Client Project Personal Project 3 Year During the third year emphasis is placed exploring different design approaches, contexts and roles in relation to emerging technologies. Students will also have the ability to work closely with students across different majors within Harbour.Space and gain a deeper understanding of the correlation between design and technology. Lectures and courses in the third year will prepare the students for a practical career in design. During the third year emphasis is placed exploring different design approaches, contexts and roles in relation to emerging technologies. Students will also have the ability to work closely with students across different majors within Harbour.Space and gain a deeper understanding of the correlation between design and technology. Lectures and courses in the third year will prepare the students for a practical career in design. Modules Physical Computing Data Visualisation Working with Data Designing for Mobile Emerging Technologies Design Management Selling & Presenting Design Business, Entrepreneurship & Self Promotion Patent Law & Strategy Seminars & Workshops Client Project Personal Project Programme Leadership Anton RepponenCo-Founder Anton & Irene Irene PereyraCo-founder Anton & Irene Career Path Junior Designer Mid-Weight Designer Senior Designer Art Director Creative Director LIVING IN BARCELONA Studying in Barcelona has the following advantages: Barcelona is #1 in Europe for quality of life and clearness of environment (2012 Quality of Life City Rankings – Mercer Survey) Barcelona is #1 in the world for the level of infrastructure and urban development (2011, Ernst & Young). The region of Catalonia, where Barcelona is the capital, contributes significantly to the Spanish GDP. The growth of Catalonia’s GDP is currently 3.3%, much higher than in Europe on average. Catalonia’s exports are €42.2 billion, higher than in any other region of Spain. 7,000+ innovation and technological companies during the last 10 years. Barcelona is 6th in Europe for attractiveness and comfort for doing business (European Attractiveness Survey 2011, Ernst & Young), Barcelona is 2nd in Europe (after London) for being promoted as a business center (European Cities Monitor 2011); Barcelona is 2nd in the world for hosting different international conferences and congresses (City and Country World Report 2011, ICCA ). Barcelona is the host of the annual World Mobile Congress, which attracts thousands of international companies that work in the mobile industry. 7,000,000 + millions of tourists / year 20° C - average temperature during the day 2437 hours of sunshine/ year Cost of living 550 euro / month [-]