Bachelor Degree in Design in Johor Bahru in Malaysia

View all Bachelor Programs in Design 2017 in Johor Bahru in Malaysia

Design

Bachelor degrees from accredited colleges and universities can be important stepping-stones toward a successful career.The most common type of undergraduate program is a bachelor's degree, usually awarded after four years of successful study

Malaysia is a federal constitutional monarchy in Southeast Asia. It consists of thirteen states and three federal territories and has a total landmass of 329,847 square kilometres separated by the South China Sea into two similarly sized regions, Peninsular Malaysia and Malaysian Borneo.

This beautiful Southern city is known for its culture and tourism. Whoever, is interested in studying in a beautiful location should go to Johor Bahru. This city has famous universities like Raffles University Iskandar and Southern College.

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Bachelor of Computer Science (Graphics & Multimedia Software)

Universiti Teknologi Malaysia
Campus Full time 4 years January 2017 Malaysia Johor Bahru

The technologies of computer graphics, multimedia and animation have pervaded most of the activities of business, communication and education. Consequently, the need for skilled and highly trained workforce is of vital importance. This requirement leads to the introduction of Bachelor of Computer Science specializing in Computer Graphics and Multimedia program. [+]

Bachelors in Design in Johor Bahru in Malaysia. The technologies of computer graphics, multimedia and animation have pervaded most of the activities of business, communication and education. Consequently, the need for skilled and highly trained workforce is of vital importance. This requirement leads to the introduction of Bachelor of Computer Science specializing in Computer Graphics and Multimedia program. The above mentioned and comprehensive programme provides a thorough treatment in the field of computer graphics, multimedia as well as in simulation and virtual reality. In line with the objective of providing highly trained workforce in computer graphics and multimedia engineers, short courses in various related fields and applications are also offered periodically. Course Duration The program will be conducted full time in 4 years. Programme Educational Objectives (PEO) The programme is designed: To produce graduates who are able to use sound computational principles and techniques in solving real worldproblems across different application areas. To produce graduates who are capable of applying efficient and effective scientific approach and tools in designingand building high quality computer programs. To produce graduates who are able to plan, analyze, design, implement, evaluate, maintain and manage enterprisewide computer graphics and multimedia system with optimized performance and integrity of its applications. To produce graduates who are able to communicate effectively across different range of contexts and audiences. To produce graduates who are able to independently conduct lifelong learning and adapt readily to changing situations. To produce graduates who are able to demonstrate consistent professional ethics with high integrity. Programme Structures and Features, Curriculum and Award Requirements The programme is offered in full-time mode based on a two (2) Semester Academic Year with several courses being delivered and assessed in each semester. Assessment: 30-50% examination, 50-70% course work. YEAR 1 (Semester I) Technology & Information System Discrete Structure Programming Technique I Digital Logic Malaysia Dynamic Arts, Customs & Beliefs of Malaysians(International Students) Islamic & Asian Civilisation (TITAS) Bahasa Melayu untuk Komunikasi (International Students) YEAR 1 (Semester II) Mathematics for Computer Graphics Programming Technique II Network Communications Probability & Statistical Data Analysis Academic English Skills Science, Technology and Human YEAR 2 (Semester I) Database System Analysis and Design Data Structure and Algorithm Computer Organisation and Architecture Human Computer Interaction Advanced Academic English Skills YEAR 2 (Semester II) Web Programming Object Oriented Programming Software Engineering Operating Systems Co-curriculum Elective Courses – Choose 1 (3 Credits) Fundamental of Computer Graphics Database Programming YEAR 3 (Semester I) Theory of Computer Science Innovation & Creativity Subcluster Choose 1 from 2 electives Elective Courses-Choose 4 (13 Credits) Application Development Artificial Intelligence Geometric Modeling Real-time Computer Graphics Netcentric Computing YEAR 3 (Semester II) Graphics and Multimedia Software Project 1 Technopreneurship Seminar Fundamental of Technopreneurship English for Professional Purpose Elective Courses – Choose 3 (9 Credits) Multimedia Data Processing Windows Programming Data Visualisation Fundamental of Image Processing Multimedia Networking YEAR 4 (Semester I) Industrial Training (HW) Industial Training Report YEAR 4 (Semester II) Graphics and Multimedia Software Elective Foreign Language Elective Courses – Choose 3 (9 Credits) Computer Games Development Advanced Computer Graphics Multimedia Web Programming Introduction to Speech Recognition Award requirements: To graduate, students MUST: Achieve a total of 128 credit hours with minimum of CPA of 2.0. Pass industrial training (equivalent to 12 credit hours), which 4 credits will be graded & 8 credits as HW status; Complete the Computer Graphics and Multimedia Project. Career Prospects Graduate of the programme can work as a Analyst/Programmer, System Analyst, System Developer, Computer Graphics and Multimedia Programmer, Project Manager, Multimedia Engineer, Web Developer, Content Creative Creator, Games Programmer, Assistant Project Manager, Academician and Researcher. [-]