Bachelor Degree in Interaction Design in Bilbao in Spain

View all Bachelor Programs in Interaction Design 2017 in Bilbao in Spain

Interaction Design

A bachelor’s degree is a four-year undergraduate degree and is the standard for higher education throughout most of the world. Bachelor’s degrees can be earned at state universities, at private universities, at community colleges and via online universities.

Spain (Spanish: España) is a diverse country sharing the Iberian Peninsula with Portugal at the western end of the Mediterranean Sea. Spain is considered an exotic country in Europe due to its friendly inhabitants and relaxed lifestyle. The normal duration for University courses in Spain is 4 years, except Medicine and the double degrees, which are 6. Madrid and Barcelona are well known cities around world for its cuisine, vibrant nightlife, and world-famous folklore and festivities.

Bilbao city is the capital of Biscay Province, Spain. It has a history that goes back to the 14th century. Bilbao has over 1 million residents.  The city has 2 universities – University of Deusto and University of the Basque Country.

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Bachelor in Computer Science in Real-Time Interactive Simulation

DigiPen - Europe
Campus Full time 4 years September 2017 Spain Bilbao

The Bachelor of Science in Computer Science in Real-Time Interactive Simulation (BSCS) is a four-year computer science degree focusing on the technical aspects of computer graphics and simulations. Students begin with a solid foundation in mathematics, physics, and programming, then apply that knowledge in yearly team-based projects where they design, program, test, and finally release their own fully playable games to the public. [+]

Bachelors in Interaction Design in Bilbao in Spain. The Bachelor of Science in Computer Science in Real-Time Interactive Simulation (BSCS) is a four-year computer science degree focusing on the technical aspects of computer graphics and simulations. Students begin with a solid foundation in mathematics, physics, and programming, then apply that knowledge in yearly team-based projects where they design, program, test, and finally release their own fully playable games to the public. Those who successfully complete the BS in Computer Science in Real-Time Interactive Simulation program will have gained the knowledge and skills to produce highly complex software systems at a professional level. Admissions Information The ideal candidate for the BSCS program will have strong math, science, and problem-solving abilities and have completed math through pre-calculus prior to attending DigiPen; additional courses in computer science and physics are recommended. Currently accepting applications for Fall 2015. Topics Covered Students in the BS in Computer Science in Real-Time Interactive Simulation program will learn how to: Program a variety of simulations and games, including text based, two-dimensional, and three-dimensional games. Draft game design and technical design documents to aid in the scheduling and organizational aspects of game production. Implement efficient graphical user interfaces (GUIs), including the management of windows, menus, and dialog boxes. Create robust artificial intelligence algorithms to serve as the cognitive processes for computer controlled game objects. Apply concepts such as computer networks, TCP/IP, and internet programming to a multiplayer video game environment. Career Outlook Graduates of the BS in Computer Science in Real-Time Interactive Simulation degree program are ready to pursue a variety of entry- and intermediate-level positions in the areas of software engineering in general and video game development in particular, including: Software Architect Quality Assurance Engineer Gameplay Programmer Engine and Tools Programmer Artificial Intelligence Programmer [-]