Bachelor's Degree in Design in Europe

View all Bachelor Programs in Design in Europe 2017

Design

Bachelor degrees from accredited colleges and universities can be important stepping-stones toward a successful career.The most common type of undergraduate program is a bachelor's degree, usually awarded after four years of successful study

Europe is the sixth largest continent and includes 47 countries and assorted dependencies, islands and territories. It is bordered by the Mediterranean Sea to the south, Asia to the east, and the Atlantic Ocean to the West.

View all Bachelor Programs in Design in Europe 2017

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Advanced Degree In Graphic Design

FDModa - LCI Barcelona
Campus Full time 4 years September 2017 Spain Barcelona

Would you like to work in multimedia design, digital and motion graphics applications? Want to develop your potential to generate your own language and creative solutions to [+]

Bachelors in Design in Europe 2017. Language of instruction: Spanish Would you like to work in multimedia design, digital and motion graphics applications? Want to develop your potential to generate your own language and creative solutions for advertising and corporate communication? Study a Degree in Graphic Design at Degree equivalent internationally recognized University. - Receive academic training structured in four years with an option to Mention Specialty. - Our pedagogical approach is based on experiential learning and always adapted to market needs. The training focuses specifically on digital graphic design. - Project methodology: Learn how to deliver real solutions in the global context, and takes an entrepreneurial culture. - Enjoy fully equipped with the latest software classrooms. - Small groups and personal attention from professors with professional experience in the field of graphic design to help you develop your potential and achieve your goals. GOALS Superior Design Art Education with a specialization in Graphic Design general aim of training qualified designers capable of addressing current and future challenges, given the evolution of graphic design to language and digital technologies (websites, blogs, digital applications, tablets, multiplatform). Learning of visual culture is encouraged, providing the student with a solid foundation in narrative techniques and audiovisual technology for digital environments: picture, movie, audio, 3D animation. Thanks to the acquisition of a project methodology, students learn to deliver real solutions in the global and competitive environment and to acquire an entrepreneurial culture. Graphic Designer Profile corresponds to a professional mastered various techniques and communication strategies that allow them to develop their own language, develop and realize ideas, concepts and images for complex communication programs and creative solutions for advertising and communication corporate. Know to analyze and verify the feasibility of productive projects, from criteria of formal innovation, business management and market demands, always possessing the ability to adapt to changing technological and industrial developments, own industry. [-]

Bachelor of Interaction Design

Harbour.Space
Campus Full time 3 years Open Enrollment Spain Barcelona

The Harbour Space Interaction Design Bachelor Program provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. The program aims to explore new roles, contexts and approaches for interaction design and trains students to research, analyze, prototype, and design concepts in business, social, and cultural contexts within existing and emerging technologies. [+]

This program is taught in ENGLISH. The Harbour Space Interaction Design Bachelor Program provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. The program aims to explore new roles, contexts and approaches for interaction design and trains students to research, analyze, prototype, and design concepts in business, social, and cultural contexts within existing and emerging technologies. The program blends technical know-how, interdisciplinary research and a creative artistic-scientific approach. This enables the development of creative interfaces that generate progressive and innovative applications for media design, media research, media art, and communication. Courses are a mixture of lectures and hands-on experimentation Regular opportunities for industry collaborations with companies Access to a network of world-leading experts working in computer science Teachers who are leading practitioners in their field Frequent guest lecturers across a variety of topics in Design and Technology Practical business courses preparing students for real-life situations Multi-disciplinary collaboration in group and applied year-end projects PROGRAM STRUCTURE 1 Year The first year foundational courses offer an intellectual framework within which students can begin to establish a coherent relationship between theory and practice. Course specific projects are designed to expose students to different roles, contexts and approaches in relation to design and technology. Course specific projects are designed to expose students to different roles, contexts and approaches in relation to design and technology. Modules Art History History of Design Introduction to Interaction Design Sketching Design Ideas & Creating Concepts Empathetic Design Introduction to Programming for Designers Leadership & Group Dynamics Design as a Job English for the Industry Personal Project 2 Year In the second year, students are expected to become progressively independent and will learn not only the practical application of different types of interaction design methods, but also how design impacts people, environments, businesses and organizations. The courses offered in the second year aim to give the students a deeper understanding of how to approach problem solving through design. Modules Introduction to User Experience Design Schematics Content Strategy Research Methods Designing Interactive Layouts Interactive Art Direction Creating And Applying Brand Guidelines Photography And Photo Manipulation Introduction to 3d Introduction to Motion Graphics Introduction to Audio & Video Creating and Applying Interactivity Rapid Prototyping Programming I Client Project Personal Project 3 Year During the third year emphasis is placed exploring different design approaches, contexts and roles in relation to emerging technologies. Students will also have the ability to work closely with students across different majors within Harbour.Space and gain a deeper understanding of the correlation between design and technology. Lectures and courses in the third year will prepare the students for a practical career in design. During the third year emphasis is placed exploring different design approaches, contexts and roles in relation to emerging technologies. Students will also have the ability to work closely with students across different majors within Harbour.Space and gain a deeper understanding of the correlation between design and technology. Lectures and courses in the third year will prepare the students for a practical career in design. Modules Physical Computing Data Visualisation Working with Data Designing for Mobile Emerging Technologies Design Management Selling & Presenting Design Business, Entrepreneurship & Self Promotion Patent Law & Strategy Seminars & Workshops Client Project Personal Project Programme Leadership Anton RepponenCo-Founder Anton & Irene Irene PereyraCo-founder Anton & Irene Career Path Junior Designer Mid-Weight Designer Senior Designer Art Director Creative Director LIVING IN BARCELONA Studying in Barcelona has the following advantages: Barcelona is #1 in Europe for quality of life and clearness of environment (2012 Quality of Life City Rankings – Mercer Survey) Barcelona is #1 in the world for the level of infrastructure and urban development (2011, Ernst & Young). The region of Catalonia, where Barcelona is the capital, contributes significantly to the Spanish GDP. The growth of Catalonia’s GDP is currently 3.3%, much higher than in Europe on average. Catalonia’s exports are €42.2 billion, higher than in any other region of Spain. 7,000+ innovation and technological companies during the last 10 years. Barcelona is 6th in Europe for attractiveness and comfort for doing business (European Attractiveness Survey 2011, Ernst & Young), Barcelona is 2nd in Europe (after London) for being promoted as a business center (European Cities Monitor 2011); Barcelona is 2nd in the world for hosting different international conferences and congresses (City and Country World Report 2011, ICCA ). Barcelona is the host of the annual World Mobile Congress, which attracts thousands of international companies that work in the mobile industry. 7,000,000 + millions of tourists / year 20° C - average temperature during the day 2437 hours of sunshine/ year Cost of living 550 euro / month [-]

Graphic Design

Collegium Da Vinci
Campus Full time Part time 3 years October 2017 Poland Poznań + 1 more

His professional plans you associate with creative post? Are you interested in knowledge in the field of art history, history, graphics, aesthetics, psychophysiology of perception, marketing and advertising? [+]

Bachelors in Design in Europe 2017. His professional plans you associate with creative post? Are you interested in knowledge in the field of art history, history, graphics, aesthetics, psychophysiology of perception, marketing and advertising? Start training by specialty Graphic design. We will prepare you for the professional graphics, a specialist in visual communication, art director, brand manager or a web designer. The unique program of training in two specializations: advertising - publishing graphics and animation and interactive graphics classes are recognizable artists, educators with a rich artistic Polish-operating time undergraduate programs (3 years) Where can you find a job? Advertising agencies, publishing houses, design studios, the sphere of culture (museums, theaters, art galleries), art agency, graphic departments of enterprises and institutions, IT-companies and firms engaged in the development of computer games. [-]

Game Design and Development (Professional Higher Education)

Estonian Entrepreneurship University Of Applied Sciences (EUAS)
Campus Full time 3 years September 2017 Estonia Tallinn

Game Design and Development is a curriculum designed to provide skills for both starting up a mobile or PC indie games company as well as working as a gamification specialist in various fields. Though the curriculum allows for specialisation in game graphics or games software development, main emphasis is on gameplay, game mechanics and monetisation model design. [+]

Game Design and Development Focus on user experience design, player psychology and games as a business Three-year program, professional higher education degree Game-building and portfolio from Year One Game Design and Development is a curriculum designed to provide skills for both starting up a mobile or PC indie games company as well as working as a gamification specialist in various fields. Though the curriculum allows for specialisation in game graphics or games software development, main emphasis is on gameplay, game mechanics and monetisation model design. Our partners in both curriculum development and student instruction are games companies from around the world, both well-established veterans such as Creative Mobile or Pyrodactyl Games as well as agile fast-growers like Interactive Fate or Reval Entertainment. Graduates will be awarded a Diploma of Higher Education in Applied Sciences. Graduates are eligible to begin master's studies at EUAS or other universities in the European Union. [-]

Bachelor - Game Design & Development

Hanze University of Applied Sciences - Groningen, the Netherlands
Campus Full time 4 years September 2017 Netherlands Groningen

The international Game Design & Development Major (GDD) revolves around game design, game development and how games are implemented to reach a specific purpose. You will work on game concepts, 2D and 3D artwork, game development and game evaluation, adjusted in line with current developments in the curriculum. While working in a team, you learn how you can turn a game concept into a final product and how to involve the end user in the development of the product. There is extra emphasis on research, innovation, intercultural communication and entrepreneurship. Furthermore, you will work on developing specific professional skills needed as a game designer, game artist, game developer or game evaluator. [+]

Bachelors in Design in Europe 2017. Game Design & Development: www.hanzegroningen.eu/gdd Games can be seen all around us, from popular mainstream games on consoles and PCs, to mobile and tablet-based games that are played for entertainment. Moreover, they are increasingly used as learning tools, in the form of so-called serious games. You may like playing games, but you’re particularly curious about what it takes to make a game work: its looks, its mechanics, and its internal technical system. This four year international major in Game Design & Development prepares you for an international career in the field of game design and development. Throughout the programme, you will work on defining and promoting game concepts, creating 2D and 3D artwork, as well as developing the code for gameplay. After completing this programme, you will be able to work in the international game industry as a game designer, game artist, or game developer. Programme overview Throughout the programme, you will work on defining and promoting game concepts, creating 2D and 3D artwork, as well as developing the code for gameplay. Every student receives basic training in these elements throughout the first year, while specialising in one of them during the rest of the programme. While working in a team, you learn how to turn a game concept into a final product and how to involve the end user in the development cycle. With an emphasis on research, innovation, intercultural communication, and entrepreneurship, it is both a generalist and a specialist training programme for the creative industry. During the Hanze UAS Open Days, a presentation was given about Game Design & Development. First year In the first year of Game Design & Development, you will develop your portfolio by working on an entertainment game and an educational game. Throughout these design and development projects, you will learn the basics of game design, game art, and game development. Moreover, you will learn how to combine research and intercultural cooperation with succesful project proposals and productions. Graduation period You will complete the programme once you have done a graduation assignment, in which you will address a complex case and design a game based solution by using design research in combination with gathered skills and knowledge. By the end of your programme, you will have professional experience, a great set of personal skills, a diploma as well as a great portfolio, hence all the requirements to enter the games industry with. Career prospects After completing this programme, you will be able to work in the international game industry as a game designer, game artist, or game developer. Alternatively, you will also be able to work as a multimedia designer or multimedia developer in the creative industry. [-]

BA in Digital Communication

Link Campus University
Campus Full time 3 years October 2017 Italy Rome

A good technical knowledge is the basis for successfully deal with planning and creativity. Digital media and the speed of evolution of ICT (Information and Communication Technologies) in fact challenge continuously new professionals [+]

CONTEXT A good technical knowledge is the basis to deal successfully with the design and creativity. Digital media and the development speed of ICT (Information and Communication Technologies), launch a continuing challenges to new professionals and within this context of the Bachelor and the Master of Arts courses Program intend to provide the necessary tools to address them. Through continued research and study, therefore, you can master the digital world to use it as a tool for creation of avant-garde products and draw new and more engaging user services. CHARATERISTTICS OF THE COURSE The training programs are characterized by a marked experimental component, this is a result of the different laboratory activities designed to "make it real", in collaboration with internal research centers at the university and with other realities related to it, mainly the theoretical aspects of the lessons in the classroom. Another unique feature of the course is the presence of highly specialized teaching staff, represented by leaders in the world of ICT and interaction design, that have a significant experience both on national and international level and this can ensure the transfer of experience, expertise and knowledge accumulated during their career to enrolled students. [-]

Bachelor in Multimedia and Visual Communication

RIT Kosovo™
Campus Full time 2 - 4 years September 2017 Kosovo Prishtina

Multimedia and Visual Communication concentration at RIT Kosovo™ (A.U.K) is designed with the future in mind. The course sequencing prepares students with targeted aspects of web design and development, print design and multimedia production, communication techniques and digital asset management. [+]

Bachelors in Design in Europe 2017. Multimedia and Visual Communication Concentration (24 credits) Multimedia and Visual Communication concentration at RIT Kosovo™ (A.U.K) is designed with the future in mind. Students are prepared with the theoretical framework and hands-on technical skills needed to organize, design and communicate ideas and information in the 21st century global market and to meet the projected national market needs in the greater Kosovo region in the fields of IT and communication. It is also an excellent compendium to RIT Kosovo™ (A.U.K)'s other concentration offerings and provides a useful skill set for private and family business operations. The course sequencing prepares students with targeted aspects of web design and development, print design and multimedia production, communication techniques and digital asset management. A student successfully completing the Multimedia and Visual Communication concentration will have developed vital skills in the fields of IT, graphic design, media management, communications, as well as developed essential skills for the private business sector. Required courses: TCOM – 270 Effective Web Design 1 TCOM – 271 Effective Web Design 2 Electives: ISTE – 140 Web I ISTE – 141 Web II ISTE – 260 Designing the User Experience* TCOM – 380 Design for Print and Web TCOM – 383 Designing Vector Graphics TCOM – 365 Video Productions *These courses have prerequisites or co-requisites as noted in parentheses. [-]

BACHELOR IN STAGE MANAGEMENT AND TECHNICAL THEATRE

The Lir National Academy of Dramatic Art at Trinity College Dublin.
Campus Full time 3 years September 2017 Ireland Dublin

This three-year honours degree, offered for the first time in 2017 subject to academic approval*, will replace the existing two-year Professional Diploma in Stage Management and Technical Theatre which has been offered by The Lir Academy since 2012. [+]

Application process is now open Bachelor in Stage Management and Technical Theatre Degree This three-year honours degree, offered for the first time in 2017 subject to academic approval, will replace the existing two-year Professional Diploma in Stage Management and Technical Theatre which has been offered by The Lir Academy since 2012. This new degree course will continue to offer practice based training to students who are interested in a career in professional theatre, TV and film. It has been enhanced to provide increased opportunities in specialist areas within stage management and technical theatre (e.g. sound, lighting and construction), increased professional placements and a major research project relevant to a student’s choice of specialism. Classes on production management, design (set, lighting, costume and sound) and managing your own freelance business will also be introduced during the final year. Year one - Introduction Year one is designed to introduce students to practice based training in all technical departments including lighting, sound, prop making, scenic art, costume, set construction and stage management. Core skills based classes in theatre skills, theatre technologies and theatre studies will be complemented by practice based learning on in-house productions. Year two - Application Year two will see students apply the skills learned from their first year to a series of theatre and film productions, directed and designed by professional practitioners. Each student will have the opportunity to become a head of department and work alongside their peers to deliver a full production. Year Three - Advanced In year three students will undertake work placements with prominent theatre companies, festivals and industry related companies in order to further develop their chosen area of specialism. Research projects will be assigned according to the preferred career choice of each individual student. These projects can be theoretical or practical in nature, for example designing the sound, making the scenic art or making props for a theatre production. Students will be encouraged to keep a journal of reflective practices throughout their final year. The practical training during the degree course will be complemented with a range of classes including theatre history, principles of stage management and principles of theatre technology. Led by dedicated and experienced theatre technicians and stage managers these classes will reflect best practices in professional theatre. Academic approval is expected to be confirmed in January/February 2017. In the unlikely event of a significant delay, the course will continue to be offered as a two year professional diploma in stage management and technical theatre in 2017. Applicants will receive confirmation of the approval of degree status as soon as the process is complete. Application Requirements Please note: The Bachelor in Stage Management and Technical Theatre Degree is not part of the CAO point’s race. Students are expected to have achieved the minimum matriculation requirements for Trinity College Dublin courses, however, exceptions may be made based on the demonstration of exception natural talent at auditions and interviews. Year One First year involves students working on The Lir productions as crew, as well as hands on training and class work. This is designed to give a broad grounding in theatre skills. Through skills-based training, the course will provide students with the proficiency to take a head of department role in a theatre production in their second year. Year Two The aim of the second year of the course is to enable students to apply skills acquired in their first year to a series of theatre productions, directed and designed by professional theatre practitioners. Students will work on five productions throughout the year in a variety of roles. Two of these roles will be from the stage management options, one from technical options and the other two will be chosen in consultation with the Technical Director. In consultation with the course convenor students will also undertake a 4 to 6 week placement with a professional theatre, organisation, theatre company or practitioner. Year Three In year three students will undertake work placements with prominent theatre companies, festivals and industry related companies in order to further develop their chosen area of specialism. Research projects will be assigned according to the preferred career choice of each individual student. These projects can be theoretical or practical in nature, for example designing the sound, making the scenic art or making props for a theatre production. Students will be encouraged to keep a journal of reflective practices throughout their final year. The practical training during the degree course will be complemented with a range of classes including theatre history, principles of stage management and principles of theatre technology. Led by dedicated and experienced theatre technicians and stage managers these classes will reflect best practices in professional theatre. Free Fees Tuition fees for EU students who have not previously studied at degree level are paid by the Irish Exchequer. The student pays a Student Contribution fee; €3,000, a Sports Centre Levy; €120 and a USI levy; €8 (2017) per year. If a student is awarded a Local Authority grant, the Student Services Fee will be paid by Local Authority. The Sports Centre and USI Levy must be paid by ALL students. [-]

BA/BSc Product Design

Cardiff Metropolitan University
Campus Full time 3 years August 2017 United Kingdom Cardiff

Your studies may take the form of either a BA or BSc in Product Design, with the option to switch from one to the other at the end of Level 4, once your interests and aspirations have become more defined. Irrespective of this choice, your studies will involve you learning the product development process, from concept to production. [+]

Bachelors in Design in Europe 2017. A Product Designer solves problems by conceptualising ideas and, through a systematic process of testing and evaluation, takes them forward towards a fully realised product suitable for manufacture. To do this, they require an array of skills and talents, including a heightened analytic ability, an inquisitive engagement with form and function, and a deep knowledge of materials and technologies. Your studies may take the form of either a BA or BSc in Product Design, with the option to switch from one to the other at the end of Level 4, once your interests and aspirations have become more defined. Irrespective of this choice, your studies will involve you learning the product development process, from concept to production. We take a creative, user-centred approach to design, through observing, listening and testing user-response to products. You will have access to a very wide range of workshop facilities and can develop skills in both traditional and unusual technologies. Working in specialist design studios, you will gain a practical understanding of a wide range of materials. On the BA Product Design, the focus is more on the intellectual and creative skills required to develop objects of purpose, beauty and social relevance. You will be positioned to understand the user, not least in relation to the forms and functions of objects in social groups and diverse cultural situations. In the BSc Product Design, the focus is more on technical and engineering issues and be concerned with design for manufacture and assembly. You will have the chance to develop your logistical and intellectual skills, especially those needed for problem solving and product development. ​The structure of both courses offers you the opportunity to gather strong business perspective, undertake a work placement within industry, carry out research with one of our Professors and research staff, or travel to study Product Design in countries where the traditions and culture are very different. In the third year, Product Design students can elect to undertake design projects and a dissertation, preparing the way for your choice of career on graduation. The choice is yours, and it is there to help realise your ambitions – whether they are to continue your personal development through further study, build an audience for your work, work in industry, join an agency, or build the beginnings of your client list. Course Content The focus of the degree is not only to develop you as a student and critical thinker, but to inspire your growth into a multi skilled and intellectual designer. These attributes, which are dependent on one another, combined with practical experience and an understanding of the product design industry, will form the beginning of your career, and stand you in the strongest possible position to carry yourself forward. The Product Design programme is taught by a dedicated team of academics and practicing designers; staff interests and research areas range from prototyping, user-centered design, critical design, and brand form development, to lighting, joinery and contemporary furniture. The BA and BSc product design courses are structured to be delivered over 3 years with 3 modules per year entitled 'Subject', 'Field' and 'Constellation.' Employability and Careers Whilst your learning is designed to develop you into a rounded and capable artist/designer and intellectual, your curriculum is similarly structured with your potential in mind. As such, the emphasis that will have been placed upon your work ethic, both creatively and academically, is matched with significant focus on real world experience; from building contacts and undertaking placements to live briefs and, should you choose so, support in forming your own business. You can elect to take a route through your second and final years of studies where you can engage with businesses or launch your own for the moment you graduate. In your final year, rather than submit a dissertation, you have the option of devising a detailed business plan. Throughout your time at CSAD, you will be meeting and hearing from professionals within your industry, honing your skills and ideas for commercial and professional advantage. Cross-disciplinary projects will prepare you for teamwork later on, whilst live briefs will prepare you for deadlines and the demands of tight specifications. [-]

Degree in Architecture

University CEU - Cardenal Herrera
Campus Full time 6 years Open Enrollment Spain Moncada

We offer you a whole education in English. We know that studying abroad might inspire any awe so that we support you with the following [+]

WHAT MAKES US DIFFERENT? 1. The international dimension: personalized bilingual English and Spanish education. We offer you a whole education in English. We know that studying abroad might inspire any awe so that we support you with the following tools: We guarantee you a personalized attention in every subject both in tutorships and exams. We include free additional English lessons to improve your level. And if you wish to learn Spanish, we offer you free aditional lessons as well, to improve your international profile. We arrange the International Week integrated into the academic calendar, in which teachers and students from all over the European universities visit us to work in a common subject through workshops, lectures, competitions, etc. completely developed in English. As the prestige of the Spanish architecture is worldwide known, the future of an architect needs also to have a look further than our frontiers. 2. Practical training at the most important European ateliers of architecture. We offer you professional practices at the main European ateliers of architecture. At the present we have more than 50 agreements and it increases year by year in order to give a real international professional experience: Aires Mateus y Joao A. Rocha (Portugal), Müller Sigrist (Switzerland), Cruz y Ortiz y OAB Ferrater (Spain), McCullough-Mulvin (Ireland), Merom Architects (Sweden), Mjölk (Czech Republic), etc. We can guarantee that if you want to practice in an international atelier, you will be able to do it because our groups are of maximum 25 students. 3. Prestigious international teachers invited and something else. Additionally to our solid teaching staff, there is an important number of professional teachers invited such as Guillermo Vázquez Consuegra, Javier García Solera, Ignacio Vicens or João Álvaro Rocha. The work at classes is also complemented by other valuable activities: Conferences and workshops with remarkable architects: : Eduardo Souto de Moura, Cruz y Ortiz, Aires Mateus, Josep Llinás, Carme Pinós, Emilio Tuñón... Workshops: Green urban infrastructure, Modular Housing,... Sessions and seminars: Portuguese Architecture, Cinema and Architecture,... Architecture travels to Italy, Denmark, Finland, Switzerland, Portugal,... Students involved in projects with high level of innovation like the competition Solar Decathlon Europe in both editions 2010 and 2012. 4. Learning methodology. We use a unique focus to teach architecture which is based on the case study. Through this methodology you will apply the theoretical knowledge into a particular and real design in which you will have to analyze, to research and to make decisions, so that you will add a learning process inductive to the traditional methodology. The main axis of our degree is the integration of the subjects, thanks to the transversal teaching methodology, which accelerates the process of acquiring and maturation of the knowledge of the student. 5. Focused to the new employability of the architect. At our School we carefully attend academics and much more, so this way we prepare our students to address the labor market with greater ease. The traditional abilities of the architect of our degree are added by: Intensification in the area of business administration and architectonic project management. Intensification in architectonic rehabilitation, renovation and regeneration. CEU Access: a program to show you the tools for finding a job in the 21st century. CEU Entrepreneurship: a support for being an entrepreneur and to know how to develop your own working space. CEU Networking: you will have a platform to get your first national or international job through our Information, Training and Employment Service with which you will get in touch with ex-students and companies that have agreements with us. WHAT WILL I LEARN? Architecture is a science and also is an art. Architecture is passion and is vocation. With us, you will learn to: Design and manage the building construction or restoration. Plan the growth of the urban areas and its territory. Stimulate your creative ability and develop it with continued practical exercises. Calculate the structure and the facilities of a building and design its building process. Use the computer tools which allow you to draw, design and calculate. [-]

Bachelor in Materials Science and Product Design

VIA University College
Campus Full time 7 semesters September 2017 Denmark Herning

The bachelor programme in Materials Science and Product Design is a 3½-year full-time programme taught in English, which enables you to work with materials and manufacturing processes in the fashion and furniture business. You get expert knowledge of new and innovative materials and insight into modern processing technology. Apart from that you get insight into modern processing technology, thus you can be part of... [+]

Bachelors in Design in Europe 2017. Bachelor in Materials Science and Product Design The bachelor programme in Materials Science and Product Design is a 3½-year full-time programme taught in English, which enables you to work with materials and manufacturing processes in the fashion and furniture business. You get expert knowledge of new and innovative materials and insight into modern processing technology. Apart from that you get insight into modern processing technology, thus you can be part of optimising aspects when it comes to techniques, product design, product development process, economics, and production in manufacturing companies. The programme takes place in Herning in collaboration with the engineering training programmes at VIA and the University of Aarhus in Herning (AU Herning). Content and Structure The studies are based on theory as well as projects. Through different projects you develop your ability to collaborate as well as develop and manage projects. Our workshops and laboratory offers the opportunity to test your theoretical competences in a practical manner. During your studies you will experience a close contact with companies from the textile or furniture industry i.e. through guest lectures, company visits, a trainee period and projects. The programme stretches over seven semesters. The course structure is based on common subjects and a range of subjects based on your speciality, i.e. textile or furniture. Furthermore, you get to test your skills in a trainee period on the fifth semester. Below you will see a list of subject areas that runs across the semesters. On the 5th semester of this programme, you will have the opportunity of gaining practical experience during a work placement period, while the 7th will focus mainly on your final bachelor project. Career Opportunities As a Material Technology Engineer you have the competences to enter a wide range of jobs. For instance, you can work with product development, financial management, development and research on new materials, purchasing of new materials and products, and disposals and consultancy on materials and processes. You job title could either be a furniture engineer, textile engineer, product developer, controller, sourcer or material, process consultant etc. Admission Requirements VIA University College will accept applications from international students having a: Upper Secondary School Examination The International and the European Baccalaureates Vocational education within business Other equivalent certificates or professional qualifications The above certificates must provide evidence of: Mathematics corresponding to a Danish A-level (advanced level) Physics corresponding to a Danish B-level (intermediate level) or Earth Sciences at Danish A level Chemistry corresponding to a Danish C level (pre-intermediate level) or Biotechnology corresponding to a Danish A-level (advanced level) English language proficiency corresponding to a Danish B-level (intermediate level Duration and Price Start date: September 2016 Duration: 3.5 years Price: 46.000 EUR (Applicable in full to non-EU citizens) Campus/Place: Herning [-]

Bachelor in Illustration

Willem de Kooning Academy
Campus Full time September 2017 Netherlands Rotterdam

You will develop into a designer that is specialised in creating applied images and visuals. Illustration is becoming increasingly more visible in our strongly visually-oriented communication culture. [+]

You will develop into a designer that is specialised in creating applied images and visuals. Illustration is becoming increasingly more visible in our strongly visually-oriented communication culture. You will focus on three areas of research that you will examine both from theory and from practice. These are: storytelling – telling a story through images; information design – creating information in images; authorship – expressing personal opinions through images. The curriculum consists of quarterly projects, at the core of which you do research into these three areas and their relationship to international professional practice. You will work on various products including print media, web design, games, animation, info-graphics and spatial designs. In doing so, you will meet professional designers and illustrators while exploring new and innovative ways of applying illustrations. The use of digital media and cross media plays an important role in each quarter. International experience and training can be done through exchanges at various institutes abroad, including in Los Angeles, Boston, Berlin, Copenhagen and Tokyo. After earning your bachelor degree, you can continue and to a master, for example our Master Design. There are also options available to do particular masters in illustration courses in other countries in Europe and in the United States. As an illustrator, you learn to professionalise your craft both independently and in a team, and you develop the mind-set that is expected of you in contemporary professional practice – you are in touch with the world, critical and searching for your own imagery and vision. After graduating, you can work as a freelance illustrator, enter into collaboration with other illustrators or designers, or position yourself as a production or design company. Creating Pioneers Our successful Illustration alumni include: Daniel Rozenberg (Dadara); Luuk Bode; Raoul Deleo; Misja Baas (Guerilla Games); Willem Lagerwaard; Deborah van der Schaaf; Eelco van den Berg; Johan Kleinjan; Simon Buijs (Bobby Pola); Jaron Korvinus & Daan Mens (StudioSpass); Denise van Leeuwen; Eva Galesloot; Loes Riphagen; Jelmer Noordeman & Koen Harmsma (Bier&Brood); Basto Elbers (Sober Industries); Miel Krutzman and Telmo Pieper (TelmoMiel). PORTFOLIO CHECKLIST Are you … talented in visual arts? independent and responsible? dedicated and motivated? entrepreneurial? Then visit one of our Open Days or Open Evenings – and bring your portfolio! – and apply for admission. WHAT A selection of 10-15 works which were preceded by a creative process For example: designs, objects, photos, films, games, animations, fashion (accessories), furniture, models, drawings, posters, campaigns, paintings, usable artifacts and sculptures. You can publish and present all of this in a neat traditional portfolio folder, but you can also use different methods: 3D work can be brought in a (cardboard) box, digital work can be presented on a laptop or tablet. Please note: apart from these works, please show us some other things you created. Make a careful selection between the two. That way, we can assess to what extent you have an insight in your own qualities and your own work. [-]

Bachelor in New Media Design

Jönköping University
Campus Full time 3 years September 2017 Sweden Jönköping

The Bachelor’s programme New Media Design offers you unique opportunities to work in the world of digital media. The programme combines graphic design, web development, interaction design and marketing communication to give you the multidisciplinary knowledge demanded by this exciting growth industry. The programme is open to applicants from around the world, and the teaching is carried out in English. [+]

Bachelors in Design in Europe 2017. The Bachelor’s programme New Media Design offers you unique opportunities to work in the world of digital media. The programme combines graphic design, web development, interaction design and marketing communication to give you the multidisciplinary knowledge demanded by this exciting growth industry. The programme is open to applicants from around the world, and the teaching is carried out in English. The programme provides both theoretical and practical knowledge within graphic design and visual communication. Typography, image composition, chromatics and basic design principles are combined with practical experience in software such as Adobe InDesign, Photoshop and Illustrator. The programme will give you the knowledge and skills to design and develop interactive web applications for various devices and platforms, with a clear focus on usability. You will learn techniques including HTML, CSS and JavaScript, as well as developing and adapting database-driven publication tools such as WordPress. The programme also includes courses in information architecture and interaction design. The programme provides a sound basis in project management and group dynamics, with a focus on an international job market. You will study courses in marketing, giving you the basics of marketing communication and the strategic use of e.g. social media and other electronic tools for analyses, trend prediction and marketing to communicate a message. You will also acquire the basic knowledge needed to start your own business and learn how to sell yourself and present your work in the best way. International character The teaching is carried out in English, and you will study alongside students from all over the world. You will also have the opportunity to study for a semester at one of our partner universities. This will give you international contacts, experience and qualifications that will be valued highly by future employers. Industrial Placement course You will make direct contact with a company within the industry through an Industrial Placement Course (IPC). The IPC involves nine weeks of work experience at a company. Those who wish to do so can carry out this work experience abroad. The programme will also include industry involvement through activities such as guest lectures and job market days. After completing your studies Knowledge of web development and graphic design is a strength whether you want to work as an art director, graphic designer, a web and app developer, a web strategist or in other advanced roles within print and electronic media. Possible workplaces include advertising and web agencies, marketing departments and newspapers/magazines. A bachelor’s degree in New Media Design from the School of Engineering at Jönköping University provides a sound foundation for many different professional roles such as graphic designer, front-en web developer, interaction designer and web strategist. After completing your studies, you will be able to work for web, advertising and communication agencies, marketing departments or your own company. As a graphic designer or an art director with a technical profile, your work duties may consist of designing websites, graphical interfaces, traditional printed materials and brand-building advertising materials. You may also work with search engine optimisation and developing client and server solutions for web and mobile applications. Master’s degree Completion of your bachelor’s degree in New Media Design also makes you eligible for further studies in the master's programme User Experience Design and IT Architecture. Courses Year 1 Graphic Design and Visual Communication I 15 credits User Research 6 credits Web and User Interface Design 9 credits Client-side Programming 15 credits Entrepreneurship and Business Planning 6 credits Marketing Communication 9 credits Year 2 Leadership and Project Management 6 credits Information Architecture 6 credits Applied Web Architecture 12 credits Development Processes for Digital Media 6 credits Graphic Design and Visual Communication II 15 credits Interaction Design 6 credits Custom Project Management 6 credits Scientific Methods and Communication I credits Year 3 Server-side Programming* 7,5 credits Motion Graphics* 7,5 credits Digital Marketing and Social Media* 7,5 credits Portfolio and Visual Presentation* 7,5 credits Scientific Methods and Communication II* 3 credits Final Project Work 15 credits Industrial Placement Course 12 credits *Can be exchanged for studies abroad. Facts Credits: 180,0 ECTS Level: Bachelor's Rate of study: Full-time Place of study: Campus-based Language: English Start date: Autumn 2016 Requirements: General entry requirements include high school diploma; with specific demand on mathematics, civic/social studies, and English proficiency. [-]

BA In Communication Design And Audio-visual Production

Castelo Branco University of Applied Sciences
Campus 3 years September 2017 Portugal Castelo Branco

Development of creativity and imagination, combined with the ability of analysis and exploration of materials, processes and new technologies that can give appropriate and innovative answers face the problems of today's world | The aim is to staff training in specific areas of Graphic Design, Multimedia and Audiovisual Production, able to integrate graphic design studios, advertising agencies, publishers and offices creation imegem companies. [+]

Goals - Development of creativity and imagination, combined with the ability of analysis and exploration of materials, processes and new technologies that can give appropriate and innovative answers face the problems of today's world - Aimed at staff training in specific areas of Graphic Design , Multimedia and Audiovisual Production, able to integrate graphic design studios, advertising agencies, publishers and offices creation imegem companies. Career - Creative Director - Graphic Designer - Multimedia Designer - Image Operator - Video Editor - TV Director Entrance tests Candidates must perform one of the following tests: - Drawing or - Descriptive Geometry or - History of Culture and Arts. [-]

Bachelor of Engineering Sciences in Architecture

RISEBA
Campus Full time 7 semesters September 2017 Latvia Riga

Already for 18 years Riga International School of Economics and Business Administration offers its students contemporary and high quality education. RISEBA is the place where “BUSINESS MEETS ART”. As from Year 2011 RISEBA offers a unique, international architecture study programme in English. The best educational standards of architecture of USA and Europe are integrated in the new... [+]

Bachelors in Design in Europe 2017. Already for 18 years Riga International School of Economics and Business Administration offers its students contemporary and high quality education. RISEBA is the place where “BUSINESS MEETS ART”. As from Year 2011 RISEBA offers a unique, international architecture study programme in English. The best educational standards of architecture of USA and Europe are integrated in the new architectural study programme of RISEBA. By establishing a new course of architecture studies RISEBA is taking the next step in order to accomplish its mission: to become “the gateway to international careers!” Advantages of the programme international study environment; the possibility to thoroughly master the English language; studying abroad for one semester within ERASMUS programme; study practice abroad; academic staff with international experience; library, computer classrooms, specialized computer programs, equipped design studios and modeling workshops; variety of courses of students' choice. Programme Content The Studies on six fields of concentration: Architectural Design; Fine Art; Building Technology and Science; Project Management, Economics and law; City Planning; History and Theory of Architecture; Humanities and Social Subjects; Practice; Bachelor Thesis. Architecture students are invited and encouraged to compose their curriculum by choosing additional courses also from other Creative and Business faculties. Programme content: The curriculum aims to integrate the knowledge of all these diverse, yet complementing domains. The main aspiration is to provide students with the ability of analytical thinking and problem solving: granting the knowledge, intellectual capacity and practical skills of interrelating apparently separate domains of architectural realm of theory and practice. The successive years of the curriculum built up on one another in Architectural Design studies. Each academic year, the curriculum aims to explore consequently more complex issues and scales of design problems as such: - Principles of design - Private space and dwelling - Public space and place-making - Urban space and urban regeneration Entrance requirements for EU citizens centralized exams in English and Mathematics*; entrance examination in drawing/spatial modeling; interview and work portfolio (documentation of the previously performed works reflecting person’s individuality, creativity and capacity for work, in any field and techniques (photo, cinema, music, dance, computer graphics, multimedia, design, installations etc.)***. *For those who have obtained secondary education until 2004, certificates of the centralized exams are not necessary. If a person has not passed the centralized exams, RISEBA additionally organizes entrance examinations in English and Mathematics. **Application process usually opens in June. Please follow the information in our web site not to miss the application dates. ***On demand. Entrance requirements for non-EU citizens Step 1: Candidate should submit following documents: - Candidate should submit his/her portfolio of creative work (drawings, paintings etc) reflecting the true interests and passion of the candidate. Please send it as a PDF document not exceeding 5 MB. - A motivation letter in English. - CV in English - Copies of the diplomas from previous education Step 2: If necessary, there will be also a skype lecture scheduled for the interview with the candidate. (optional) Step 3: The board of the faculty will review all the portfolios and send acceptance or refusal letter to the candidate not later than in 2 weeks time. [-]