Part time Bachelor's Degree in Digital Design

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Digital Design

Bachelor degrees from accredited colleges and universities can be important stepping-stones toward a successful career.The most common type of undergraduate program is a bachelor's degree, usually awarded after four years of successful study

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BEng Digital Media Technology

Xi'an Jiaotong-Liverpool University
Campus 3 - 4 years September 2017 China Suzhou

Media technologies are changing our world. Digital photography and video, music and virtual reality are just some of the technologies which you will learn about on this programme. [+]

Best Part time Bachelors in Digital Design 2017. Overview Media technologies are changing our world. Programming, signal and image processing, international networks, computer graphics and game design, and multimedia system management are just some of the technologies which you will learn about on the BEng Digital Media Technology programme. Students of digital media technology will become engineers with an understanding of hardware and software systems and how this knowledge can be applied creatively in the media and the arts. Studying this programme will give you: • a fundamental understanding of electronic engineering and computer science with emphasis on digital media technology • great potential to aid society and improve people's quality of life. Graduates of this programme, as with all XJTLU undergraduate programmes, will earn two degrees: an XJTLU degree from the Chinese Ministry of Education and a globally recognised degree from the University of Liverpool, a member of the Russell Group of leading UK universities. Unique selling points of the programme An MSc multimedia communication programme leading to a University of Liverpool degree is available as an extension course for the BEng Digital Media Technology programme. Knowledge and skills By the time you graduate, you will: • have a broad understanding of the hardware and software that support the digital media industries • appreciate the way hardware and software can be used creatively within the media industries • be able to use your knowledge and skills in the development of new and imaginative digital media projects. Modules: Year One UK degrees are three years long whereas in China they are four, therefore we do accept students with certain qualifications directly into Year Two, which is the start of the main academic programme. Most students, however, enter into Year One, which provides you with a range of interesting modules, language classes and core skills for your degree. Modules: Year Two • C and Java programming • Digital electronics • Electronic circuits, transistors and amplifiers • Electrical circuits • Data structures • Visual literacy and videography • Algorithmic foundations and problem solving • Human centric computing. Modules: Year Three • Electronic circuits and systems • Digital electronics • Continuous and discrete time signals and systems • Internet principles • Computer graphics • Analogue and digital communications • Microprocessor systems • Industrial awareness and group project • Advanced object-orientated programming • Artificial intelligence. Modules: Year Four • Mobile computing • Multimedia information retrieval and technology • Multimedia security systems< • Principles of computer games design • Embedded computer systems • Image processing • Final year project. Choose one from the following: • E-commerse technologies • Signal processing and digital filtering. Career prospects The digital media industries are growing rapidly so there is enormous demand for creative and skilled engineers in internet development, the games industry and information systems management. [-]

Advanced Degree In Graphic Design

FDModa - LCI Barcelona
Campus 4 years September 2017 Spain Barcelona

Would you like to work in multimedia design, digital and motion graphics applications? Want to develop your potential to generate your own language and creative solutions to [+]

Language of instruction: Spanish Would you like to work in multimedia design, digital and motion graphics applications? Want to develop your potential to generate your own language and creative solutions for advertising and corporate communication? Study a Degree in Graphic Design at Degree equivalent internationally recognized University. - Receive academic training structured in four years with an option to Mention Specialty. - Our pedagogical approach is based on experiential learning and always adapted to market needs. The training focuses specifically on digital graphic design. - Project methodology: Learn how to deliver real solutions in the global context, and takes an entrepreneurial culture. - Enjoy fully equipped with the latest software classrooms. - Small groups and personal attention from professors with professional experience in the field of graphic design to help you develop your potential and achieve your goals. GOALS Superior Design Art Education with a specialization in Graphic Design general aim of training qualified designers capable of addressing current and future challenges, given the evolution of graphic design to language and digital technologies (websites, blogs, digital applications, tablets, multiplatform). Learning of visual culture is encouraged, providing the student with a solid foundation in narrative techniques and audiovisual technology for digital environments: picture, movie, audio, 3D animation. Thanks to the acquisition of a project methodology, students learn to deliver real solutions in the global and competitive environment and to acquire an entrepreneurial culture. Graphic Designer Profile corresponds to a professional mastered various techniques and communication strategies that allow them to develop their own language, develop and realize ideas, concepts and images for complex communication programs and creative solutions for advertising and communication corporate. Know to analyze and verify the feasibility of productive projects, from criteria of formal innovation, business management and market demands, always possessing the ability to adapt to changing technological and industrial developments, own industry. [-]

Bachelor of Science in Media Design

NewSchool of Architecture and Design
Campus October 2017 USA San Diego

Use your creativity and imagination to bring ideas to life. If you have pictured yourself working in graphic design, advertising, web production, film, animation, television or gaming, this could be the right program for you. You will explore the principles, technology, practical applications, and methodologies that can help you produce creative graphic design solutions. You will also learn the language of web design and begin to create a variety of interactive content for web and mobile devices. [+]

Best Part time Bachelors in Digital Design 2017. Use your creativity and imagination to bring ideas to life. If you have pictured yourself working in graphic design, advertising, web production, film, animation, television or gaming, this could be the right program for you. You will explore the principles, technology, practical applications, and methodologies that can help you produce creative graphic design solutions. You will also learn the language of web design and begin to create a variety of interactive content for web and mobile devices. [-]

Game Design and Development (Professional Higher Education)

Estonian Entrepreneurship University Of Applied Sciences (EUAS)
Campus 3 years September 2017 Estonia Tallinn

Game Design and Development is a curriculum designed to provide skills for both starting up a mobile or PC indie games company as well as working as a gamification specialist in various fields. Though the curriculum allows for specialisation in game graphics or games software development, main emphasis is on gameplay, game mechanics and monetisation model design. [+]

Game Design and Development Focus on user experience design, player psychology and games as a business Three-year program, professional higher education degree Game-building and portfolio from Year One Game Design and Development is a curriculum designed to provide skills for both starting up a mobile or PC indie games company as well as working as a gamification specialist in various fields. Though the curriculum allows for specialisation in game graphics or games software development, main emphasis is on gameplay, game mechanics and monetisation model design. Our partners in both curriculum development and student instruction are games companies from around the world, both well-established veterans such as Creative Mobile or Pyrodactyl Games as well as agile fast-growers like Interactive Fate or Reval Entertainment. Graduates will be awarded a Diploma of Higher Education in Applied Sciences. Graduates are eligible to begin master's studies at EUAS or other universities in the European Union. [-]

Bachelor (BFA) in Graphic Design

Brooks Institute
Campus September 2017 USA Ventura

The Bachelor of Fine Arts in Graphic Design Program provides an intensive learning environment that challenges students to be globally aware, creative, collaborative and adaptive. Students combine traditional design strategies and emerging technology to problem solve with creative solutions for a broad range of media applications. [+]

Best Part time Bachelors in Digital Design 2017. The Bachelor of Fine Arts in Graphic Design Program provides an intensive learning environment that challenges students to be globally aware, creative, collaborative and adaptive. Students combine traditional design strategies and emerging technology to problem solve with creative solutions for a broad range of media applications. The Graphic Design Program uses hands-on, project-based learning to help students gain a strong understanding of individual course goals while demonstrating tangible, measurable outcomes. Projects are specifically designed to reflect ‘real-world’ scenarios and build on the student’s level of knowledge while fostering an understanding of the material and professional expectations. The 120 semester credit bachelor of fine arts in graphic design prepares students for a broad range of career paths within the field of design including both traditional design and new media. The program consists of 63 semester credits of core coursework which includes internships opportunities, developing both technical skills and the creative problem-solving methodologies required for the industry and 12 semester credits in business courses designed to cover business practices within the industry and to foster a strong commitment to creativity, professionalism, ethics and enterprise. Students are exposed to photography, visual journalism, film and video in cross platform curriculum. In addition, students take 45 semester credits in general education. Core Courses Core courses include: History of Design Drawing for Designers Fundamentals of Digital Design Visual Design Fundamentals of Typography Design and Illustration 1 Design and Illustration 2 Web Design 1 Typography and Publication Design Brand & Identity Design Photography and Video for Designers Packaging and 3D Design 1 Advanced Publication Design Advertising Design Design Lab 1 Portfolio and Senior Seminar Design for New Media Elective Options Among these elective course options are: Advanced Digital Illustration Digital Prepress Web Design II Packaging and 3D Design II Publication Lab Web Design III Brand and Identity Design II Design Lab II Advertising Lab Industry Internships Program Objectives Upon completion of the Graphic Design Program, students will be able to: Explore, identify, research and analyze a variety of diverse communication problems. (Adept) Understand fundamental design elements, principles and theories to complete an effective outcome. (Adept, Visual Literacy) Use critical thinking to achieve creative typography and communication. (Problem Solver, communication) Demonstrate technical proficiency. (Adept) Problem-solve and create complex web projects that include a variety of technologies and imaging solutions. (Problem Solver) Communicate both verbally and in writing to present creative and effective business communication. (Communicate) Demonstrate skills for collaboration with both colleagues and clients. (Collaboration) Demonstrate Ethics and Integrity. (Ethics) Exhibit time and financial management skills to meet project parameters. (Ethics, Adept) [-]

Bachelor in Graphic Design (B.F.A.)

University of Bridgeport
Campus 4 years September 2017 USA Bridgeport

The four-year B.F.A. Graphic Design program consists of an integrated, inter-disciplinary sequence that is designed to strengthen communication skills, promote teamwork and individuality, stimulate creativity, and provide both traditional and technological skills for the career-oriented student. [+]

The four-year B.F.A. Graphic Design program consists of an integrated, inter-disciplinary sequence that is designed to strengthen communication skills, promote teamwork and individuality, stimulate creativity, and provide both traditional and technological skills for the career-oriented student. Graphic Design students learn techniques and processes to build their portfolios with works prepared for both traditional print and new media including typography, branding and identity, promotional campaigns, publications, motion, and interactive. Typefaces, logos, and websites, drawing, painting, and video: all part of the SASD Graphic Design Program. The program emphasizes process, real-world community projects, and skill-building toward a final self-directed project in the senior year. SASD is an accredited member of the National Association of Schools of Art and Design (NASAD), the governing body of undergraduate and graduate art and design schools. Graphic Design Learning Outcomes Demonstrate ability to identify, analyze, and solve graphic design problems. Assessment: Portfolio projects appropriately respond to project briefs, and are clear, focused, expressive, and communicative solutions to the stated problems. Demonstrate mastery of design tools, techniques, and concepts in graphic design. Assessment: Projects and portfolios that evidence craftsmanship, adherence to project parameters, and appropriate selection of typefaces, images, composition, and implementation. Demonstrate an understanding of the aesthetics of form development and of the history and current state of design. Assessment: Projects, papers, and presentations for art and design history courses; in studio courses, projects that appropriately reference historical precedents and stylistic movements in graphic design. Demonstrate proficiency in selection and use of relevant technologies in design. Abilities to use available technical and industrial processes to produce a design product, and to design and implement such a process. Assessment: Project and portfolio materials are made with the appropriate technology or software for the final application. Projects are planned to be feasibly reproducible by industrial/commercial means rather than by one-off or by hand. Demonstrate an understanding of the cultural and societal connections linking graphic design trends and processes as well as a knowledge of business practices and of the market place. Assessment: Projects and portfolio solutions that are culturally- and audience-appropriate for the problem as posed by the brief for the project Demonstrate proficiency in presenting their own work as well as discussing and constructively critiquing the work of others. Assessment: Active participation in class critiques; clear, thoughtful presentation of students’ own projects, ability to give, accept, and incorporate feedback. [-]

Bachelor of Design specialising in Graphic Design

Inscape Education Group
Campus 3 years February 2017 South Africa Cape Town Durban Midrand Pretoria + 2 more

Graphic Designers create meaningful, relevant and captivating visual messages. Their ability to persuade, sell and brand for their clients, never forgetting ethical, legal and consumer needs, is crucial to the world’s economic landscape. [+]

Best Part time Bachelors in Digital Design 2017. Graphic Designers create meaningful, relevant and captivating visual messages. Their ability to persuade, sell and brand for their clients, never forgetting ethical, legal and consumer needs, is crucial to the world’s economic landscape. Graduates have sound knowledge of typography, image making, photography, latest software, foundational design skills, interactive design, motion graphics, 3D design and basic /animation. Graduates are visual storytellers. They’re ready to enter the dynamic world of graphic arts, branding, advertising, social media, information design and art direction. 3yr Full time 8 x 1.45min sessions per week 3- 5 hours per two hour session Consumables cost 1st year (+-R1000) **estimates only Continuous project based assessment Digital and/or printed based Portfolio years 2 and 3 Final years graduate in December Degree candidates can go on to apply for post graduate studies at another Institution pending they meet the application and entrance requirements of that Institution. Our programmes are quality assured and standardised across all Inscape campuses nationally. You can enrol for our Bachelor of Design programme at any campus to complete your 1st year. Students who are accepted into certain degree specialisation programmes might be required to complete their 2nd and 3rd year studies at another specialised Inscape campus. What is included in the course MacBook * optional Wacom tablet Software licenses (as per programme requirements) Prescribed textbooks 1st year preliminary art equipment Online library subscription Digital study guides and courseware Internet connectivity Excluded Monthly consumables Digital camera Course Information Year 1 FUNDAMENTAL DESIGN 1st year – DESIGN SKILLS Developing fundamental design skills to create design savvy critical thinkers. Developing foundational Drawing Skills, Basic Material and Manufacturing awareness, Digital Image Making, Communication, Software and Leadership skills to create well rounded designers fit for any design industry. Developing an awareness of the integrated nature of design, advancing the unique thinking of our students. Introducing an appreciation for Design History. Establishing fundamental building blocks for creative problem solving. Course Information Year 2 DISCIPLINE SPECIFIC 2nd year – DESIGN KNOWLEDGE Discipline Specific knowledge will be developed through developing an understanding of and practical application in information design, infographics, branding and brand personality, product and packaging design, merchandise, the environment and signage, advertising, importance of publicity and public relations, alternative marketing and social awareness campaigns. Applying theory to practice through an understanding of visual hierarchy, design elements and principles, typography, composition skills, illustration and photography, building a visual language, logo design, typography as part of the visual language, advertising industry focusing on artwork and copywriting. The importance of sustainable design and systems of design thinking are emphasised topics. Advancing software skills and technical knowledge through an introduction to Adobe programmes such as advanced compositing, advanced publication and basic web design. Developing an understanding of the Business of Design through the awareness of marketing fundamentals such as the role of graphic design in marketing, the business of design, competitor strategy, consumer buyer behaviour, target markets and product positioning, building brands, social media, integrated marketing strategies. Course Information Year 3 SPECIALISATION 3rd year – DESIGN STYLE Developing a signature graphic design style by expanding on research and concept development skills focusing on design solutions and execution in the areas of contextual design in advertising through strategic thinking. Further studies in sub-cultures in design are developed via interpretive thinking. Students are encouraged to investigate sustainable design through informational and conceptual thinking. Narrative thinking skills are exercised by developing the ability to design motion graphics. Developing advance knowledge and expert skills by exposing students to the reality of time constraints in the industry by completing a real life 48hr brief. Further design practice and typography skills are established as well as the technical aspects governing infographics and motion graphics. Basic Web design aspects are also covered. Awareness of the latest design technologies and innovations through practice in software such as After effects, Digital interactive text animation and Motion graphics. Developing an understanding of the guidelines and principles involved in running a design business. Promoting business vision, mission and values give graduates the confidence and ‘know-how’ to start their own design initiatives based on a foundational knowledge of strategic development, marketing strategies, importance of branding and managing finances. More about the bachelor of design degree (B.DES) This three-year full time qualification produces professional designers equipped for a rewarding career in design. Students qualifying can practise as junior designers or study towards an Honours Degree. As this qualification is universal, it applies to a variety of design disciplines, including fashion design, interior design, graphic design, multimedia design, jewellery design, industrial design, product design, spatial design, design research, design writing and design for the environment. Traditionally, the various fields within design and design education have been separated. Public and private Higher Education schools have offered all sorts of qualifications. Our Bachelor of Design qualification aligns industry standards and educates designers following common guidelines. It also implements the long-awaited minimum standards for designers of all disciplines. Design is globally recognised as a profession. Worldwide, designers are required to have at least a three-year qualification. Inscape offers the Bachelor of Design Degree with common competencies and specialisations through elective subjects. The first year of the Bachelor of Design provides a foundation in design thinking, constructs and visual communication, photography, material studies, image making and design history, communication studies, leadership and unique thinking and software includes basics in Adobe products. We love that our students learn alongside aspiring designers of other disciplines. This kind of exposure blows a student’s design perspective wide open and teaches relevance and appropriateness in terms of design solutions within the business world. At the end of the first year, students are required to select their chosen stream as a specialisation of their future career choice. Our students love the fact that they have a full year to become fully entrenched in the world of design. They attest to the fact that when they make their final decision regarding a chosen specialisation that they do so with confidence and fully informed. Second and third year are intense. Each specialisation stream is packed with knowledge and technical skill required of the respective discipline. Our students however, are well prepared in the first year and enter into the senior years equipped with the ability to think critically and apply themselves effectively. Our success rates are a testimony to the fact that our unique approach to teaching design, works. [-]

Bachelor of Animation

SAE Institute Australia
Campus 2 years June 2017 Australia Brisbane Melbourne Perth Sydney + 2 more

Undertake the Bachelor of Animation at SAE and build your expertise in all facets of Animation. Students will develop fundamental skills and knowledge in this exciting industry in areas such as 3D modelling, character animation, rigging, textures, project management, teamwork, lighting, rendering and compositing. [+]

Undertake the Bachelor of Animation at SAE and build your expertise in all facets of Animation. Students will develop fundamental skills and knowledge in this exciting industry in areas such as 3D modelling, character animation, rigging, textures, project management, teamwork, lighting, rendering and compositing. Developing a solid understanding of these areas provides students with a solid foundation and context for further study before exploring in detail the specialist areas. During your time at SAE you will learn on industry standard software such as Maya, Autodesk 3D MAX and the Adobe Creative Suite. You will undertake specialised units designed for students to participate in real-world projects under the guidance of expert SAE staff. With this unique teaching style, you will demonstrate your skills and technical knowledge in a collaborative and creative studio-based learning environment. Your Studies: Each degree program is broken up into discrete stages, each designed to promote different skills. Stage I – Foundational Skills Development In Stage I, you will undertake a number of foundational units which will give you the essential technical skills and knowledge not only relevant to your discipline area, but also give you the skills required to collaborate with other creative media students and professionals in later stages of the program. Storytelling for contemporary media Principles of design Fundamentals of drawing Foundations of 3D graphics Principles of animation Project management and professional etiquette Critical and creative thinking Contemporary industry overview Stage II – Interdisciplinary Projects, Media and Cultural Studies In Stage II you will be working in simulated project groups where you are working towards large scale deliverables each trimester. Within Stage II we will not only get you to apply your Stage I skills in a deeper context, but help you work within the contemporary creative media workforce. In Stage II we show you how your work contributes to and interacts with broader culture and media practice. This knowledge will enable you to work with a variety of other disciplines and artists and expand your potential on the global stage. You will complete a number of real-world projects with students not only in your own discipline, but in all other SAE disciplines. In Stage II, you will be given the opportunity to work as project specialists within the following areas. The types of projects and project roles you choose to undertake will determine what area of specialisation you fall within. Stage II has three studio modules with projects based on the following areas; 1. 3D Modelling In 3D Modelling, students will examine modelling techniques, terminology and methods. Students will develop and implement 3D production pipelines to create such things as environments, vehicles, creatures and characters. Students will need to research industry best practices and keep up to date with current trends in CGI production. This specialisation will further explore texturing and shading, lighting and rendering. 2. Character Animation In the Character Animation specialisation, students will focus on the principles of character animation such as posing, motion studies, body mechanics, facial animation and much more. Students will also learn to develop effective and user friendly animation rigs that serves as a means to control and animate a character, similar to the controls of a puppet. 3. Visual Effects In the Visual Effects specialisation, students will explore the areas of modelling, texturing, lighting, rendering and compositing with an emphasis on incorporating assets into a range of digital media. Students can investigate topics such as matchmoving, particle systems, dynamic simulations and colour grading. By the end of the course, students will be able to composite a range of disparate elements into a cohesive final product. Stage III Stage III is the final part of your studies. Here you will undertake an interdisciplinary project of your choice to be the final and most ambitious portfolio project that you will undertake. You will also finalise your studies by undertaking an elective module and completing a compulsory internship. By the time you graduate, you will have; a professional online presence that you will have begun building at the start of the program, a wide range of interdisciplinary projects present in your portfolio, and a deeper understanding of the creative media fields and real-world experience. Upon graduating, you will be proficient in Maya, Autodesk 3D MAX and the Adobe Creative Suite and will have built a portfolio to demonstrate your skills in your chosen specialisation including the ability to produce collaborative creative films, interactive media titles and more. You will have real-world skills, having worked in a simulated environment making the transition from study to workplace seamless. [-]

Bachelor of Creative Technologies

Toi Ohomai Institute of Technology
Campus Part time 3 years March 2017 New Zealand Rotorua

Study a range of technologies: art; graphic design; fashion; and interior design, to participate and contribute to the creative industries. [+]

Best Part time Bachelors in Digital Design 2017. Programme aim Study a range of technologies: art; graphic design; fashion; and interior design, to participate and contribute to the creative industries. The programme is delivered within an applied and collaborative creative technologies environment learners will scaffold and broaden their knowledge, skills and application. Award information To achieve the award of the Bachelor of Creative Technologies: Te Tohu Paetahi Tū Tāngata, students must pass a total of 360 credits as specified in the programme structure, including: 120 credits at Level 5; 135 credits at Level 6; and 105 credits at Level 7. Knowledge and skills you will gain Upon successful completion graduates within their creative technologies discipline will be able to: Apply creative thinking skills, theoretical knowledge and specialised skills to generate innovative creative works. Critically analyse information and apply research skills to develop and refine ideas, towards producing creative outputs. Demonstrate professional and ethical business practices and prepare for selected career. Sustain a studio practice employing principles of analytical and critical investigation and experimentation. Demonstrate intellectual independence, critical thinking and analytic rigour when evaluating own work and the work of others. Inventively apply traditional and emerging technologies to create solutions for real world design challenges. Work effectively both independently and collaboratively to manage project briefs from inception to completion. Effectively communicate to a range of audiences using a variety of strategies. Identify business opportunities, systems and strategies for small business concepts, products or services within the creative sector being cognisant of sustainability. Identify personal values and position relative to political, social, bicultural, economic and environmental frameworks that impact on creative work within Aotearoa New Zealand. Produce a range of practice‐based innovative outputs/works informed by contemporary and historic contexts. Apply technical skills utilising emergent technologies and professional competencies using project management skills. Entry criteria Admission and entry requirements for this qualification are in accordance with the academic regulations. Applicants must be 17 years of age or over. Applicants must be New Zealand citizens, permanent residents or have the requisite visa for study purposes. Students must be able to demonstrate adequate literacy and/or numeracy skills to enable them to meet all academic and health and safety requirements of the programme/course on which they enrol For international applicants: Must have evidence of academic achievement at least equivalent to University Entrance as approved by the International Education Department. Career opportunities Graphic designer, Museum and gallery work, Independent studio/public works artist, Artist’s assistant, Retail display designer, Printer, Photographer, Photographer’s assistant, Tertiary teaching of art and design, self‐employed practising artist or designer, Employment in the local or global creative industries, Employment in a variety of product and service based industries, particularly those that demand creative and divergent thinking [-]

Film Career Specializing In Script

FX ANIMATION Barcelona 3D & Film School
Campus 4 years October 2017 Spain Barcelona

We teach cinema and technology at your service without losing its purest essence: THE ART OF STORYTELLING. [+]

Start: 06/02/2017 Small groups: 12 students Who is targeted: young from 18 years who want to train and work as professionals in the film and audiovisual industry. Material included: Laptop latest generation ready for video editing and postproduction. Camera Black Magic, Sony (or higher) Requirements: * Computer user skills and knowledge of Windows Employment Opportunities as Filmmaker environment: Riding her own production company, versatile freelance, able to work in any production: assistant director, camera assistant, meritorious camera, video ... assistant national employment Opportunities director Writer Writer film, TV, advertising, series, animation and video games in productions nationally and internationally. Freelance specialist. * Study differentiates us in small groups (max. 12 people) * develop students as individuals and as technicians * We apply the latest technologies applied to film * Practical guidance and to the working world * International Projection * Access specialties * Job * tutored projects * Training from scratch or advanced level * Material included * international Environment * Agreements with companies * Consulting before, during and after training * Support * training course post business [-]

Bachelor - Game Design & Development

Hanze University of Applied Sciences - Groningen, the Netherlands
Campus 4 years September 2017 Netherlands Groningen

The international Game Design & Development Major (GDD) revolves around game design, game development and how games are implemented to reach a specific purpose. You will work on game concepts, 2D and 3D artwork, game development and game evaluation, adjusted in line with current developments in the curriculum. While working in a team, you learn how you can turn a game concept into a final product and how to involve the end user in the development of the product. There is extra emphasis on research, innovation, intercultural communication and entrepreneurship. Furthermore, you will work on developing specific professional skills needed as a game designer, game artist, game developer or game evaluator. [+]

Best Part time Bachelors in Digital Design 2017. Game Design & Development: www.hanzegroningen.eu/gdd Games can be seen all around us, from popular mainstream games on consoles and PCs, to mobile and tablet-based games that are played for entertainment. Moreover, they are increasingly used as learning tools, in the form of so-called serious games. You may like playing games, but you’re particularly curious about what it takes to make a game work: its looks, its mechanics, and its internal technical system. This four year international major in Game Design & Development prepares you for an international career in the field of game design and development. Throughout the programme, you will work on defining and promoting game concepts, creating 2D and 3D artwork, as well as developing the code for gameplay. After completing this programme, you will be able to work in the international game industry as a game designer, game artist, or game developer. Programme overview Throughout the programme, you will work on defining and promoting game concepts, creating 2D and 3D artwork, as well as developing the code for gameplay. Every student receives basic training in these elements throughout the first year, while specialising in one of them during the rest of the programme. While working in a team, you learn how to turn a game concept into a final product and how to involve the end user in the development cycle. With an emphasis on research, innovation, intercultural communication, and entrepreneurship, it is both a generalist and a specialist training programme for the creative industry. During the Hanze UAS Open Days, a presentation was given about Game Design & Development. First year In the first year of Game Design & Development, you will develop your portfolio by working on an entertainment game and an educational game. Throughout these design and development projects, you will learn the basics of game design, game art, and game development. Moreover, you will learn how to combine research and intercultural cooperation with succesful project proposals and productions. Graduation period You will complete the programme once you have done a graduation assignment, in which you will address a complex case and design a game based solution by using design research in combination with gathered skills and knowledge. By the end of your programme, you will have professional experience, a great set of personal skills, a diploma as well as a great portfolio, hence all the requirements to enter the games industry with. Career prospects After completing this programme, you will be able to work in the international game industry as a game designer, game artist, or game developer. Alternatively, you will also be able to work as a multimedia designer or multimedia developer in the creative industry. [-]

Bachelor in Digital Concept Development

University College of Northern Denmark
Campus 3 semesters September 2017 Denmark Aalborg

Do you have a degree in Design, Technology & Business (Graphics) or Multimedia Design & Communication, and would you like to qualify to develop concepts strategically and practically within all kinds of digital platforms? [+]

Do you have a degree in Design, Technology & Business (Graphics) or Multimedia Design & Communication, and would you like to qualify to develop concepts strategically and practically within all kinds of digital platforms?

Would you like to learn more about user driven innovation and user experience on the web?

Then the 1.5-year Bachelor Degree programme in Digital Concept Development is just the thing.

A top-up programme

The Bachelor programme in Digital Concept Development is a top-up programme designed for graduates of the programmes of Design, Technology & Business (Graphics) - Computer Science - Multimedia Design & Communication.

The Digital Concept Development programme provides you with in-depth understanding and knowledge of the technical and theoretical aspects of Digital Concept Development. ... [-]


BA in Digital Communication

Link Campus University
Campus 3 years October 2017 Italy Rome

A good technical knowledge is the basis for successfully deal with planning and creativity. Digital media and the speed of evolution of ICT (Information and Communication Technologies) in fact challenge continuously new professionals [+]

Best Part time Bachelors in Digital Design 2017. CONTEXT A good technical knowledge is the basis to deal successfully with the design and creativity. Digital media and the development speed of ICT (Information and Communication Technologies), launch a continuing challenges to new professionals and within this context of the Bachelor and the Master of Arts courses Program intend to provide the necessary tools to address them. Through continued research and study, therefore, you can master the digital world to use it as a tool for creation of avant-garde products and draw new and more engaging user services. CHARATERISTTICS OF THE COURSE The training programs are characterized by a marked experimental component, this is a result of the different laboratory activities designed to "make it real", in collaboration with internal research centers at the university and with other realities related to it, mainly the theoretical aspects of the lessons in the classroom. Another unique feature of the course is the presence of highly specialized teaching staff, represented by leaders in the world of ICT and interaction design, that have a significant experience both on national and international level and this can ensure the transfer of experience, expertise and knowledge accumulated during their career to enrolled students. [-]

Bachelor of Fine Arts in Digital Art and Animation

DigiPen Institute of Technology
Campus 4 years September 2017 USA Redmond

The Bachelor of Fine Arts in Digital Art and Animation is a four-year program designed to prepare students to create artwork at the professional level. Rather than simply teaching students how to use current [+]

The Bachelor of Fine Arts in Digital Art and Animation is a four-year program designed to prepare students to create artwork at the professional level. Rather than simply teaching students how to use current tools and software, the BFA program emphasizes the development of foundational skills that remain relevant and useful regardless of the technology or medium. Students who successfully complete this program will have the skills to produce powerful, affecting imagery in a professional studio environment. ADMISSIONS INFORMATION Candidates for the Bachelor of Fine Arts in Digital Art and Animation program must have a strong foundation in drawing and art concepts and be open to constructive feedback on their work. Candidates must provide an art portfolio of 15 to 20 samples of artwork and should have experience with drawing and other fine arts disciplines such as painting and sculpture. TOPICS COVERED Students who successfully compete the BFA program will possess the following: - Extensive production experience in both 2D and 3D animation, as well as an area of greater focus that enables students to target a specific sector of the industry according to their interests and abilities. - Excellent drawing skills, including an understanding of how to maintain and continually enhance their craft throughout their career. - Strong storytelling abilities, including visual storytelling, literary traditions, story through dialog, story through acting, and cinematic conventions. - Familiarity with modern studio processes, including the ability to use current tools and software, as well as the ability to learn new software while maintaining a strict production schedule. - Professional work habits and attitude, including knowing how to utilize and integrate professional criticism into their work. CAREER OUTLOOK Some of the roles that BFA graduates have assumed include: - Props and Environment Modeler - Texture Artist - Character Modeler - 3D Lighting and Camera Designer - Character Rigger - Character Animator - Effects Animator - Storyboard Artist - Cinematic Animator - Conceptual Illustrator [-]

Bachelor In Graphic Design And Multimedia Animation

LCI Monterrey
Campus 3 years May 2017 Mexico Monterrey

The new graphic design focuses on the development of effective communication through the study and practice of design. LCI we focus on educating our students in creative ways [+]

Best Part time Bachelors in Digital Design 2017. 9 tetramestres (3 years) SEP RVOE: AL-VI198 / 2010 The new graphic design focuses on the development of effective communication through the study and practice of design. LCI we focus on educating our students in creative design methods with technology to meet the social and commercial needs of the future. Our students work for design firms; starting their own businesses or continue their studies for additional titles. Our graphic design students fail to reach the second year, the ability to actively work in the real world, taking his time in the study 50% and 50% working actively applying their knowledge, thus achieving the third year professional work experience. Curriculum Typography Professional Photography Creativity and innovation Digital retouching Video Digital illustration Packaging Design 3D animation 2D animation Multimedia Sound editing and production Design company Web Applications Prérequis High school diploma or high school | School Sign (s) rentrée September | January | May [-]