Bachelor's Degree in Digital Design in Oceania

Compare Bachelor Programs in Digital Design in Oceania 2017

Digital Design

Bachelor degrees from accredited colleges and universities can be important stepping-stones toward a successful career.The most common type of undergraduate program is a bachelor's degree, usually awarded after four years of successful study

Oceania also known as Oceanica is a region centred on the islands of the tropical Pacific Ocean.[4] Opinions of what constitutes Oceania range from its three subregions of Melanesia,Micronesia, and Polynesia[5] to, more broadly, the entire insular region between Asia and the Americas, including Australasia and the Malay Archipelago.

View all Bachelor Programs in Digital Design in Oceania 2017

Read More

Bachelor of Creative Technologies

Toi Ohomai Institute of Technology
Campus Full time Part time 3 years March 2017 New Zealand Rotorua + 1 more

Study a range of technologies: art; graphic design; fashion; and interior design, to participate and contribute to the creative industries. [+]

Bachelors in Digital Design in Oceania 2017. Programme aim Study a range of technologies: art; graphic design; fashion; and interior design, to participate and contribute to the creative industries. The programme is delivered within an applied and collaborative creative technologies environment learners will scaffold and broaden their knowledge, skills and application. Award information To achieve the award of the Bachelor of Creative Technologies: Te Tohu Paetahi Tū Tāngata, students must pass a total of 360 credits as specified in the programme structure, including: 120 credits at Level 5; 135 credits at Level 6; and 105 credits at Level 7. Knowledge and skills you will gain Upon successful completion graduates within their creative technologies discipline will be able to: Apply creative thinking skills, theoretical knowledge and specialised skills to generate innovative creative works. Critically analyse information and apply research skills to develop and refine ideas, towards producing creative outputs. Demonstrate professional and ethical business practices and prepare for selected career. Sustain a studio practice employing principles of analytical and critical investigation and experimentation. Demonstrate intellectual independence, critical thinking and analytic rigour when evaluating own work and the work of others. Inventively apply traditional and emerging technologies to create solutions for real world design challenges. Work effectively both independently and collaboratively to manage project briefs from inception to completion. Effectively communicate to a range of audiences using a variety of strategies. Identify business opportunities, systems and strategies for small business concepts, products or services within the creative sector being cognisant of sustainability. Identify personal values and position relative to political, social, bicultural, economic and environmental frameworks that impact on creative work within Aotearoa New Zealand. Produce a range of practice‐based innovative outputs/works informed by contemporary and historic contexts. Apply technical skills utilising emergent technologies and professional competencies using project management skills. Entry criteria Admission and entry requirements for this qualification are in accordance with the academic regulations. Applicants must be 17 years of age or over. Applicants must be New Zealand citizens, permanent residents or have the requisite visa for study purposes. Students must be able to demonstrate adequate literacy and/or numeracy skills to enable them to meet all academic and health and safety requirements of the programme/course on which they enrol For international applicants: Must have evidence of academic achievement at least equivalent to University Entrance as approved by the International Education Department. Career opportunities Graphic designer, Museum and gallery work, Independent studio/public works artist, Artist’s assistant, Retail display designer, Printer, Photographer, Photographer’s assistant, Tertiary teaching of art and design, self‐employed practising artist or designer, Employment in the local or global creative industries, Employment in a variety of product and service based industries, particularly those that demand creative and divergent thinking [-]

Bachelor of Animation

SAE Institute Australia
Campus Full time 2 years June 2017 Australia Sydney Brisbane Melbourne Perth + 3 more

Undertake the Bachelor of Animation at SAE and build your expertise in all facets of Animation. Students will develop fundamental skills and knowledge in this exciting industry in areas such as 3D modelling, character animation, rigging, textures, project management, teamwork, lighting, rendering and compositing. [+]

Undertake the Bachelor of Animation at SAE and build your expertise in all facets of Animation. Students will develop fundamental skills and knowledge in this exciting industry in areas such as 3D modelling, character animation, rigging, textures, project management, teamwork, lighting, rendering and compositing. Developing a solid understanding of these areas provides students with a solid foundation and context for further study before exploring in detail the specialist areas. During your time at SAE you will learn on industry standard software such as Maya, Autodesk 3D MAX and the Adobe Creative Suite. You will undertake specialised units designed for students to participate in real-world projects under the guidance of expert SAE staff. With this unique teaching style, you will demonstrate your skills and technical knowledge in a collaborative and creative studio-based learning environment. Your Studies: Each degree program is broken up into discrete stages, each designed to promote different skills. Stage I – Foundational Skills Development In Stage I, you will undertake a number of foundational units which will give you the essential technical skills and knowledge not only relevant to your discipline area, but also give you the skills required to collaborate with other creative media students and professionals in later stages of the program. Storytelling for contemporary media Principles of design Fundamentals of drawing Foundations of 3D graphics Principles of animation Project management and professional etiquette Critical and creative thinking Contemporary industry overview Stage II – Interdisciplinary Projects, Media and Cultural Studies In Stage II you will be working in simulated project groups where you are working towards large scale deliverables each trimester. Within Stage II we will not only get you to apply your Stage I skills in a deeper context, but help you work within the contemporary creative media workforce. In Stage II we show you how your work contributes to and interacts with broader culture and media practice. This knowledge will enable you to work with a variety of other disciplines and artists and expand your potential on the global stage. You will complete a number of real-world projects with students not only in your own discipline, but in all other SAE disciplines. In Stage II, you will be given the opportunity to work as project specialists within the following areas. The types of projects and project roles you choose to undertake will determine what area of specialisation you fall within. Stage II has three studio modules with projects based on the following areas; 1. 3D Modelling In 3D Modelling, students will examine modelling techniques, terminology and methods. Students will develop and implement 3D production pipelines to create such things as environments, vehicles, creatures and characters. Students will need to research industry best practices and keep up to date with current trends in CGI production. This specialisation will further explore texturing and shading, lighting and rendering. 2. Character Animation In the Character Animation specialisation, students will focus on the principles of character animation such as posing, motion studies, body mechanics, facial animation and much more. Students will also learn to develop effective and user friendly animation rigs that serves as a means to control and animate a character, similar to the controls of a puppet. 3. Visual Effects In the Visual Effects specialisation, students will explore the areas of modelling, texturing, lighting, rendering and compositing with an emphasis on incorporating assets into a range of digital media. Students can investigate topics such as matchmoving, particle systems, dynamic simulations and colour grading. By the end of the course, students will be able to composite a range of disparate elements into a cohesive final product. Stage III Stage III is the final part of your studies. Here you will undertake an interdisciplinary project of your choice to be the final and most ambitious portfolio project that you will undertake. You will also finalise your studies by undertaking an elective module and completing a compulsory internship. By the time you graduate, you will have; a professional online presence that you will have begun building at the start of the program, a wide range of interdisciplinary projects present in your portfolio, and a deeper understanding of the creative media fields and real-world experience. Upon graduating, you will be proficient in Maya, Autodesk 3D MAX and the Adobe Creative Suite and will have built a portfolio to demonstrate your skills in your chosen specialisation including the ability to produce collaborative creative films, interactive media titles and more. You will have real-world skills, having worked in a simulated environment making the transition from study to workplace seamless. [-]

Bachelor of Media Design in Graphic Design

Media Design School
Campus Full time 3 years February 2017 Australia Adelaide USA San Diego New Zealand Auckland + 4 more

A Bachelor of Media Design specialising in Graphic Design will teach you how to communicate using text, images, and form to make visual connections and craft ideas into meaningful interactions. [+]

Bachelors in Digital Design in Oceania 2017. A Bachelor of Media Design specialising in Graphic Design will teach you how to communicate using text, images, and form to make visual connections and craft ideas into meaningful interactions. By the end of your third year, you will have designed, constructed and documented a body of work in a portfolio that represents your perspective as an emerging professional designer. Careers & Industry Graphic Design teaches you how to communicate using text, image, and form to make visual connections and how to craft seeds of ideas and information into meaningful interactions. During your first year, you will be introduced to graphic design disciplines, historical influences and the theories, principles and processes of graphic design. Some of the topics covered include market research, typography and brand identity. By the end of your third year, you will have designed, constructed and documented a body of work that represents your perspective as an emerging professional designer. This work will be displayed as part of the third year student exhibition. The course is led by an accomplished team of international graphic design professionals with close connections to industry. Career pathways include: Creative director or Studio Manager Graphic Designer and Illustrator Web and mobile interface designer Brand specialist Freelancer Course Outline Year 1 An introduction to graphic design disciplines, historical influences and the theories, principles and processes of graphic design. Advanced ideation and creative problem-solving strategies are also covered. You are then immersed into a project-based environment to put this knowledge into practice and develop technical solutions to design briefs. Year 2 Through a combination lectures, group work and discussions you are introduced to graphic design from a historical viewpoint. You will develop a vocabulary and understanding of the concerns of graphic design to better analyse work and respond to creative briefs. This knowledge is put into practice as part of the studio component. Year 3 Through work on your final portfolio, reflect on your own specific strengths and weaknesses, self-promotional skills and develop awareness of how you could fit into industry as a professional. This helps to prepare you for the Capstone Project: Practice-based Inquiry and future employment. Study in Adelaide Media Design School has partnered with Torrens University Australia to offer a selection of our award-winning programmes in Australia. Torrens University Australia, the first comprehensive Australian university to be opened in more than 20 years, will be offering Media Design School's courses in two exciting locations: Sydney, New South Wales and Adelaide, South Australia. These degrees will be of particular interest to students who want to obtain their qualification in a shorter period of time, as Torrens University Australia offers students the opportunity to complete their degrees at an accelerated pace in two years, not three. Study in San Diego Media Design School has partnered with fellow Laureate Design University, NewSchool of Architecture and Design in San Diego, USA, to offer our award-winning Media Design course in a city renowned for embracing digital and creative technologies. Located in the same city as the iconic San Diego Comic-Con International, the Bachelor of Science in Media Design will give students the creative and technical skills needed to enter the gaming industry. [-]

Bachelor of Media Design in Interactive Design

Media Design School
Campus Full time 3 years February 2017 Australia Adelaide USA San Diego New Zealand Auckland + 4 more

A Bachelor of Media Design specialising in Interactive Design prepares you for the technical demands of the web design and mobile development industries. [+]

A Bachelor of Media Design specialising in Interactive Design prepares you for the technical demands of the web design and mobile development industries. As you move along the course, you’ll experiment with a variety of interactive and dynamic design theories and be immersed in fundamental digital design processes such as front-end web development, interactive programming, and content management systems. You'll also devise interactive design solutions in response to creative and technical briefs from industry. Careers & Industry Interactive Design will give you the fundamentals in both user-interface and user-experience design; two highly sought after specialist skills for Front-End Developers, Website Developers, and Mobile Application Designers. You'll develop the skills to learn concepts and processes relating to ideation, planning and prototyping of interactive design solutions, as well as the ability to prepare effective proposals and provide purposeful interactive experiences. A significant focus will be placed on project-based learning through the development of interactive design and technical solutions in response to creative and technical briefs. Career paths include: Web designer Front-end developer Mobile application developer User interface programmer Course Outline Year 1 You are introduced to the theories and principles of interactive design methodologies with a focus on goal-centric, platform-agnostic and user experience design. A significant focus will be placed on project-based learning through the development of interactive design and technical solutions in response to creative and technical briefs. Year 2 Through a combination lectures, group work and discussions you are introduced to interactive design from a historical viewpoint. You also develop a vocabulary and understanding of the concerns of interactive design to better analyse work and respond to creative briefs. This knowledge is put into practice as part of the studio component. Year 3 Through work on your final portfolio, reflect on your specific strengths and weaknesses, self-promotional skills and develop awareness of how you could fit into industry as a professional. This helps to prepare you for the Capstone Project: Practice-based Inquiry and future employment. Study in Adelaide Media Design School has partnered with Torrens University Australia to offer a selection of our award winning programmes in Australia. Torrens University Australia, the first comprehensive Australian university to be opened in more than 20 years, will be offering Media Design School's courses in two exciting locations: Sydney, New South Wales and Adelaide, South Australia. These degrees will be of particular interest to students who want to obtain their qualification in a shorter period of time, as Torrens University Australia offers students the opportunity to complete their degrees at an accelerated pace in two years, not three. Study in San Diego Media Design School has partnered with fellow Laureate Design University, NewSchool of Architecture and Design in San Diego, USA, to offer our award-winning Media Design course in a city renowned for embracing digital and creative technologies. Located in the same city as the iconic San Diego Comic-Con International, the Bachelor of Science in Media Design will give students the creative and technical skills needed to enter the gaming industry. [-]

Bachelor of Creative Technologies - Game Art

Media Design School
Campus Full time 3 years February 2017 USA San Diego New Zealand Auckland + 2 more

The Bachelor of Creative Technologies (Game Art) is New Zealand’s only degree specialising in game art. Over three years, you develop artistic style through a combination of traditional art, 3D animation and visual effects using industry-standard [+]

Bachelors in Digital Design in Oceania 2017. Create beautiful environments and characters and use these assets to develop immersive experiences to share with people in an industry that is bigger than the music and movie sectors put together. From 2D platformers to 3D brawlers, you'll be devising and creating your own interactive stories, digital illustrations, concept art and games that will be viewed by an international audience of game enthusiasts. Within the first sixteen weeks of your first year, you'll have created your very own 2D game and, by the time you've finished your degree, you'll have collaborated with other game artists and programmers alike to develop an industry-level game. Careers & Industry If you are serious about fast-tracking your way into this multi-million dollar global industry, you'll want to make a beeline to a dedicated course that mirrors the industry environment. You'll also want to get alongside lecturers with industry experience who can give you industry insights. Over three years, this course will help you develop your artistic style and technical skills through a combination of traditional art practices and using industry standard software. In the final year, you'll be collaborating with a group of artists and programmers on a major game project, just like in the real world. With this portfolio and experience in your back pocket, you'll have the necessary skills to enter the industry, either in a game studio or as an indie developer. Game Art career paths include: Game Artist Modeller Texture Artist Technical Director Art Director Entry Requirements General Admission To qualify for General Admission, you'll need a minimum qualification of NCEA University Entrance or equivalent, such as: An appropriate qualification from an overseas secondary school or tertiary institution, deemed by Media Design School to be sufficient for admission into a bachelors programme. CIE (University of Cambridge International Examination) IB (International Baccalaureate) Plus, it is recommended to have the following: - 24 NCEA Credits, Level 3 in Technology, Art and Design (minimumm) If you are enrolled at a New Zealand secondary school and have not yet completed your NCEA (CIE or equivalent) qualification you can still apply now for admission. When your NCEA results are available in January, we will check them and contact you. International Students If you are an international student, you'll need to prove you have sufficient English language skills in order to complete this course. We'll be looking for Academic IELTS 6.0 (minimum), or equivalent qualification if English is not your first language. Study in San Diego Media Design School has partnered with fellow Laureate Design University, NewSchool of Architecture and Design in San Diego, USA, to offer our award-winning Game Art course in a city renowned for embracing digital and creative technologies. Located in the same city as the iconic San Diego Comic-Con International, the Bachelor of Arts in Game Art will give students the creative and technical skills needed to enter the gaming industry. [-]

Bachelor of Software Engineering - Game Programming

Media Design School
Campus Full time 3 years February 2017 New Zealand Auckland

The Bachelor of Software Engineering (Game Programming) is the only degree of its kind in New Zealand and delivers a highly developed technical knowledge base and skill-set. Work across multiple game platforms including PlayStation using commercial grade [+]

When becoming a Game Programmer, you'll learn best while doing. You'll code, you'll craft and, in the end, you'll graduate with a gaming portfolio like no other. By the end of your third year at Media Design School, you'll have worked with other like-minded programmers and artists to develop an industry level game, giving you the perfect showreel to kick-start your professional career. Better yet, Media Design School is the only school in New Zealand who has partnered with Sony Computer Entertainment Europe's PlayStation First Academic Development Programme, giving our students the opportunity to develop games for the PlayStation platform. Careers & Industry To be a game developer you'll need both the experience and practical skills to be able to work across multiple game platforms and the ability to collaborate in a group that simulates the industry environment. In this course, you'll be learning C++ along with other coding languages that will help you succeed in the games industry. In your third year, you'll experience an end-of-year project which will be the closest experience you'll get to an industry environment at any tertiary provider in New Zealand. You'll be collaborating in a group with fellow programmers and artists to create a commercially viable game, which you can include in your portfolio and show-reel by the time you go on to work as a professional. You'll also have the opportunity to work with the PlayStation game platform. Media Design School has partnered with Sony Computer Entertainment Europe (SCEE) to become the only tertiary institute in New Zealand where students can develop for PlayStation platforms, giving you the edge once you graduate. Our graduates go to work in game studios here and around the globe, such as Game Loft, Grinding Gear Games, Pik Pok and Krome Studios. A degree in Software Engineering could take you down the following career paths: Game Programmer Software Engineer Graphics Programmer Engine Programmer Artificial Intelligence Programmer Technical Lead Gameplay Programmer Tools/UI Programmer Network Programmer Physics Programmer Sound Programmer Entry Requirements General Admission To qualify for General Admission, you'll need a minimum qualification of NCEA University Entrance or equivalent, such as: An appropriate qualification from an overseas secondary school or tertiary institution, deemed by Media Design School to be sufficient for admission into a bachelors programme. CIE (University of Cambridge International Examination) IB (International Baccalaureate) Plus, it is recommended to have the following: - 24 NCEA Credits, Level 3, in Mathematics, Physics, or Computing and Technology. If you are enroled at a New Zealand secondary school and have not yet completed your NCEA (CIE or equivalent) qualification, you can still apply now for admission. When your NCEA results are available in January, we will check them and contact you. International Students If you are an international student, you'll need to prove you have sufficient English language skills in order to complete this course. We'll be looking for Academic IELTS 6.0 (minimum), or equivalent qualification if English is not your first language. [-]

Bachelor of Art & Design - 3D Animation & Visual Effects

Media Design School
Campus Full time 3 years February 2017 New Zealand Auckland

The Bachelor of Art and Design (3D Animation and Visual Effects) delivers a comprehensive technical skillset and essential project experience [+]

Bachelors in Digital Design in Oceania 2017. Create the impossible. Develop stunning 3D Animation and imagery and learn how to use visual effects to blow stuff up...without accidentally blowing your computer up! Our award-winning faculty will take you on an immersive journey; teaching you the basics of modelling, rendering, lighting, and technical direction that will culminate with you being a part of an amazing, industry-level short film in your final year. Careers & Industry To succeed in the film post-production industry, you'll need to be proficient and confident in using industry standard visual effects software. You'll also need experience applying creative thinking and problem solving in a collaborative and demanding environment. Employers value our graduates because this course focuses on the technical skills and soft skills you'll need in the industry. Your first year will begin with an eight week introduction to the world of computer graphics. You'll finish the year by working on an intensive yet rewarding short 3D production that will ensure you have the academic foundation and the skills you need to progress throughout your degree. During your second year, you'll be asked to pick a specialisation in visual effects, technical studies or 3D animation, which will enable you to fine-tune your particular skill set. Your final year will see you working on a number of industry level productions that will culminate with you being a part of an amazing, state-of-the-art short film. You'll also finish your final year with a research project that will provide you with the skills to take your knowledge of 3D animation and Computer Graphics (CG) to new levels. Graduates have gone on to work on blockbuster films including Avatar and The Hobbit Student short films receive international accolades Graduates are in demand for their experience working on major projects within a studio-like environment Career paths include 3D Modeler, Compositor, VFX artist, Animator, Technical Director, Effects Designer. Entry Requirements General Admission To qualify for General Admission, you'll need a minimum qualification of NCEA University Entrance or equivalent, such as CIE or IB University Entrance, or, level 4 or higher Qualification from a related discipline. International Students If you are an international student, you'll need to prove you have sufficient English language skills in order to complete this course. We'll be looking for Academic IELTS 6.0 (minimum), or equivalent qualification if English is not your first language. [-]