Bachelor Programs in Digital Design

Compare 55 Bachelor Programs in Digital Design

Digital Design

Students who want to pair their artistic disposition with their computer skills should investigate a Bachelor in Digital Design. With a degree in digital design, students can hone their design skills and learn the tricks of the trade to create a successful career in the creative industry.

 

One questions that most students ask is, what is a Bachelor in Digital Design? It is a course of study that enables students to navigate the complex world of technology and design. Most degrees focus on the communication of information and ideas in print and digital media. It is not uncommon for programs to integrate old and new technology, blending traditional design principles with innovative applications. During their time in the program, students are encouraged to explore context and form, typography, image making, photography and interactive digital media. Within their programs, students have the option of specializing and developing their skills and ambitions.

 

Participating in a digital design program has several benefits. In addition to preparing students to succeed in the digital media field, it enables students to be more competitive by placing them in situations that let them use and test their newfound skills. A Bachelor in Digital Design also teaches students how to succinctly communicate ideas and present them professionally.

 

The cost to students varies between institutions and programs, but the number of years required to complete the program is usually the same. Most digital design programs are three to four years long.

 

The number of career options available to students with a Bachelor in Digital Design is impressive. Students can opt for a career in the motion picture and video field and work as animators, or they can choose to enter the business world and work with companies. Most digital design professionals in the business field work with marketing and advertising departments to meet companies' needs. They also work with software publishers and public relations firms.

 

Many institutions around the world offer a Bachelor in Digital Design. Search for your program below and contact directly the admission office of the school of your choice by filling in the lead form.

 

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Advanced Degree In Graphic Design

FDModa - LCI Barcelona
Campus Full time 4 years September 2017 Spain Barcelona

Would you like to work in multimedia design, digital and motion graphics applications? Want to develop your potential to generate your own language and creative solutions to [+]

Bachelors in Digital Design. Language of instruction: Spanish Would you like to work in multimedia design, digital and motion graphics applications? Want to develop your potential to generate your own language and creative solutions for advertising and corporate communication? Study a Degree in Graphic Design at Degree equivalent internationally recognized University. - Receive academic training structured in four years with an option to Mention Specialty. - Our pedagogical approach is based on experiential learning and always adapted to market needs. The training focuses specifically on digital graphic design. - Project methodology: Learn how to deliver real solutions in the global context, and takes an entrepreneurial culture. - Enjoy fully equipped with the latest software classrooms. - Small groups and personal attention from professors with professional experience in the field of graphic design to help you develop your potential and achieve your goals. GOALS Superior Design Art Education with a specialization in Graphic Design general aim of training qualified designers capable of addressing current and future challenges, given the evolution of graphic design to language and digital technologies (websites, blogs, digital applications, tablets, multiplatform). Learning of visual culture is encouraged, providing the student with a solid foundation in narrative techniques and audiovisual technology for digital environments: picture, movie, audio, 3D animation. Thanks to the acquisition of a project methodology, students learn to deliver real solutions in the global and competitive environment and to acquire an entrepreneurial culture. Graphic Designer Profile corresponds to a professional mastered various techniques and communication strategies that allow them to develop their own language, develop and realize ideas, concepts and images for complex communication programs and creative solutions for advertising and communication corporate. Know to analyze and verify the feasibility of productive projects, from criteria of formal innovation, business management and market demands, always possessing the ability to adapt to changing technological and industrial developments, own industry. [-]

BA in Digital Communication

Link Campus University
Campus Full time 3 years October 2017 Italy Rome

A good technical knowledge is the basis for successfully deal with planning and creativity. Digital media and the speed of evolution of ICT (Information and Communication Technologies) in fact challenge continuously new professionals [+]

CONTEXT A good technical knowledge is the basis to deal successfully with the design and creativity. Digital media and the development speed of ICT (Information and Communication Technologies), launch a continuing challenges to new professionals and within this context of the Bachelor and the Master of Arts courses Program intend to provide the necessary tools to address them. Through continued research and study, therefore, you can master the digital world to use it as a tool for creation of avant-garde products and draw new and more engaging user services. CHARATERISTTICS OF THE COURSE The training programs are characterized by a marked experimental component, this is a result of the different laboratory activities designed to "make it real", in collaboration with internal research centers at the university and with other realities related to it, mainly the theoretical aspects of the lessons in the classroom. Another unique feature of the course is the presence of highly specialized teaching staff, represented by leaders in the world of ICT and interaction design, that have a significant experience both on national and international level and this can ensure the transfer of experience, expertise and knowledge accumulated during their career to enrolled students. [-]

Bachelor of Interaction Design

Harbour.Space
Campus Full time 3 years Open Enrollment Spain Barcelona

The Harbour Space Interaction Design Bachelor Program provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. The program aims to explore new roles, contexts and approaches for interaction design and trains students to research, analyze, prototype, and design concepts in business, social, and cultural contexts within existing and emerging technologies. [+]

Bachelors in Digital Design. This program is taught in ENGLISH. The Harbour Space Interaction Design Bachelor Program provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. The program aims to explore new roles, contexts and approaches for interaction design and trains students to research, analyze, prototype, and design concepts in business, social, and cultural contexts within existing and emerging technologies. The program blends technical know-how, interdisciplinary research and a creative artistic-scientific approach. This enables the development of creative interfaces that generate progressive and innovative applications for media design, media research, media art, and communication. Courses are a mixture of lectures and hands-on experimentation Regular opportunities for industry collaborations with companies Access to a network of world-leading experts working in computer science Teachers who are leading practitioners in their field Frequent guest lecturers across a variety of topics in Design and Technology Practical business courses preparing students for real-life situations Multi-disciplinary collaboration in group and applied year-end projects PROGRAM STRUCTURE 1 Year The first year foundational courses offer an intellectual framework within which students can begin to establish a coherent relationship between theory and practice. Course specific projects are designed to expose students to different roles, contexts and approaches in relation to design and technology. Course specific projects are designed to expose students to different roles, contexts and approaches in relation to design and technology. Modules Art History History of Design Introduction to Interaction Design Sketching Design Ideas & Creating Concepts Empathetic Design Introduction to Programming for Designers Leadership & Group Dynamics Design as a Job English for the Industry Personal Project 2 Year In the second year, students are expected to become progressively independent and will learn not only the practical application of different types of interaction design methods, but also how design impacts people, environments, businesses and organizations. The courses offered in the second year aim to give the students a deeper understanding of how to approach problem solving through design. Modules Introduction to User Experience Design Schematics Content Strategy Research Methods Designing Interactive Layouts Interactive Art Direction Creating And Applying Brand Guidelines Photography And Photo Manipulation Introduction to 3d Introduction to Motion Graphics Introduction to Audio & Video Creating and Applying Interactivity Rapid Prototyping Programming I Client Project Personal Project 3 Year During the third year emphasis is placed exploring different design approaches, contexts and roles in relation to emerging technologies. Students will also have the ability to work closely with students across different majors within Harbour.Space and gain a deeper understanding of the correlation between design and technology. Lectures and courses in the third year will prepare the students for a practical career in design. During the third year emphasis is placed exploring different design approaches, contexts and roles in relation to emerging technologies. Students will also have the ability to work closely with students across different majors within Harbour.Space and gain a deeper understanding of the correlation between design and technology. Lectures and courses in the third year will prepare the students for a practical career in design. Modules Physical Computing Data Visualisation Working with Data Designing for Mobile Emerging Technologies Design Management Selling & Presenting Design Business, Entrepreneurship & Self Promotion Patent Law & Strategy Seminars & Workshops Client Project Personal Project Programme Leadership Anton RepponenCo-Founder Anton & Irene Irene PereyraCo-founder Anton & Irene Career Path Junior Designer Mid-Weight Designer Senior Designer Art Director Creative Director LIVING IN BARCELONA Studying in Barcelona has the following advantages: Barcelona is #1 in Europe for quality of life and clearness of environment (2012 Quality of Life City Rankings – Mercer Survey) Barcelona is #1 in the world for the level of infrastructure and urban development (2011, Ernst & Young). The region of Catalonia, where Barcelona is the capital, contributes significantly to the Spanish GDP. The growth of Catalonia’s GDP is currently 3.3%, much higher than in Europe on average. Catalonia’s exports are €42.2 billion, higher than in any other region of Spain. 7,000+ innovation and technological companies during the last 10 years. Barcelona is 6th in Europe for attractiveness and comfort for doing business (European Attractiveness Survey 2011, Ernst & Young), Barcelona is 2nd in Europe (after London) for being promoted as a business center (European Cities Monitor 2011); Barcelona is 2nd in the world for hosting different international conferences and congresses (City and Country World Report 2011, ICCA ). Barcelona is the host of the annual World Mobile Congress, which attracts thousands of international companies that work in the mobile industry. 7,000,000 + millions of tourists / year 20° C - average temperature during the day 2437 hours of sunshine/ year Cost of living 550 euro / month [-]

Game Design and Development (Professional Higher Education)

Estonian Entrepreneurship University Of Applied Sciences (EUAS)
Campus Full time 3 years September 2017 Estonia Tallinn

Game Design and Development is a curriculum designed to provide skills for both starting up a mobile or PC indie games company as well as working as a gamification specialist in various fields. Though the curriculum allows for specialisation in game graphics or games software development, main emphasis is on gameplay, game mechanics and monetisation model design. [+]

Game Design and Development Focus on user experience design, player psychology and games as a business Three-year program, professional higher education degree Game-building and portfolio from Year One Game Design and Development is a curriculum designed to provide skills for both starting up a mobile or PC indie games company as well as working as a gamification specialist in various fields. Though the curriculum allows for specialisation in game graphics or games software development, main emphasis is on gameplay, game mechanics and monetisation model design. Our partners in both curriculum development and student instruction are games companies from around the world, both well-established veterans such as Creative Mobile or Pyrodactyl Games as well as agile fast-growers like Interactive Fate or Reval Entertainment. Graduates will be awarded a Diploma of Higher Education in Applied Sciences. Graduates are eligible to begin master's studies at EUAS or other universities in the European Union. [-]

Bachelor in Graphic Design (B.F.A.)

University of Bridgeport
Campus Full time 4 years September 2017 USA Bridgeport

The four-year B.F.A. Graphic Design program consists of an integrated, inter-disciplinary sequence that is designed to strengthen communication skills, promote teamwork and individuality, stimulate creativity, and provide both traditional and technological skills for the career-oriented student. [+]

Bachelors in Digital Design. The four-year B.F.A. Graphic Design program consists of an integrated, inter-disciplinary sequence that is designed to strengthen communication skills, promote teamwork and individuality, stimulate creativity, and provide both traditional and technological skills for the career-oriented student. Graphic Design students learn techniques and processes to build their portfolios with works prepared for both traditional print and new media including typography, branding and identity, promotional campaigns, publications, motion, and interactive. Typefaces, logos, and websites, drawing, painting, and video: all part of the SASD Graphic Design Program. The program emphasizes process, real-world community projects, and skill-building toward a final self-directed project in the senior year. SASD is an accredited member of the National Association of Schools of Art and Design (NASAD), the governing body of undergraduate and graduate art and design schools. Graphic Design Learning Outcomes Demonstrate ability to identify, analyze, and solve graphic design problems. Assessment: Portfolio projects appropriately respond to project briefs, and are clear, focused, expressive, and communicative solutions to the stated problems. Demonstrate mastery of design tools, techniques, and concepts in graphic design. Assessment: Projects and portfolios that evidence craftsmanship, adherence to project parameters, and appropriate selection of typefaces, images, composition, and implementation. Demonstrate an understanding of the aesthetics of form development and of the history and current state of design. Assessment: Projects, papers, and presentations for art and design history courses; in studio courses, projects that appropriately reference historical precedents and stylistic movements in graphic design. Demonstrate proficiency in selection and use of relevant technologies in design. Abilities to use available technical and industrial processes to produce a design product, and to design and implement such a process. Assessment: Project and portfolio materials are made with the appropriate technology or software for the final application. Projects are planned to be feasibly reproducible by industrial/commercial means rather than by one-off or by hand. Demonstrate an understanding of the cultural and societal connections linking graphic design trends and processes as well as a knowledge of business practices and of the market place. Assessment: Projects and portfolio solutions that are culturally- and audience-appropriate for the problem as posed by the brief for the project Demonstrate proficiency in presenting their own work as well as discussing and constructively critiquing the work of others. Assessment: Active participation in class critiques; clear, thoughtful presentation of students’ own projects, ability to give, accept, and incorporate feedback. [-]

Bachelor of Science in Media Design

NewSchool of Architecture and Design
Campus Full time July 2017 USA San Diego

Use your creativity and imagination to bring ideas to life. If you have pictured yourself working in graphic design, advertising, web production, film, animation, television or gaming, this could be the right program for you. You will explore the principles, technology, practical applications, and methodologies that can help you produce creative graphic design solutions. You will also learn the language of web design and begin to create a variety of interactive content for web and mobile devices. [+]

Use your creativity and imagination to bring ideas to life. If you have pictured yourself working in graphic design, advertising, web production, film, animation, television or gaming, this could be the right program for you. You will explore the principles, technology, practical applications, and methodologies that can help you produce creative graphic design solutions. You will also learn the language of web design and begin to create a variety of interactive content for web and mobile devices. [-]

Bachelor of Fine Arts in Digital Art and Animation

DigiPen Institute of Technology
Campus Full time 4 years September 2017 USA Redmond

The Bachelor of Fine Arts in Digital Art and Animation is a four-year program designed to prepare students to create artwork at the professional level. Rather than simply teaching students how to use current [+]

Bachelors in Digital Design. The Bachelor of Fine Arts in Digital Art and Animation is a four-year program designed to prepare students to create artwork at the professional level. Rather than simply teaching students how to use current tools and software, the BFA program emphasizes the development of foundational skills that remain relevant and useful regardless of the technology or medium. Students who successfully complete this program will have the skills to produce powerful, affecting imagery in a professional studio environment. ADMISSIONS INFORMATION Candidates for the Bachelor of Fine Arts in Digital Art and Animation program must have a strong foundation in drawing and art concepts and be open to constructive feedback on their work. Candidates must provide an art portfolio of 15 to 20 samples of artwork and should have experience with drawing and other fine arts disciplines such as painting and sculpture. TOPICS COVERED Students who successfully compete the BFA program will possess the following: - Extensive production experience in both 2D and 3D animation, as well as an area of greater focus that enables students to target a specific sector of the industry according to their interests and abilities. - Excellent drawing skills, including an understanding of how to maintain and continually enhance their craft throughout their career. - Strong storytelling abilities, including visual storytelling, literary traditions, story through dialog, story through acting, and cinematic conventions. - Familiarity with modern studio processes, including the ability to use current tools and software, as well as the ability to learn new software while maintaining a strict production schedule. - Professional work habits and attitude, including knowing how to utilize and integrate professional criticism into their work. CAREER OUTLOOK Some of the roles that BFA graduates have assumed include: - Props and Environment Modeler - Texture Artist - Character Modeler - 3D Lighting and Camera Designer - Character Rigger - Character Animator - Effects Animator - Storyboard Artist - Cinematic Animator - Conceptual Illustrator [-]

Web & Interaction Design

Quasar Design University in Rome
Campus Full time Part time November 2017 Italy Rome

The three-year course in Interaction Design form multimedia designers in the following areas: The three-year course in Interaction Design form multimedia designers in the following areas: Interaction design, web design, interface design, app development, interactive systems using Arduino and Touch, Designer, video editing. [+]

Web & Interaction Design The three-year course in Interaction Design form multimedia designers in the following areas: Interaction design, web design, interface design, app development, interactive systems using Arduino and Touch Designer, video editing. The course is unique in Italy, is active since 1991 and is continuously updated. The course is recognized by MIUR as an Academic Diploma Level I. Who it is aimed at This university-level course is aimed at school leavers, from all types of secondary schools, aspiring multimedia designers who want to develop their capacity for expression based on structured knowledge and shared languages, skills that are essential for working with professionalism in a field as complex as that of multimedia design and interactivity. The course may also be useful for the specialization and updating of professionals who already work in the field of communications. Educational objectives The objective pursued in the Web & Interaction course is that of training designers capable of relating in a critical and aware manner to the complex field of multimedia design, but also specializing and updating the training of those already working in the communications field. Awarded qualification Academic Diploma Level I recognized by MIUR. Creative jobs The ongoing processes of modernization in multimedia communications, from a perspective of systematic interaction between different languages and new technologies, have expanded to new areas the employment opportunities for operators who are able to combine the mastery of instruments and applications with the qualities of creativity and an efficacious methodological approach to the project. In this highly dynamic and continuously updated context, the figure of the Interaction Designer is of crucial importance wherever the complex area of interactive design is dealt with. An extremely versatile professional, they are able to adapt their activity according to different operational needs and can exercise it as: web designer and web developer, wherever design and content development, web applications and services are required; digital & interaction designer, ranging from the production of digital and interactive content to the design of applications for mobile devices; communication & media designers, including activities ranging from multimedia communication to web marketing. The various forms of professional activity can take place – as a consultant, collaborator or freelancer – with events and communication, advertising and marketing agencies, businesses, companies and professional studios, public and private bodies, museums, foundations and galleries, operating both nationally and internationally. Partners Derivative, String, Teatro India, Galleria Nazionale d’Arte Moderna Roma, Provincia di Roma, Saatchi & Saatchi, Logos, Greenpeace. Subjects The teaching course is divided into lectures, design laboratories, and technical-applicative teaching. Lessons take place in classrooms with audiovisual supports, drawing tables and dedicated computers, equipped with specialist software. Each teaching area, through laboratory activities, provides in the classroom the various phases of work in which the members of a design team would normally be involved, providing a direct application of the theoretical and technical contributions of the different areas of teaching. A series of intense specialist workshops is foreseen on themes that refer to the specific fields of professional activity, organically integrated with the interdisciplinary project work, which involve the students in complex projects that last the length of a teaching cycle. Furthermore, the teaching activity includes study trips and various external activities and educational visits. Course location The course "Web & Interaction Design" will be held in Rome at Quasar Design University. Via Crescenzio 17 A Roma(RM) - 00193 [-]

Bachelor of 3D Animation and Visual Effects

University of Lower Silesia
Campus Full time October 2017 Poland Wrocław

The programme is devoted to three steps of a process of a movie production: pre-production, production and post-production. Curriculum includes full range detailed courses like: 3D modelling, character animation, particles effects, matte painting or motion design. [+]

Bachelors in Digital Design. Study the B.A. Program: 3D Animation and Visual Effects for Film and Games (Undergraduate Level) Join the creative team of our students! Practically oriented curriculum Internships under the wings of developers of worldwide recognizable games and animations (Techland, Thunderbull Ent., DashDot Creations, Ten Square Games, Juice, Picadillla) Up to date equipment and software Vibrant community of professionals and researchers Rapidly developing Wroclaw with tones of working opportunities in creative industries Start-up culture, professional events, international atmosphere Erasmus semester programmes and up to one year internships in the animation, VFX and game design oriented Universities and studios from all over European countries. We offer a unique 3 years B.A. Programme in 3d Animation and Visual Effects for Film and Games (over 2000 academic hours).The curriculum reflects 3 stages of game and movie production pipelines: preproduction, production and postproduction. It also takes into account the specificity of animation and VFX for games and for movies. The core 3d graphics, animation and digital postproduction courses are enriched by attractive programming, art and interactive communication classes that provide fundamentals of graphic and interactive design, game engines, history of visual media, games and animation, etc. The programme prepares for following occupations: 3D Character Animator Concept artist Modeler 3d generalist Matte Painter 3D Tracking Artist Rotoscope Artist Lighting/Rendering Artist Effect Animator Compositor Mocap specialist Example courses 3D Character Animator Introduction to artificial intelligence Concept Arts and Storyboards Motion capture workshop VFX for film VFX for games Aerial photography and cinematography Admissions: Admission starts March 15th and ends July 10th. Tuition: 2000 Euro per academic year Click here for more information about University of Lower Silesia and enrolment. [-]

Bachelor (BFA) in Graphic Design

Brooks Institute
Campus Full time September 2017 USA Ventura

The Bachelor of Fine Arts in Graphic Design Program provides an intensive learning environment that challenges students to be globally aware, creative, collaborative and adaptive. Students combine traditional design strategies and emerging technology to problem solve with creative solutions for a broad range of media applications. [+]

The Bachelor of Fine Arts in Graphic Design Program provides an intensive learning environment that challenges students to be globally aware, creative, collaborative and adaptive. Students combine traditional design strategies and emerging technology to problem solve with creative solutions for a broad range of media applications. The Graphic Design Program uses hands-on, project-based learning to help students gain a strong understanding of individual course goals while demonstrating tangible, measurable outcomes. Projects are specifically designed to reflect ‘real-world’ scenarios and build on the student’s level of knowledge while fostering an understanding of the material and professional expectations. The 120 semester credit bachelor of fine arts in graphic design prepares students for a broad range of career paths within the field of design including both traditional design and new media. The program consists of 63 semester credits of core coursework which includes internships opportunities, developing both technical skills and the creative problem-solving methodologies required for the industry and 12 semester credits in business courses designed to cover business practices within the industry and to foster a strong commitment to creativity, professionalism, ethics and enterprise. Students are exposed to photography, visual journalism, film and video in cross platform curriculum. In addition, students take 45 semester credits in general education. Core Courses Core courses include: History of Design Drawing for Designers Fundamentals of Digital Design Visual Design Fundamentals of Typography Design and Illustration 1 Design and Illustration 2 Web Design 1 Typography and Publication Design Brand & Identity Design Photography and Video for Designers Packaging and 3D Design 1 Advanced Publication Design Advertising Design Design Lab 1 Portfolio and Senior Seminar Design for New Media Elective Options Among these elective course options are: Advanced Digital Illustration Digital Prepress Web Design II Packaging and 3D Design II Publication Lab Web Design III Brand and Identity Design II Design Lab II Advertising Lab Industry Internships Program Objectives Upon completion of the Graphic Design Program, students will be able to: Explore, identify, research and analyze a variety of diverse communication problems. (Adept) Understand fundamental design elements, principles and theories to complete an effective outcome. (Adept, Visual Literacy) Use critical thinking to achieve creative typography and communication. (Problem Solver, communication) Demonstrate technical proficiency. (Adept) Problem-solve and create complex web projects that include a variety of technologies and imaging solutions. (Problem Solver) Communicate both verbally and in writing to present creative and effective business communication. (Communicate) Demonstrate skills for collaboration with both colleagues and clients. (Collaboration) Demonstrate Ethics and Integrity. (Ethics) Exhibit time and financial management skills to meet project parameters. (Ethics, Adept) [-]

Bachelor of Design specialising in Interaction Design

Inscape Education Group
Campus Full time 3 years February 2017 South Africa Pretoria Cape Town Durban Midrand + 3 more

Interaction designers develop cohesive systems that deeply impact people’s lives. Systems design (UX) and human-computer interactive interface design are relatively new professions. [+]

Bachelors in Digital Design. Interaction designers develop cohesive systems that deeply impact people’s lives. Systems design (UX) and human-computer interactive interface design are relatively new professions. Topics covered in this course to prepare graduates to enter this advance industry include: Human – computer interaction; designing and coding interactive interfaces across a variety of platforms (web-based, mobile, and ‘small screen applications); data visualisation and informatics; the design of digital information; the principles of user experience design; coding languages; viewer / consumer behaviour in a digital environment; digital integrated marketing; digital branding and digital design management. Graduates will be equipped with technical tools, design skills and an understanding of the ‘human factors’ involved in systems design. Consumables cost 1st year (+-R1000) **estimates only Continuous project based assessment Digital and print portfolio submissions in 2nd and 3rd year Final years graduate in December Degree candidates can go on to apply for post graduate studies pending they meet the application and entrance requirements of the relevant Institution. Our programmes are quality assured and standardised across all Inscape campuses nationally. You can enrol for our Bachelor of Design programme at any campus to complete your 1st year. Students who are accepted into certain degree specialisation programmes might be required to complete their 2nd and 3rd year studies at another specialised Inscape campus. What is included in the course MacBook * optional Wacom tablet Software licenses (as per programme requirements) Prescribed textbooks 1st year preliminary art equipment Online library subscription Digital study guides and courseware Internet connectivity Excluded Monthly consumables Digital camera Course Information Year 1 FUNDAMENTAL DESIGN 1st year – DESIGN SKILLS Developing fundamental design skills to create design savvy critical thinkers. Developing foundational Drawing Skills, Basic Material and Manufacturing awareness, Digital Image Making, Communication, Software and Leadership skills to create well rounded designers fit for any design industry. Developing an awareness of the integrated nature of design, advancing the unique thinking of our students. Introducing an appreciation for Design History. Establishing fundamental building blocks for creative problem solving. Course Information Year 2 DISCIPLINE SPECIFIC 2nd year – DESIGN KNOWLEDGE Discipline Specific knowledge will be developed through the study of communication design, probing and scrutinising visual design and exploring the development of media for on-screen communication. Applying theory to practice through data visualisation, exercising and applying information design and interactive design. The exploration of UX design through various platforms such as web, mobile, tablet and touch-screen will further develop applications, work-flow methodologies and coding languages based around touch screen technologies and database management. Advancing software skills and technical knowledge through front end software used for developing hardy and adaptable web based communication and interactive user experiences. Developing an understanding of the business of design through the awareness of interactive operations such as professional practice, consumer behaviour, digitally integrated marketing and communication, digital brand presence and the need for digital brand management. Course Information Year 3 SPECIALISATION 3rd year – DESIGN STYLE Developing a signature interactive design style by investigating human-computer interaction and interactive interfaces like web-based platforms, mobile and ‘small-screen’ applications as well as motion studies. Developing advance knowledge and expert skills by exploring user experience design principles, application development, socioeconomics (social / economic progress) and informatics through information systems. Developing an understanding of the guidelines and principles involved in running a design business. Promoting business vision, mission and values give graduates the confidence and ‘know-how’ to start their own design initiatives based on a foundational knowledge of strategic development, marketing strategies, importance of branding and managing finances. More about the bachelor of Design Degree (B.DES) This three-year full time qualification produces professional designers equipped for a rewarding career in design. Students qualifying can practise as junior designers or study towards an Honours Degree. As this qualification is universal, it applies to a variety of design disciplines, including fashion design, interior design, graphic design, multimedia design, jewellery design, industrial design, product design, spatial design, design research, design writing and design for the environment. Traditionally, the various fields within design and design education have been separated. Public and private Higher Education schools have offered all sorts of qualifications. Our Bachelor of Design qualification aligns industry standards and educates designers following common guidelines. It also implements the long-awaited minimum standards for designers of all disciplines. Design is globally recognised as a profession. Worldwide, designers are required to have at least a three-year qualification. Inscape offers the Bachelor of Design Degree with common competencies and specialisations through elective subjects. The first year of the Bachelor of Design provides a foundation in design thinking, constructs and visual communication, photography, material studies, image making and design history, communication studies, leadership and unique thinking and software includes basics in Adobe products. We love that our students learn alongside aspiring designers of other disciplines. This kind of exposure blows a student’s design perspective wide open and teaches relevance and appropriateness in terms of design solutions within the business world. At the end of the first year, students are required to select their chosen stream as a specialisation of their future career choice. Our students love the fact that they have a full year to become fully entrenched in the world of design. They attest to the fact that when they make their final decision regarding a chosen specialisation that they do so with confidence and fully informed. Second and third year are intense. Each specialisation stream is packed with knowledge and technical skill required of the respective discipline. Our students however, are well prepared in the first year and enter into the senior years equipped with the ability to think critically and apply themselves effectively. Our success rates are a testimony to the fact that our unique approach to teaching design, works. [-]

Bachelor of Creative Technologies

Toi Ohomai Institute of Technology
Campus Full time Part time 3 years March 2017 New Zealand Rotorua + 1 more

Study a range of technologies: art; graphic design; fashion; and interior design, to participate and contribute to the creative industries. [+]

Programme aim Study a range of technologies: art; graphic design; fashion; and interior design, to participate and contribute to the creative industries. The programme is delivered within an applied and collaborative creative technologies environment learners will scaffold and broaden their knowledge, skills and application. Award information To achieve the award of the Bachelor of Creative Technologies: Te Tohu Paetahi Tū Tāngata, students must pass a total of 360 credits as specified in the programme structure, including: 120 credits at Level 5; 135 credits at Level 6; and 105 credits at Level 7. Knowledge and skills you will gain Upon successful completion graduates within their creative technologies discipline will be able to: Apply creative thinking skills, theoretical knowledge and specialised skills to generate innovative creative works. Critically analyse information and apply research skills to develop and refine ideas, towards producing creative outputs. Demonstrate professional and ethical business practices and prepare for selected career. Sustain a studio practice employing principles of analytical and critical investigation and experimentation. Demonstrate intellectual independence, critical thinking and analytic rigour when evaluating own work and the work of others. Inventively apply traditional and emerging technologies to create solutions for real world design challenges. Work effectively both independently and collaboratively to manage project briefs from inception to completion. Effectively communicate to a range of audiences using a variety of strategies. Identify business opportunities, systems and strategies for small business concepts, products or services within the creative sector being cognisant of sustainability. Identify personal values and position relative to political, social, bicultural, economic and environmental frameworks that impact on creative work within Aotearoa New Zealand. Produce a range of practice‐based innovative outputs/works informed by contemporary and historic contexts. Apply technical skills utilising emergent technologies and professional competencies using project management skills. Entry criteria Admission and entry requirements for this qualification are in accordance with the academic regulations. Applicants must be 17 years of age or over. Applicants must be New Zealand citizens, permanent residents or have the requisite visa for study purposes. Students must be able to demonstrate adequate literacy and/or numeracy skills to enable them to meet all academic and health and safety requirements of the programme/course on which they enrol For international applicants: Must have evidence of academic achievement at least equivalent to University Entrance as approved by the International Education Department. Career opportunities Graphic designer, Museum and gallery work, Independent studio/public works artist, Artist’s assistant, Retail display designer, Printer, Photographer, Photographer’s assistant, Tertiary teaching of art and design, self‐employed practising artist or designer, Employment in the local or global creative industries, Employment in a variety of product and service based industries, particularly those that demand creative and divergent thinking [-]

Specialized Film Career Direction

FX ANIMATION Barcelona 3D School
Campus Full time 4 years October 2017 Spain Barcelona

We teach cinema and technology at your service without losing its purest essence: THE ART OF STORYTELLING. [+]

Bachelors in Digital Design. Start: 10/03/2016 Small groups: 12 students Who is targeted: young from 18 years who want to train and work as professionals in the film and audiovisual industry. Material included: Laptop latest generation ready for video editing and postproduction. Black Magic camera (or higher) Employment Opportunities as Filmmaker: set up his own production company, freelance versatile, able to work in any production, assistant director, managing low-budget productions nationwide. job opportunities as Film Director: film director on short and feature films, TV director, drama series, documentaries, animated films, visual effects and video games, management of high-budget productions nationally and internationally. * Study differentiates us in small groups (max. 12 people) * develop students as individuals and as technicians * We apply the latest technologies applied to film * Practical guidance and to the working world * International Projection * Access specialties * Job * tutored projects * Training from scratch or advanced level * Material included * international Environment * Agreements with companies * Consulting before, during and after training * Support * training course post business [-]

Bachelor of Animation

SAE Institute Australia
Campus Full time 2 years June 2017 Australia Perth Sydney Brisbane Melbourne + 3 more

Undertake the Bachelor of Animation at SAE and build your expertise in all facets of Animation. Students will develop fundamental skills and knowledge in this exciting industry in areas such as 3D modelling, character animation, rigging, textures, project management, teamwork, lighting, rendering and compositing. [+]

Undertake the Bachelor of Animation at SAE and build your expertise in all facets of Animation. Students will develop fundamental skills and knowledge in this exciting industry in areas such as 3D modelling, character animation, rigging, textures, project management, teamwork, lighting, rendering and compositing. Developing a solid understanding of these areas provides students with a solid foundation and context for further study before exploring in detail the specialist areas. During your time at SAE you will learn on industry standard software such as Maya, Autodesk 3D MAX and the Adobe Creative Suite. You will undertake specialised units designed for students to participate in real-world projects under the guidance of expert SAE staff. With this unique teaching style, you will demonstrate your skills and technical knowledge in a collaborative and creative studio-based learning environment. Your Studies: Each degree program is broken up into discrete stages, each designed to promote different skills. Stage I – Foundational Skills Development In Stage I, you will undertake a number of foundational units which will give you the essential technical skills and knowledge not only relevant to your discipline area, but also give you the skills required to collaborate with other creative media students and professionals in later stages of the program. Storytelling for contemporary media Principles of design Fundamentals of drawing Foundations of 3D graphics Principles of animation Project management and professional etiquette Critical and creative thinking Contemporary industry overview Stage II – Interdisciplinary Projects, Media and Cultural Studies In Stage II you will be working in simulated project groups where you are working towards large scale deliverables each trimester. Within Stage II we will not only get you to apply your Stage I skills in a deeper context, but help you work within the contemporary creative media workforce. In Stage II we show you how your work contributes to and interacts with broader culture and media practice. This knowledge will enable you to work with a variety of other disciplines and artists and expand your potential on the global stage. You will complete a number of real-world projects with students not only in your own discipline, but in all other SAE disciplines. In Stage II, you will be given the opportunity to work as project specialists within the following areas. The types of projects and project roles you choose to undertake will determine what area of specialisation you fall within. Stage II has three studio modules with projects based on the following areas; 1. 3D Modelling In 3D Modelling, students will examine modelling techniques, terminology and methods. Students will develop and implement 3D production pipelines to create such things as environments, vehicles, creatures and characters. Students will need to research industry best practices and keep up to date with current trends in CGI production. This specialisation will further explore texturing and shading, lighting and rendering. 2. Character Animation In the Character Animation specialisation, students will focus on the principles of character animation such as posing, motion studies, body mechanics, facial animation and much more. Students will also learn to develop effective and user friendly animation rigs that serves as a means to control and animate a character, similar to the controls of a puppet. 3. Visual Effects In the Visual Effects specialisation, students will explore the areas of modelling, texturing, lighting, rendering and compositing with an emphasis on incorporating assets into a range of digital media. Students can investigate topics such as matchmoving, particle systems, dynamic simulations and colour grading. By the end of the course, students will be able to composite a range of disparate elements into a cohesive final product. Stage III Stage III is the final part of your studies. Here you will undertake an interdisciplinary project of your choice to be the final and most ambitious portfolio project that you will undertake. You will also finalise your studies by undertaking an elective module and completing a compulsory internship. By the time you graduate, you will have; a professional online presence that you will have begun building at the start of the program, a wide range of interdisciplinary projects present in your portfolio, and a deeper understanding of the creative media fields and real-world experience. Upon graduating, you will be proficient in Maya, Autodesk 3D MAX and the Adobe Creative Suite and will have built a portfolio to demonstrate your skills in your chosen specialisation including the ability to produce collaborative creative films, interactive media titles and more. You will have real-world skills, having worked in a simulated environment making the transition from study to workplace seamless. [-]

Bachelor in Interactive Digital Studies

University Of Northern Iowa
Campus Full time September 2017 USA Cedar Falls

A new innovative program, Interactive Digital Studies (IDS) is about creatively addressing the future. Students in IDS gain an arsenal of digital skills, a firm understanding of digital culture and theory, and a means for responding to our digital world. [+]

Bachelors in Digital Design. A new innovative program, Interactive Digital Studies (IDS) is about creatively addressing the future. Students in IDS gain an arsenal of digital skills, a firm understanding of digital culture and theory, and a means for responding to our digital world. Most significantly, the program is a central meeting place for enabling collaboration among the many digitally oriented classes and professors at UNI. The Interactive Digital Studies (IDS) major is interdisciplinary in nature and is under the jurisdiction of the Department of Communication Studies. The Interactive Digital Studies major requires a minimum of 120 total hours to graduate. This total includes Liberal Arts Core requirements and the following specified major requirements, plus electives to complete the minimum of 120 hours. The Interactive Digital Studies major does not limit the double-counting of credit hours from the Liberal Arts Core. However, no double counting of credit hours is allowed between the different emphases of the Interactive Digital Studies major. Students who are taking Interactive Digital Studies as a second major must take course emphasis areas that do not significantly overlap with the coursework of the first degree program. According to university requirements, students in a second major program must earn "not less than 32 hours of credit beyond the hours required for the degree the student chooses to declare as the first degree." Similarly, for students taking Interactive Digital Studies as a minor, we recommend that the course emphasis area for the minor does not significantly overlap with the coursework of the major degree program. The .ids Major The .ids major is a customizable program of study that can be personalized to your own interests. It consists of three foundation courses, any two digital “bundles” of your choice, and a practicum. The .ids Minor The .ids minor is a great tech-fueled addition to any specialized major program of study. It consists of three foundation courses and one “bundle” of study. The .ids Foundation First our students take foundation classes in the “3 C’s”: Communication, Context, and Culture. COMMUNICATION Interactive Digital Communication (COMM 2555) gives you a solid foundation in creative digital production skills and creative problem solving that you’ll need for all your other .ids classes. This is where you will learn Photoshop to manipulate digital images, Dreamweaver and WordPress to master the design and coding of websites, and After Effects to get a taste of motion graphics and animation. But it’s not just a skills class - You’ll also learn about visual design, writing, and graphic design history to give you powerful visual communication strategies to amplify your ability to articulate and communicate big ideas. CONTEXT Mass Communication and Society (COMM COR 1010) acknowledges that every media industry has been drastically impacted by the Internet and the digital turn. It combines discussions about the media, history and culture, and focuses on how both media industries and audiences create our shared entertainment and information culture. The core ideas of this course are that a diverse media is essential to democracy, culture is an ongoing and cyclical process, and media convergence is the future of mass communication. CULTURE Digital Culture and Communication (COMM 4544/5544) gets you to begin thinking seriously about how the Web connects us, and what kinds of digital innovations are shaping our future. You will learn about the Internet as a positive, social networked sphere with a thriving creative commons, but you will also begin to see the dark side of our hyper-connected world: a digital culture plagued with questions about copyright, government and corporate controls, and issues about privacy and unethical digital citizenship. You will also begin to consider how a life increasingly connected to digital tools is affecting our daily lives. [-]