Bachelor Degree in Arts in Redmond in USA

Compare Bachelor Programs in Arts 2017 in Redmond in USA

Arts

Earning a bachelor's degree is achieved by completing the necessary course of study offered by the college or university you enroll in. Completing this study may take three to seven years depending on where you seek your degree.

The USA remains the world’s most popular destination for international students. Universities in the US dominate the world rankings and the country also offers a wide variety of exciting study locations. State university systems are partially subsidized by state governments, and may have many campuses spread around the state, with hundreds of thousands of students.

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Bachelor of Science in Computer Science and Game Design

DigiPen Institute of Technology
Campus Full time 4 years September 2017 USA Redmond

The Bachelor of Science in Computer Science and Game Design prepares graduates to be hybrid engineer/designers who have strong programming and mathematics skills, combined with formal training in [+]

Bachelors in Arts in Redmond in USA. The Bachelor of Science in Computer Science and Game Design prepares graduates to be hybrid engineer/designers who have strong programming and mathematics skills, combined with formal training in game design. The field of digital entertainment has grown from using small teams of just a handful of developers for an entire game to using large teams of one hundred or more on a single title. This large increase in the size of teams, scope, and investment in digital entertainment titles has created a growing demand for a type of developer who can bridge the scientific and creative sides of game development, able to work as an engineer or designer as needed. Admissions Info Students applying to the BS in Computer Science and Game Design program must be passionate about game design (both digital and non-digital), including level design, system design, and behavior design. They must also be strong analytical thinkers, with a good foundation in mathematics (at least through pre-calculus), science, and writing. Candidates will also find it useful to complete courses in calculus, physics, and computer science prior to attending DigiPen. Topics Covered Students in the BS in Computer Science and Game Design program will focus on the following subjects: - Game design and development, including game history, game analysis, game mechanics, game dynamics, game aesthetics, 2D and 3D level design, character behaviors, AI programming, design documentation, and play-testing. - Core academic courses such as linear algebra, calculus, physics, and computer science (including C, C++, and scripting languages). - Humanities and social sciences courses such as psychology, writing, and communication. [-]

Bachelor of Fine Arts in Digital Art and Animation

DigiPen Institute of Technology
Campus Full time 4 years September 2017 USA Redmond

The Bachelor of Fine Arts in Digital Art and Animation is a four-year program designed to prepare students to create artwork at the professional level. Rather than simply teaching students how to use current [+]

The Bachelor of Fine Arts in Digital Art and Animation is a four-year program designed to prepare students to create artwork at the professional level. Rather than simply teaching students how to use current tools and software, the BFA program emphasizes the development of foundational skills that remain relevant and useful regardless of the technology or medium. Students who successfully complete this program will have the skills to produce powerful, affecting imagery in a professional studio environment. ADMISSIONS INFORMATION Candidates for the Bachelor of Fine Arts in Digital Art and Animation program must have a strong foundation in drawing and art concepts and be open to constructive feedback on their work. Candidates must provide an art portfolio of 15 to 20 samples of artwork and should have experience with drawing and other fine arts disciplines such as painting and sculpture. TOPICS COVERED Students who successfully compete the BFA program will possess the following: - Extensive production experience in both 2D and 3D animation, as well as an area of greater focus that enables students to target a specific sector of the industry according to their interests and abilities. - Excellent drawing skills, including an understanding of how to maintain and continually enhance their craft throughout their career. - Strong storytelling abilities, including visual storytelling, literary traditions, story through dialog, story through acting, and cinematic conventions. - Familiarity with modern studio processes, including the ability to use current tools and software, as well as the ability to learn new software while maintaining a strict production schedule. - Professional work habits and attitude, including knowing how to utilize and integrate professional criticism into their work. CAREER OUTLOOK Some of the roles that BFA graduates have assumed include: - Props and Environment Modeler - Texture Artist - Character Modeler - 3D Lighting and Camera Designer - Character Rigger - Character Animator - Effects Animator - Storyboard Artist - Cinematic Animator - Conceptual Illustrator [-]

Bachelor of Arts in Music and Sound Design

DigiPen Institute of Technology
Campus Full time 4 years September 2017 USA Redmond

The Bachelor of Arts in Music and Sound Design is a four-year degree focusing on the creative principles of interactive sound design. This program combines foundational coursework in music – including [+]

Bachelors in Arts in Redmond in USA. The Bachelor of Arts in Music and Sound Design is a four-year degree focusing on the creative principles of interactive sound design. This program combines foundational coursework in music – including music history, composition, theory, and performance – with practical training in studio recording techniques and sound design principles. Students who successfully complete the BA in Music and Sound Design program will be able to create engaging game and film soundtracks by applying music concepts in a real-world studio setting, not just as a sound designer, but as an effective team member with a broad understanding of the game development process. ADMISSIONS INFORMATION The ideal candidate for the Bachelor of Arts in Music and Sound Design degree program will be passionate about music and able to demonstrate some proficiency in either voice or an instrument by recording a short performance for review by DigiPen's BA in Music and Sound Design admissions committee. More important than musicianship, however, is the applicant's ear: candidates should have an intuitive grasp of concepts such as pitch, intervals, melody, harmony, and rhythm, and how these elements coalesce to form unique musical expressions. TOPICS COVERED Students in the Bachelor of Arts in Music and Sound Design program will focus on the following subjects: - Music, including music theory, music history, composition, and musicianship. In addition to classroom courses, the BAMSD program includes eight semester of private instruction in either an instrument or voice. - Studio recording techniques, including mixing, microphone selection and placement, digital audio workstations, studio acoustics, and synthesis. Students will learn the ins and outs of soundtrack production through intensive semester-long projects. - Sound design for video games, including sound effect creation, interactive sound design, scripting, and the game development pipeline. CAREER OUTLOOK Graduates of the Bachelor of Arts in Music and Sound Design program will be qualified to seek a number of different positions in the game, animation, and interactive media industries, including: - Sound Designer - Audio Engineer - Sound Technician - Recording engineer - Audio production editor - Composer - Musician [-]

Bachelor of Arts in Game Design

DigiPen Institute of Technology
Campus Full time 4 years September 2017 USA Redmond

The Bachelor of Arts in Game Design prepares graduates to be modern game designers, capable of working in large teams, communicating and collaborating with other designers, artists, and engineers, and [+]

The Bachelor of Arts in Game Design prepares graduates to be modern game designers, capable of working in large teams, communicating and collaborating with other designers, artists, and engineers, and able to create an experience that is greater than the sum of its parts. The field of digital entertainment has moved from an era where designers were self-taught and learned on the job, to one where even entry-level designers are expected to be well-trained with proven design skills, along with an understanding of technology, art, audio, narrative, and psychology. Designing digital entertainment is ultimately about breathing life into every aspect of what would otherwise be lifeless code and static pixels on a screen. Designers must continually place themselves in the heads and hearts of their players, shaping every action, every response, the ebb-and-flow of the game's intensity, and then skillfully blend the mechanical, spatial, narrative, visual, and aural aspects of the entire experience. ADMISSIONS INFORMATION Students applying to the Bachelor of Arts in Game Design program must be well-rounded and passionate about game design (both digital and non-digital), including level design, system design, and behavior design. This program is ideal for students with a strong foundation in writing, art, music, history, and psychology, but candidates will also find it useful to complete mathematics courses through pre-calculus prior to attending DigiPen. TOPICS COVERED Students in the BA in Game Design program will focus on the following subjects: - Game design and development, including game history, game analysis, game mechanics, game dynamics, game aesthetics, 2D and 3D level design, character design, design documentation, and play-testing. - Foundational topics such as drawing, modeling, animation, film, and music, as well as academic subjects like mathematics, physics, and computer science. - Humanities and social sciences courses such as psychology, economics, writing, and communication. CAREER OUTLOOK Graduates of the BA in Game Design program will be prepared to pursue a number of entry- and intermediate-level roles in the video game industry, including: - Game Designer - Level Designer - System Designer - Encounter Designer - Technical Designer [-]

Bachelor of Science in Engineering and Sound Design

DigiPen Institute of Technology
Campus Full time 4 years September 2017 USA Redmond

The Bachelor of Science in Engineering and Sound Design is a four-year degree in software engineering with an emphasis on its applications in video game audio production. Students start with [+]

Bachelors in Arts in Redmond in USA. The Bachelor of Science in Engineering and Sound Design is a four-year degree in software engineering with an emphasis on its applications in video game audio production. Students start with foundational coursework in mathematics, physics, and computer science, then apply that knowledge in year-long, team-based projects where they design and program their own fully playable games with sophisticated interactive music and sound effects. Along the way, students will learn fundamental recording techniques and sound design principles through hands-on audio engineering projects. Those who successfully complete the BSESD program will be prepared to design and implement complex interactive scores in a professional studio environment. Admissions Information Students applying to the Bachelor of Science in Engineering and Sound Design program should have strong math, science, and problem-solving abilities, as well as a keen interest in music and acoustics. Applicants should have completed math through pre-calculus prior to attending DigiPen; additional courses in computer science and physics are recommended. Topics Covered Students in the Bachelor of Science in Engineering and Sound Design program will focus on the following subjects: Software engineering, especially in the area of audio engine programming for simulations and video games, but also including graphical algorithms, tools programming, and physics programming. Studio recording techniques, including mixing, microphone selection and placement, digital audio workstations, studio acoustics, and synthesis. The BSESD program includes four semesters of lab courses that teach the tools and techniques of soundtrack production. Sound design for video games, including sound effect creation, interactive sound design, scripting, and the game development pipeline. Career Outlook Graduates of the Bachelor of Science in Engineering and Sound Design program will be ready to pursue a number of entry- and intermediate-level positions in the areas of software engineering and sound design, including: - Audio Software Engineer - Game Developer - Audio Engine Programmer - Sound Designer - Engine and Tools Programmer - Recording Engineer - Software Developer [-]