Bachelor Degree in Arts in Louisiana in USA

View all Bachelor Programs in Arts 2017 in Louisiana in USA

Arts

Earning a bachelor's degree is achieved by completing the necessary course of study offered by the college or university you enroll in. Completing this study may take three to seven years depending on where you seek your degree.

The USA remains the world’s most popular destination for international students. Universities in the US dominate the world rankings and the country also offers a wide variety of exciting study locations. State university systems are partially subsidized by state governments, and may have many campuses spread around the state, with hundreds of thousands of students.

Louisiana is the 25th largest state in terms of population of the 50 states. It has a vibrant economy led by the agricultural sector and is the biggest crawfish producer in the world. It has numerous state universities and colleges within its borders.

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Bachelor of Games and Virtual Worlds

Academy of Interactive Entertainment
Online & Campus Combined Full time Part time 3 years January 2017 USA Lafayette + 1 more

The Bachelor of Games and Virtual Worlds (Programming) is a three year Degree delivered in partnership with Canberra Institute of Technology (CIT). The degree is designed to produce graduates for the simulation, virtual worlds and games industries and provide professional game programmers with the skills and knowledge of a computer science degree contextualised by gaming applications, plus core skills in programming and design. [+]

Bachelors in Arts in Louisiana in USA. The Bachelor of Games and Virtual Worlds (Programming) is a three year Degree delivered in partnership with Canberra Institute of Technology (CIT). The degree is designed to produce graduates for the simulation, virtual worlds and games industries and provide professional game programmers with the skills and knowledge of a computer science degree contextualised by gaming applications, plus core skills in programming and design. This degree will provide you with specialist skills in digital game/simulation design and programming. You will create 2D and 3D interactive applications for entertainment and serious, real life scenario visualisation (virtual worlds). You will also learn how to research the market, develop business concepts and manage digital game/ simulation development projects. You could end up working as a 3D Games Programmer or Simulation Software Engineer — building interactive virtual worlds for real-world training and research! The degree is jointly delivered online by CIT and face-to-face in AIE Campuses. Prerequisites You must: have basic computing skills including being able to operate a personal computer, other hardware (for example printers, games consoles, PDAs etc), create and manage basic files, perform simple operating system tasks and work with more than one standard software package such as word processing, spreadsheets, databases or web browser. (If you do not have these skills you may enrol into the Certificate II in information Technology.) AND EITHER: have demonstrated Year 12 or equivalent qualification in English and mathematics (which includes calculus) with a minimum pass grade OR have successfully completed an approved bridging program and/or skills assessment in mathematics and English; OR have successfully completed the Advanced Diploma of Professional Games Development (Software Development) or the Diploma of Information Technology (Software Development) AND the approved bridging program; OR be of mature age (turn at least 20 years of age in your first year of study in the program) and demonstrate a level of general education in mathematics and English which provides you with a reasonable chance of successfully completing the program (this may include successful completion of an approved bridging program and/or skills assessment in mathematics and English) AND be able to demonstrate an interest in the development of computer games and simulations. Selection Criteria: Preference will be given if you have: successfully completed the Advanced Diploma of Professional Games Development (Software Development) or the Diploma of Information Technology (Software Development) AND the approved bridging program; and/or - exceeded the minimum pass grade entry requirement in Mathematics and/or have successfully completed an advanced mathematics subject; and/or - exceeded the minimum pass grade entry requirement in English; and/or completed additional relevant studies in physics at the equivalent of Year 12 with a minimum pass grade; and/or demonstrated a genuine interest in the development of computer games and simulations. Selection Process: Selection will primarily be based on an assessment of your previous education record, work and other relevant experiences and interest in the field of study, as identified on the application form and accompanying personal statement. Where it is necessary to collect additional evidence regarding the Selection Criteria, you might be requested to participate in an interview which may include a written or oral skills assessment test. FEE HELP and Fee Schedule This course is approved for FEE HELP, an Australian Government loan scheme set up to enable eligible students to defer part or all of their tuition fees until they are working and can afford to pay them back. For further information on FEE HELP and to find the current Fee Schedule, visit cit.edu.au/fees/fee_help [-]

Bachelor / Master Architecture

Louisiana Tech University
Campus Full time 5 years September 2017 USA Ruston

To provide a comprehensive and uncompromising, balanced and demanding education in the art (poetic expression), craft (technical processes) and practice (professional [+]

Architecture Program Mission To provide a comprehensive and uncompromising, balanced and demanding education in the art (poetic expression), craft (technical processes) and practice (professional services) of ethical building through the polytechnic tradition of "hands-on" experiences and empirical learning that prepares an individual to be an architect in the fullest sense of the term The National Architectural Accrediting Board and Professional Education In the United States, most state registration boards require a degree from an accredited professional degree program as a prerequisite for licensure. The National Architectural Accrediting Board (NAAB), which is the sole agency authorized to accredit U.S. professional degree programs in architecture, recognizes three types of degrees: the Bachelor of Architecture, the Master of Architecture, and the Doctor of Architecture. A program may be granted a 6-year, 3-year, or 2-year term of accreditation, depending on the extent of its conformance with established educational standards. Doctor of Architecture and Master of Architecture degree programs may consist of a pre-professional undergraduate degree and a professional graduate degree that, when earned sequentially, constitute an accredited professional education. However, the pre-professional degree is not, by itself, recognized as an accredited degree. Louisiana Tech University's School of Architecture offers the following NAAB-accredited degree program: M.Arch (pre-professional degree + 30 graduate credits) [-]

Bachelor of Interior Design Interior Design

Louisiana Tech University
Campus Full time September 2017 USA Ruston

FRESHMAN YEAR. FALL. Foundation Design I, Communication Skills I [+]

Bachelors in Arts in Louisiana in USA. FRESHMAN YEAR FALL - Foundation Design I - Communication Skills I WINTER - Foundation Design II - Communication Skills II SPRING - Color Design - Introduction to Interior Design SOPHOMORE YEAR FALL - Foundation Interior Design I - Universal Design and Codes - Architectural History I WINTER - Foundation Interior Design II - Computer Applications I - Architectural History II SPRING - Foundation Interior Design III - Computer Applications II - Contemporary Arch. History - Applied Studio Practices JUNIOR YEAR FALL - Interior Design I - Interior Materials and Finishes - History of Interiors WINTER - Interior Design II - Sustainable Design for Interiors - Building Systems II - History of Art II SPRING - Interior Design III - Color and Illumination - Building Systems III SENIOR YEAR FALL - Interior Design IV - Special Topics Seminar - Interior Component Design WINTER - Interior Design V - Interior Construction Systems - Environmental Psychology SPRING - Interior Design VI - Portfolio - Professional Practice [-]

Bachelor of Fine Arts Communication Design

Louisiana Tech University
Campus Full time September 2017 USA Ruston

The BFA degree program in Communication Design is a professional program created to prepare students with a common body of skills and knowledge deemed necessary for entry as career [+]

The BFA degree program in Communication Design is a professional program created to prepare students with a common body of skills and knowledge deemed necessary for entry as career communication designers. Our program is accredited through the National Association of Schools of Art and Design, and adheres to that organization’s guidelines for effective student preparation for general practice as professional designers. We believe our mission is to produce motivated, self-reliant problem-solvers who are equipped with essential competencies in research, analysis, aesthetics, design theory, productivity, and the application of relevant technologies. We promote a firm foundation in traditional art experiences and the study of design principles to support a student’s ability to create dynamic conceptual solutions and innovative visual designs within the context of effective and objective-specific communication. Our facilities and equipment are regularly upgraded and provide an impressive platform for the support of basic technological instruction as well as graduate-level research in new media and advanced communication challenges. All students of communication design at Tech will be prepared to exhibit essential competencies by the structure and content of curriculum requirements. These competencies include but are not limited to: - solving communication problems. - describing and responding to the audiences and contexts addressed in design solutions. - conceptualizing and developing visual form in response to needs. - using tools and technologies effectively in creating design solutions. - understanding basic commercial /industrial communication needs and the designer’s role in meeting those needs. The common body of experiences available to design students include but are not limited to: - comprehensive evaluations of student creative and problem solving solutions in the form of classroom critiques. - involvement in design exhibitions and competitions on local, regional, and national levels. - field experiences and tours related to the design industry. - experiences in creating design solutions when working within a team. - experiences in design challenges requiring interdisciplinary interface with students in other academic areas. Within the framework of general requirements exists the opportunity for some subject specialization. While we do not have separate degrees or academic concentrations in areas such as computer animation or illustration, we have a highly skilled faculty who regularly offer courses featuring an advanced subject concentration to properly prepared students. Our curriculum requires four elective art courses. Upon receiving permission from the appropriate faculty member, students may choose to use some or all of these courses for the pursuit of individualized study in subjects of personal interest. [-]