Part time Bachelor's Degree in Arts in Oceania

View all Part time Bachelor Programs in Arts in Oceania 2017

Arts

Earning a bachelor's degree is achieved by completing the necessary course of study offered by the college or university you enroll in. Completing this study may take three to seven years depending on where you seek your degree.

Asia is most likely the most powerful continent in the world and economically it introduces endless possibilities in education. The center of gravity is moving towards the East. Rapid changes and investments in higher education and English are a publicly spoken language. Oceania's strong employment opportunities also caters further to students future.

Contact Schools Directly Best Part time Bachelor Degrees in Arts in Oceania 2017

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Bachelor of the Built Environment

Melbourne Polytechnic
Campus 3 years February 2017 Australia Melbourne

Melbourne Polytechnic's Bachelor of the Built Environment was developed following rigorous consultation with industry stakeholders and benchmarking with comparative courses within Australia to ensure that students have essential skills as required by architects at the undergraduate level. Build your future with Melbourne Polytechnic. [+]

Top Part time Bachelors in Arts in Oceania. Melbourne Polytechnic's Bachelor of the Built Environment was developed following rigorous consultation with industry stakeholders and benchmarking with comparative courses within Australia to ensure that students have essential skills as required by architects at the undergraduate level. Build your future with Melbourne Polytechnic. Course Description The Bachelor of the Built Environment was accredited in late 2013, with the Tertiary Education Quality Standards Agency (TEQSA). Course design includes input from a range of stakeholders including architectural and construction firms, ensuring theoretical and practical coverage. The Bachelor of the Built Environment is aligned to the recommendations of the Australian Institute of Architects Standards for Undergraduate Programs in Architecture. From this Degree you will: Have advanced technical skills and a substantial knowledge base including design principles and theories relating to the practice of architecture Be able to create innovate design solutions that respond effectively to client briefs, sustainable principles and that are sympathetic to the surrounding natural and built environments Have the knowledge to articulate appropriate construction techniques, materials and building services into design solutions mindful of embodied energy Be able to problem-solve using a variety of techniques and tools in order to synthesise and apply knowledge to a range of planning and design tasks of varying size and complexity Articulation The Bachelor of the Built Environment has been designed to enable students to articulate from the Advanced Diploma of Building Design (Architectural) (22268VIC) and receive the equivalent of 11 subject credits (approximately three semesters). All prospective students will be required to submit a folio of work and attend an interview. [-]

Bachelor of Architectural Studies

University of South Australia
Campus Part time 3 years January 2017 Australia Adelaide

The three-year Bachelor of Architectural is an engaging and rewarding program for students interested in design and the built environment. In the 2015 QS Subject Rankings UniSA ranked in the World Top 100 for Architecture. Our programs are highly respected within industry and provide students with both practical and academic training. They are taught by staff members who are both academics and... [+]

The three-year Bachelor of Architectural is an engaging and rewarding program for students interested in design and the built environment. In the 2015 QS Subject Rankings UniSA ranked in the World Top 100 for Architecture. Our programs are highly respected within industry and provide students with both practical and academic training. They are taught by staff members who are both academics and practising architects, with strong relationships with the architecture profession locally, nationally and internationally. As part of this degree students will have the opportunity to take part in the award-winning Design and Construct program, where students design and then construct community buildings in remote locations in Australia and overseas. Students will gain practical skills in purpose designed workshops with state-of-the-art facilities including laser cutters, a CNC router and 3D and large format printers. Combined with Australia’s only Architecture Museum on campus, our program gives students the skills necessary to succeed in a professional environment. [-]

Bachelor of Interactive Technologies

SAE Institute Australia
Campus 2 years June 2017 Australia Brisbane

The Bachelor of Interactive Technologies creates graduates who can use technology (both hardware and software) to solve a diverse range of real world problems creatively and efficiently. [+]

Top Part time Bachelors in Arts in Oceania. The Bachelor of Interactive Technologies creates graduates who can use technology (both hardware and software) to solve a diverse range of real world problems creatively and efficiently. Students will be taught a mixture of contemporary design and project management processes, tools for building and articulating design ideas such as 3D printing, human computer interaction, agile project management, mechatronics and web & mobile programming. Throughout the duration of the program, students will be expected to work with their peers, faculty and industry mentors to build physical prototypes from day one of the program to solve a range of diverse problems. This program is about creating design literate graduates for emerging creative industries. You will undertake specialised units designed for students to participate in real-world projects under the guidance of expert SAE staff. With this unique teaching style, you will demonstrate your skills and technical knowledge in a collaborative and creative studio-based learning environment. Your Studies: Each degree program is broken up into discrete stages, each designed to promote different skills. Stage I – Foundational Skills Development In Stage I, you will undertake a number of foundational units which will give you the essential technical skills and knowledge not only relevant to your discipline area, but also give you the skills required to collaborate with other creative media students and professionals in later stages of the program. Introduction to programming Introduction to scripting 3D printing and prototyping Industrial design and computer aided design Rapid prototyping and agile project management Project management and professional etiquette Critical and creative thinking Contemporary industry overview Stage II – Interdisciplinary Projects, Media and Cultural Studies In Stage II you will be working in simulated project groups where you are working towards large scale deliverables each trimester. Within Stage II we will not only get you to apply your Stage I skills in a deeper context, but help you work within the contemporary creative media workforce. In Stage II we show you how your work contributes to and interacts with broader culture and media practice. This knowledge will enable you to work with a variety of other disciplines and artists and expand your potential on the global stage. You will complete a number of real-world projects with students not only in your own discipline, but in all other SAE disciplines. In Stage II, you will be given the opportunity to work as project specialists within the following areas. The types of projects and project roles you choose to undertake will determine what area of specialisation you fall within. Stage II has three studio modules with projects based on the following areas; Studio 1 Studio 1 examines the core technical aspects of using computer technologies as the nucleus for processing and controlling a range of input and output devices. These core technical skills will be demonstrated in a range of practical contexts, culminating in real-world physical prototypes. A range of programming languages and software applications will facilitate the interconnectivity of input and output devices that form the basis of real-world physical prototypes. The ability to assimilate and interface a broad set of hardware and software is key to practices in interactive technologies. Studio 2 Studio 2 takes prototyping in industrial design to the next step - publicly facing, reusable and durable installations. By creating publicly facing installations and/or interactive products, students will be able to explore the process of collecting data and evaluating metrics to inform review of their creative solutions. Studio 3 Studio 3 is an exploration of ubiquitous computing which places mobility, design elegance and ultimately human need at the forefront of the design process. Experimentation and engagement with credible futurist materials drives the product development process. The goal of Studio 3 is to create a practical and durable product which ultimately improves the quality of life for a specific target demographic. Stage III Stage III is the final part of your studies. Here you will undertake an interdisciplinary project of your choice to be the final and most ambitious portfolio project that you will undertake. You will also finalise your studies by undertaking an elective module and completing a compulsory internship. By the time you graduate, you will have; a professional online presence that you will have begun building at the start of the program, a wide range of interdisciplinary projects present in your portfolio, and a deeper understanding of the creative media fields and real-world experience. Upon graduating the Bachelor of Interactive Technologies, you will have developed real-world experience of 3D printing and product design by interconnecting software with hardware electronic devices that manipulate control data for the operation of these 3D products, which target the Internet of Everything as a market. [-]

Bachelor of Visual Arts

Otago Polytechnic
Campus 3 years March 2017 New Zealand Dunedin

This degree will teach you how to become a creative maker, thinker and active agent in a local, national and global [+]

Looking for a way to translate your creativity into a career? Want to gain experience in a range of specialty subjects and discover where your artistic talent truly lies? This degree will teach you how to become a creative maker, thinker and active agent in a local, national and global context. A qualification in the Visual Arts will allow you to find employment in a diverse range of professions such as practising artist, curator, art educator or researcher. A variety of roles within the digital and film industries would also be possible. Gain technical, academic and personal skills which will be transferable to a wide variety of fields including education, design, management and marketing. This qualification provides a perfect bridge into further learning as you select from a range of subjects initially and then move into full specialisation, focusing your talents in your chosen field. Study at New Zealand's most established school of art and benefit from the nationally-unique range of workshop facilities and the excellent studio-based teaching. Flourish under the guidance of highly experienced lecturers who have national and international profiles and represent a diverse range of approaches and understandings. International fee: NZD 20,750 (first year) Skills required Creativity and imagination. The ability to think laterally and independently. The ability to accept criticism and be open to new ideas. Entry Requirements All applicants must submit a portfolio (15MB file size limit if you are applying online). International students will be individually assessed to ensure they meet degree-level entry requirements and must have achieved the equivalent of Year 13. If English is not your first language, you must also demonstrate English language skills equivalent to an IELTS overall band score (academic) of 6.0, with no band score less than 5.5. Bridging options Applications welcome from students who have passed the Certificate in Creative Studies programme. Portfolio and writing requirements Portfolio Requirement We require examples of your artwork and the ways that you develop your ideas. Your examples need to show us your working processes and your ability to use a range of materials. If you have been working in the NCEA system, please send us twelve (12) examples of your finished works and of your working processes from your folders. If you have not been working in the NCEA system, please send us six (6) examples of finished work and six (6) pages of sketches or workbook pages. Please submit your portfolio digitally (15MB file size limit if you are applying online) or in an A4 folder. Please do not submit originals as we do not return application folders. Writing Requirement Please include with your portfolio: 1. An essay or written text (at least 300 words). You may include writing produced for any of your NCEA subjects or you may write a new piece on any topic of your choice. 2. A double-spaced letter of not more than one page (300 words) explaining why you want to come to art school and what your experiences of art may have been to date. This may include all or some of the following: - Why art is important to you, the community and the wider world - Your expectations for your own future after your studies - Art galleries you may be familiar with - Artists whose work you may know - Art skills you may have already gained. Additional documentation You must supply certified copies of proof of identity, academic records, proof of residency (where appropriate) and a curriculum vitae. Selection procedure All submissions are viewed by a panel of academic staff and applicants are accepted on merit based on an evaluation of a portfolio of art practice and evidence of academic skills. An interview may be required. Where the number of successful applicants exceeds the places available, a waiting list will be kept and applicants will be offered vacant places in waiting list order. Additional costs The cost of materials, on top of those provided, vary according to individual projects. Further study options This programme perfectly prepares you for further learning and you may go on to study for a Postgraduate Diploma in Visual Arts, a Master of Fine Arts or a Master of Visual Arts. Programme specific risks You will complete Health and Safety checklists for specific hazards in your courses. During your study, you will use a range of technical equipment and chemical substances. If you have known allergies or reactions to materials, please indicate these in your application. Your workload A full-time programme entails five full working days (or the equivalent) for 32 weeks. Studios are open for extended hours for senior students. FAQ/Answers What is the minimum/maximum age to apply? There is no maximum age to apply, provided that you are a genuine student. Usually, students beginning their programmes are at least 18 years of age. How long will my study take? Undergraduate degrees are three years, diplomas are usually two years and certificates are one year. Graduate and postgraduate qualifications can take one to two years to complete. What about international recognition? All of our qualifications are recognised internationally. You are able to take your Otago Polytechnic undergraduate degree and apply to other national and international tertiary institutions for graduate and postgraduate study. How much can I earn as a student? Those students who are eligible to work while studying may get causal jobs in areas like hospitality or other service industries. Your hourly wage is likely to be between NZD$13-15. What do I need for my student visa? Your Otago Polytechnic Offer of Place letter. This letter means you have been accepted to study. It also states your course fee, which you must pay first to your nearest New Zealand embassy, consulate or immigration office. You will then receive a receipt of payment from us. You must submit these two documents (your Offer of Place and your receipt of fees), along with evidence that you have sufficient funds for living expenses, and a return international air ticket or evidence of sufficient funds to buy one, to your nearest New Zealand embassy, consulate or immigration office. For programmes longer than 24 months, you will also need to provide very recent medical and x-ray certificates. If you are over 17 years of age, you will need a police certificate to show that you are of good character. See the New Zealand Immigration website for more details. Streamlined visa applications now open! If you are an international student who will apply for your student visa from outside of New Zealand, you might be eligible for the streamlined visa process offered by Immigration New Zealand (INZ). This allows your visa application to be processed faster by INZ because Otago Polytechnic nominates you as a suitable candidate (INZ will decide the outcome and the processing time). Once you have received your Offer of Place from Otago Polytechnic, you may apply for a streamlined visa nomination letter from us. For more information and to submit an application, click here. What happens when I finish my degree? Students who have completed their degree in the normal time and have a job offer related to their studies can apply for a work visa for another two years. This entitles you to work in the job you have been offered, and may help you qualify for residence. What about applying for New Zealand residency? If you meet the requirements of the current immigration policy in New Zealand, it is possible for you to apply for residence at any time. Immigration policy encourages students who have completed their degree in New Zealand to apply for permanent residence. Is there an application fee? No. How long does it take to apply? We suggest you apply at least three to four months before your programme starts so that you are organised to arrive on time. What do I need to include in my application? Your English language test results: IELTS, TOEFL or TOIEC. We also require certified copies of any academic results you have from your overseas high school or university. We may also require your curriculum vitae or a portfolio, depending on your programme entry requirements. [-]

Bachelor of Creative Industries

Toi Ohomai Institute of Technology
Campus 3 years February 2017 New Zealand Tauranga

Blending graphic design, visual art and fashion in an interdisciplinary setting, the Bachelor of Creative Industries is all about allowing you to learn the diverse range of skills required by creative industries. [+]

Top Part time Bachelors in Arts in Oceania. Blending graphic design, visual art and fashion in an interdisciplinary setting, the Bachelor of Creative Industries is all about allowing you to learn the diverse range of skills required by creative industries. Taught in connected learning spaces supporting creativity and collaboration, you’ll learn by doing using unique learning tools and taught by some of New Zealand’s most talented artists, fashion designers and leading industry experts. Real-world outcomes ensure our graduates are what industry demands – people who are able to communicate and collaborate and to provide amazing possibilities across a wide range of creative industries. Key points: Collaborative creativity across graphic design, visual art and fashion Creative thinking and problem solving techniques Real world projects Business skills for creatives Practical skills in graphic design, visual art and fashion technologies Artistic authenticity, integrity and independence Content Details Available Majors Visual Art (VA) Explore a range of 2D technologies in painting, drawing, printmaking and process image. Experiment with 3D construction techniques and technologies utilising a range of media. Move onto digital technologies and installation practice to test unique exhibition presentation methods. Graphic Design (GD) Gain a solid foundation in design. Work collaboratively in teams to create client briefs and develop unique solutions to a range of real world problems including branding, illustration, packaging or photography. Advance your software skills and then extend them in the second and third year to encompass new fields such as digital illustration, moving image, animation and studio practice. Fashion Design (FD) Create, design, innovate. See your ideas come to fruition on the runway, in wardrobe and costume. Learn techniques associated with your designs. Dates/Times/Locations Three years of academic study; each year is 34 weeks with up to 20 direct teaching hours per week between 8:00am and 4:30pm. The other working weekdays you’ll be required to undertake self-directed study at Polytechnic. Indicative Fees Domestic students per year $6,208.00 International students per year $19,944.00 Qualifications Gained On successful completion of the programme you will receive: Bachelor of Creative Industries (Level 7) with the relevant major Entry Criteria To gain entry into this programme, you must meet the following criteria: A portfolio containing 10 pieces of work University Entrance or successful completion of the Certificate in Art and Design Level 4 Students are expected to have the literacy skills required to meet the academic needs of the degree. Evidence of this may be required. Portfolio BCI applicants are required to submit a portfolio when they apply for the programme. The portfolio will show applicants’ creative ideas, originality, curiosity and imagination, and how they can use this within creative visual work. Special Admission The Polytechnic will consider students for special admission who do not satisfy the standard academic entry requirements of a programme but who in the opinion of the Programme Co-ordinator are capable of achieving the programme outcomes. English Language Requirements International applicants for whom English is not their first language will be required to show evidence of language competency, issued within the last two years, before being eligible to enrol in any non-English programme. The level of competency required is outlined in Rule 18 and Appendix 2 of the NZQF Programme and Accreditation Rules 2013. And below under the title English Competency. English Competency Level 7 certificate, diploma, degree, post graduate certificate or diploma IELTS Academic score of 6 with no band score lower than 5.5 or completed NZ Certificate in English Language L4 with the Academic Endorsement or meets a relevant English Proficiency Outcome as outlined in Rule 18 and Appendix 2 of the NZQF Programme and Accreditation Rules 2013. For domestic applicants for whom English is not their first language, evidence of language competency may be required. Career Opportunities Gain employment in the creative industries as an individual practitioner, sole trader, contractor, or as an employee within the following industries: Visual Art - multimedia, painting, printmaking, sculpture, installation, exhibition, performance, design, arts manager, art dealing/hiring, arts consultancy, marketing, tourism, arts events and festivals Graphic Design - advertising, web design and development, traditional and digital illustration, publication design, photography, branding and identity work, marketing and promotions, packaging, film editing and post production Fashion and Textiles - designer, technical garment engineer, specialist sample machinist, pattern maker, production manager, product development manager, buyer, retail, wardrobe/ costume designer, stylist, merchandiser, textile artist and fashion illustrator Media - film, television, video, radio, theatre, internet, mobile and social media Potential Employers Design Firms Games Designers Fashion Houses Multi-media, TV / Film Post-graduate Study Publishers Self-employment Teaching – Primary or Secondary [-]

Bachelor of Information Technology - Games Design and Development

Macquarie University
Campus 3 years January 2017 Australia North Ryde

The degree provides a thorough grounding in software design and development skills, equivalent to the standard Bachelor of Information Technology. It also... [+]

Bachelor of Information Technology - Games Design and Development

The degree provides a thorough grounding in software design and development skills, equivalent to the standard Bachelor of Information Technology. It also includes specialist units in video games. There are two types of these units:

those covering practical applications of IT development skills to game development projects, and those providing a more critical approach to video games as designs and cultural media products.

This combination of technical skills with a critical understanding of video games as media tools is an innovative approach. Graduates of this program will be equipped with the technical knowledge to successfully contribute to games production projects, as well as a deeper understanding of games, enabling them to create truly innovative designs.... [-]


Bachelor Arts Visuels

ESMAC : École Supérieure des Métiers des Arts appliqués et de la Culture
Online Part time 3 years Open Enrollment Canada Canada Online Niger Niger Online Tunisia Tunisia Online Lebanon Lebanon Online Senegal Senegal Online Algeria Algeria Online French Polynesia French Polynesia Online Côte d'Ivoire Cote d'Ivoire Online France France Online Mauritius Mauritius Online French Guiana French Guiana Online Belgium Belgium Online Reunion (Fr.) Reunion Online Martinique (Fr.) Martinique Online Switzerland Switzerland Online Democratic Republic of Congo Congo DRC (Zaire) Online Guadeloupe (Fr.) Guadeloupe Online Luxembourg Luxembourg Online Congo Congo ROC (Brazzaville) Online Morocco Morocco Online + 38 more

Le BACHELOR PROFESSIONNEL SDS® VISUAL ARTS est un diplôme européen délivré par l’INSHED. La formation permet d’être professionnellement opérationnel dès le début de votre carrière et de bénéficier d’une bonne employabilité, au-delà même de votre pays d’origine. [+]

Top Part time Bachelors in Arts in Oceania. FORMATION Cultiver une recherche artistique dans le contexte culturel, social et politique (en français et en anglais). Maîtriser les outils (Logiciels Graphiques), les fondamentaux (dessin, couleur, gravure et impression) et les techniques (organisation d’exposition, bases de marketing). Exercer un regard critique sur une discipline qui évolue sans cesse. Mettre en œuvre une expression plastique personnelle. DÉBOUCHÉS PROFESSIONNELS Le BACHELOR PROFESSIONNEL SDS® VISUAL ARTS est un diplôme européen délivré par l’INSHED. La formation permet d’être professionnellement opérationnel dès le début de votre carrière et de bénéficier d’une bonne employabilité, au-delà même de votre pays d’origine. Admission Pour amorcer votre projet de formation, rien de plus simple, il vous suffit de télécharger la présentation détaillée de la formation qui vous intéresse. A partir de ce moment-là : Nous vous accompagnons dans votre réflexion, Nous réfléchissons avec vous sur l’adéquation de votre parcours avec la formation choisie, Nous validons avec vous tous les aspects pratiques (stage, examens, emploi, alternance…), Nous vous conseillons également sur les différents financements possibles, Et bien sûr, nos conseils, comme la prise en charge de votre dossier, sont gracieux. [-]

Bachelor of Creative Arts and Industries (Visual Arts) (BCAIVA)

Charles Darwin University
Campus Part time 3 - 6 years January 2017 Australia Northern Territory

This course contains two pathways designed to assist students to develop the critical tools and material skills necessary to build professional careers in the Visual Arts as artists and theorists. The [+]

Bachelor of Creative Arts and Industries (Visual Arts) (BCAIVA)

Locations:

Casuarina Campus

This course contains two pathways designed to assist students to develop the critical tools and material skills necessary to build professional careers in the Visual Arts as artists and theorists. The studio and theoretical teaching staff are augmented by a vibrant visiting forum of guest speakers and together with our partnership with Northern Editions and the CDU Art Gallery and Collection provide an exciting and stimulating learning environment.

The Studio Practice specialisation is a contextual studio based programme which provides students with the opportunity to specialise in digital media, painting, printmaking, sculpture and/or drawing or to combine any media in their studio productions. The Art History and Cultural Heritage specialisation gives students the marketing, writing and research skills required to work within museums, galleries, arts tourism industries and arts writing/publishing sectors.... [-]


Bachelor of Games and Virtual Worlds

Academy of Interactive Entertainment
Online & Campus Combined Part time 3 years January 2017 Australia Canberra Adelaide Australia Online USA Lafayette Seattle Sydney USA Online Melbourne Campbellsville + 9 more

The Bachelor of Games and Virtual Worlds (Programming) is a three year Degree delivered in partnership with Canberra Institute of Technology (CIT). The degree is designed to produce graduates for the simulation, virtual worlds and games industries and provide professional game programmers with the skills and knowledge of a computer science degree contextualised by gaming applications, plus core skills in programming and design. [+]

Top Part time Bachelors in Arts in Oceania. The Bachelor of Games and Virtual Worlds (Programming) is a three year Degree delivered in partnership with Canberra Institute of Technology (CIT). The degree is designed to produce graduates for the simulation, virtual worlds and games industries and provide professional game programmers with the skills and knowledge of a computer science degree contextualised by gaming applications, plus core skills in programming and design. This degree will provide you with specialist skills in digital game/simulation design and programming. You will create 2D and 3D interactive applications for entertainment and serious, real life scenario visualisation (virtual worlds). You will also learn how to research the market, develop business concepts and manage digital game/ simulation development projects. You could end up working as a 3D Games Programmer or Simulation Software Engineer — building interactive virtual worlds for real-world training and research! The degree is jointly delivered online by CIT and face-to-face in AIE Campuses. Prerequisites You must: have basic computing skills including being able to operate a personal computer, other hardware (for example printers, games consoles, PDAs etc), create and manage basic files, perform simple operating system tasks and work with more than one standard software package such as word processing, spreadsheets, databases or web browser. (If you do not have these skills you may enrol into the Certificate II in information Technology.) AND EITHER: have demonstrated Year 12 or equivalent qualification in English and mathematics (which includes calculus) with a minimum pass grade OR have successfully completed an approved bridging program and/or skills assessment in mathematics and English; OR have successfully completed the Advanced Diploma of Professional Games Development (Software Development) or the Diploma of Information Technology (Software Development) AND the approved bridging program; OR be of mature age (turn at least 20 years of age in your first year of study in the program) and demonstrate a level of general education in mathematics and English which provides you with a reasonable chance of successfully completing the program (this may include successful completion of an approved bridging program and/or skills assessment in mathematics and English) AND be able to demonstrate an interest in the development of computer games and simulations. Selection Criteria: Preference will be given if you have: successfully completed the Advanced Diploma of Professional Games Development (Software Development) or the Diploma of Information Technology (Software Development) AND the approved bridging program; and/or - exceeded the minimum pass grade entry requirement in Mathematics and/or have successfully completed an advanced mathematics subject; and/or - exceeded the minimum pass grade entry requirement in English; and/or completed additional relevant studies in physics at the equivalent of Year 12 with a minimum pass grade; and/or demonstrated a genuine interest in the development of computer games and simulations. Selection Process: Selection will primarily be based on an assessment of your previous education record, work and other relevant experiences and interest in the field of study, as identified on the application form and accompanying personal statement. Where it is necessary to collect additional evidence regarding the Selection Criteria, you might be requested to participate in an interview which may include a written or oral skills assessment test. FEE HELP and Fee Schedule This course is approved for FEE HELP, an Australian Government loan scheme set up to enable eligible students to defer part or all of their tuition fees until they are working and can afford to pay them back. For further information on FEE HELP and to find the current Fee Schedule, visit cit.edu.au/fees/fee_help [-]

Bachelor of Design

Griffith University
Campus January 2017 Australia Brisbane

This degree will prepare you for a career as a commercial designer, innovator and design leader. You will learn from a combination of practical training and theory, and create designs that take into account social and environmental concerns and are up to date with the latest design practices. [+]

Why choose this program? This degree will prepare you for a career as a commercial designer, innovator and design leader. You will learn from a combination of practical training and theory, and create designs that take into account social and environmental concerns and are up to date with the latest design practices. Majors Interior Environments Product Design Visual Communication Design Attendance information From 2015, this program will be offered full-time on-campus at South Bank with a Semester 1 entry only. Work-integrated learning In partnership with leading experts and industry, you will: - Gain the skills to tackle real design challenges and devise leading-edge solutions - Advance your critical and strategic thinking - Learn to present your ideas clearly and powerfully Visual Communication Design students are encouraged to take advantage of work experience opportunities with the QCA Liveworm studio. Visual Communication, Interior and Product Design students are supported by the school and our Careers and Employment service in accessing internships across a variety of businesses in the region. My career opportunities You will be prepared for work as a design strategist, exploring ways to re-educate industry and consumer models of the future. - Interior Environments: You will be able to work in design roles in retail, hospitality, events, exhibitions and trade shows, film and television, and theatre. - Product Design: You will be prepared for work in the design, production and manufacturing sectors. - Visual Communication Design: You will be able to work in corporate and brand design for print, web, publishing, advertising and digital media. You will have the skills needed to work in design for social change, culture and education. [-]

Bachelor of Creative Industries

Edith Cowan University
Campus 3 years January 2017 Australia Perth

Designed to meet the challenges of employment (including self-employment) within the context of an emerging creative economy.

The creative industries form an increasingly important [+]

Bachelor of Creative Industries

Designed to meet the challenges of employment (including self-employment) within the context of an emerging creative economy.

The creative industries form an increasingly important component of the global economy, focused upon the creation and exploitation of intellectual property across a range of disciplines including film, design, digital media and photography. Students will research and develop original products that impact on audiences and address practical outcomes for users.

The course enables students to develop the technical and general skills that make them ready for employment and enable them to develop along with the creative industries themselves. Graduates will have an informed, critical and creative approach to understanding media, design and visual culture within a rapidly evolving social and work environment.

Students can select their major from the following disciplines:
- Animation
- Environmental & Spatial Design
- Film & Video
- Game Design & Culture
- Graphic Design
- Interactive Media
- Screen Studies
- Photomedia... [-]


Bachelor of Applied Science - Architectural Science

Kilroy Norway
Campus 3 years January 2017 Australia Perth

Architecture is much more than simply providing good building design. As an architect, you will be involved in the design of quality environments in which people live, work and play. There are many [+]

Bachelor of Applied Science - Architectural Science

Awarding Body:

Curtin University

Architecture is much more than simply providing good building design. As an architect, you will be involved in the design of quality environments in which people live, work and play. There are many different architectural specialties and you could find yourself involved in urban design, environmental research, building conservation, heritage matters or community development.

This course will provide you with an understanding of both the practical and theoretical sides of architecture. The design of buildings, technical aspects of building construction and how architecture relates to people and how they live are all covered in depth. You will also discover how to effectively communicate your architectural ideas through written and spoken reports, photographs, drawings, models and electronic media.... [-]


Bachelor of Interactive Media

Academy of Information Technology
Campus January 2017 Australia New South Wales

Interactive Media is one of the fastest growing industries both in Australia and internationally. We are immersed in interactive media in an increasing number of aspects of our lives. [+]

Interactive Media is one of the fastest growing industries both in Australia and internationally. We are immersed in interactive media in an increasing number of aspects of our lives. Whether it be film, design, game development animation, app development or online marketing, interactive media is everywhere. Because this industry is advancing so rapidly there is a shortfall of knowledgeable and trained professionals within the field. AIT’s Bachelor of Interactive Media course provides you with the knowledge, skills and abilities to respond to the ongoing changes that this industry will continue to experience. This program provides you with the broad foundation to engage as professional practitioners. AIT’s Bachelor of Interactive Media course covers broad topics of digital media. You may choose to specialise in any of the following areas. - Film - Animation - Game Development - Design... [-]


Bachelor Equivalent of Music - Producing , Engineering and Mixing .

Recording Connection Audio School
Online & Campus Combined Part time September 2017 United Kingdom Derry Ipswich Australia Albury Stoke Birmingham Haringey Northampton Cardiff Leeds Armidale Aberdeen Brighton Harrow Norwich Swansea Leicester Coffs Harbour Dundee Bristol Worcestershire Nottingham Ireland Cork Liverpool Dubbo Edinburgh Cambridge York Oxford Bournemouth London Goulburn Glasgow Cheltenham Dublin Plymouth Brent Manchester Lismore Belfast Exeter Canberra Sheffield USA Los Angeles Croydon Newcastle upon Tyne + 46 more

With hundreds of locations across the U.S., Canada, Australia and theU.K., the Recording Connection has helped thousands of students find their way in to rewarding music industry careers by placing them as working apprentices (externs) in actual recording studios. [+]

With hundreds of locations across the U.S., Canada, Australia and theU.K., the Recording Connection has helped thousands of students find their way in to rewarding music industry careers by placing them as working apprentices (externs) in actual recording studios. Each student is paired with a mentor, a successful working producer/engineer with years of experience and real album credits. We partner with hundreds of music professionals across the globe, many of whom work with Platinum-selling and Grammy-winning artists, to ensure that our students are receiving the best guidance, education and opportunities possible. Our Bachelor’s Equivalent Offering Regardless of your musical preferences or passions—whether Electronic Music, Rock and Roll, Hip Hop, R&B, or Folk —our Bachelor’s Equivalent Audio Programme is tailor-made to get you started in the field of Audio Engineering and Music Production. We do this by offering a comprehensive one-on-one education during which you will: Sit in on Real Recording, Mixing and Mastering Sessions Learn Pro Tools with hands-on Training, Learning one-on-one from your Mentor Complete 10 to 20 Hours of Homework Weekly Make Connections with Music Industry Professionals Log Hours as a Hands-on Trainee Receive Hands-On Instruction in Analogue Recording Learn About Signal Processing Receive Private Instruction in Guitar and Drum Microphone Usage/Placement Receive Instruction in Sync and Automation Post-Production Receive One-on-one Instruction in Audio Processing Receive One-on-One Instruction in Pro Tools File Management and Templates Receive Hands-On Instruction in Digital Recording Receive Hands-On Instruction on How to Operate a Small to Medium Sized Business Receive Private Tutoring in Microphone Design, Placement and Usage Receive Private Instruction in Patch Bay and Signal Flow Receive Private Instruction in Mix Downs Receive Private Instruction in Compressors, Gates, Limiters, and Clippers Receive Hands-On Instruction about Amplifiers and Consoles Receive Private Tutoring in Studio Design, Monitoring, and Speakers Receive One-on-One Instruction in Sampling, Sequencing and Editing Receive Private Instruction in MIDI Electronic Music Learn One-on-One about Reverb, Delay, Chorus, and Flange Learn One-on-One about Surround Mixing and Output Media Receive Private Instruction in Plugins and other software (e.g., Reason, Ableton, Logic) STRAIGHT TALK ABOUT YOUR music industry CAREER: If you’re going to be successful as a record executive, label owner or band manager, you really need to be smart and deliberate regarding your choice of music school. There are many options out there, but many schools charge far too much money and don’t offer any real connection to the music industry itself. By choosing one of these schools, you run the risk of taking on career-crushing amounts of student debt for little or no return on your investment. And for someone trying to make it in the music business, that can halt your career before it ever starts. Don’t be that guy or girl. Don’t make the mistake of spending $25,000, $50,000 or $100,000 for a music school education that offers no real path to your future, and don’t make the even more serious mistake of taking on that kind of debt. Let’s be clear: your key to breaking into the music business doesn’t lie in a classroom with a bunch of other students, nor does it lie in some sort of online program that offers you no real feedback. Your path to success lies in the music industry itself—with the people who are actually DOING the work, who can show you the ropes and help you make your own connections. The Recording Connection offers this opportunity with our unique music business training program. Instead of placing you in an overpriced classroom, we place you as a working apprentice (extern) with a real music industry professional who is doing the job you want to be doing. As you follow a structured course curriculum, you’ll gain lots of real-world experience as you work alongside your mentor, and you’ll learn how to make the connections you need in order to succeed (and trust us—success in this business is ALL about connections). Best of all, you’ll gain this experience, knowledge and insider access for a FRACTION of what other music schools charge, so you can graduate with little or no debt and get on with your career. The music industry is a highly competitive field, and it’s the smart ones, the ones willing to think outside the box, who are the ones who rise to the top. For you, that begins with making choices about your education that will actually help your career without crushing you with debt. If you’re serious about beating out the competition to become a successful record executive or band manager, the Recording Connection is here to help! [-]

Bachelor of Creative Arts (3D Animation)

JMC Academy
Campus 104 - 156 weeks January 2017 Australia Melbourne Brisbane Sydney + 1 more

Students quickly begin to develop a deeper level of understanding of the processes, design and performance qualities of great animation. Concepts in acting, gesture, 2D and 3D form are also explored from the traditional to the digital... [+]

Bachelor of Creative Arts (3D Animation)

Students quickly begin to develop a deeper level of understanding of the processes, design and performance qualities of great animation. Concepts in acting, gesture, 2D and 3D form are also explored from the traditional to the digital, and from the roughly conceptual to the polished and professional. Students are also introduced to the visual language of filmmaking and explore the magic of effects and systems such as motion capture, one of the techniques used in some of the most recent blockbuster films. The 3D Animation unit delves deeper into the acting and storytelling aspects of the art. Students are required to develop their own interpretation on assigned themes, bringing their characters to life with emotion and personality. Material developed in class is included in the students’ professional show reel. In the final stage of study, further sophisticated skill areas are explored, including character rigging and motion (or performance) capture. This leads into a final project, which begins with an intensive pre-production subject where students form teams to generate ideas and workshop the design process together. Under the supervision of their lecturers, students go into full studio production mode. They are required to complete and ‘executive produce’ their final team project through the execution of a high quality 3D animated film that may also involve co-operation and collaboration with students from other courses. Finally, students are supported in developing show reels and are provided with techniques for seeking employment and moving into the professional workplace. What Career will this course prepare me for? JMC Academy Students are given extensive and practical exposure to a diverse range of skills, information and related industries to ensure they are able to identify and pursue employment in relevant professional fields. A strong portfolio of work, which the JMC Academy will help you to develop, is an essential part of securing a job in 3D Animation. Animators can find employment in:... [-]