Bachelor's Degree in Arts in Oceania

Find Bachelor Programs in Arts in Oceania 2017

Arts

Earning a bachelor's degree is achieved by completing the necessary course of study offered by the college or university you enroll in. Completing this study may take three to seven years depending on where you seek your degree.

Asia is most likely the most powerful continent in the world and economically it introduces endless possibilities in education. The center of gravity is moving towards the East. Rapid changes and investments in higher education and English are a publicly spoken language. Oceania's strong employment opportunities also caters further to students future.

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Bachelor of Creative Industries

Toi Ohomai Institute of Technology
Campus Full time 3 years February 2017 New Zealand Tauranga

Blending graphic design, visual art and fashion in an interdisciplinary setting, the Bachelor of Creative Industries is all about allowing you to learn the diverse range of skills required by creative industries. [+]

Bachelors in Arts in Oceania 2017. Blending graphic design, visual art and fashion in an interdisciplinary setting, the Bachelor of Creative Industries is all about allowing you to learn the diverse range of skills required by creative industries. Taught in connected learning spaces supporting creativity and collaboration, you’ll learn by doing using unique learning tools and taught by some of New Zealand’s most talented artists, fashion designers and leading industry experts. Real-world outcomes ensure our graduates are what industry demands – people who are able to communicate and collaborate and to provide amazing possibilities across a wide range of creative industries. Key points: Collaborative creativity across graphic design, visual art and fashion Creative thinking and problem solving techniques Real world projects Business skills for creatives Practical skills in graphic design, visual art and fashion technologies Artistic authenticity, integrity and independence Content Details Available Majors Visual Art (VA) Explore a range of 2D technologies in painting, drawing, printmaking and process image. Experiment with 3D construction techniques and technologies utilising a range of media. Move onto digital technologies and installation practice to test unique exhibition presentation methods. Graphic Design (GD) Gain a solid foundation in design. Work collaboratively in teams to create client briefs and develop unique solutions to a range of real world problems including branding, illustration, packaging or photography. Advance your software skills and then extend them in the second and third year to encompass new fields such as digital illustration, moving image, animation and studio practice. Fashion Design (FD) Create, design, innovate. See your ideas come to fruition on the runway, in wardrobe and costume. Learn techniques associated with your designs. Dates/Times/Locations Three years of academic study; each year is 34 weeks with up to 20 direct teaching hours per week between 8:00am and 4:30pm. The other working weekdays you’ll be required to undertake self-directed study at Polytechnic. Indicative Fees Domestic students per year $6,208.00 International students per year $19,944.00 Qualifications Gained On successful completion of the programme you will receive: Bachelor of Creative Industries (Level 7) with the relevant major Entry Criteria To gain entry into this programme, you must meet the following criteria: A portfolio containing 10 pieces of work University Entrance or successful completion of the Certificate in Art and Design Level 4 Students are expected to have the literacy skills required to meet the academic needs of the degree. Evidence of this may be required. Portfolio BCI applicants are required to submit a portfolio when they apply for the programme. The portfolio will show applicants’ creative ideas, originality, curiosity and imagination, and how they can use this within creative visual work. Special Admission The Polytechnic will consider students for special admission who do not satisfy the standard academic entry requirements of a programme but who in the opinion of the Programme Co-ordinator are capable of achieving the programme outcomes. English Language Requirements International applicants for whom English is not their first language will be required to show evidence of language competency, issued within the last two years, before being eligible to enrol in any non-English programme. The level of competency required is outlined in Rule 18 and Appendix 2 of the NZQF Programme and Accreditation Rules 2013. And below under the title English Competency. English Competency Level 7 certificate, diploma, degree, post graduate certificate or diploma IELTS Academic score of 6 with no band score lower than 5.5 or completed NZ Certificate in English Language L4 with the Academic Endorsement or meets a relevant English Proficiency Outcome as outlined in Rule 18 and Appendix 2 of the NZQF Programme and Accreditation Rules 2013. For domestic applicants for whom English is not their first language, evidence of language competency may be required. Career Opportunities Gain employment in the creative industries as an individual practitioner, sole trader, contractor, or as an employee within the following industries: Visual Art - multimedia, painting, printmaking, sculpture, installation, exhibition, performance, design, arts manager, art dealing/hiring, arts consultancy, marketing, tourism, arts events and festivals Graphic Design - advertising, web design and development, traditional and digital illustration, publication design, photography, branding and identity work, marketing and promotions, packaging, film editing and post production Fashion and Textiles - designer, technical garment engineer, specialist sample machinist, pattern maker, production manager, product development manager, buyer, retail, wardrobe/ costume designer, stylist, merchandiser, textile artist and fashion illustrator Media - film, television, video, radio, theatre, internet, mobile and social media Potential Employers Design Firms Games Designers Fashion Houses Multi-media, TV / Film Post-graduate Study Publishers Self-employment Teaching – Primary or Secondary [-]

Bachelor of Interactive Technologies

SAE Institute Australia
Campus Full time 2 years June 2017 Australia Brisbane

The Bachelor of Interactive Technologies creates graduates who can use technology (both hardware and software) to solve a diverse range of real world problems creatively and efficiently. [+]

The Bachelor of Interactive Technologies creates graduates who can use technology (both hardware and software) to solve a diverse range of real world problems creatively and efficiently. Students will be taught a mixture of contemporary design and project management processes, tools for building and articulating design ideas such as 3D printing, human computer interaction, agile project management, mechatronics and web & mobile programming. Throughout the duration of the program, students will be expected to work with their peers, faculty and industry mentors to build physical prototypes from day one of the program to solve a range of diverse problems. This program is about creating design literate graduates for emerging creative industries. You will undertake specialised units designed for students to participate in real-world projects under the guidance of expert SAE staff. With this unique teaching style, you will demonstrate your skills and technical knowledge in a collaborative and creative studio-based learning environment. Your Studies: Each degree program is broken up into discrete stages, each designed to promote different skills. Stage I – Foundational Skills Development In Stage I, you will undertake a number of foundational units which will give you the essential technical skills and knowledge not only relevant to your discipline area, but also give you the skills required to collaborate with other creative media students and professionals in later stages of the program. Introduction to programming Introduction to scripting 3D printing and prototyping Industrial design and computer aided design Rapid prototyping and agile project management Project management and professional etiquette Critical and creative thinking Contemporary industry overview Stage II – Interdisciplinary Projects, Media and Cultural Studies In Stage II you will be working in simulated project groups where you are working towards large scale deliverables each trimester. Within Stage II we will not only get you to apply your Stage I skills in a deeper context, but help you work within the contemporary creative media workforce. In Stage II we show you how your work contributes to and interacts with broader culture and media practice. This knowledge will enable you to work with a variety of other disciplines and artists and expand your potential on the global stage. You will complete a number of real-world projects with students not only in your own discipline, but in all other SAE disciplines. In Stage II, you will be given the opportunity to work as project specialists within the following areas. The types of projects and project roles you choose to undertake will determine what area of specialisation you fall within. Stage II has three studio modules with projects based on the following areas; Studio 1 Studio 1 examines the core technical aspects of using computer technologies as the nucleus for processing and controlling a range of input and output devices. These core technical skills will be demonstrated in a range of practical contexts, culminating in real-world physical prototypes. A range of programming languages and software applications will facilitate the interconnectivity of input and output devices that form the basis of real-world physical prototypes. The ability to assimilate and interface a broad set of hardware and software is key to practices in interactive technologies. Studio 2 Studio 2 takes prototyping in industrial design to the next step - publicly facing, reusable and durable installations. By creating publicly facing installations and/or interactive products, students will be able to explore the process of collecting data and evaluating metrics to inform review of their creative solutions. Studio 3 Studio 3 is an exploration of ubiquitous computing which places mobility, design elegance and ultimately human need at the forefront of the design process. Experimentation and engagement with credible futurist materials drives the product development process. The goal of Studio 3 is to create a practical and durable product which ultimately improves the quality of life for a specific target demographic. Stage III Stage III is the final part of your studies. Here you will undertake an interdisciplinary project of your choice to be the final and most ambitious portfolio project that you will undertake. You will also finalise your studies by undertaking an elective module and completing a compulsory internship. By the time you graduate, you will have; a professional online presence that you will have begun building at the start of the program, a wide range of interdisciplinary projects present in your portfolio, and a deeper understanding of the creative media fields and real-world experience. Upon graduating the Bachelor of Interactive Technologies, you will have developed real-world experience of 3D printing and product design by interconnecting software with hardware electronic devices that manipulate control data for the operation of these 3D products, which target the Internet of Everything as a market. [-]

Bachelor of Visual Arts

Otago Polytechnic
Campus Full time 3 years March 2017 New Zealand Dunedin

This degree will teach you how to become a creative maker, thinker and active agent in a local, national and global [+]

Bachelors in Arts in Oceania 2017. Looking for a way to translate your creativity into a career? Want to gain experience in a range of specialty subjects and discover where your artistic talent truly lies? This degree will teach you how to become a creative maker, thinker and active agent in a local, national and global context. A qualification in the Visual Arts will allow you to find employment in a diverse range of professions such as practising artist, curator, art educator or researcher. A variety of roles within the digital and film industries would also be possible. Gain technical, academic and personal skills which will be transferable to a wide variety of fields including education, design, management and marketing. This qualification provides a perfect bridge into further learning as you select from a range of subjects initially and then move into full specialisation, focusing your talents in your chosen field. Study at New Zealand's most established school of art and benefit from the nationally-unique range of workshop facilities and the excellent studio-based teaching. Flourish under the guidance of highly experienced lecturers who have national and international profiles and represent a diverse range of approaches and understandings. International fee: NZD 20,750 (first year) Skills required Creativity and imagination. The ability to think laterally and independently. The ability to accept criticism and be open to new ideas. Entry Requirements All applicants must submit a portfolio (15MB file size limit if you are applying online). International students will be individually assessed to ensure they meet degree-level entry requirements and must have achieved the equivalent of Year 13. If English is not your first language, you must also demonstrate English language skills equivalent to an IELTS overall band score (academic) of 6.0, with no band score less than 5.5. Bridging options Applications welcome from students who have passed the Certificate in Creative Studies programme. Portfolio and writing requirements Portfolio Requirement We require examples of your artwork and the ways that you develop your ideas. Your examples need to show us your working processes and your ability to use a range of materials. If you have been working in the NCEA system, please send us twelve (12) examples of your finished works and of your working processes from your folders. If you have not been working in the NCEA system, please send us six (6) examples of finished work and six (6) pages of sketches or workbook pages. Please submit your portfolio digitally (15MB file size limit if you are applying online) or in an A4 folder. Please do not submit originals as we do not return application folders. Writing Requirement Please include with your portfolio: 1. An essay or written text (at least 300 words). You may include writing produced for any of your NCEA subjects or you may write a new piece on any topic of your choice. 2. A double-spaced letter of not more than one page (300 words) explaining why you want to come to art school and what your experiences of art may have been to date. This may include all or some of the following: - Why art is important to you, the community and the wider world - Your expectations for your own future after your studies - Art galleries you may be familiar with - Artists whose work you may know - Art skills you may have already gained. Additional documentation You must supply certified copies of proof of identity, academic records, proof of residency (where appropriate) and a curriculum vitae. Selection procedure All submissions are viewed by a panel of academic staff and applicants are accepted on merit based on an evaluation of a portfolio of art practice and evidence of academic skills. An interview may be required. Where the number of successful applicants exceeds the places available, a waiting list will be kept and applicants will be offered vacant places in waiting list order. Additional costs The cost of materials, on top of those provided, vary according to individual projects. Further study options This programme perfectly prepares you for further learning and you may go on to study for a Postgraduate Diploma in Visual Arts, a Master of Fine Arts or a Master of Visual Arts. Programme specific risks You will complete Health and Safety checklists for specific hazards in your courses. During your study, you will use a range of technical equipment and chemical substances. If you have known allergies or reactions to materials, please indicate these in your application. Your workload A full-time programme entails five full working days (or the equivalent) for 32 weeks. Studios are open for extended hours for senior students. FAQ/Answers What is the minimum/maximum age to apply? There is no maximum age to apply, provided that you are a genuine student. Usually, students beginning their programmes are at least 18 years of age. How long will my study take? Undergraduate degrees are three years, diplomas are usually two years and certificates are one year. Graduate and postgraduate qualifications can take one to two years to complete. What about international recognition? All of our qualifications are recognised internationally. You are able to take your Otago Polytechnic undergraduate degree and apply to other national and international tertiary institutions for graduate and postgraduate study. How much can I earn as a student? Those students who are eligible to work while studying may get causal jobs in areas like hospitality or other service industries. Your hourly wage is likely to be between NZD$13-15. What do I need for my student visa? Your Otago Polytechnic Offer of Place letter. This letter means you have been accepted to study. It also states your course fee, which you must pay first to your nearest New Zealand embassy, consulate or immigration office. You will then receive a receipt of payment from us. You must submit these two documents (your Offer of Place and your receipt of fees), along with evidence that you have sufficient funds for living expenses, and a return international air ticket or evidence of sufficient funds to buy one, to your nearest New Zealand embassy, consulate or immigration office. For programmes longer than 24 months, you will also need to provide very recent medical and x-ray certificates. If you are over 17 years of age, you will need a police certificate to show that you are of good character. See the New Zealand Immigration website for more details. Streamlined visa applications now open! If you are an international student who will apply for your student visa from outside of New Zealand, you might be eligible for the streamlined visa process offered by Immigration New Zealand (INZ). This allows your visa application to be processed faster by INZ because Otago Polytechnic nominates you as a suitable candidate (INZ will decide the outcome and the processing time). Once you have received your Offer of Place from Otago Polytechnic, you may apply for a streamlined visa nomination letter from us. For more information and to submit an application, click here. What happens when I finish my degree? Students who have completed their degree in the normal time and have a job offer related to their studies can apply for a work visa for another two years. This entitles you to work in the job you have been offered, and may help you qualify for residence. What about applying for New Zealand residency? If you meet the requirements of the current immigration policy in New Zealand, it is possible for you to apply for residence at any time. Immigration policy encourages students who have completed their degree in New Zealand to apply for permanent residence. Is there an application fee? No. How long does it take to apply? We suggest you apply at least three to four months before your programme starts so that you are organised to arrive on time. What do I need to include in my application? Your English language test results: IELTS, TOEFL or TOIEC. We also require certified copies of any academic results you have from your overseas high school or university. We may also require your curriculum vitae or a portfolio, depending on your programme entry requirements. [-]

Bachelor of Information Technology - Games Design and Development

Macquarie University
Campus Full time 3 years January 2017 Australia North Ryde

The degree provides a thorough grounding in software design and development skills, equivalent to the standard Bachelor of Information Technology. It also... [+]

Bachelor of Information Technology - Games Design and Development

The degree provides a thorough grounding in software design and development skills, equivalent to the standard Bachelor of Information Technology. It also includes specialist units in video games. There are two types of these units:

those covering practical applications of IT development skills to game development projects, and those providing a more critical approach to video games as designs and cultural media products.

This combination of technical skills with a critical understanding of video games as media tools is an innovative approach. Graduates of this program will be equipped with the technical knowledge to successfully contribute to games production projects, as well as a deeper understanding of games, enabling them to create truly innovative designs.... [-]


Bachelor of the Built Environment

Melbourne Polytechnic
Campus Full time 3 years February 2017 Australia Melbourne

Melbourne Polytechnic's Bachelor of the Built Environment was developed following rigorous consultation with industry stakeholders and benchmarking with comparative courses within Australia to ensure that students have essential skills as required by architects at the undergraduate level. Build your future with Melbourne Polytechnic. [+]

Bachelors in Arts in Oceania 2017. Melbourne Polytechnic's Bachelor of the Built Environment was developed following rigorous consultation with industry stakeholders and benchmarking with comparative courses within Australia to ensure that students have essential skills as required by architects at the undergraduate level. Build your future with Melbourne Polytechnic. Course Description The Bachelor of the Built Environment was accredited in late 2013, with the Tertiary Education Quality Standards Agency (TEQSA). Course design includes input from a range of stakeholders including architectural and construction firms, ensuring theoretical and practical coverage. The Bachelor of the Built Environment is aligned to the recommendations of the Australian Institute of Architects Standards for Undergraduate Programs in Architecture. From this Degree you will: Have advanced technical skills and a substantial knowledge base including design principles and theories relating to the practice of architecture Be able to create innovate design solutions that respond effectively to client briefs, sustainable principles and that are sympathetic to the surrounding natural and built environments Have the knowledge to articulate appropriate construction techniques, materials and building services into design solutions mindful of embodied energy Be able to problem-solve using a variety of techniques and tools in order to synthesise and apply knowledge to a range of planning and design tasks of varying size and complexity Articulation The Bachelor of the Built Environment has been designed to enable students to articulate from the Advanced Diploma of Building Design (Architectural) (22268VIC) and receive the equivalent of 11 subject credits (approximately three semesters). All prospective students will be required to submit a folio of work and attend an interview. [-]

Bachelor of Architectural Studies

University of South Australia
Campus Full time Part time 3 years January 2017 Australia Adelaide + 1 more

The three-year Bachelor of Architectural is an engaging and rewarding program for students interested in design and the built environment. In the 2015 QS Subject Rankings UniSA ranked in the World Top 100 for Architecture. Our programs are highly respected within industry and provide students with both practical and academic training. They are taught by staff members who are both academics and... [+]

The three-year Bachelor of Architectural is an engaging and rewarding program for students interested in design and the built environment. In the 2015 QS Subject Rankings UniSA ranked in the World Top 100 for Architecture. Our programs are highly respected within industry and provide students with both practical and academic training. They are taught by staff members who are both academics and practising architects, with strong relationships with the architecture profession locally, nationally and internationally. As part of this degree students will have the opportunity to take part in the award-winning Design and Construct program, where students design and then construct community buildings in remote locations in Australia and overseas. Students will gain practical skills in purpose designed workshops with state-of-the-art facilities including laser cutters, a CNC router and 3D and large format printers. Combined with Australia’s only Architecture Museum on campus, our program gives students the skills necessary to succeed in a professional environment. [-]

Bachelor Arts Visuels

ESMAC : École Supérieure des Métiers des Arts appliqués et de la Culture
Online Part time 3 years Open Enrollment Tunisia Tunisia Online Lebanon Lebanon Online Senegal Senegal Online Algeria Algeria Online French Polynesia French Polynesia Online Côte d'Ivoire Cote d'Ivoire Online France France Online Mauritius Mauritius Online French Guiana French Guiana Online Belgium Belgium Online Reunion (Fr.) Reunion Online Martinique (Fr.) Martinique Online Switzerland Switzerland Online Democratic Republic of Congo Congo DRC (Zaire) Online Guadeloupe (Fr.) Guadeloupe Online Luxembourg Luxembourg Online Congo Congo ROC (Brazzaville) Online Morocco Morocco Online Canada Canada Online Niger Niger Online + 38 more

Le BACHELOR PROFESSIONNEL SDS® VISUAL ARTS est un diplôme européen délivré par l’INSHED. La formation permet d’être professionnellement opérationnel dès le début de votre carrière et de bénéficier d’une bonne employabilité, au-delà même de votre pays d’origine. [+]

Bachelors in Arts in Oceania 2017. FORMATION Cultiver une recherche artistique dans le contexte culturel, social et politique (en français et en anglais). Maîtriser les outils (Logiciels Graphiques), les fondamentaux (dessin, couleur, gravure et impression) et les techniques (organisation d’exposition, bases de marketing). Exercer un regard critique sur une discipline qui évolue sans cesse. Mettre en œuvre une expression plastique personnelle. DÉBOUCHÉS PROFESSIONNELS Le BACHELOR PROFESSIONNEL SDS® VISUAL ARTS est un diplôme européen délivré par l’INSHED. La formation permet d’être professionnellement opérationnel dès le début de votre carrière et de bénéficier d’une bonne employabilité, au-delà même de votre pays d’origine. Admission Pour amorcer votre projet de formation, rien de plus simple, il vous suffit de télécharger la présentation détaillée de la formation qui vous intéresse. A partir de ce moment-là : Nous vous accompagnons dans votre réflexion, Nous réfléchissons avec vous sur l’adéquation de votre parcours avec la formation choisie, Nous validons avec vous tous les aspects pratiques (stage, examens, emploi, alternance…), Nous vous conseillons également sur les différents financements possibles, Et bien sûr, nos conseils, comme la prise en charge de votre dossier, sont gracieux. [-]

Bachelor of Design (Fashion)

RMIT University
Campus Full time 4 years July 2017 Australia Melbourne

The rigour within the program means that RMIT fashion design proudly benchmarks against the best degree programs around the world and has a global approach... [+]

Bachelor of Design (Fashion)

The Bachelor of Design (Fashion) is globally renowned as an incubator of creativity. It focuses on:

innovative design advanced creative skills conceptual thinking critical analysis and practical expertise to support original ideas depth of research for proposed design opportunities.

The rigour within the program means that RMIT fashion design proudly benchmarks against the best degree programs around the world and has a global approach to fashion education.RMIT fashion students are selected to showcase in national and international awards and events. At the 2012 L'Oréal Melbourne Fashion Festival (LMFF), 7 out of the 12 students showcased from across Australia were from RMIT's fashion design degree.... [-]


Bachelor of Design (BDES)

Charles Darwin University
Campus Full time Part time 3 - 6 years January 2017 Australia Northern Territory + 1 more

This course develops theoretical and practical skills in the design of the built environment as well as skills in computer aided design and the preparation of design and working drawings. Focus is placed on [+]

Bachelor of Design (BDES)

Locations:

Casuarina Campus

This course develops theoretical and practical skills in the design of the built environment as well as skills in computer aided design and the preparation of design and working drawings. Focus is placed on the special requirements for architecture, interior design and building construction in hot-humid tropical environments. The skills gained in this course will equip graduates to fulfil roles in the architecture and interior design industries. Other opportunities include further study leading to a degree in architecture and registration as an architect.

Admission Requirements

The South Australian Tertiary Admissions Centre (SATAC) receives and processes applications for admission for Charles Darwin University Higher Education prospective students.... [-]


Bachelor of Creative Arts (3D Animation)

JMC Academy
Campus Full time 104 - 156 weeks January 2017 Australia Sydney Melbourne Brisbane + 2 more

Students quickly begin to develop a deeper level of understanding of the processes, design and performance qualities of great animation. Concepts in acting, gesture, 2D and 3D form are also explored from the traditional to the digital... [+]

Bachelor of Creative Arts (3D Animation)

Students quickly begin to develop a deeper level of understanding of the processes, design and performance qualities of great animation. Concepts in acting, gesture, 2D and 3D form are also explored from the traditional to the digital, and from the roughly conceptual to the polished and professional. Students are also introduced to the visual language of filmmaking and explore the magic of effects and systems such as motion capture, one of the techniques used in some of the most recent blockbuster films. The 3D Animation unit delves deeper into the acting and storytelling aspects of the art. Students are required to develop their own interpretation on assigned themes, bringing their characters to life with emotion and personality. Material developed in class is included in the students’ professional show reel. In the final stage of study, further sophisticated skill areas are explored, including character rigging and motion (or performance) capture. This leads into a final project, which begins with an intensive pre-production subject where students form teams to generate ideas and workshop the design process together. Under the supervision of their lecturers, students go into full studio production mode. They are required to complete and ‘executive produce’ their final team project through the execution of a high quality 3D animated film that may also involve co-operation and collaboration with students from other courses. Finally, students are supported in developing show reels and are provided with techniques for seeking employment and moving into the professional workplace. What Career will this course prepare me for? JMC Academy Students are given extensive and practical exposure to a diverse range of skills, information and related industries to ensure they are able to identify and pursue employment in relevant professional fields. A strong portfolio of work, which the JMC Academy will help you to develop, is an essential part of securing a job in 3D Animation. Animators can find employment in:... [-]


Bachelor of Arts and Media

Nelson Marlborough Institute of Technology
Campus Full time Part time 3 years February 2017 New Zealand Nelson + 1 more

Our Bachelor of Arts and Media programme will provide you with the fundamental skills to move into personal practice or a variety of careers within the arts, design and media industries, or to pursue further study. [+]

Bachelors in Arts in Oceania 2017. Study art and design in the creative hub of Nelson. Based in a region blessed with stunning natural landscapes and an abundance of sunshine hours, you'll be able to draw on the same creative influences that have attracted more than 350 practicing artists and designers to the region. Our Bachelor of Arts and Media programme will provide you with the fundamental skills to move into personal practice or a variety of careers within the arts, design and media industries, or to pursue further study. You'll develop the ability to generate innovative ideas and design solutions grounded in academic and technical excellence, effective use of visual language and extensive specialist knowledge in 2-D and 3-D design including painting, graphic design, animation, photography, digital video, illustration and jewellery. The studio courses offered in the degree are flexible enough to enable you to follow your own interests and directions. You have the option to select your own pathway so you can specialise in the subject that most suits your career aspirations. Entry requirements Academic Requirements http://www.nmit.ac.nz/study/applying/entry-requirements/ [-]

Bachelor of Fashion & Business

Holmes Institute
Campus Full time 3 years January 2017 Australia Melbourne

As the fashion industry continues to grow in importance, it requires highly skilled individuals who understand how the fashion industry works [+]

Bachelor of Fashion & Business

As the fashion industry continues to grow in importance, it requires highly skilled individuals who understand how the fashion industry works. This course places emphasis on the business and commerce at the heart of the fashion industry.

This course examines how fashion ideas become fashion products and how these concepts reach the consumer. It explores the enterprises and businesses involved in this creative process along with the associated selling and promotion fields of the fashion industry.

The course aims to provide students with the confidence and skills to create, communicate and thrive in the highly competitive fashion business environment. The broad based skills in the design and creation of fashion objects along with the study of commercial business management ensure that graduates will acquire a clear and comprehensive understanding of the fashion industry and the drivers that make it such a global force.... [-]


Bachelor of Media Design in Interactive Design

Media Design School
Campus Full time 3 years February 2017 Australia Adelaide USA San Diego New Zealand Auckland + 4 more

A Bachelor of Media Design specialising in Interactive Design prepares you for the technical demands of the web design and mobile development industries. [+]

Bachelors in Arts in Oceania 2017. A Bachelor of Media Design specialising in Interactive Design prepares you for the technical demands of the web design and mobile development industries. As you move along the course, you’ll experiment with a variety of interactive and dynamic design theories and be immersed in fundamental digital design processes such as front-end web development, interactive programming, and content management systems. You'll also devise interactive design solutions in response to creative and technical briefs from industry. Careers & Industry Interactive Design will give you the fundamentals in both user-interface and user-experience design; two highly sought after specialist skills for Front-End Developers, Website Developers, and Mobile Application Designers. You'll develop the skills to learn concepts and processes relating to ideation, planning and prototyping of interactive design solutions, as well as the ability to prepare effective proposals and provide purposeful interactive experiences. A significant focus will be placed on project-based learning through the development of interactive design and technical solutions in response to creative and technical briefs. Career paths include: Web designer Front-end developer Mobile application developer User interface programmer Course Outline Year 1 You are introduced to the theories and principles of interactive design methodologies with a focus on goal-centric, platform-agnostic and user experience design. A significant focus will be placed on project-based learning through the development of interactive design and technical solutions in response to creative and technical briefs. Year 2 Through a combination lectures, group work and discussions you are introduced to interactive design from a historical viewpoint. You also develop a vocabulary and understanding of the concerns of interactive design to better analyse work and respond to creative briefs. This knowledge is put into practice as part of the studio component. Year 3 Through work on your final portfolio, reflect on your specific strengths and weaknesses, self-promotional skills and develop awareness of how you could fit into industry as a professional. This helps to prepare you for the Capstone Project: Practice-based Inquiry and future employment. Study in Adelaide Media Design School has partnered with Torrens University Australia to offer a selection of our award winning programmes in Australia. Torrens University Australia, the first comprehensive Australian university to be opened in more than 20 years, will be offering Media Design School's courses in two exciting locations: Sydney, New South Wales and Adelaide, South Australia. These degrees will be of particular interest to students who want to obtain their qualification in a shorter period of time, as Torrens University Australia offers students the opportunity to complete their degrees at an accelerated pace in two years, not three. Study in San Diego Media Design School has partnered with fellow Laureate Design University, NewSchool of Architecture and Design in San Diego, USA, to offer our award-winning Media Design course in a city renowned for embracing digital and creative technologies. Located in the same city as the iconic San Diego Comic-Con International, the Bachelor of Science in Media Design will give students the creative and technical skills needed to enter the gaming industry. [-]

Bachelor of Fine Arts (Animation)

Victorian College of the Arts
Campus Full time 3 years January 2017 Australia Melbourne

The Bachelor of Fine Arts (Animation) is focused on practical screen production with an emphasis on screenwriting, direction and editing. The program is characterised by regular opportunities to gain practical and collaborative skills through developing your own short productions. [+]

Bachelor of Fine Arts (Animation)The Bachelor of Fine Arts (Animation) is focused on practical screen production with an emphasis on screenwriting, direction and editing. The program is characterised by regular opportunities to gain practical and collaborative skills through developing your own short productions.Students also undertake Critical Studies subjects that introduce them to the practice of critical self-reflection in the context of wider contemporary arts practices, and have the opportunity choose electives from other specialisations across the Victorian College of the Arts, and the University of Melbourne.Graduates of the Film School have been keenly sought after to produce animated works for television series, short films and feature-length animations; with many applying their animation skills to video art and installation, website, games and educational programs.Duration:... [-]


Bachelor of Fine Art

National Art School
Campus Full time 3 years July 2017 Australia Sydney

The Bachelor of Fine Art is a three-year full-time program delivered over 30 weeks per year: Fee-Help Available. This studio-based program involves [+]

Bachelors in Arts in Oceania 2017. The Bachelor of Fine Art is a three-year full-time program delivered over 30 weeks per year: Fee-Help Available. This studio-based program involves a comprehensive investigation of studio practices and theoretical reflection supported by individual tutorials, peer discussion and reviews. Studio disciplines offered at this level include Ceramics, Painting, Photography, Printmaking or Sculpture. Drawing and Art History & Theory are core subjects that underpin the studio-based study throughout all three years of the course. The BFA program is designed to develop the creative independence, knowledge, and experience required in each student for a career as a professional artist, and to develop the academic rigour required of further education at postgraduate level. Year 1 The first year of the program introduces students to a broad range of studio disciplines that provide a basis for the development of individual studio specialisation. In semester one, students are introduced to the foundational processes, techniques and knowledge of art making through study in each of the five studio disciplines offered at the School. In the following semester students complete three studio electives chosen from these five studio disciplines which will form the basis of their on-going studies. The program includes a thorough introduction to the core subjects of Art History/Theory and Drawing. Year 2 In Second Year students undertake a Studio Major in Ceramics, Painting, Photography, Printmaking or Sculpture. The program is directed and structured to consolidate and develop skills introduced in First Year. The year is project based, and provides opportunities for students to engage in the development of individual work practices. Students continue their study in the core subjects of Drawing and Art History & Theory. Year 3 During third year more emphasis is placed on self-directed learning under staff supervision. The program is designed to accommodate teaching by example, under the guidance of individual lecturers with students encouraged to work autonomously in their studios. Students continue their study in the core subjects of Drawing and Art History/Theory. Admission Requirements: Entry to the BFA is assessed by consideration of the following: 1). Previous Study (one of the following): - Successful completion of Year 12 (NSW Higher School Certificate or equivalent) - TAFE Diploma in Fine Art or equivalent - Successful completion of a minimum of one year’s tertiary study in Fine Art at an equivalent institution 2). Interview, comprising: - Drawing Test: applicants are given up to an hour to complete a still life drawing - Portfolio Presentation: I. minimum of 12 recently completed works II. relevant support material such as drawings, maquettes, sketchbooks and visual diaries Students unable to attend an interview, including international applicants residing overseas, may apply using slides, CD ROM, transcripts of results of previous training and photographic documentation. 3). Evidence of meeting the NAS English language requirement (international students only). Mature Age Entry Consideration for entry to the BFA is given to mature age entrants. Applicants would be considered mature age by meeting the following criteria: - 21 years or over; and have - completed a Leaving Certificate between 1955-1966, or - completed a Higher School Certificate (1967-present) or equivalent, or - completed a diploma or advanced diploma at TAFE or other accredited institution, or - completed an approved preparation course Fees - Domestic students: $7,000 per year - International students: $28,500 per year [-]